From bdaa4f1ba791900851cab13df08527bb57689c2e Mon Sep 17 00:00:00 2001
From: Applevangelist
Date: Mon, 2 Jan 2023 16:40:14 +0000
Subject: [PATCH] MOOSE generated documentation [skip ci]
---
Documentation/AI.AI_Cargo.html | 12 +
Documentation/AI.AI_Cargo_Airplane.html | 68 +++-
Documentation/Cargo.CargoGroup.html | 6 +
Documentation/Cargo.CargoUnit.html | 22 --
Documentation/Core.Point.html | 33 --
Documentation/Core.Spawn.html | 338 +++++++++++++-----
Documentation/Functional.Designate.html | 30 +-
Documentation/Functional.Mantis.html | 192 +++-------
Documentation/Functional.RAT.html | 24 ++
Documentation/Functional.Scoring.html | 18 +-
Documentation/Ops.Airboss.html | 77 +++-
Documentation/Ops.CSAR.html | 93 +++--
Documentation/Ops.CTLD.html | 157 ++++----
Documentation/Tasking.Task.html | 22 ++
.../Tasking.Task_A2A_Dispatcher.html | 8 +-
Documentation/Tasking.Task_CARGO.html | 17 +-
.../Tasking.Task_Cargo_Dispatcher.html | 176 +++++++++
Documentation/Utilities.FiFo.html | 22 --
Documentation/Wrapper.Group.html | 78 +---
Documentation/Wrapper.Marker.html | 132 +++----
20 files changed, 903 insertions(+), 622 deletions(-)
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index a3f62be50..d520931c1 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2756,6 +2756,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
@@ -4786,6 +4789,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
@@ -5398,6 +5404,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
@@ -6898,6 +6907,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 1d9dc4aee..049661484 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2705,6 +2705,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -2763,9 +2777,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a pickup mission.
-
@@ -4484,6 +4495,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -4542,9 +4567,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a pickup mission.
-
@@ -5105,6 +5127,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -5163,9 +5199,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a pickup mission.
-
@@ -6614,6 +6647,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -6672,9 +6719,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a pickup mission.
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index b7ee2568e..404e46e5c 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1915,6 +1915,9 @@
+
+ Then we register the new group in the database
+
@@ -3233,6 +3236,9 @@ This works for ground only groups.
+
+ Then we register the new group in the database
+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 9da278e01..4dac9b461 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1775,17 +1775,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-
-
-
-
-
-
CARGO_UNIT.CargoInAir
@@ -2490,17 +2479,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-
-
-
-
-
-
CARGO_UNIT.CargoInAir
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index ca50fdb42..11d565b8f 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -17652,17 +17652,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
-
-
-
-
@@ -18461,17 +18450,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
-
-
-
-
@@ -26919,17 +26897,6 @@ Creates a line on the F10 map from one point to another.
the y coordinate in meters.
-
-
-
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 82e2aa707..ec4d31ffd 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2812,6 +2812,30 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ SPAWN.communication |
+
+
+ |
+
+
+ SPAWN.frequency |
+
+
+ |
+
+
+ SPAWN.livery_id |
+
+
+ |
+
+
+ SPAWN.skill |
+
+
|
@@ -3371,14 +3395,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3451,9 +3472,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3509,20 +3527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -3545,6 +3549,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3581,6 +3596,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3614,6 +3640,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3676,26 +3713,53 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3728,7 +3792,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxGroups
@@ -3742,7 +3806,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -3888,17 +3952,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3911,7 +3964,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -3963,6 +4016,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
+
+
+
+
+
+
+
@@ -8701,14 +8798,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -8781,9 +8875,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -8839,20 +8930,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -8875,6 +8952,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -8911,6 +8999,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -8944,6 +9043,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9006,26 +9116,53 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
#boolean
-SPAWN.SpawnInitKeepUnitNames
+SPAWN.SpawnInitLimit
-
- Overwrite unit names by default with group name.
-
+
+
+
+
@@ -9058,7 +9195,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxGroups
@@ -9072,7 +9209,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -9218,17 +9355,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9241,7 +9367,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -9293,6 +9419,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
+
+
+
+
+
+
+
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index db8562d48..39919cb89 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3514,7 +3514,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -3524,8 +3524,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -6689,7 +6689,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -6699,8 +6699,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -7499,7 +7499,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -7509,8 +7509,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -8279,7 +8279,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -8289,8 +8289,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -9947,7 +9947,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -9957,8 +9957,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 2980e4915..d926100d5 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -1970,6 +1970,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
+ |
+
+
+ MANTIS.Groupset |
+
+
|
@@ -3699,8 +3705,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -3803,6 +3798,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix to build the #SET_GROUP for EWR group
+
+
+
+
@@ -3825,17 +3831,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -3864,7 +3859,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -3875,7 +3870,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -3886,7 +3881,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -4249,50 +4244,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix for logging
-
-
-
-
-
-
-
@@ -4351,6 +4302,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
switch alarm state RED
+
@@ -4362,9 +4316,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
self.SAMCheckRanges = {}
-
@@ -8224,8 +8175,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
@@ -8328,6 +8268,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix to build the #SET_GROUP for EWR group
+
+
+
+
@@ -8350,17 +8301,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -8389,7 +8329,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Long
@@ -8400,7 +8340,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Medium
@@ -8411,7 +8351,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Short
@@ -8774,50 +8714,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix for logging
-
-
-
-
-
-
-
@@ -8876,6 +8772,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
switch alarm state RED
+
@@ -8887,9 +8786,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 42d47fdbd..169af25f8 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4402,6 +4402,30 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ RAT.communication |
+
+
+ |
+
+
+ RAT.frequency |
+
+
+ |
+
+
+ RAT.livery_id |
+
+
+ |
+
+
+ RAT.skill |
+
+
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index ca2997708..e192ac5a8 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2893,11 +2893,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3080,7 +3083,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -3091,7 +3094,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyonfratricide
@@ -5479,11 +5482,14 @@ The scale magnifies the scores given to the players.
@@ -5666,7 +5672,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -5677,7 +5683,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 4273e3b1e..28d7b26ea 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9405,6 +9405,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9416,6 +9427,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -28964,6 +28986,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -28975,6 +29008,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -31974,6 +32018,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -31985,6 +32040,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -39512,6 +39578,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set case to that of lead.
+
@@ -39579,7 +39648,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Decrease stack/flag. Human player needs to take care himself.
+
Set stack flag.
@@ -39741,6 +39810,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set section lead of player flight.
+
@@ -39796,9 +39868,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set time stamp.
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index e438e3055..feb5d6717 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2483,6 +2483,12 @@ Create a late-activated single infantry unit as template in the mission editor a
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -3825,7 +3831,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4263,25 +4269,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4380,6 +4372,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -9155,7 +9158,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -9593,25 +9596,11 @@ callsigns from playername or group name.
-
@@ -9710,6 +9699,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -11586,7 +11586,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -12024,25 +12024,11 @@ callsigns from playername or group name.
-
@@ -12141,6 +12127,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 033f11446..bdfb27716 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7259,17 +7259,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -7301,7 +7290,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -7323,7 +7312,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -7348,14 +7337,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7398,7 +7384,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeUHFFrequencies
@@ -7539,14 +7525,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7586,11 +7569,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8060,7 +8046,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repairor build a unit/group
+
noob catch
@@ -16188,17 +16174,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -16230,7 +16205,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -16252,7 +16227,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -16277,14 +16252,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -16327,7 +16299,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeUHFFrequencies
@@ -16468,14 +16440,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -16515,11 +16484,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -16989,7 +16961,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -18632,17 +18604,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -18674,7 +18635,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -18696,7 +18657,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -18721,14 +18682,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18771,7 +18729,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeUHFFrequencies
@@ -18912,14 +18870,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18959,11 +18914,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19433,7 +19391,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -23491,6 +23449,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
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@@ -23666,6 +23635,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
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@@ -23815,6 +23795,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
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@@ -31635,6 +31626,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
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@@ -32888,6 +32890,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
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diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 2e7e23d93..133909fdc 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2897,6 +2897,17 @@ but can separately be modified later in your mission using the
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@@ -7533,6 +7544,17 @@ If the Unit is part of the Task, true is returned.
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diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index 2f9fb6135..dd7fdf25c 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -2898,7 +2898,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau