From b231845d2a761999461c2074187985b60f836e79 Mon Sep 17 00:00:00 2001
From: Applevangelist
Date: Thu, 23 Feb 2023 09:48:35 +0000
Subject: [PATCH] MOOSE generated documentation [skip ci]
---
Documentation/AI.AI_Air.html | 44 ++
Documentation/AI.AI_Air_Dispatcher.html | 44 ++
Documentation/AI.AI_Cargo_Airplane.html | 56 --
Documentation/AI.AI_Patrol.html | 12 -
Documentation/Cargo.CargoGroup.html | 28 +
Documentation/Core.Event.html | 8 +-
Documentation/Core.Point.html | 37 +-
Documentation/Core.Settings.html | 22 +
Documentation/Core.Spawn.html | 268 +++++--
Documentation/Core.SpawnStatic.html | 84 +++
Documentation/Core.Spot.html | 132 ++++
Documentation/Core.Zone.html | 117 ++-
Documentation/DCS.html | 81 ++-
Documentation/Functional.ATC_Ground.html | 10 +-
Documentation/Functional.Artillery.html | 229 ++++++
Documentation/Functional.Fox.html | 263 ++++++-
Documentation/Functional.Movement.html | 28 -
Documentation/Functional.RAT.html | 24 +
Documentation/Functional.Range.html | 688 +++++++++++++-----
Documentation/Functional.Scoring.html | 18 +-
Documentation/Ops.Airboss.html | 77 ++
Documentation/Ops.CSAR.html | 87 ++-
Documentation/Ops.CTLD.html | 125 +---
.../Tasking.Task_A2A_Dispatcher.html | 8 +-
.../Tasking.Task_A2G_Dispatcher.html | 20 +-
Documentation/Tasking.Task_CARGO.html | 2 +-
.../Tasking.Task_Cargo_Dispatcher.html | 264 -------
Documentation/Utilities.FiFo.html | 44 --
Documentation/Utilities.Socket.html | 105 ++-
Documentation/Utilities.Utils.html | 63 ++
Documentation/Wrapper.Client.html | 42 +-
Documentation/Wrapper.Marker.html | 72 +-
Documentation/Wrapper.Scenery.html | 73 +-
Documentation/Wrapper.Unit.html | 42 +-
34 files changed, 2226 insertions(+), 991 deletions(-)
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index be5fee0ff..52781eb4d 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3070,6 +3070,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5898,6 +5909,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -6645,6 +6667,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -8280,6 +8313,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index fb5db0c67..668b757dc 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4555,6 +4555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -9852,6 +9863,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -11169,6 +11191,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -12788,6 +12821,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index bf6f79583..25f2df41c 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2738,20 +2738,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -4531,20 +4517,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -5166,20 +5138,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -6689,20 +6647,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 336e75aed..98ad3f033 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3254,9 +3254,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
This table contains the targets detected during patrol.
-
@@ -6504,9 +6501,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
-
This table contains the targets detected during patrol.
-
@@ -7251,9 +7245,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
-
This table contains the targets detected during patrol.
-
@@ -8886,9 +8877,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
-
This table contains the targets detected during patrol.
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index def936836..5a47fe293 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1962,6 +1962,20 @@
+
+
+
+
@@ -3283,6 +3297,20 @@ This works for ground only groups.
+
+
+
+
diff --git a/Documentation/Core.Event.html b/Documentation/Core.Event.html
index b045f1b6d..5a95edbe8 100644
--- a/Documentation/Core.Event.html
+++ b/Documentation/Core.Event.html
@@ -2809,7 +2809,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
EVENTDATA.Weapon |
-
+ The weapon used during the event.
|
@@ -9001,10 +9001,10 @@ Note that at the beginning of each field description, there is an indication whi
@@ -9116,7 +9116,7 @@ Note that at the beginning of each field description, there is an indication whi
- #table
+
DCS#Weapon
EVENTDATA.weapon
The weapon used during the event.
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 779d8e3ad..4f80d0571 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -6736,7 +6736,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
The target COORDINATE.
+
The target COORDINATE. Can also be a DCS#Vec3.
@@ -17880,6 +17880,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
+
+
+
+
@@ -18678,6 +18689,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
+
+
+
+
@@ -19852,7 +19874,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
The target COORDINATE.
+
The target COORDINATE. Can also be a DCS#Vec3.
@@ -27284,6 +27306,17 @@ Creates a line on the F10 map from one point to another.
the y coordinate in meters.
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 4d234d995..5a6086d86 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2910,6 +2910,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5067,6 +5078,17 @@ It is advised to use this method at the start of the mission.
