From b4e6702512212477811e95be980a01633e9e202b Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Fri, 14 Oct 2022 15:02:44 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2G_Dispatcher.html | 44 ++++++ Documentation/AI.AI_AIR_Dispatcher.html | 44 ------ Documentation/AI.AI_Air.html | 132 +++++++++++++++++ Documentation/AI.AI_Air_Squadron.html | 22 --- Documentation/AI.AI_Cargo.html | 8 +- Documentation/AI.AI_Cargo_Airplane.html | 24 --- Documentation/AI.AI_Patrol.html | 12 ++ Documentation/Cargo.CargoGroup.html | 6 + Documentation/Cargo.CargoUnit.html | 22 --- Documentation/Core.Settings.html | 26 +--- Documentation/Core.Spawn.html | 132 ++++++----------- Documentation/Core.SpawnStatic.html | 84 ----------- Documentation/Core.Spot.html | 33 ----- Documentation/Functional.ATC_Ground.html | 6 + Documentation/Functional.Designate.html | 110 -------------- Documentation/Functional.Detection.html | 99 ++++++++----- Documentation/Functional.Mantis.html | 90 ++++++++++-- Documentation/Functional.Movement.html | 28 ++++ Documentation/Functional.Rat.html | 6 - Documentation/Ops.Airboss.html | 37 +++-- Documentation/Ops.CTLD.html | 138 +++++------------- Documentation/Tasking.Task.html | 22 +++ .../Tasking.Task_A2A_Dispatcher.html | 8 +- .../Tasking.Task_A2G_Dispatcher.html | 20 +-- Documentation/Tasking.Task_Cargo.html | 19 +-- .../Tasking.Task_Cargo_Dispatcher.html | 8 +- Documentation/Utils.FiFo.html | 22 +++ Documentation/Wrapper.Group.html | 78 +++++++++- Documentation/Wrapper.Marker.html | 132 ++++++++--------- 29 files changed, 673 insertions(+), 739 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 3952481a1..e61e09fea 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4761,6 +4761,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -13239,6 +13250,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -14567,6 +14589,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -16197,6 +16230,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index c3872a47b..5636ecc32 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4527,17 +4527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -9835,17 +9824,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -11163,17 +11141,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -12793,17 +12760,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index daf0f9903..7bd80a44e 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3042,6 +3042,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -3141,6 +3152,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -5848,6 +5881,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -5947,6 +5991,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -6573,6 +6639,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -6672,6 +6749,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -8186,6 +8285,17 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.IdleCount + + +
@@ -8285,6 +8395,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index cccdcae38..c50525da6 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2527,17 +2527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3609,17 +3598,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 5cd35a454..5479fc27d 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2723,7 +2723,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -4753,7 +4753,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -5365,7 +5365,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -6865,7 +6865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index b823d5fc8..e9aa662f2 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2718,9 +2718,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

-
@@ -2754,9 +2751,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -4508,9 +4502,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

-
@@ -4544,9 +4535,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

-
@@ -5140,9 +5128,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

- @@ -5176,9 +5161,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

- @@ -6660,9 +6642,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

- @@ -6696,9 +6675,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a depoly mission.

- diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index af18e58ec..d55f0f146 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3226,6 +3226,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+ @@ -6473,6 +6476,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -7217,6 +7223,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -8849,6 +8858,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index da1a9b195..8186f2bff 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1906,6 +1906,9 @@ Controls a network of short range air/missile defense groups.

+ +

Then we register the new group in the database

+ @@ -3224,6 +3227,9 @@ This works for ground only groups.

+ +

Then we register the new group in the database

+ diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 5f682ff0c..9aaf5bdc6 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1780,17 +1780,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -2495,17 +2484,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles - -
-
-
- - CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 2be92d793..ed1048d0c 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2822,7 +2822,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -2882,17 +2882,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -4988,7 +4977,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -5048,17 +5037,6 @@ It is advised to use this method at the start of the mission.

