From b94f8ed6e581230b2e19d2bf20aec89a32e1bb4b Mon Sep 17 00:00:00 2001
From: MooseBotter Flash messages to player
Flash messages to player
-Flash messages to player
-Flash messages to player
-The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +Set destination airbase for next :Route() command.
- @@ -4647,9 +4644,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- @@ -5282,9 +5276,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- @@ -6805,9 +6796,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Set destination airbase for next :Route() command.
- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index aee95abfc..cb86e065c 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3011,28 +3011,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaumeter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-This table contains the targets detected during patrol.
+ @@ -6629,6 +6632,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ @@ -7373,6 +7379,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ @@ -9005,6 +9014,9 @@ The default interval is 30 seconds. + +This table contains the targets detected during patrol.
+ diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 8ecadc858..67c3ad602 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2907,6 +2907,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca + + + +Then we register the new group in the database
- @@ -2037,6 +2034,20 @@ Therefore, this class is considered to be deprecated + + + +Now we spawn the new group based on the template created.
+BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+ @@ -4138,6 +4111,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +Overwrite unit names by default with group name.
- @@ -4218,9 +4199,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -By default, no InitLimit
- @@ -4228,7 +4206,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauWhen the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
Spawns a new static using a given template.
-Kickspeed
+Kickspeed
+The #DETECTION_AREAS object for AWACS
-The ME name of the HQ object
- - - -self.SAMCheckRanges = {}
-The #DETECTION_AREAS object for AWACS
-The ME name of the HQ object
-self.SAMCheckRanges = {}
-Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Set case of f
-Band modulation.
-table of CSAR unit names
-Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-table of CSAR unit names
-Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-table of CSAR unit names
-Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-holds #CTLD_ENGINEERING objects
-Beacons
-tables
-Folderpath.
+holds #CTLD_ENGINEERING objects
-Beacons
-tables
-Folderpath.
+holds #CTLD_ENGINEERING objects
-Beacons
-tables
-Folderpath.
+set to false to suppress flash messages
+set to false to suppress flash messages
+set to false to suppress flash messages
+set to false to suppress flash messages
+