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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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@@ -2375,6 +2375,12 @@ amount of fuel in the group.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).InitZone">GROUP:InitZone(Zone)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Set the respawn <a href="Core.Zone.html">Core.Zone</a> for the respawned group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).IsAAA">GROUP:IsAAA()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>[GROUND] Determine if a GROUP is a AAA unit, i.e.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2459,6 +2465,12 @@ amount of fuel in the group.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).IsPlayer">GROUP:IsPlayer()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Check if an (air) group is a client or player slot.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).IsSAM">GROUP:IsSAM()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>[GROUND] Determine if a GROUP is a SAM unit, i.e.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -5237,18 +5249,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -8301,6 +8302,39 @@ Thus, a band is created around the respawn location where the units will be plac
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(GROUP).IsAAA" ><strong>GROUP:IsAAA()</strong></a></h2>
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</div>
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<p>[GROUND] Determine if a GROUP is a AAA unit, i.e.</p>
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<p>has no radar or optical tracker but the AAA = true or the "Mobile AAA" = true attribute.</p>
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<div id= "#Functions##IsAAA" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>GROUP</p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#boolean:</p>
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</div>
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<div class="w3-half">
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<p>IsSAM True if AAA, else false</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -8837,6 +8871,39 @@ If the first <a href="Wrapper.Unit.html">Wrapper.Unit</a> of the group is inacti
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(GROUP).IsSAM" ><strong>GROUP:IsSAM()</strong></a></h2>
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</div>
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<p>[GROUND] Determine if a GROUP is a SAM unit, i.e.</p>
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<p>has radar or optical tracker and is no mobile AAA.</p>
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<div id= "#Functions##IsSAM" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>GROUP</p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#boolean:</p>
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</div>
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<div class="w3-half">
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<p>IsSAM True if SAM, else false</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -9520,7 +9587,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
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</div>
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<div class="w3-half">
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<p>If true, emission is enabled. If false, emission is disabled.</p>
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<p>If true, Immortal is enabled. If false, Immortal is disabled.</p>
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</div>
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</div>
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@@ -9564,7 +9631,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
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</div>
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<div class="w3-half">
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<p>If true, emission is enabled. If false, emission is disabled.</p>
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<p>If true, Invisible is enabled. If false, Invisible is disabled.</p>
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</div>
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</div>
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@@ -9894,18 +9961,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -22131,18 +22187,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -26231,18 +26276,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -26867,18 +26901,7 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -27120,18 +27143,7 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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