diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 5705186f2..c632a2c31 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4868,14 +4868,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11535,14 +11532,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -12800,14 +12794,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -14367,14 +14358,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 14f311756..a2b4290d2 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4758,6 +4758,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -13280,6 +13291,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -14608,6 +14630,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -16238,6 +16271,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 11525c757..378991209 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3169,6 +3169,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -5975,6 +5997,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -6700,6 +6744,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -8313,6 +8379,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index b16875d06..7c4b1ec16 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2555,17 +2555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
@@ -3637,17 +3626,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index ee8287759..701544c0d 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2751,7 +2751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -2789,6 +2789,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
@@ -4781,7 +4784,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -4819,6 +4822,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
@@ -5393,7 +5399,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -5431,6 +5437,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
@@ -6893,7 +6902,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -6931,6 +6940,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 4fbd2bf58..57d1954d0 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2804,9 +2804,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -4591,9 +4588,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -5220,9 +5214,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- @@ -6737,9 +6728,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 54581ef5a..5bf1c8eee 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1859,17 +1859,6 @@

Field(s)

-
-
- - -CARGO_CRATE.CargoCarrier - - - -
- -
@@ -2538,17 +2527,6 @@

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 4e6c736c0..6ba023153 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1948,9 +1948,6 @@ - -

Then we register the new group in the database

-
@@ -1962,20 +1959,6 @@ -
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
@@ -3283,9 +3266,6 @@ This works for ground only groups.

- -

Then we register the new group in the database

- @@ -3297,20 +3277,6 @@ This works for ground only groups.

- - - -
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index d554ab9f0..679c3ff63 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5793,7 +5793,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7392,7 +7392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index be636724d..ee8502312 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -18146,6 +18146,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -18944,6 +18955,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -27768,6 +27790,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 7bda76ed0..4fc091d25 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2905,7 +2905,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric @@ -5062,7 +5062,7 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index db4769308..c811dce8c 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -1796,6 +1796,20 @@ So in principle, the group list will contain all parameters and configurations a
  • SPAWN.InitArray(): Make groups visible before they are actually activated, and order these groups like a battalion in an array.
  • +

    Group initial position - if wanted different from template position, for use with e.g. SPAWN.SpawnScheduled().

    + + + +

    Set the positions of a group's units to absolute positions, or relative positions to unit No. 1

    + + +

    Position randomization

    @@ -3596,6 +3622,31 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #number +SPAWN.SpawnCount + + + + +

    The internal counter of the amount of spawning the has happened since SpawnStart.

    + +
    + +
    +
    +
    + + #boolean +SPAWN.SpawnFromNewPosition + + +
    @@ -3618,17 +3669,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - -SPAWN.SpawnGrouping - - -
    @@ -3665,17 +3705,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - -SPAWN.SpawnInitAirbase - - -
    @@ -3709,17 +3738,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - -SPAWN.SpawnInitFreq - - -
    @@ -3775,6 +3793,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
    +
    + + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

    Overwrite unit names by default with group name.

    +
    @@ -3786,6 +3818,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    By default, no InitLimit

    + @@ -3815,7 +3850,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -SPAWN.SpawnInitModu +SPAWN.SpawnInitPosition @@ -3861,7 +3896,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number SPAWN.SpawnMaxGroups @@ -3875,7 +3910,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number SPAWN.SpawnMaxUnitsAlive @@ -4055,7 +4090,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

    When the first Spawn executes, all the Groups need to be made visible before start.

    +

    Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

    @@ -4074,11 +4109,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #SPAWN.Takeoff + #table SPAWN.Takeoff + +

    @field #SPAWN.Takeoff Takeoff

    +
    @@ -4129,50 +4167,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - -SPAWN.frequency - - - -
    - -
    -
    -
    - - -SPAWN.livery_id - - - -
    - -
    -
    -
    - - -SPAWN.skill - - - -
    - -
    -
    -
    - - -SPAWN.uncontrolled - - -
    @@ -5477,6 +5471,94 @@ This parameter accepts the value 0, which defines that there are no maximum grou
    + + + +
    + +
    +

    SPAWN:InitPositionCoordinate(Coordinate)

    +
    + +

    This method sets a spawn position for the group that is different from the location of the template.

    + +
    +
    +

    Defined in:

    +
    +

    SPAWN

    +
    +

    Parameter:

    +
    +
    +

    + Core.Point#COORDINATE + Coordinate +

    +
    +
    + +

    The position to spawn from

    + +
    +
    +

    Return value:

    +
    +
    +

    #SPAWN:

    +
    +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    SPAWN:InitPositionVec2(Vec2)

    +
    + +

    This method sets a spawn position for the group that is different from the location of the template.

    + +
    +
    +

    Defined in:

    +
    +

    SPAWN

    +
    +

    Parameter:

    +
    +
    +

    + DCS#Vec2 + Vec2 +

    +
    +
    + +

    The position to spawn from

    + +
    +
    +

    Return value:

    +
    +
    +

    #SPAWN:

    +
    +
    + +

    self

    + +
    +
    +
    +
    @@ -6092,7 +6174,7 @@ In other words, this method randomizes between a defined set of groups the templ
    - +

    self

    @@ -8232,7 +8314,7 @@ The variation is a number between 0 and 1, representing the % of variation to be

    - #boolen + #boolean WithDelay

    @@ -8659,6 +8741,10 @@ It will return nil of no prefix was found.

    + +

    @param #SPAWN self + @param Core.Event#EVENTDATA EventData

    +

    Defined in:

    @@ -8669,7 +8755,6 @@ It will return nil of no prefix was found.

    - Core.Event#EVENTDATA EventData

    @@ -8690,6 +8775,10 @@ It will return nil of no prefix was found.

    + +

    @param #SPAWN self + @param Core.Event#EVENTDATA EventData

    +

    Defined in:

    @@ -8700,7 +8789,6 @@ It will return nil of no prefix was found.

    - Core.Event#EVENTDATA EventData

    @@ -9018,6 +9106,48 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    +
    +
    + +
    + + + +

    Private method that sets the DCS#Vec2 where the Group will be spawned.

    + +
    +
    +

    Defined in:

    +
    +

    SPAWN

    +
    +

    Parameter:

    +
    +
    +

    + #number + SpawnIndex +

    +
    +
    +

    +
    +
    +

    Return value:

    +
    +
    +

    #SPAWN:

    +
    +
    + +

    self

    + +
    +
    +
    +
    @@ -9137,11 +9267,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - + #boolean SPAWN.AIOnOff + +

    The AI is on by default when spawning a group.

    +
    @@ -9214,6 +9347,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

    +
    @@ -9269,6 +9405,31 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + +
    +
    +
    + + #number +SPAWN.SpawnCount + + + + +

    The internal counter of the amount of spawning the has happened since SpawnStart.

    + +
    + +
    +
    +
    + + #boolean +SPAWN.SpawnFromNewPosition + + +
    @@ -9291,17 +9452,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - - -
    -
    - - -SPAWN.SpawnGrouping - - -
    @@ -9338,17 +9488,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - - -
    -
    - - -SPAWN.SpawnInitAirbase - - -
    @@ -9382,17 +9521,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - - -
    -
    - - -SPAWN.SpawnInitFreq - - -
    @@ -9448,6 +9576,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    + + +
    +
    + + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

    Overwrite unit names by default with group name.

    +
    @@ -9459,6 +9601,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    By default, no InitLimit

    + @@ -9488,7 +9633,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    -SPAWN.SpawnInitModu +SPAWN.SpawnInitPosition @@ -9534,7 +9679,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - + #number SPAWN.SpawnMaxGroups @@ -9548,7 +9693,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - + #number SPAWN.SpawnMaxUnitsAlive @@ -9728,7 +9873,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    When the first Spawn executes, all the Groups need to be made visible before start.

    +

    Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

    @@ -9747,11 +9892,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - #SPAWN.Takeoff + #table SPAWN.Takeoff + +

    @field #SPAWN.Takeoff Takeoff

    +
    @@ -9802,50 +9950,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    - - -
    -
    - - -SPAWN.frequency - - - -
    - -
    -
    -
    - - -SPAWN.livery_id - - - -
    - -
    -
    -
    - - -SPAWN.skill - - - -
    - -
    -
    -
    - - -SPAWN.uncontrolled - - -
    diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index c1db43f06..c87078fb9 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table ATC_GROUND.Airbases @@ -3881,6 +3881,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Kickspeed

    +
    @@ -4447,7 +4450,7 @@ An airbase can be specified to set the maximum kick speed for.

    - + #table ATC_GROUND.Airbases @@ -4463,6 +4466,9 @@ An airbase can be specified to set the maximum kick speed for.

    + +

    Kickspeed

    +
    diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index b46e197c0..b465a43dc 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3551,17 +3551,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -6726,17 +6715,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -7536,17 +7514,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -8316,17 +8283,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    @@ -9984,17 +9940,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
    -
    - - #table -DESIGNATE.LaserCodes - - -
    diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 1081b8987..206bf0bb6 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19134,6 +19134,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    + + #number +DETECTION_BASE.DetectedItemMax + + +
    @@ -19283,7 +19294,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
    - #number + DETECTION_BASE.RefreshTimeInterval @@ -23815,6 +23826,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
    + +
    +
    +
    + + #number +DETECTION_BASE.DetectedItemMax + + +
    @@ -23964,7 +23986,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
    - #number + DETECTION_BASE.RefreshTimeInterval @@ -25557,6 +25579,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
    + +
    +
    +
    + + #number +DETECTION_BASE.DetectedItemMax + + +
    @@ -25706,7 +25739,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
    - #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 61743917a..fffd7d380 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4283,6 +4283,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Prefix for logging

    +
    + +
    +
    +
    + + #number +MANTIS.maxclassic + + + +
    + +
    +
    +
    + + #number +MANTIS.maxlongrange + + + +
    + +
    +
    +
    + + #number +MANTIS.maxmidrange + + + +
    + +
    +
    +
    + + #number +MANTIS.maxshortrange + + +
    @@ -8753,6 +8797,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

    Prefix for logging

    + + + +
    +
    + + #number +MANTIS.maxclassic + + + +
    + +
    +
    +
    + + #number +MANTIS.maxlongrange + + + +
    + +
    +
    +
    + + #number +MANTIS.maxmidrange + + + +
    + +
    +
    +
    + + #number +MANTIS.maxshortrange + + +
    diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 7cdad10c1..126dfd8eb 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3468,12 +3468,6 @@ manager:Stop(7200)

    RAT.termtype

    Type of terminal to be used when spawning at an airbase.

    - - - -

    RAT.type

    - - @@ -3708,6 +3702,18 @@ and any spaces before and after the resulting name are removed.

    RAT:InitModex(modex)

    Sets the modex of the first unit of the group.

    + + + +

    RAT:InitPositionCoordinate(Coordinate)

    + +

    This method sets a spawn position for the group that is different from the location of the template.

    + + + +

    RAT:InitPositionVec2(Vec2)

    + +

    This method sets a spawn position for the group that is different from the location of the template.

    @@ -3943,6 +3949,12 @@ and any spaces before and after the resulting name are removed.

    RAT:SpawnFromCoordinate(Coordinate, SpawnIndex)

    Will spawn a group from a Coordinate in 3D space.

    + + + +

    RAT.SpawnFromNewPosition

    + + @@ -4117,6 +4129,12 @@ and any spaces before and after the resulting name are removed.

    RAT.SpawnInitModu

    + + + +

    RAT.SpawnInitPosition

    + + @@ -4465,6 +4483,12 @@ and any spaces before and after the resulting name are removed.

    RAT:_Scheduler()

    This function is called automatically by the Spawning scheduler.

    + + + +

    RAT:_SetInitialPosition(SpawnIndex)

    + +

    Private method that sets the DCS#Vec2 where the Group will be spawned.

    @@ -4477,30 +4501,6 @@ and any spaces before and after the resulting name are removed.

    RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

    - - - -

    RAT.frequency

    - - - - - -

    RAT.livery_id

    - - - - - -

    RAT.skill

    - - - - - -

    RAT.uncontrolled

    - - @@ -6892,17 +6892,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Type of terminal to be used when spawning at an airbase.

    - - - -
    -
    - - -RAT.type - - -
    @@ -14783,17 +14772,6 @@ Initializes the ratcraft array and group menu.

    Type of terminal to be used when spawning at an airbase.

    - - - -
    -
    - - -RAT.type - - -
    @@ -16164,6 +16142,94 @@ This parameter accepts the value 0, which defines that there are no maximum grou + + + +
    + +
    +

    RAT:InitPositionCoordinate(Coordinate)

    +
    + +

    This method sets a spawn position for the group that is different from the location of the template.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + Core.Point#COORDINATE + Coordinate +

    +
    +
    + +

    The position to spawn from

    + +
    +
    +

    Return value:

    +
    +
    +

    #SPAWN:

    +
    +
    + +

    self

    + +
    +
    +
    + +
    +
    + +
    + +
    +

    RAT:InitPositionVec2(Vec2)

    +
    + +

    This method sets a spawn position for the group that is different from the location of the template.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + DCS#Vec2 + Vec2 +

    +
    +
    + +

    The position to spawn from

    + +
    +
    +

    Return value:

    +
    +
    +

    #SPAWN:

    +
    +
    + +

    self

    + +
    +
    +
    +
    @@ -16779,7 +16845,7 @@ In other words, this method randomizes between a defined set of groups the templ
    - +

    self

    @@ -18919,7 +18985,7 @@ The variation is a number between 0 and 1, representing the % of variation to be

    - #boolen + #boolean WithDelay

    @@ -19346,6 +19412,10 @@ It will return nil of no prefix was found.

    + +

    @param #SPAWN self + @param Core.Event#EVENTDATA EventData

    +

    Defined in:

    @@ -19356,7 +19426,6 @@ It will return nil of no prefix was found.

    - Core.Event#EVENTDATA EventData

    @@ -19377,6 +19446,10 @@ It will return nil of no prefix was found.

    + +

    @param #SPAWN self + @param Core.Event#EVENTDATA EventData

    +

    Defined in:

    @@ -19387,7 +19460,6 @@ It will return nil of no prefix was found.

    - Core.Event#EVENTDATA EventData

    @@ -19705,6 +19777,48 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    +
    +
    + +
    + + + +

    Private method that sets the DCS#Vec2 where the Group will be spawned.

    + +
    +
    +

    Defined in:

    + +

    Parameter:

    +
    +
    +

    + #number + SpawnIndex +

    +
    +
    +

    +
    +
    +

    Return value:

    +
    +
    +

    #SPAWN:

    +
    +
    + +

    self

    + +
    +
    +
    +
    @@ -20954,17 +21068,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

    Type of terminal to be used when spawning at an airbase.

    -
    - -
    -
    -
    - - -RAT.type - - -
    diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index cd71a4235..38ca0804b 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2863,14 +2863,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + SCORING.AutoSave - -

    Create the CSV file.

    -
    @@ -5452,14 +5449,11 @@ The scale magnifies the scores given to the players.

    - #boolean + SCORING.AutoSave - -

    Create the CSV file.

    -
    diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 6f44cd4cc..a58682463 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9463,17 +9463,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of LSO.

    -
    - -
    -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -9485,17 +9474,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -29088,17 +29066,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -29110,17 +29077,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -32120,17 +32076,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of LSO.

    - - - -
    -
    - - -AIRBOSS.RQLid - - -
    @@ -32142,17 +32087,6 @@ If removed flight is the section lead, we try to find a new leader.

    Radio queue of marshal.

    - - - -
    -
    - - -AIRBOSS.RQMid - - -
    @@ -39970,6 +39904,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

    Set Stable Hover

    + @@ -40003,9 +39940,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

    Set time stamp.

    - diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index f5d522604..11fca06be 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4749,6 +4749,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -4774,6 +4788,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    @@ -10728,6 +10756,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -10753,6 +10795,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    @@ -13192,6 +13248,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescuedpilots + + + + +

    counter for saved pilots

    + +
    +
    @@ -13217,6 +13287,20 @@ callsigns from playername or group name.

    +
    +
    +
    + + #number +CSAR.rescues + + + + +

    counter for successful rescue landings at FARP/AFB/MASH

    + +
    +
    diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index e3a387d56..4878e5b16 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7627,6 +7627,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Name of the class.

    +
    + +
    +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -7647,7 +7658,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.CtldUnits @@ -7669,7 +7680,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.DroppedTroops @@ -7694,11 +7705,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    + #number +CTLD.Engineers + + + +

    use as counter

    + +
    + +
    +
    +
    + + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -7741,7 +7769,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + CTLD.FreeUHFFrequencies @@ -7827,11 +7855,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -7926,6 +7957,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #number +CTLD.TroopCounter + + +
    @@ -8106,6 +8148,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    #1570

    +
    + +
    +
    +
    + + #table +CTLD.droppedBeacons + + +
    @@ -8450,7 +8503,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - + #number CTLD.troopdropzoneradius @@ -17200,6 +17253,17 @@ However, if you create a new folder inside the miz file, which contains the soun

    Name of the class.

    +
    + +
    +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -17220,7 +17284,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.CtldUnits @@ -17242,7 +17306,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.DroppedTroops @@ -17267,11 +17331,28 @@ However, if you create a new folder inside the miz file, which contains the soun
    + #number +CTLD.Engineers + + + +

    use as counter

    + +
    + +
    +
    +
    + + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -17314,7 +17395,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.FreeUHFFrequencies @@ -17400,11 +17481,14 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -17499,6 +17583,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
    + +
    +
    +
    + + #number +CTLD.TroopCounter + + +
    @@ -17679,6 +17774,17 @@ However, if you create a new folder inside the miz file, which contains the soun

    #1570

    +
    + +
    +
    +
    + + #table +CTLD.droppedBeacons + + +
    @@ -18023,7 +18129,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #number CTLD.troopdropzoneradius @@ -19600,6 +19706,17 @@ However, if you create a new folder inside the miz file, which contains the soun

    Name of the class.

    +
    + +
    +
    +
    + + #number +CTLD.CrateCounter + + +
    @@ -19620,7 +19737,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.CtldUnits @@ -19642,7 +19759,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.DroppedTroops @@ -19667,11 +19784,28 @@ However, if you create a new folder inside the miz file, which contains the soun
    + #number +CTLD.Engineers + + + +

    use as counter

    + +
    + +
    +
    +
    + + #table CTLD.EngineersInField + +

    holds #CTLD_ENGINEERING objects

    +
    @@ -19714,7 +19848,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - #table + CTLD.FreeUHFFrequencies @@ -19800,11 +19934,14 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #table CTLD.PilotGroups + +

    tables

    +
    @@ -19899,6 +20036,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
    + +
    +
    +
    + + #number +CTLD.TroopCounter + + +
    @@ -20079,6 +20227,17 @@ However, if you create a new folder inside the miz file, which contains the soun

    #1570

    +
    + +
    +
    +
    + + #table +CTLD.droppedBeacons + + +
    @@ -20423,7 +20582,7 @@ However, if you create a new folder inside the miz file, which contains the soun
    - + #number CTLD.troopdropzoneradius @@ -29370,17 +29529,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
    - -
    - @@ -30034,17 +30182,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
    - -
    -
    -
    @@ -33580,6 +33717,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

    template for a group of 10 paratroopers

    +
    + +
    +
    +
    + + #number +CTLD_HERCULES.j + + +
    @@ -34906,6 +35054,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

    template for a group of 10 paratroopers

    +
    + +
    +
    +
    + + #number +CTLD_HERCULES.j + + +
    diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 2db243de2..a7a18c130 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2930,6 +2930,17 @@ but can separately be modified later in your mission using the + + + +
    +
    + + +TASK.TaskControlMenu + + +
    @@ -7566,6 +7577,17 @@ If the Unit is part of the Task, true is returned.

    + + + +
    +
    + + +TASK.TaskControlMenu + + +
    diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 09d62b56e..da9a8eb65 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3205,6 +3205,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Field(s)

    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    @@ -3213,6 +3224,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + +TASK_CARGO_DISPATCHER.MaxCSAR + + +
    @@ -4300,6 +4322,17 @@ This method can only be used once!

    Field(s)

    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    @@ -4308,6 +4341,17 @@ This method can only be used once!

    +
    + +
    +
    +
    + + +TASK_CARGO_DISPATCHER.MaxCSAR + + +
    @@ -5147,6 +5191,17 @@ This method can only be used once!

    Field(s)

    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    @@ -5155,6 +5210,17 @@ This method can only be used once!

    +
    + +
    +
    +
    + + +TASK_CARGO_DISPATCHER.MaxCSAR + + +
    @@ -6625,6 +6691,17 @@ This method can only be used once!

    Field(s)

    +
    +
    + + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
    + +
    @@ -6633,6 +6710,17 @@ This method can only be used once!

    +
    + +
    +
    +
    + + +TASK_CARGO_DISPATCHER.MaxCSAR + + +
    diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 01023d36f..faaff1f1f 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -7584,6 +7584,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    + + #number +LIFO.uniquecounter + + +
    @@ -8433,6 +8444,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    + + #number +LIFO.uniquecounter + + +
    diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index d9aaf36dc..125a2b113 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -2704,6 +2704,9 @@ is implemented in the AIRBASE class as AIRBASE.Get + +

    Set airbase name.

    + diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index a68c8fff1..223b52da9 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5049,18 +5049,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -GROUP.InitRespawnRandomizePositionInner - - - -
    - - -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -9553,18 +9542,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -18890,18 +18868,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -22990,18 +22957,7 @@ Coordinates are dependent on the position of the maps origin.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -23626,18 +23582,7 @@ If the Identifiable is alive, true is returned.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -23897,18 +23842,7 @@ If the Identifiable is alive, true is returned.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index b1f69ba47..d464d5248 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3109,6 +3109,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #boolean +MARKER.tocoalition + + + +
    + +
    +
    +
    + + #boolean +MARKER.togroup + + +
    @@ -5226,6 +5248,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #boolean +MARKER.tocoalition + + + +
    + +
    +
    +
    + + #boolean +MARKER.togroup + + +
    @@ -6814,6 +6858,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + +
    +
    +
    + + #boolean +MARKER.tocoalition + + + +
    + +
    +
    +
    + + #boolean +MARKER.togroup + + +
    diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index f2c144b80..f96a05d5d 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3695,6 +3695,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
    + + +
    +
    + + Core.Spot#SPOT +POSITIONABLE.Spot + + +
    @@ -7707,6 +7718,17 @@ Coordinates are dependent on the position of the maps origin.

    + + + +
    +
    + + Core.Spot#SPOT +POSITIONABLE.Spot + + +
    @@ -8255,6 +8277,17 @@ If the Identifiable is alive, true is returned.

    + + + +
    +
    + + Core.Spot#SPOT +POSITIONABLE.Spot + + +
    @@ -8438,6 +8471,17 @@ If the Identifiable is alive, true is returned.

    + + + +
    +
    + + Core.Spot#SPOT +POSITIONABLE.Spot + + +