+
+
+
+
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index ee3647aca..6b4427ef8 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2845,6 +2845,30 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ SPAWN.communication |
+
+
+ |
+
+
+ SPAWN.livery_id |
+
+
+ |
+
+
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.skill |
+
+
|
@@ -3542,20 +3566,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -3746,6 +3756,53 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ By default, no InitLimit
+
+
+
+
+
+
+
+
@@ -3777,7 +3834,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -3791,7 +3848,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -3937,17 +3994,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3960,7 +4006,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4012,6 +4058,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
+
+
+
+
+
+
+
@@ -8893,20 +8983,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -9097,6 +9173,53 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
+
+
+
+
+
+
+
+
@@ -9128,7 +9251,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -9142,7 +9265,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -9288,17 +9411,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9311,7 +9423,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -9363,6 +9475,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
+
+
+
+
+
+
+
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 499aef194..8e91d6c01 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1993,6 +1993,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -2907,6 +2925,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4260,6 +4311,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 3068d8bfb..a2e19e14e 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2812,6 +2812,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -4095,6 +4139,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -5617,6 +5705,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index a0b2cb827..2dbef3875 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -2204,7 +2204,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE:GetAllProperties() |
-
+ Returns the zone Properties table.
|
@@ -2288,7 +2288,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
ZONE_BASE:GetProperty(PropertyName) |
-
+ Returns the Value of the zone with the given PropertyName, or nil if no matching property exists.
|
@@ -3319,7 +3319,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
| Description |
- ZONE_ELASTIC:AddSetGroup(SetGroup, GroupSet) |
+ ZONE_ELASTIC:AddSetGroup(GroupSet) |
Add a set of groups.
|
@@ -3640,6 +3640,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_POLYGON_BASE:GetBoundingVec2() |
Get the bounding 2D vectors of the polygon.
+ |
+
+
+ ZONE_POLYGON_BASE:GetRadius() |
+
+ Get the smallest radius encompassing all points of the polygon zone.
|
@@ -3717,7 +3723,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ZONE_POLYGON_BASE:GetZoneRadius(ZoneName, DoNotRegisterZone) |
- Get the smallest circular zone encompassing all points points of the polygon zone.
+Get the smallest circular zone encompassing all points of the polygon zone.
|
@@ -4900,12 +4906,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- Returns the zone Properties table.
- @param #ZONE_BASE self
- @return #table The Key:Value table of TriggerZone properties of the zone.
+Returns the zone Properties table.
@@ -4913,6 +4914,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
Return value:
+
+
+
+
+
The Key:Value table of TriggerZone properties of the zone.
+
+
+
@@ -5359,19 +5371,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- Returns the Value of the zone with the given PropertyName, or nil if no matching property exists.
- @param #ZONE_BASE self
- @param #string PropertyName The name of a the TriggerZone Property to be retrieved.
- @return #string The Value of the TriggerZone Property with the given PropertyName, or nil if absent.
- @usage
-
- local PropertiesZone = ZONE:FindByName("Properties Zone")
- local Property = "ExampleProperty"
- local PropertyValue = PropertiesZone:GetProperty(Property)
-
+Returns the Value of the zone with the given PropertyName, or nil if no matching property exists.
@@ -5383,13 +5383,34 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
+
The name of a the TriggerZone Property to be retrieved.
+
+
Return value:
+
+
+
+
+
The Value of the TriggerZone Property with the given PropertyName, or nil if absent.
+
+
+
+
Usage:
+
+local PropertiesZone = ZONE:FindByName("Properties Zone")
+local Property = "ExampleProperty"
+local PropertyValue = PropertiesZone:GetProperty(Property)
+
+
@@ -11432,7 +11453,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
Add a set of groups.
@@ -11446,12 +11467,12 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Parameters:
+
Parameter:
@@ -11460,16 +11481,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Return value:
@@ -13438,6 +13449,36 @@ Note that only after a zone has been scanned, the zone can be e
+
+
+
+
+
+
+
+
Get the smallest radius encompassing all points of the polygon zone.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Radius of the zone in meters.
+
+
+
+
+
@@ -13873,7 +13914,7 @@ Note that only after a zone has been scanned, the zone can be e
-Get the smallest circular zone encompassing all points points of the polygon zone.
+Get the smallest circular zone encompassing all points of the polygon zone.
diff --git a/Documentation/DCS.html b/Documentation/DCS.html
index 325736c33..87a9bd726 100644
--- a/Documentation/DCS.html
+++ b/Documentation/DCS.html
@@ -5237,13 +5237,13 @@ First value indicates if at least one of the unit's radar(s) is on.
