diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 337521f5f..e7c06fb06 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4829,11 +4829,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
+Flash messages to player
+Flash messages to player
+Flash messages to player
+No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-Set destination airbase for next :Route() command.
+ @@ -4500,6 +4503,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Set destination airbase for next :Route() command.
+ @@ -5129,6 +5135,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Set destination airbase for next :Route() command.
+ @@ -6646,6 +6655,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +Set destination airbase for next :Route() command.
+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 3047968b9..709cc46ad 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1897,6 +1897,20 @@self.CargoObject:Destroy()
+ +Now we spawn the new group based on the template created.
+self.CargoObject:Destroy()
+ +Now we spawn the new group based on the template created.
+Set cargo object.
- - - -Set cargo object.
- - - -the y coordinate in meters.
-the y coordinate in meters.
-the y coordinate in meters.
- - - -Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4040,7 +4040,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauWhen the first Spawn executes, all the Groups need to be made visible before start.
Kickspeed
+ @@ -4430,6 +4433,9 @@ An airbase can be specified to set the maximum kick speed for. + +Kickspeed
+ diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index db8562d48..baf8151fc 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3518,17 +3518,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -Function to get the HQ object for further use
+Prefix to build the #SET_GROUP for EWR group
+ + + +Prefix for logging
- - - -Prefix to build the #SET_GROUP for EWR group
+ + + +Prefix for logging
- - - -Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +Type of terminal to be used when spawning at an airbase.
-Type of terminal to be used when spawning at an airbase.
- - - -Type of terminal to be used when spawning at an airbase.
- - - -Create the CSV file.
-Create the CSV file.
-Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+Set section lead of player flight.
+use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-Folderpath.
+time to repairor build a unit/group
+noob catch
use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-Folderpath.
+time to repairor build a unit/group
+noob catch
use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-Folderpath.
+time to repairor build a unit/group
+noob catch
set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
- - - -Stack by pointer.
- - - -