From bf5ac500fecd8e6d0045228ed741b93761bcb476 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Sun, 16 Jul 2023 09:40:41 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2A_Dispatcher.html | 20 +- Documentation/AI.AI_A2G_Dispatcher.html | 44 -- Documentation/AI.AI_Air.html | 132 ----- Documentation/AI.AI_Air_Squadron.html | 22 - Documentation/AI.AI_Cargo.html | 20 +- Documentation/AI.AI_Cargo_Airplane.html | 68 +-- Documentation/Cargo.CargoCrate.html | 22 + Documentation/Cargo.CargoGroup.html | 28 ++ Documentation/Cargo.CargoUnit.html | 22 + Documentation/Core.Point.html | 33 ++ Documentation/Core.Settings.html | 34 +- Documentation/Core.Spawn.html | 88 +--- Documentation/Core.SpawnStatic.html | 84 ---- Documentation/Functional.ATC_Ground.html | 4 +- Documentation/Functional.Designate.html | 55 -- Documentation/Functional.Detection.html | 66 --- Documentation/Functional.Mantis.html | 469 +++++++++++++++++- Documentation/Functional.RAT.html | 6 - Documentation/Functional.Scoring.html | 18 +- Documentation/Ops.Airboss.html | 33 +- Documentation/Ops.CSAR.html | 21 +- Documentation/Ops.CTLD.html | 115 +++-- .../Tasking.Task_A2A_Dispatcher.html | 8 +- Documentation/Tasking.Task_CARGO.html | 19 +- .../Tasking.Task_Cargo_Dispatcher.html | 148 +++++- Documentation/Wrapper.Marker.html | 66 +++ 26 files changed, 1004 insertions(+), 641 deletions(-) diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index c632a2c31..5705186f2 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4868,11 +4868,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -11532,11 +11535,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12794,11 +12800,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14358,11 +14367,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index fbce89dbc..d585636ef 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4758,17 +4758,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -13294,17 +13283,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -14636,17 +14614,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -16280,17 +16247,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index bdea53af1..11525c757 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3070,17 +3070,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -3180,28 +3169,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -5909,17 +5876,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6019,28 +5975,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6667,17 +6601,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6777,28 +6700,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8313,17 +8214,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8423,28 +8313,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index b16875d06..7c4b1ec16 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2555,17 +2555,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3637,17 +3626,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index d9ad10419..bcbcd30d1 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2751,7 +2751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -2789,9 +2789,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -4784,7 +4781,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -4822,9 +4819,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -5399,7 +5393,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -5437,9 +5431,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -6902,7 +6893,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -6940,9 +6931,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 57d1954d0..d8ec6941e 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2738,17 +2738,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -2779,6 +2768,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -2804,6 +2796,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -4522,17 +4517,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -4563,6 +4547,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -4588,6 +4575,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -5148,17 +5138,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -5189,6 +5168,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -5214,6 +5196,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -6662,17 +6647,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -6703,6 +6677,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -6728,6 +6705,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 5bf1c8eee..54581ef5a 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1859,6 +1859,17 @@

Field(s)

+
+ + +
@@ -2527,6 +2538,17 @@

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 6ba023153..fac433291 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1959,6 +1959,20 @@ +
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
@@ -3277,6 +3291,20 @@ This works for ground only groups.

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index ea616f890..38742d55c 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1837,6 +1837,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
@@ -2552,6 +2563,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

+ + + +
+
+ + #number +CARGO_UNIT.RunCount + + +
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index be636724d..ee8502312 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -18146,6 +18146,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
@@ -18944,6 +18955,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
@@ -27768,6 +27790,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index d62dc0699..9f2b6b184 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2850,7 +2850,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -2861,7 +2861,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -2905,11 +2905,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5007,7 +5018,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -5018,7 +5029,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem @@ -5062,11 +5073,22 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index edf930de2..08916185f 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2931,12 +2931,6 @@ and any spaces before and after the resulting name are removed.

SPAWN.communication

- - - -

SPAWN.frequency

- - @@ -3502,14 +3496,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3582,9 +3573,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3767,6 +3755,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4082,17 +4081,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4215,17 +4203,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.frequency - - -
@@ -9337,14 +9314,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -9417,9 +9391,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -9602,6 +9573,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -9917,17 +9899,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -10050,17 +10021,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.frequency - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 5a2154b78..4ee1da585 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1993,24 +1993,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -2925,39 +2907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
@@ -4311,39 +4260,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index f5c3b706a..c87078fb9 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -4450,7 +4450,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index b46e197c0..b465a43dc 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3551,17 +3551,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -6726,17 +6715,6 @@ Using the menu system, the player can "forget" a designation, so that gradually -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -7536,17 +7514,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -8316,17 +8283,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -9984,17 +9940,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 53985b5fe..01c887850 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19134,17 +19134,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -19294,18 +19283,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #boolean -DETECTION_BASE.Locking - - -
- -
-
-
- - #number DETECTION_BASE.RefreshTimeInterval @@ -23837,17 +23815,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -23997,18 +23964,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #boolean -DETECTION_BASE.Locking - - -
- -
-
-
- - #number DETECTION_BASE.RefreshTimeInterval @@ -25601,17 +25557,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25761,18 +25706,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #boolean -DETECTION_BASE.Locking - - -
- -
-
-
- - #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 32a3ed5d6..aa47de2a8 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1694,19 +1694,21 @@ This is case-sensitive, so "sa-11" is not equal to "SA-11" is not equal to "Sa-1