Unit.RefuelingSystem.BOOM_AND_RECEPTACLE |
-
+ Tanker with a boom.
|
Unit.RefuelingSystem.PROBE_AND_DROGUE |
-
+ Tanker with a probe.
|
@@ -5349,7 +5349,7 @@ First value indicates if at least one of the unit's radar(s) is on.
Vec3.x |
- is directed to the north
+is directed to the North
|
@@ -5361,7 +5361,7 @@ First value indicates if at least one of the unit's radar(s) is on.
Vec3.z |
- is directed to the east
+is directed to the East
|
@@ -5473,25 +5473,31 @@ First value indicates if at least one of the unit's radar(s) is on.
Weapon.Category.BOMB |
-
+ Bomb.
|
Weapon.Category.MISSILE |
-
+ Missile
|
Weapon.Category.ROCKET |
-
+ Rocket.
|
Weapon.Category.SHELL |
-
+ Shell.
+ |
+
+
+ Weapon.Category.TORPEDO |
+
+ Torpedo.
|
@@ -12628,7 +12634,7 @@ If sensor type is not specified the function returns true if the unit has at lea
#Distance
Vec3.x
-
is directed to the north
+
is directed to the North
@@ -12650,7 +12656,7 @@ If sensor type is not specified the function returns true if the unit has at lea
#Distance
Vec3.z
-
is directed to the east
+
is directed to the East
@@ -12881,6 +12887,61 @@ If sensor type is not specified the function returns true if the unit has at lea
Field(s)
+
+
+
+
+
Function(s)
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 0203b2279..0ac626e61 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
ATC_GROUND.Airbases
@@ -3881,9 +3881,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Kickspeed
-
@@ -4450,7 +4447,7 @@ An airbase can be specified to set the maximum kick speed for.
- #table
+
ATC_GROUND.Airbases
@@ -4466,9 +4463,6 @@ An airbase can be specified to set the maximum kick speed for.
-
-
Kickspeed
-
diff --git a/Documentation/Functional.Artillery.html b/Documentation/Functional.Artillery.html
index 86d0e62c2..804ba6dd0 100644
--- a/Documentation/Functional.Artillery.html
+++ b/Documentation/Functional.Artillery.html
@@ -2696,6 +2696,12 @@ normandy:Start()
ARTY:SetTacNukeWarhead(strength) |
Set nuclear warhead explosion strength.
+ |
+
+
+ ARTY:SetTrackInterval(interval) |
+
+ Set time interval for weapon tracking.
|
@@ -2852,6 +2858,18 @@ normandy:Start()
ARTY:_FireAtCoord(coord, radius, nshells, weapontype) |
Set task for firing at a coordinate.
+ |
+
+
+ ARTY._FuncImpact(weapon, self, target) |
+
+ Function called after impact of weapon.
+ |
+
+
+ ARTY._FuncTrack(weapon, self, target) |
+
+ Function called during tracking of weapon.
|
@@ -3182,6 +3200,12 @@ normandy:Start()
ARTY.db |
+ |
+
+
+ ARTY.dtTrack |
+
+ Time interval in seconds for weapon tracking.
|
@@ -5105,6 +5129,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
ARTY.dtTrack
+
+
Time interval in seconds for weapon tracking.
+
@@ -9259,6 +9294,49 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
+
+
+
+
+
+
+
+
Set time interval for weapon tracking.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #number
+ interval
+
+
+
+
+
Time interval in seconds. Default 0.2 seconds.
+
+
+
+
Return value:
+
+
+
@@ -9993,6 +10071,124 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
+
+
+
+
+
+
+
+
Function called after impact of weapon.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
+
+
Target of the weapon.
+
+
+
+
+
+
+
+
+
+
+
+
+
Function called during tracking of weapon.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
+
+
Target of the weapon.
+
+
+
+
+
@@ -14034,6 +14230,17 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
+
+
+
+
+
+
+ #number
+
ARTY.dtTrack
+
+
Time interval in seconds for weapon tracking.
+
@@ -15386,6 +15593,17 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
+
+
+
+
+
+
+ #number
+
ARTY.dtTrack
+
+
Time interval in seconds for weapon tracking.
+
@@ -17626,6 +17844,17 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
+
+
+
+
+
+
+ #number
+
ARTY.dtTrack
+
+
Time interval in seconds for weapon tracking.
+
diff --git a/Documentation/Functional.Fox.html b/Documentation/Functional.Fox.html
index 607966bd6..fcc4f1069 100644
--- a/Documentation/Functional.Fox.html
+++ b/Documentation/Functional.Fox.html
@@ -1946,6 +1946,12 @@ fox:Start()
FOX:SetProtectedGroupSet(groupset) |
Add a protected set of groups.
+ |
+
+
+ FOX:SetVerbosity(VerbosityLevel) |
+
+ Set verbosity level.
|
@@ -1994,6 +2000,18 @@ fox:Start()
FOX:_DeadText() |
Get a random text message in case you die.
+ |
+
+
+ FOX._FuncImpact(weapon, self, missile) |
+
+ Callback function on impact or destroy otherwise.
+ |
+
+
+ FOX._FuncTrack(weapon, self, missile) |
+
+ Function called from weapon tracking.
|
@@ -2258,6 +2276,12 @@ fox:Start()
FOX.safezones |
Table of practice zones.
+ |
+
+
+ FOX.verbose |
+
+ Verbosity level.
|
@@ -3093,6 +3117,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
| Fields and Methods inherited from FOX.MissileData |
Description |
+
+ FOX.MissileData.Weapon |
+
+ Weapon object.
+ |
+
FOX.MissileData.active |
@@ -3109,6 +3139,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
| FOX.MissileData.fuseDist |
Fuse distance in meters.
+ |
+
+
+ FOX.MissileData.missileCoord |
+
+ Missile coordinate during tracking.
|
@@ -3192,7 +3228,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
FOX.MissileData.weapon |
- Missile weapon unit.
+Missile weapon object.
|
@@ -3573,6 +3609,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -4831,6 +4878,50 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
+
+
+
+
+
+
+
+
Set verbosity level.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #number
+ VerbosityLevel
+
+
+
+
+
Level of output (higher=more). Default 0.
+
+
+
+
Return value:
+
+
+
@@ -4932,7 +5023,7 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
-
Coordinate to check.
+
Coordinate to check. Can also be a DCS#Vec2.
@@ -4976,7 +5067,7 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
-
Coordinate to check.
+
Coordinate to check. Can also be a DCS#Vec3.
@@ -5061,6 +5152,124 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
+
+
+
+
+
+
+
+
Callback function on impact or destroy otherwise.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
+
+
+
+
+
+
+
+
Function called from weapon tracking.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
@@ -6424,6 +6633,17 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
+
+
@@ -8144,6 +8364,17 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
+
+
@@ -11518,6 +11749,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Field(s)
+
@@ -11550,6 +11792,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
@@ -11697,10 +11950,10 @@ When moose is loading dynamically (for moose class development), tracing is swit
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 0fccde323..e1b19036d 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2265,20 +2265,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
@@ -2509,20 +2495,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index d3790d34a..83156c462 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4435,6 +4435,30 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ RAT.communication |
+
+
+ |
+
+
+ RAT.livery_id |
+
+
+ |
+
+
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.skill |
+
+
|
diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html
index 860080f54..4b25e4765 100644
--- a/Documentation/Functional.Range.html
+++ b/Documentation/Functional.Range.html
@@ -1821,8 +1821,8 @@ This can be enabled via the RANGE.SetInst
Voice output via SRS
-Alternatively, the voice output can be fully done via SRS, no sound file additions needed. Set up SRS with RANGE.SetSRS(). Range control and instructor frequencies and voices can then be
-set via RANGE.SetSRSRangeControl() and RANGE.SetSRSRangeInstructor()
+Alternatively, the voice output can be fully done via SRS, no sound file additions needed. Set up SRS with RANGE.SetSRS().
+Range control and instructor frequencies and voices can then be set via RANGE.SetSRSRangeControl() and RANGE.SetSRSRangeInstructor().
Persistence
@@ -1929,6 +1929,12 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
RANGE:AddBombingTargetGroup(group, goodhitrange, randommove) |
Add all units of a group as bombing targets.
+ |
+
+
+ RANGE:AddBombingTargetScenery(scenery, goodhitrange) |
+
+ Add a scenery object as bombing target.
|
@@ -1994,7 +2000,7 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
RANGE.Defaults |
- Default range parameters.
+
|
@@ -2493,6 +2499,12 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
RANGE:_MessagesToPlayerOnOff(unitname) |
Toggle display messages to player.
+ |
+
+
+ RANGE._OnImpact(weapon, self, playerData, attackHdg, attackAlt, attackVel) |
+
+ Function called on impact of a tracked weapon.
|
@@ -2541,12 +2553,6 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
RANGE:_TargetsheetOnOff(_unitname) |
Targetsheet saves if player on or off.
- |
-
-
- RANGE:_TrackWeapon(weapon) |
-
- Range event handler for event shot (when a unit releases a rocket or bomb (but not a fast firing gun).
|
@@ -2636,13 +2642,13 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
RANGE.controlmsrs |
-
+ SRS wrapper for range controller.
|
RANGE.controlsrsQ |
-
+ SRS queue for range controller.
|
@@ -2655,12 +2661,6 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
RANGE.dtBombtrack |
Time step [sec] used for tracking released bomb/rocket positions. Default 0.005 seconds.
- |
-
-
- RANGE.eventmoose |
-
- If true, events are handled by MOOSE. If false, events are handled directly by DCS eventhandler. Default true.
|
@@ -2679,12 +2679,6 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
RANGE.funkmanSocket |
- |
-
-
- RANGE.id |
-
- String id of range for output in DCS log.
|
@@ -2702,7 +2696,7 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
RANGE.instructmsrs |
-
+ SRS wrapper for range instructor.
|
@@ -2726,7 +2720,13 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
RANGE.instructsrsQ |
-
+ SRS queue for range instructor.
+ |
+
+
+ RANGE.lid |
+
+ String id of range for output in DCS log.
|
@@ -2757,12 +2757,6 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
RANGE.nstrafetargets |
Number of strafing targets.
- |
-
-
- RANGE:onEvent(Event) |
-
- General event handler.
|
@@ -3963,6 +3957,85 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
RANGE.BombTarget.type |
Type of target.
+ |
+
+
+
+
+
+
+
+
@@ -4035,7 +4108,13 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
RANGE.PlayerData.targeton |
-
+ Target on.
+ |
+
+
+ RANGE.PlayerData.unit |
+
+ Player unit.
|
@@ -4570,18 +4649,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
RANGE.TargetType.COORD |
Target is a coordinate.
+ |
+
+
+ RANGE.TargetType.SCENERY |
+
+ Target is a scenery object.
|
RANGE.TargetType.STATIC |
- Target is a static.
+Target is a static object.
|
RANGE.TargetType.UNIT |
- Target is a unit.
+Target is a unitobject.
|
@@ -4649,10 +4734,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4817,7 +4902,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Sound.SRS#MSRS
RANGE.controlmsrs
-
+
SRS wrapper for range controller.
@@ -4828,7 +4913,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Sound.SRS#MSRSQUEUE
RANGE.controlsrsQ
-
+
SRS queue for range controller.
@@ -4854,17 +4939,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #boolean
-
RANGE.eventmoose
-
-
If true, events are handled by MOOSE. If false, events are handled directly by DCS eventhandler. Default true.
-
-
-
@@ -4896,17 +4970,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #string
-
RANGE.id
-
-
String id of range for output in DCS log.
-
@@ -4938,7 +5001,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Sound.SRS#MSRS
RANGE.instructmsrs
-
+
SRS wrapper for range instructor.
@@ -4982,7 +5045,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Sound.SRS#MSRSQUEUE
RANGE.instructsrsQ
+
SRS queue for range instructor.
+
+
+
+
+
+
+ #string
+
RANGE.lid
+
+
String id of range for output in DCS log.
@@ -5438,6 +5512,63 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
Add a scenery object as bombing target.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+ #number
+ goodhitrange
+
+
+
+
+
Max distance from unit which is considered as a good hit.
+
+
+
+
Return value:
+
+
+
@@ -5465,7 +5596,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Positionable (unit or static) of the strafe target.
+
Positionable (unit or static) of the bombing target.
@@ -6751,7 +6882,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
-
Color id. Default SMOKECOLOR.Red.
+
Color id. Default SMOKECOLOR.Red.
@@ -7538,7 +7669,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
-
Coalition side, e.g. coalition.side.BLUE or coalition.side.RED
+
Coalition side, e.g. coalition.side.BLUE or coalition.side.RED. Default coalition.side.BLUE.
@@ -7551,7 +7682,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
-
Frequency to use, defaults to 256 (same as rangecontrol)
+
Frequency to use. Default is 256 MHz for range control and 305 MHz for instructor. If given, both control and instructor get this frequency.
@@ -7987,7 +8118,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
-
Color id. Default SMOKECOLOR.White.
+
Color id. Default SMOKECOLOR.White.
@@ -8034,7 +8165,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
-
Color id. Default SMOKECOLOR.Green.
+
Color id. Default SMOKECOLOR.Green.
@@ -9257,6 +9388,104 @@ If a zone is not explicitly specified, the range zone is determined by its locat
+
+
+
+
+
+
+
+
Function called on impact of a tracked weapon.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
The weapon object.
+
+
+
+
+
+
+
+
+
Player data table.
+
+
+
+
+
+
+ #number
+ attackHdg
+
+
+
+
+
+
+
+ #number
+ attackAlt
+
+
+
+
+
+
+
+ #number
+ attackVel
+
+
+
+
+
+
@@ -9534,39 +9763,6 @@ If a zone is not explicitly specified, the range zone is determined by its locat
-
-
-
-
-
-
-
-
Range event handler for event shot (when a unit releases a rocket or bomb (but not a fast firing gun).
-
-
-
-
Defined in:
-
-
Parameter:
-
-
-
@@ -10039,39 +10235,6 @@ If a zone is not explicitly specified, the range zone is determined by its locat
-
-
-
-
-
-
-
-
General event handler.
-
-
-
-
Defined in:
-
-
Parameter:
-
-
-
@@ -10805,10 +10968,10 @@ If a zone is not explicitly specified, the range zone is determined by its locat
@@ -10973,7 +11136,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
Sound.SRS#MSRS
RANGE.controlmsrs
-
+
SRS wrapper for range controller.
@@ -10984,7 +11147,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
Sound.SRS#MSRSQUEUE
RANGE.controlsrsQ
-
+SRS queue for range controller.
@@ -11010,17 +11173,6 @@ If a zone is not explicitly specified, the range zone is determined by its locat
-
-
-
-
- #boolean
-
RANGE.eventmoose
-
-
If true, events are handled by MOOSE. If false, events are handled directly by DCS eventhandler. Default true.
-
-
-
@@ -11052,17 +11204,6 @@ If a zone is not explicitly specified, the range zone is determined by its locat
-
-
-
-
-
-
- #string
-
RANGE.id
-
-
String id of range for output in DCS log.
-
@@ -11094,7 +11235,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
Sound.SRS#MSRS
RANGE.instructmsrs
-
+SRS wrapper for range instructor.
@@ -11138,7 +11279,18 @@ If a zone is not explicitly specified, the range zone is determined by its locat
Sound.SRS#MSRSQUEUE
RANGE.instructsrsQ
+SRS queue for range instructor.
+
+
+
+
+
+
+ #string
+
RANGE.lid
+
+
String id of range for output in DCS log.
@@ -12943,10 +13095,10 @@ If a zone is not explicitly specified, the range zone is determined by its locat
@@ -13111,7 +13263,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
Sound.SRS#MSRS
RANGE.controlmsrs
-
+
SRS wrapper for range controller.
@@ -13122,7 +13274,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
Sound.SRS#MSRSQUEUE
RANGE.controlsrsQ
-
+
SRS queue for range controller.
@@ -13148,17 +13300,6 @@ If a zone is not explicitly specified, the range zone is determined by its locat
-
-
-
-
- #boolean
-
RANGE.eventmoose
-
-
If true, events are handled by MOOSE. If false, events are handled directly by DCS eventhandler. Default true.
-
-
-
@@ -13190,17 +13331,6 @@ If a zone is not explicitly specified, the range zone is determined by its locat
-
-
-
-
-
-
- #string
-
RANGE.id
-
-
String id of range for output in DCS log.
-
@@ -13232,7 +13362,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
Sound.SRS#MSRS
RANGE.instructmsrs
-
+SRS wrapper for range instructor.
@@ -13276,7 +13406,18 @@ If a zone is not explicitly specified, the range zone is determined by its locat
Sound.SRS#MSRSQUEUE
RANGE.instructsrsQ
+SRS queue for range instructor.
+
+
+
+
+
+
+ #string
+
RANGE.lid
+
+
String id of range for output in DCS log.
@@ -17269,6 +17410,142 @@ When moose is loading dynamically (for moose class development), tracing is swit
Type of target.
+
+
+
+
+
Function(s)
+
+
+
+
+
+
+
+
+
Default range parameters.
+
+
+
Field(s)
+
+
+
+
+
+
+
+
+
+
+
+
@@ -17385,6 +17662,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
@@ -18314,6 +18613,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
@@ -18321,7 +18631,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
#string
RANGE.TargetType.STATIC
-
Target is a static.
+
Target is a static object.
@@ -18332,7 +18642,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
#string
RANGE.TargetType.UNIT
-
Target is a unit.
+
Target is a unitobject.
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 508152618..aa3762b0e 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2926,11 +2926,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3113,7 +3116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -3124,7 +3127,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyonfratricide
@@ -5512,11 +5515,14 @@ The scale magnifies the scores given to the players.
@@ -5699,7 +5705,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -5710,7 +5716,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index a043f06b0..eeac17232 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9463,6 +9463,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9474,6 +9485,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -29066,6 +29088,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -29077,6 +29110,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -32076,6 +32120,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -32087,6 +32142,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -39744,6 +39810,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 40ea9a3bc..815a0a231 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2586,6 +2586,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -4399,25 +4405,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4541,6 +4533,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -10412,25 +10415,11 @@ callsigns from playername or group name.
-
@@ -10554,6 +10543,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -12910,25 +12910,11 @@ callsigns from playername or group name.
-
@@ -13052,6 +13038,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index a6a857796..d47b66e11 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7474,7 +7474,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -7496,7 +7496,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -7521,14 +7521,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7756,11 +7753,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8255,7 +8255,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repairor build a unit/group
+
noob catch
@@ -16673,7 +16673,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -16695,7 +16695,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -16720,14 +16720,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -16955,11 +16952,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -17454,7 +17454,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -19139,7 +19139,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -19161,7 +19161,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -19186,14 +19186,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19421,11 +19418,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19920,7 +19920,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -24000,6 +24000,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
+
+
+
+
@@ -24175,17 +24186,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
-
-
-
-
@@ -24335,17 +24335,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
-
-
-
-
@@ -27956,17 +27945,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -28620,17 +28598,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -32166,17 +32133,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
-
-
-
-
@@ -33430,17 +33386,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
-
-
-
-
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index 306d827fc..34d68aa4d 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -2931,7 +2931,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
TASK_A2A_DISPATCHER.FlashNewTask
@@ -3656,7 +3656,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean
+
TASK_A2A_DISPATCHER.FlashNewTask
@@ -4832,7 +4832,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean
+
TASK_A2A_DISPATCHER.FlashNewTask
@@ -6310,7 +6310,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean
+
TASK_A2A_DISPATCHER.FlashNewTask
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index 3f9bc48e3..f4eaa7b2d 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3201,14 +3201,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3781,14 +3778,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4971,14 +4965,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6463,14 +6454,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 06d1a3827..3bb9f4a39 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3223,7 +3223,7 @@ based on the tasking capabilities defined in
-
Cargo.Cargo#CARGO
+
FSM_PROCESS.Cargo
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 8fc95553c..466be610a 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3209,76 +3209,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
@@ -4370,76 +4304,10 @@ This method can only be used once!
-
-
-
-
-
-
-
-
@@ -5283,76 +5151,10 @@ This method can only be used once!
-
-
-
-
-
-
-
-
@@ -6827,76 +6629,10 @@ This method can only be used once!
-
-
-
-
-
-
-
-
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 7f675fba3..53c8cca94 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -3251,17 +3251,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
-
-
-
-
@@ -4111,17 +4100,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
-
-
-
-
@@ -7606,17 +7584,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -8466,17 +8433,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Utilities.Socket.html b/Documentation/Utilities.Socket.html
index f9df75dd6..0590d22dd 100644
--- a/Documentation/Utilities.Socket.html
+++ b/Documentation/Utilities.Socket.html
@@ -2575,6 +2575,43 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SOCKET:onEvent(event) |
The main event handling function...
+ |
+
+
+
+
+
+
+
+
@@ -2609,7 +2646,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
#SOCKET.DataType
SOCKET.DataType
@@ -2958,7 +2995,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
Data type.
+
+
+
This is the keyword the socket listener uses.
+
+
+
Field(s)
+
+
+
+
+
+
+
Function(s)
+
diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html
index 87973b062..3b52e1da6 100644
--- a/Documentation/Utilities.Utils.html
+++ b/Documentation/Utilities.Utils.html
@@ -2286,6 +2286,12 @@
UTILS.HdgDiff(h1, h2) |
Calculate the difference between two "heading", i.e.
+ |
+
+
+ UTILS.HdgTo(a, b) |
+
+ Returns the heading from one vec3 to another vec3.
|
@@ -5038,6 +5044,63 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
+
+
+
+
+
+
+
+
Returns the heading from one vec3 to another vec3.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
Return value:
+
+
+
+
+
Heading in degrees.
+
+
+
+
+
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index f7efc2e8f..e0c292128 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -2038,7 +2038,7 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT:GetGroup() |
- Returns the unit's group if it exist and nil otherwise.
+Returns the unit's group if it exists and nil otherwise.
|
@@ -2211,6 +2211,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT:IsClient() |
Checks is the unit is a Player or Client slot.
+ |
+
+
+ CLIENT:IsDead() |
+
+ Returns if the Unit is dead.
|
@@ -6302,7 +6308,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6431,7 +6437,7 @@ Animation arguments can be figured out by opening the respective 3d model in the
-Returns the unit's group if it exist and nil otherwise.
+Returns the unit's group if it exists and nil otherwise.
@@ -7489,6 +7495,36 @@ If the Unit is alive but not active, false is returned.
+
+
+
+
+
+
+
+
Returns if the Unit is dead.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
true if Unit is dead, else false or nil if the unit does not exist
+
+
+
+
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 42131c799..95e758a37 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3021,28 +3021,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -3127,7 +3105,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.togroup
+
MARKER.toall
@@ -5160,28 +5138,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -5266,7 +5222,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.togroup
+
MARKER.toall
@@ -6770,28 +6726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -6876,7 +6810,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.togroup
+
MARKER.toall
diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html
index 76d628731..87ee35e57 100644
--- a/Documentation/Wrapper.Scenery.html
+++ b/Documentation/Wrapper.Scenery.html
@@ -1609,7 +1609,7 @@
Author: FlightControl
-
Contributions: Applevangelist
+
Contributions: Applevangelist, funkyfranky
@@ -1666,7 +1666,7 @@
SCENERY.ClassName |
-
+ Name of the class.
|
@@ -1714,7 +1714,7 @@
SCENERY:GetLife0() |
- Get current initial life points from the SCENERY Object.
+ Get initial life points of the SCENERY Object.
|
@@ -1738,7 +1738,7 @@
SCENERY.Life0 |
-
+ Initial life points.
|
@@ -1750,13 +1750,13 @@
SCENERY.SceneryName |
-
+ Name of the scenery object.
|
SCENERY.SceneryObject |
-
+ DCS scenery object.
|
@@ -3027,6 +3027,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
SCENERY Class
+
Field(s)
@@ -3036,7 +3039,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#string
SCENERY.ClassName
-
+
Name of the class.
@@ -3047,7 +3050,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#number
SCENERY.Life0
-
+
Initial life points.
@@ -3058,7 +3061,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#string
SCENERY.SceneryName
-
+
Name of the scenery object.
@@ -3066,10 +3069,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3368,7 +3371,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Return value:
@@ -3417,7 +3420,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Get current initial life points from the SCENERY Object.
+
Get initial life points of the SCENERY Object.
@@ -3450,7 +3453,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Get the threat level of a SCENERY object.
-
Always 0.
+
Always 0 as scenery does not pose a threat to anyone.
@@ -3573,7 +3576,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3608,7 +3611,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#string
SCENERY.ClassName
-
+
Name of the class.
@@ -3619,7 +3622,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#number
SCENERY.Life0
-
+
Initial life points.
@@ -3630,7 +3633,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#string
SCENERY.SceneryName
-
+
Name of the scenery object.
@@ -3638,10 +3641,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7479,7 +7482,7 @@ Coordinates are dependent on the position of the maps origin.
#string
SCENERY.ClassName
-
+
Name of the class.
@@ -7490,7 +7493,7 @@ Coordinates are dependent on the position of the maps origin.
#number
SCENERY.Life0
-
+
Initial life points.
@@ -7501,7 +7504,7 @@ Coordinates are dependent on the position of the maps origin.
#string
SCENERY.SceneryName
-
+
Name of the scenery object.
@@ -7509,10 +7512,10 @@ Coordinates are dependent on the position of the maps origin.
@@ -8016,7 +8019,7 @@ If the Identifiable is alive, true is returned.
#string
SCENERY.ClassName
-
+
Name of the class.
@@ -8027,7 +8030,7 @@ If the Identifiable is alive, true is returned.
#number
SCENERY.Life0
-
+
Initial life points.
@@ -8038,7 +8041,7 @@ If the Identifiable is alive, true is returned.
#string
SCENERY.SceneryName
-
+
Name of the scenery object.
@@ -8046,10 +8049,10 @@ If the Identifiable is alive, true is returned.
@@ -8188,7 +8191,7 @@ If the Identifiable is alive, true is returned.
#string
SCENERY.ClassName
-
+
Name of the class.
@@ -8199,7 +8202,7 @@ If the Identifiable is alive, true is returned.
#number
SCENERY.Life0
-
+Initial life points.
@@ -8210,7 +8213,7 @@ If the Identifiable is alive, true is returned.
#string
SCENERY.SceneryName
-
+Name of the scenery object.
@@ -8218,10 +8221,10 @@ If the Identifiable is alive, true is returned.
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index 2ee1958b3..56201bc57 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -1824,7 +1824,7 @@ If you want to obtain the complete
3D position including orient
UNIT:GetGroup() |
- Returns the unit's group if it exist and nil otherwise.
+Returns the unit's group if it exists and nil otherwise.
|
@@ -1997,6 +1997,12 @@ If you want to obtain the complete 3D position including orient
UNIT:IsClient() |
Checks is the unit is a Player or Client slot.
+ |
+
+
+ UNIT:IsDead() |
+
+ Returns if the Unit is dead.
|
@@ -4791,7 +4797,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4920,7 +4926,7 @@ Animation arguments can be figured out by opening the respective 3d model in the
-Returns the unit's group if it exist and nil otherwise.
+Returns the unit's group if it exists and nil otherwise.
@@ -5978,6 +5984,36 @@ If the Unit is alive but not active, false is returned.
+
+
+
+
+
+
+
+
Returns if the Unit is dead.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
true if Unit is dead, else false or nil if the unit does not exist
+
+
+
+
+