-
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 8343091ea..d480cadb2 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2817,12 +2817,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.uncontrolled

- - @@ -3462,9 +3456,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3520,20 +3511,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3592,6 +3569,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -3708,6 +3696,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

By default, no InitLimit

+ + + +
+
+ + +SPAWN.SpawnInitModu + + +
@@ -3899,17 +3898,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -3922,7 +3910,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -3974,17 +3962,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

- - - -
-
- - -SPAWN.uncontrolled - - -
@@ -8803,9 +8780,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -8861,20 +8835,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -8933,6 +8893,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
@@ -9049,6 +9020,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ + + +
+
+ + +SPAWN.SpawnInitModu + + +
@@ -9240,17 +9222,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -9263,7 +9234,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -9315,17 +9286,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

- - - -
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index aa2e78bd8..95ade2853 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1965,24 +1965,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -2897,39 +2879,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
@@ -4293,39 +4242,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index eac4f9bfe..a7c09ff87 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2804,17 +2804,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4109,17 +4098,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5653,17 +5631,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index e86857071..a2e693dc7 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3853,6 +3853,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+ @@ -4435,6 +4438,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+ diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 735ccb987..1d13c4953 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3512,17 +3512,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3534,17 +3523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -6698,17 +6676,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
@@ -6720,17 +6687,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -7519,17 +7475,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
@@ -7541,17 +7486,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -8310,17 +8244,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
@@ -8332,17 +8255,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -9989,17 +9901,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
@@ -10011,17 +9912,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 53f609b82..d5ea3dbac 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19106,6 +19106,28 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -19249,17 +19271,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -23798,6 +23809,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -23941,17 +23974,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -25551,6 +25573,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25694,17 +25738,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 81f19adac..00e4b4839 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -3589,6 +3589,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.AcceptZones + + +
@@ -3622,6 +3633,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -3699,6 +3721,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -3727,7 +3760,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Long @@ -3738,7 +3771,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Medium @@ -3749,7 +3782,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Short @@ -4203,9 +4236,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -4217,6 +4247,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+
@@ -8068,6 +8101,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` +
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -8101,6 +8145,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -8178,6 +8233,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -8206,7 +8272,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Long @@ -8217,7 +8283,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Medium @@ -8228,7 +8294,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Short @@ -8682,9 +8748,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
@@ -8696,6 +8759,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 82e35a43d..4589dc7dd 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2237,6 +2237,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive

+ +
+ +
@@ -2467,6 +2481,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive

+ +
+ +
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index eb77631a9..3aabd9a7d 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -4407,12 +4407,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.uncontrolled

- - diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 7ad3b1f9a..ceff4818a 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -39583,6 +39583,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set case to that of lead.

+
@@ -39645,6 +39648,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Set stack flag.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -39663,17 +39680,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -39809,9 +39815,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Make player section lead if he was not before.

-
@@ -39834,9 +39837,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

-
@@ -39870,9 +39870,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set new time stamp.

- diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 3832c293f..689ad81f6 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1889,7 +1889,9 @@ Create the late-activated troops, vehicles, that will make up your deployable fo

To award player with points, using the SCORING Class (SCORING: my_Scoring, CTLD: CTLD_Cargotransport)

-
   function CTLD_Cargotransport:OnAfterCratesDropped(From, Event, To, Group, Unit, Cargotable)
+
   my_scoring = SCORING:New("Combat Transport")
+
+   function CTLD_Cargotransport:OnAfterCratesDropped(From, Event, To, Group, Unit, Cargotable)
        local points = 10
        if Unit then
          local PlayerName = Unit:GetPlayerName()
@@ -1970,7 +1972,7 @@ in your mission!

         my_ctld.useprefix = true -- this is true by default and MUST BE ON. 
 
-

5.2 Integrate Hercules ground crew (F8 Menu) loadable objects (alternative method)

+

5.2 Integrate Hercules ground crew (F8 Menu) loadable objects (alternative method, use either the above OR this method, NOT both!)

Integrate to your CTLD instance like so, where my_ctld is a previously created CTLD instance:

@@ -2001,6 +2003,8 @@ E.g.:

The script works on the EVENTS.Shot trigger, which is used by the mod when you drop cargo from the Hercules while flying. Unloading on the ground does not achieve anything here. If you just want to unload on the ground, use the normal Moose CTLD (see 5.1).

+

DO NOT use the "splash damage" script together with this method! Your cargo will explode on the ground!

+

There are two ways of airdropping:

1) Very low and very slow (>5m and <10m AGL) - here you can drop stuff which has "Skid" at the end of the cargo name (loaded via F8 Ground Crew menu)
@@ -7160,7 +7164,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- #table + CTLD.CtldUnits @@ -7203,20 +7207,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -7260,7 +7250,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7271,7 +7261,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -7287,9 +7277,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -7415,14 +7402,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -7889,7 +7873,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repair a unit/group

+

noob catch

@@ -7955,7 +7939,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -14821,7 +14805,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -14864,20 +14848,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -14921,7 +14891,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -14932,7 +14902,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -14948,9 +14918,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -15076,14 +15043,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -15550,7 +15514,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repair a unit/group

+

noob catch

@@ -15616,7 +15580,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -17235,7 +17199,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -17278,20 +17242,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -17335,7 +17285,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -17346,7 +17296,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -17362,9 +17312,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -17490,14 +17437,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -17964,7 +17908,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repair a unit/group

+

noob catch

@@ -18030,7 +17974,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -22160,17 +22104,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -22320,17 +22253,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -30982,13 +30904,21 @@ E.g.: Expected template names are the ones in the rounded brackets. -HINTS +### HINTS The script works on the EVENTS.Shot trigger, which is used by the mod when you **drop cargo from the Hercules while flying**. Unloading on the ground does not achieve anything here. If you just want to unload on the ground, use the normal Moose CTLD. +**Do not use** the **splash damage** script together with this, your cargo will just explode when reaching the ground! + +### Airdrops + There are two ways of airdropping: 1) Very low and very slow (>5m and <10m AGL) - here you can drop stuff which has "Skid" at the end of the cargo name (loaded via F8 Ground Crew menu) -2) Higher up and slow (>100m AGL) - here you can drop paratroopers and cargo which has "Air" at the end of the cargo name (loaded via F8 Ground Crew menu)
+2) Higher up and slow (>100m AGL) - here you can drop paratroopers and cargo which has "Air" at the end of the cargo name (loaded via F8 Ground Crew menu) + +### General + +Use either this method to integrate the Hercules **or** the one from the "normal" CTLD. Never both!
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 679ef8350..7601b7abe 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2902,6 +2902,17 @@ but can separately be modified later in your mission using the + + + +
+
@@ -7538,6 +7549,17 @@ If the Unit is part of the Task, true is returned.

+ + + +
+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index d88b0dde5..b0d525254 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2903,7 +2903,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3628,7 +3628,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -4804,7 +4804,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6282,7 +6282,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 0b8be0171..2506c91bc 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3173,14 +3173,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -3753,14 +3750,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -4943,14 +4937,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -6435,14 +6426,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index c395cd46c..0b2e65763 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -3195,22 +3195,11 @@ based on the tasking capabilities defined in - -
-
-
@@ -3243,7 +3232,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4665,7 +4654,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9197,7 +9186,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index c0c1701aa..36a12c271 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3224,7 +3224,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4374,7 +4374,7 @@ This method can only be used once!

- + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5276,7 +5276,7 @@ This method can only be used once!

- + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6809,7 +6809,7 @@ This method can only be used once!

- + #table TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Utils.FiFo.html b/Documentation/Utils.FiFo.html index 231077ab9..c7315e7a3 100644 --- a/Documentation/Utils.FiFo.html +++ b/Documentation/Utils.FiFo.html @@ -7578,6 +7578,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
@@ -8427,6 +8438,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 1e0e09840..0828b1f28 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -4937,7 +4937,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -9269,7 +9280,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -18155,7 +18177,18 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -22001,7 +22034,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -22626,7 +22670,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -22886,7 +22941,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 4e4621b10..f3d0646ae 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2993,28 +2993,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3092,6 +3070,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -5132,28 +5132,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5231,6 +5209,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -6742,28 +6742,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6841,6 +6819,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +