diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 247287d25..2564069d6 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4855,17 +4855,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +meter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-Then we register the new group in the database
-These classes are derived from #SET_BASE, which contains the main methods to manage the collections.
@@ -2082,8 +2083,74 @@ The following iterator methods are currently available within the SET_CLIENT:The Core.Set#SET_DYNAMICCARGO class defines the functions that define a collection of objects form Wrapper.DynamicCargo#DYNAMICCARGO. -A SET provides iterators to iterate the SET.
+A SET provides iterators to iterate the SET. +- Mission designers can use the SET_DYNAMICCARGO class to build sets of cargos belonging to certain:
+Create a new SET_DYNAMICCARGO object with the SET_DYNAMICCARGO.New method:
+ +You can set filter criteria to define the set of objects within the SET_DYNAMICCARGO. +Filter criteria are defined by:
+ +Once the filter criteria have been set for the SET_DYNAMICCARGO, you can start and stop filtering using:
+ +Once the filters have been defined and the SET_DYNAMICCARGO has been built, you can iterate the SET_DYNAMICCARGO with the available iterator methods. +The iterator methods will walk the SET_DYNAMICCARGO set, and call for each element within the set a function that you provide. +The following iterator methods are currently available within the SET_DYNAMICCARGO:
+ +Various methods exist for a SET_DYNAMICCARGO to perform actions or calculations and retrieve results from the SET_DYNAMICCARGO:
+ +Returns a list Wrapper.Storage#STORAGE objects from the SET indexed by cargo name.
+Returns a list of Wrapper.Storage#STORAGE objects from the SET indexed by cargo name.
Returns a list Wrapper.Storage#STORAGE objects from the SET indexed by cargo name.
+Returns a list of Wrapper.Storage#STORAGE objects from the SET indexed by cargo name.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+By default, no InitLimit
-we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
The AI is on by default when spawning a group.
-The internal counter of the amount of spawning the has happened since SpawnStart.
+we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
The ME name of the HQ object
+Prefix for logging
+ + + +switch alarm state RED
+ @@ -4758,6 +4838,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +self.SAMCheckRanges = {}
+ @@ -8731,6 +8814,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + + + +The ME name of the HQ object
+ + + +Prefix for logging
+ + + +switch alarm state RED
+ @@ -9400,6 +9563,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +self.SAMCheckRanges = {}
+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 62684ec36..ffa98b126 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2379,6 +2379,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauContains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +Type of terminal to be used when spawning at an airbase.
+RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Set stack flag.
+ +Set section lead of player flight.
+Set Stable Hover
+ @@ -41112,6 +41198,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +Set new time stamp.
+ diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 3421b5974..6a76b140d 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2710,6 +2710,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+use as counter
+ +Beacons
+Folderpath.
-#1570
+use as counter
+ +Beacons
+Folderpath.
-#1570
+use as counter
+ +Beacons
+Folderpath.
-#1570
+Can transport crate.
-template for a group of 10 paratroopers
- - - -template for a group of 10 paratroopers
- - - -Stack by pointer.
+Stack by pointer.
+Coordinate of the mark.
+Text displayed in the mark panel.
-Coordinate of the mark.
+Text displayed in the mark panel.
-Coordinate of the mark.
+Text displayed in the mark panel.
-