Known SAM types at the time of writing are:

    -
  • Avenger
  • -
  • Chaparrel
  • -
  • Hawk
  • -
  • Linebacker
  • -
  • NASAMS
  • -
  • Patriot
  • -
  • Rapier
  • -
  • Roland
  • -
  • Silkworm (though strictly speaking this is a surface to ship missile)
  • -
  • SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19
  • -
  • From HDS (see note on HDS below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2
  • -
  • From SMA: RBS98M, RBS70, RBS90, RBS90M, RBS103A, RBS103B, RBS103AM, RBS103BM, Lvkv9040M - NOTE If you are using the Swedish Military Assets (SMA), please note that the group name for RBS-SAM types also needs to contain the keyword "SMA"
  • +
  • Avenger

  • +
  • Chaparrel

  • +
  • Hawk

  • +
  • Linebacker

  • +
  • NASAMS

  • +
  • Patriot

  • +
  • Rapier

  • +
  • Roland

  • +
  • Silkworm (though strictly speaking this is a surface to ship missile)

  • +
  • SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19

  • +
  • From HDS (see note on HDS below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2

  • +
  • From SMA: RBS98M, RBS70, RBS90, RBS90M, RBS103A, RBS103B, RBS103AM, RBS103BM, Lvkv9040M + NOTE If you are using the Swedish Military Assets (SMA), please note that the group name for RBS-SAM types also needs to contain the keyword "SMA"

  • +
  • From CH: 2S38, PantsirS1, PantsirS2, PGL-625, HQ-17A, M903PAC2, M903PAC3, TorM2, TorM2K, TorM2M, NASAMS3-AMRAAMER, NASAMS3-AIM9X2, C-RAM, PGZ-09, S350-9M100, S350-9M96D + NOTE If you are using the Military Assets by Currenthill (CH), please note that the group name for CH-SAM types also needs to contain the keyword "CHM"

Following the example started above, an SA-6 site group name should start with "Red SAM SA-6" then, or a blue Patriot installation with e.g. "Blue SAM Patriot". @@ -2135,6 +2137,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS.SamData

+ + + +

MANTIS.SamDataCH

+ + @@ -2384,7 +2392,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% -

MANTIS:_GetSAMDataFromUnits(grpname, mod, sma)

+

MANTIS:_GetSAMDataFromUnits(grpname, mod, sma, chm)

[Internal] Function to get SAM firing data from units types.

@@ -3477,6 +3485,145 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

MANTIS.SamData.Type

MANTIS.SamType of SAM, i.e. SHORT, MEDIUM or LONG (range)

+ + + +
+ + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from MANTIS.SamDataCHDescription

MANTIS.SamDataCH.2S38 CH

+ +

MANTIS.SamDataCH.Blindspot

+

no-firing range (green circle)

+

MANTIS.SamDataCH.C-RAM CH

+ +

MANTIS.SamDataCH.HQ-17A CH

+ +

MANTIS.SamDataCH.Height

+

Max firing height in km

+

MANTIS.SamDataCH.M903PAC2 CH

+ +

MANTIS.SamDataCH.M903PAC3 CH

+ +

MANTIS.SamDataCH.NASAMS3-AIM9X2 CH

+ +

MANTIS.SamDataCH.NASAMS3-AMRAAMER CH

+ +

MANTIS.SamDataCH.PGL-625 CH

+ +

MANTIS.SamDataCH.PGZ-09 CH

+ +

MANTIS.SamDataCH.PantsirS1 CH

+ +

MANTIS.SamDataCH.PantsirS2 CH

+ +

MANTIS.SamDataCH.Radar

+

Radar typename on unit level (used as key)

+

MANTIS.SamDataCH.Range

+

Max firing range in km

+

MANTIS.SamDataCH.S350-9M100 CH

+ +

MANTIS.SamDataCH.S350-9M96D CH

+ +

MANTIS.SamDataCH.TorM2 CH

+ +

MANTIS.SamDataCH.TorM2K CH

+ +

MANTIS.SamDataCH.TorM2M CH

+ +

MANTIS.SamDataCH.Type

+

MANTIS.SamType of SAM, i.e. SHORT, MEDIUM or LONG (range)

@@ -3936,6 +4083,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -4374,9 +4532,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

- @@ -6733,7 +6888,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

[Internal] Function to get SAM firing data from units types.

@@ -6782,6 +6937,19 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

SMA mod flag

+
+ +
+
+

+ #boolean + chm +

+
+
+ +

CH mod flag

+

Return values:

@@ -8439,6 +8607,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + + + +
+
@@ -8877,9 +9056,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

- @@ -12684,6 +12860,257 @@ When moose is loading dynamically (for moose class development), tracing is swit + +
+

Function(s)

+
+ + + +

Type MANTIS.SamDataCH

+
+
+ +

SAM data CH

+ +
+

Field(s)

+
+
+
+ + #table +MANTIS.SamDataCH.2S38 CH + + + + +

units from CH (Military Assets by Currenthill) + https://www.currenthill.com/ + group name MUST contain CHM to ID launcher type correctly!

+ +
+ +
+
+
+ + #number +MANTIS.SamDataCH.Blindspot + +

no-firing range (green circle)

+ +
+ +
+
+
+ + #table +MANTIS.SamDataCH.C-RAM CH + + + +
+ +
+
+
+ + #table +MANTIS.SamDataCH.HQ-17A CH + + + +
+ +
+
+
+ + #number +MANTIS.SamDataCH.Height + +

Max firing height in km

+ +
+ +
+
+
+ + #table +MANTIS.SamDataCH.M903PAC2 CH + + + +
+ +
+
+
+ + #table +MANTIS.SamDataCH.M903PAC3 CH + + + +
+ +
+
+ + +
+
+ + +
+
+
+ + #table +MANTIS.SamDataCH.PGL-625 CH + + + +
+ +
+
+
+ + #table +MANTIS.SamDataCH.PGZ-09 CH + + + +
+ +
+
+
+ + #table +MANTIS.SamDataCH.PantsirS1 CH + + + +
+ +
+
+
+ + #table +MANTIS.SamDataCH.PantsirS2 CH + + + +
+ +
+
+
+ + #string +MANTIS.SamDataCH.Radar + +

Radar typename on unit level (used as key)

+ +
+ +
+
+
+ + #number +MANTIS.SamDataCH.Range + +

Max firing range in km

+ +
+ +
+
+
+ + #table +MANTIS.SamDataCH.S350-9M100 CH + + + +
+ +
+
+
+ + #table +MANTIS.SamDataCH.S350-9M96D CH + + + +
+ +
+
+
+ + #table +MANTIS.SamDataCH.TorM2 CH + + + +
+ +
+
+
+ + #table +MANTIS.SamDataCH.TorM2K CH + + + +
+ +
+
+
+ + #table +MANTIS.SamDataCH.TorM2M CH + + + +
+ +
+
+
+ + #string +MANTIS.SamDataCH.Type + +

MANTIS.SamType of SAM, i.e. SHORT, MEDIUM or LONG (range)

+ +
+

Function(s)

diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 65ffee356..003034759 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4513,12 +4513,6 @@ and any spaces before and after the resulting name are removed.

RAT.communication

- - - -

RAT.frequency

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index cd71a4235..7f0a746b5 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2863,14 +2863,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -3053,7 +3050,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3064,7 +3061,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -5452,14 +5449,11 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -5642,7 +5636,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -5653,7 +5647,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index e1ae1cce6..01595dae1 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -39648,7 +39648,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set case to that of lead.

+

Set case of f

@@ -39712,6 +39712,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Decrease stack/flag. Human player needs to take care himself.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -39730,6 +39744,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -39865,6 +39890,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -39923,6 +39951,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set time stamp.

+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index b743f79dc..53beb7462 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3958,7 +3958,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.FreeVHFFrequencies @@ -4399,11 +4399,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+
@@ -9968,7 +9971,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -10409,11 +10412,14 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+
@@ -12463,7 +12469,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -12904,11 +12910,14 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index bce9f651d..a8b3a6dd1 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7627,6 +7627,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -7647,7 +7658,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7730,7 +7741,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -7757,9 +7768,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -8459,7 +8467,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -17209,6 +17217,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -17229,7 +17248,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -17312,7 +17331,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -17339,9 +17358,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -18041,7 +18057,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -19618,6 +19634,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -19638,7 +19665,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -19721,7 +19748,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -19748,9 +19775,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -20450,7 +20474,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -24464,17 +24488,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
- - #number -CTLD.UnitCapabilities.length - - -
@@ -24661,6 +24674,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

+
+ +
+
+
+ + +CTLD_CARGO.Mark + + +
@@ -25787,6 +25811,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

+
+ +
+
+
+ + +CTLD_CARGO.Mark + + +
@@ -33585,6 +33620,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
@@ -34911,6 +34957,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 86d5d534d..c41dceb9f 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2931,7 +2931,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3656,7 +3656,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4832,7 +4832,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6310,7 +6310,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 6f4d4b6a9..2e386af10 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3223,22 +3223,11 @@ based on the tasking capabilities defined in - -
-
-
@@ -3271,7 +3260,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4693,7 +4682,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9225,7 +9214,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index da9a8eb65..487f6fc22 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3208,8 +3208,41 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -4325,8 +4358,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -5194,8 +5260,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -6694,8 +6793,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index b1f69ba47..d464d5248 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3109,6 +3109,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -5226,6 +5248,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -6814,6 +6858,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +