From be7bbc36e0e32a4fcdb30f2a313037240a507652 Mon Sep 17 00:00:00 2001
From: MooseBotter The Defender Default Settings over all Squadrons. flash messages to players
The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+meter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-This table contains the targets detected during patrol.
-This table contains the targets detected during patrol.
-This table contains the targets detected during patrol.
-This table contains the targets detected during patrol.
-self.CargoObject:Destroy()
- -Now we spawn the new group based on the template created.
+self.CargoObject:Destroy()
- -Now we spawn the new group based on the template created.
+Set cargo object.
+Set cargo object.
+the y coordinate in meters.
+the y coordinate in meters.
+the y coordinate in meters.
+ + + +BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
-By default, no InitLimit
- @@ -3900,29 +3864,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- local SpawnPointVec2 = ZONE:New( ZoneName ):GetPointVec2()
+ local SpawnPointVec2 = ZONE:New( ZoneName ):GetPointVec2()
-- Spawn at the zone center position at the height specified in the ME of the group template!
SpawnAirplanes:SpawnFromPointVec2( SpawnPointVec2 )
@@ -9431,11 +9373,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #boolean
SPAWN.AIOnOff
+
+ The AI is on by default when spawning a group.
+
The internal counter of the amount of spawning the has happened since SpawnStart.
-Function to get the HQ object for further use
+Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +
- local SpawnPointVec2 = ZONE:New( ZoneName ):GetPointVec2()
+ local SpawnPointVec2 = ZONE:New( ZoneName ):GetPointVec2()
-- Spawn at the zone center position at the height specified in the ME of the group template!
SpawnAirplanes:SpawnFromPointVec2( SpawnPointVec2 )
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index b83102c0b..0820dc864 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9600,6 +9600,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
+
+
+
+AIRBOSS.RQLid
+
+
+
@@ -9611,6 +9622,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
+
+
+
+AIRBOSS.RQMid
+
+
+
@@ -29799,6 +29821,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
+
+
+
+AIRBOSS.RQLid
+
+
+
@@ -29810,6 +29843,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
+
+
+
+AIRBOSS.RQMid
+
+
+
@@ -32878,6 +32922,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
+
+
+
+AIRBOSS.RQLid
+
+
+
@@ -32889,6 +32944,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
+
+
+
+AIRBOSS.RQMid
+
+
+
@@ -40497,7 +40563,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set case to that of lead.
+ Set case of f
@@ -40567,7 +40633,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set stack flag.
+ Decrease stack/flag. Human player needs to take care himself.
@@ -40594,6 +40660,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
+
+
+ #boolean
+AIRBOSS.PlayerData.holding
+
+
+
@@ -40751,9 +40828,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set Stable Hover
-
@@ -40788,7 +40862,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set new time stamp.
+ Set time stamp.
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 56406b3ee..13900d978 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -4423,14 +4423,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.csarUnits
-
- table of CSAR unit names
-
@@ -10469,14 +10466,11 @@ callsigns from playername or group name.
- #table
+
CSAR.csarUnits
-
- table of CSAR unit names
-
@@ -13000,14 +12994,11 @@ callsigns from playername or group name.
- #table
+
CSAR.csarUnits
-
- table of CSAR unit names
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 43c7deb85..e1b5f2ee4 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7622,17 +7622,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-CTLD.CargoCounter
-
-
-
-
-
-
@@ -7688,17 +7677,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
-
-
- #number
-CTLD.CrateCounter
-
-
-
@@ -7719,7 +7697,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -7741,7 +7719,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -7766,28 +7744,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
-CTLD.Engineers
-
-
-
-use as counter
-
-
-
-
-
-
-
- #table
CTLD.EngineersInField
-
-holds #CTLD_ENGINEERING objects
-
@@ -7819,7 +7780,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -7830,7 +7791,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -7846,9 +7807,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Beacons
-
@@ -7933,14 +7891,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.PilotGroups
-
- tables
-
@@ -7969,11 +7924,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
CTLD.RadioPath
+
+ Folderpath.
+
@@ -8035,17 +7993,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-CTLD.TroopCounter
-
-
-
@@ -8226,17 +8173,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
-
-
- #table
-CTLD.droppedBeacons
-
-
-
@@ -8493,7 +8429,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repairor build a unit/group
+ noob catch
@@ -8581,7 +8517,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -17839,17 +17775,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Field(s)
-
-
-
- #number
-CTLD.CargoCounter
-
-
-
-
-
-
@@ -17905,17 +17830,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
-
-
- #number
-CTLD.CrateCounter
-
-
-
@@ -17936,7 +17850,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -17958,7 +17872,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -17983,28 +17897,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
-CTLD.Engineers
-
-
-
-use as counter
-
-
-
-
-
-
-
- #table
CTLD.EngineersInField
-
-holds #CTLD_ENGINEERING objects
-
@@ -18036,7 +17933,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -18047,7 +17944,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -18063,9 +17960,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- Beacons
-
@@ -18150,14 +18044,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.PilotGroups
-
- tables
-
@@ -18186,11 +18077,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string
+
CTLD.RadioPath
+
+ Folderpath.
+
@@ -18252,17 +18146,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
-
-
- #number
-CTLD.TroopCounter
-
-
-
@@ -18443,17 +18326,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
-
-
- #table
-CTLD.droppedBeacons
-
-
-
@@ -18710,7 +18582,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -18798,7 +18670,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -20320,17 +20192,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Field(s)
-
-
-
- #number
-CTLD.CargoCounter
-
-
-
-
-
-
@@ -20386,17 +20247,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
-
-
- #number
-CTLD.CrateCounter
-
-
-
@@ -20417,7 +20267,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -20439,7 +20289,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -20464,28 +20314,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
-CTLD.Engineers
-
-
-
-use as counter
-
-
-
-
-
-
-
- #table
CTLD.EngineersInField
-
-holds #CTLD_ENGINEERING objects
-
@@ -20517,7 +20350,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -20528,7 +20361,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -20544,9 +20377,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- Beacons
-
@@ -20631,14 +20461,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.PilotGroups
-
- tables
-
@@ -20667,11 +20494,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string
+
CTLD.RadioPath
+
+ Folderpath.
+
@@ -20733,17 +20563,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
-
-
- #number
-CTLD.TroopCounter
-
-
-
@@ -20924,17 +20743,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
-
-
- #table
-CTLD.droppedBeacons
-
-
-
@@ -21191,7 +20999,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -21279,7 +21087,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -25293,6 +25101,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
+
+
+
+
+
+
+ #number
+CTLD.UnitTypeCapabilities.length
+
+
+
diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html
index 472f12ec6..fb76bb5cb 100644
--- a/Documentation/Sound.SRS.html
+++ b/Documentation/Sound.SRS.html
@@ -3987,7 +3987,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
MSRS.provider
@@ -6378,7 +6378,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
MSRS.provider
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 3c344ad85..28895847a 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3213,61 +3213,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARBriefing
-
-
-
-
-
-
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARDeployZones
-
-
-
-
-
-
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARTaskName
-
-
-
-
-
-
-
-
-
- #boolean
-TASK_CARGO_DISPATCHER.CSARTasks
-
-
-
-
-
-
-
-
-
- #number
-TASK_CARGO_DISPATCHER.CountCSAR
-
-
-
-
-
-
@@ -3276,6 +3221,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+TASK_CARGO_DISPATCHER.MaxCSAR
+
+
+
@@ -4363,61 +4319,6 @@ This method can only be used once!
Field(s)
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARBriefing
-
-
-
-
-
-
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARDeployZones
-
-
-
-
-
-
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARTaskName
-
-
-
-
-
-
-
-
-
- #boolean
-TASK_CARGO_DISPATCHER.CSARTasks
-
-
-
-
-
-
-
-
-
- #number
-TASK_CARGO_DISPATCHER.CountCSAR
-
-
-
-
-
-
@@ -4426,6 +4327,17 @@ This method can only be used once!
+
+
+
+
+
+
+
+TASK_CARGO_DISPATCHER.MaxCSAR
+
+
+
@@ -5265,61 +5177,6 @@ This method can only be used once!
Field(s)
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARBriefing
-
-
-
-
-
-
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARDeployZones
-
-
-
-
-
-
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARTaskName
-
-
-
-
-
-
-
-
-
- #boolean
-TASK_CARGO_DISPATCHER.CSARTasks
-
-
-
-
-
-
-
-
-
- #number
-TASK_CARGO_DISPATCHER.CountCSAR
-
-
-
-
-
-
@@ -5328,6 +5185,17 @@ This method can only be used once!
+
+
+
+
+
+
+
+TASK_CARGO_DISPATCHER.MaxCSAR
+
+
+
@@ -6798,61 +6666,6 @@ This method can only be used once!
Field(s)
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARBriefing
-
-
-
-
-
-
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARDeployZones
-
-
-
-
-
-
-
-
-
-
-TASK_CARGO_DISPATCHER.CSARTaskName
-
-
-
-
-
-
-
-
-
- #boolean
-TASK_CARGO_DISPATCHER.CSARTasks
-
-
-
-
-
-
-
-
-
- #number
-TASK_CARGO_DISPATCHER.CountCSAR
-
-
-
-
-
-
@@ -6861,6 +6674,17 @@ This method can only be used once!
+
+
+
+
+
+
+
+TASK_CARGO_DISPATCHER.MaxCSAR
+
+
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 616aeeaa6..22a0bd77c 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3110,6 +3110,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #boolean
+MARKER.tocoalition
+
+
+
+
+
+
+
+
+
+ #boolean
+MARKER.togroup
+
+
+
@@ -5227,6 +5249,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #boolean
+MARKER.tocoalition
+
+
+
+
+
+
+
+
+
+ #boolean
+MARKER.togroup
+
+
+
@@ -6815,6 +6859,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #boolean
+MARKER.tocoalition
+
+
+
+
+
+
+
+
+
+ #boolean
+MARKER.togroup
+
+
+
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 6389f78cc..961ff4fc4 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3732,17 +3732,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- Core.Spot#SPOT
-POSITIONABLE.Spot
-
-
-
@@ -7777,17 +7766,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
-
-
- Core.Spot#SPOT
-POSITIONABLE.Spot
-
-
-
@@ -8358,17 +8336,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
-
-
- Core.Spot#SPOT
-POSITIONABLE.Spot
-
-
-
@@ -8556,17 +8523,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
-
-
- Core.Spot#SPOT
-POSITIONABLE.Spot
-
-
-