From b4e6702512212477811e95be980a01633e9e202b Mon Sep 17 00:00:00 2001
From: Applevangelist The Defender Default Settings over all Squadrons.
The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -Set destination airbase for next :Route() command.
-Aircraft is on a depoly mission.
-Set destination airbase for next :Route() command.
-Aircraft is on a depoly mission.
-Set destination airbase for next :Route() command.
- @@ -5176,9 +5161,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- @@ -6660,9 +6642,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- @@ -6696,9 +6675,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index af18e58ec..d55f0f146 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3226,6 +3226,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +This table contains the targets detected during patrol.
+ @@ -6473,6 +6476,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -7217,6 +7223,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ @@ -8849,6 +8858,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index da1a9b195..8186f2bff 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1906,6 +1906,9 @@ Controls a network of short range air/missile defense groups. + +Then we register the new group in the database
+ @@ -3224,6 +3227,9 @@ This works for ground only groups. + +Then we register the new group in the database
+ diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 5f682ff0c..9aaf5bdc6 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1780,17 +1780,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardlesSPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-By default, no InitLimit
+ + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
@@ -3974,17 +3962,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauWhen working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
- - - -The internal counter of the amount of spawning the has happened since SpawnStart.
-When the first Spawn executes, all the Groups need to be made visible before start.
@@ -9315,17 +9286,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts. - - - -Spawns a new static using a given template.
-Kickspeed
+ @@ -4435,6 +4438,9 @@ An airbase can be specified to set the maximum kick speed for. + +Kickspeed
+ diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 735ccb987..1d13c4953 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3512,17 +3512,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -The ME name of the HQ object
+ + + +switch alarm state RED
-self.SAMCheckRanges = {}
+The ME name of the HQ object
+ + + +switch alarm state RED
-self.SAMCheckRanges = {}
+Contains the counter how many units are currently alive
+ +Contains the counter how many units are currently alive
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Set case to that of lead.
+Set stack flag.
+ +Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-Make player section lead if he was not before.
-Set Stable Hover
-Set new time stamp.
- diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 3832c293f..689ad81f6 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1889,7 +1889,9 @@ Create the late-activated troops, vehicles, that will make up your deployable foTo award player with points, using the SCORING Class (SCORING: my_Scoring, CTLD: CTLD_Cargotransport)
- function CTLD_Cargotransport:OnAfterCratesDropped(From, Event, To, Group, Unit, Cargotable)
+ my_scoring = SCORING:New("Combat Transport")
+
+ function CTLD_Cargotransport:OnAfterCratesDropped(From, Event, To, Group, Unit, Cargotable)
local points = 10
if Unit then
local PlayerName = Unit:GetPlayerName()
@@ -1970,7 +1972,7 @@ in your mission!
my_ctld.useprefix = true -- this is true by default and MUST BE ON.
-5.2 Integrate Hercules ground crew (F8 Menu) loadable objects (alternative method)
+5.2 Integrate Hercules ground crew (F8 Menu) loadable objects (alternative method, use either the above OR this method, NOT both!)
Integrate to your CTLD instance like so, where my_ctld is a previously created CTLD instance:
@@ -2001,6 +2003,8 @@ E.g.:
The script works on the EVENTS.Shot trigger, which is used by the mod when you drop cargo from the Hercules while flying. Unloading on the ground does
not achieve anything here. If you just want to unload on the ground, use the normal Moose CTLD (see 5.1).
+DO NOT use the "splash damage" script together with this method! Your cargo will explode on the ground!
+
There are two ways of airdropping:
1) Very low and very slow (>5m and <10m AGL) - here you can drop stuff which has "Skid" at the end of the cargo name (loaded via F8 Ground Crew menu)
@@ -7160,7 +7164,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -7203,20 +7207,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-CTLD.Engineers
-
-
-
-
-use as counter
-
-
-
@@ -7260,7 +7250,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -7271,7 +7261,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -7287,9 +7277,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Beacons
-
@@ -7415,14 +7402,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.PilotGroups
-
- tables
-
@@ -7889,7 +7873,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repair a unit/group
+ noob catch
@@ -7955,7 +7939,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -14821,7 +14805,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -14864,20 +14848,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-CTLD.Engineers
-
-
-
-
-use as counter
-
-
-
@@ -14921,7 +14891,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -14932,7 +14902,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -14948,9 +14918,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Beacons
-
@@ -15076,14 +15043,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.PilotGroups
-
- tables
-
@@ -15550,7 +15514,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repair a unit/group
+ noob catch
@@ -15616,7 +15580,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -17235,7 +17199,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -17278,20 +17242,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-CTLD.Engineers
-
-
-
-
-use as counter
-
-
-
@@ -17335,7 +17285,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -17346,7 +17296,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -17362,9 +17312,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Beacons
-
@@ -17490,14 +17437,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.PilotGroups
-
- tables
-
@@ -17964,7 +17908,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repair a unit/group
+ noob catch
@@ -18030,7 +17974,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -22160,17 +22104,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
-
-
-
-
-
-
-
-CTLD_CARGO.Mark
-
-
-
@@ -22320,17 +22253,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
-
-
-
-
-
-
-
-CTLD_CARGO.Mark
-
-
-
@@ -30982,13 +30904,21 @@ E.g.:
Expected template names are the ones in the rounded brackets.
-HINTS
+### HINTS
The script works on the EVENTS.Shot trigger, which is used by the mod when you **drop cargo from the Hercules while flying**. Unloading on the ground does
not achieve anything here. If you just want to unload on the ground, use the normal Moose CTLD.
+**Do not use** the **splash damage** script together with this, your cargo will just explode when reaching the ground!
+
+### Airdrops
+
There are two ways of airdropping:
1) Very low and very slow (>5m and <10m AGL) - here you can drop stuff which has "Skid" at the end of the cargo name (loaded via F8 Ground Crew menu)
-2) Higher up and slow (>100m AGL) - here you can drop paratroopers and cargo which has "Air" at the end of the cargo name (loaded via F8 Ground Crew menu)
+2) Higher up and slow (>100m AGL) - here you can drop paratroopers and cargo which has "Air" at the end of the cargo name (loaded via F8 Ground Crew menu)
+
+### General
+
+Use either this method to integrate the Hercules **or** the one from the "normal" CTLD. Never both!
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 679ef8350..7601b7abe 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2902,6 +2902,17 @@ but can separately be modified later in your mission using the
+
+
+
+
+
+
+
+TASK.TaskControlMenu
+
+
+
@@ -7538,6 +7549,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
+
+
+
+TASK.TaskControlMenu
+
+
+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index d88b0dde5..b0d525254 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -2903,7 +2903,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -3628,7 +3628,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -4804,7 +4804,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
@@ -6282,7 +6282,7 @@ If too large, any airborne cap may not be able to reach the detected target area
-
+ #boolean
TASK_A2A_DISPATCHER.FlashNewTask
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index 0b8be0171..2506c91bc 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3173,14 +3173,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
TASK_A2G_DISPATCHER.FlashNewTask
-
- set to false to suppress flash messages
-
@@ -3753,14 +3750,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
TASK_A2G_DISPATCHER.FlashNewTask
-
- set to false to suppress flash messages
-
@@ -4943,14 +4937,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
TASK_A2G_DISPATCHER.FlashNewTask
-
- set to false to suppress flash messages
-
@@ -6435,14 +6426,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
TASK_A2G_DISPATCHER.FlashNewTask
-
- set to false to suppress flash messages
-
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html
index c395cd46c..0b2e65763 100644
--- a/Documentation/Tasking.Task_Cargo.html
+++ b/Documentation/Tasking.Task_Cargo.html
@@ -3195,22 +3195,11 @@ based on the tasking capabilities defined in
-
-
-
-
-
-
-FSM_PROCESS.DeployZone
-
-
-
@@ -3243,7 +3232,7 @@ based on the tasking capabilities defined in
- #number
+
TASK_CARGO.CargoLimit
@@ -4665,7 +4654,7 @@ based on the tasking capabilities defined in
- #number
+
TASK_CARGO.CargoLimit
@@ -9197,7 +9186,7 @@ If the Unit is part of the Task, true is returned.
- #number
+
TASK_CARGO.CargoLimit
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index c0c1701aa..36a12c271 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3224,7 +3224,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -4374,7 +4374,7 @@ This method can only be used once!
-
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -5276,7 +5276,7 @@ This method can only be used once!
-
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -6809,7 +6809,7 @@ This method can only be used once!
-
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
diff --git a/Documentation/Utils.FiFo.html b/Documentation/Utils.FiFo.html
index 231077ab9..c7315e7a3 100644
--- a/Documentation/Utils.FiFo.html
+++ b/Documentation/Utils.FiFo.html
@@ -7578,6 +7578,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+ #number
+LIFO.uniquecounter
+
+
+
@@ -8427,6 +8438,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+ #number
+LIFO.uniquecounter
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 1e0e09840..0828b1f28 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -4937,7 +4937,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+GROUP.InitRespawnRandomizePositionOuter
@@ -9269,7 +9280,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
+
+
+
+
+
+
+GROUP.InitRespawnRandomizePositionOuter
@@ -18155,7 +18177,18 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
+
+
+
+
+
+
+GROUP.InitRespawnRandomizePositionOuter
@@ -22001,7 +22034,18 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
+
+
+GROUP.InitRespawnRandomizePositionOuter
@@ -22626,7 +22670,18 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
+
+GROUP.InitRespawnRandomizePositionOuter
@@ -22886,7 +22941,18 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
+
+GROUP.InitRespawnRandomizePositionOuter
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 4e4621b10..f3d0646ae 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -2993,28 +2993,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
-
-
-MARKER.groupid
-
-
-
-
-
-
-
-
-
-
-MARKER.groupname
-
-
-
@@ -3092,6 +3070,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
+
+ #boolean
+MARKER.toall
+
+
+
+
+
+
+
+
+
+ #boolean
+MARKER.tocoalition
+
+
+
@@ -5132,28 +5132,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
-
-
-MARKER.groupid
-
-
-
-
-
-
-
-
-
-
-MARKER.groupname
-
-
-
@@ -5231,6 +5209,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
+
+ #boolean
+MARKER.toall
+
+
+
+
+
+
+
+
+
+ #boolean
+MARKER.tocoalition
+
+
+
@@ -6742,28 +6742,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
-
-
-MARKER.groupid
-
-
-
-
-
-
-
-
-
-
-MARKER.groupname
-
-
-
@@ -6841,6 +6819,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
+
+ #boolean
+MARKER.toall
+
+
+
+
+
+
+
+
+
+ #boolean
+MARKER.tocoalition
+
+
+