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@@ -1980,6 +1980,12 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).ClassName">RANGE.ClassName</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Name of the Class.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).Coalition">RANGE.Coalition</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Coalition side for the menu, if any.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2055,7 +2061,7 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).New">RANGE:New(RangeName)</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).New">RANGE:New(RangeName, Coalition)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>RANGE contructor.</p>
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</td>
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@@ -4722,6 +4728,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(RANGE).Coalition" ><strong>RANGE.Coalition</strong></a>
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<p>Coalition side for the menu, if any.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@@ -6201,7 +6218,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(RANGE).New" ><strong>RANGE:New(RangeName)</strong></a></h2>
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<h2><a id="#(RANGE).New" ><strong>RANGE:New(RangeName, Coalition)</strong></a></h2>
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</div>
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<p>RANGE contructor.</p>
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@@ -6215,7 +6232,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
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<div class="w3-margin-left">
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<p>RANGE</p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<h2><strong>Parameters:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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@@ -6227,6 +6244,19 @@ Furthermore, the player must not be too high and fly in the direction of the pit
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<p>Name of the range. Has to be unique. Will we used to create F10 menu items etc.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Coalition</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>(optional) Coalition of the range, if any, e.g. coalition.side.BLUE.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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@@ -10956,6 +10986,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(RANGE).Coalition" ><strong>RANGE.Coalition</strong></a>
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<p>Coalition side for the menu, if any.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@@ -13083,6 +13124,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(RANGE).Coalition" ><strong>RANGE.Coalition</strong></a>
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<p>Coalition side for the menu, if any.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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