MOOSE generated documentation [skip ci]

This commit is contained in:
Applevangelist 2023-05-25 06:38:13 +00:00
parent 9c360fb36a
commit bfca78f81b
26 changed files with 616 additions and 480 deletions

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@ -4868,14 +4868,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a> <a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>Flash messages to player</p>
</div> </div>
</div> </div>
@ -11535,14 +11532,11 @@ They will lock the parking spot.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a> <a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>Flash messages to player</p>
</div> </div>
</div> </div>
@ -12800,14 +12794,11 @@ They will lock the parking spot.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a> <a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>Flash messages to player</p>
</div> </div>
</div> </div>
@ -14367,14 +14358,11 @@ They will lock the parking spot.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a> <a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>Flash messages to player</p>
</div> </div>
</div> </div>

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@ -4758,6 +4758,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> The Defender Default Settings over all Squadrons.</p> <p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div> </div>
</div> </div>
@ -13280,6 +13291,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p> <p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div> </div>
</div> </div>
@ -14608,6 +14630,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p> <p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div> </div>
</div> </div>
@ -16238,6 +16271,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p> <p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div> </div>
</div> </div>

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@ -3180,28 +3180,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
</div> </div>
</div> </div>
@ -6019,28 +5997,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
</div> </div>
</div> </div>
@ -6777,28 +6733,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
</div> </div>
</div> </div>
@ -8423,28 +8357,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
</div> </div>
</div> </div>

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@ -2751,7 +2751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a> <a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -4781,7 +4781,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a> <a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -5393,7 +5393,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a> <a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -6893,7 +6893,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a> <a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>

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@ -2738,6 +2738,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
<p> Set destination airbase for next :Route() command.</p>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@ -2796,9 +2810,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div> </div>
</div> </div>
@ -4517,6 +4528,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
<p> Set destination airbase for next :Route() command.</p>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@ -4575,9 +4600,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div> </div>
</div> </div>
@ -5138,6 +5160,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
<p> Set destination airbase for next :Route() command.</p>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@ -5196,9 +5232,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div> </div>
</div> </div>
@ -6647,6 +6680,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
<p> Set destination airbase for next :Route() command.</p>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@ -6705,9 +6752,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div> </div>
</div> </div>

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@ -2903,28 +2903,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a> <a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div> </div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a> <a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div> </div>
</div> </div>
@ -4827,28 +4821,22 @@ Adjust if necessary.</code></pre>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a> <a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div> </div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a> <a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div> </div>
</div> </div>
@ -5503,28 +5491,22 @@ Adjust if necessary.</code></pre>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a> <a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div> </div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a> <a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div> </div>
</div> </div>
@ -7067,28 +7049,22 @@ Adjust if necessary.</code></pre>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a> <a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div> </div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a> <a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div> </div>
</div> </div>

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@ -3254,9 +3254,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> This table contains the targets detected during patrol.</p>
</div> </div>
</div> </div>
@ -6504,9 +6501,6 @@ Note that this method is required, as triggers the next route when patrolling fo
<p> This table contains the targets detected during patrol.</p>
</div> </div>
</div> </div>
@ -7251,9 +7245,6 @@ Note that this method is required, as triggers the next route when patrolling fo
<p> This table contains the targets detected during patrol.</p>
</div> </div>
</div> </div>
@ -8886,9 +8877,6 @@ Note that this method is required, as triggers the next route when patrolling fo
<p> This table contains the targets detected during patrol.</p>
</div> </div>
</div> </div>

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@ -1859,6 +1859,17 @@
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_CRATE).CargoCarrier" ><strong>CARGO_CRATE.CargoCarrier</strong></a>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@ -2527,6 +2538,17 @@
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_CRATE).CargoCarrier" ><strong>CARGO_CRATE.CargoCarrier</strong></a>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">

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@ -1930,24 +1930,13 @@
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
<p>self.CargoObject:Destroy()</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a> <a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
<p> Then we register the new group in the database</p>
</div> </div>
</div> </div>
@ -3262,24 +3251,13 @@ This works for ground only groups.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
<p>self.CargoObject:Destroy()</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a> <a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
<p> Then we register the new group in the database</p>
</div> </div>
</div> </div>

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@ -1808,6 +1808,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a> <a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
@ -2512,6 +2523,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a> <a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>

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@ -2850,7 +2850,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a> <a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
@ -2905,7 +2905,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a> <a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
@ -5007,7 +5007,7 @@ It is advised to use this method at the start of the mission.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a> <a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
@ -5062,7 +5062,7 @@ It is advised to use this method at the start of the mission.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a> <a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>

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@ -3440,14 +3440,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a> <a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div> </div>
</div> </div>
@ -3520,6 +3517,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div> </div>
</div> </div>
@ -3611,6 +3611,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div> </div>
</div> </div>
@ -3763,6 +3774,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> By default, no InitLimit</p> <p> By default, no InitLimit</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
</div> </div>
</div> </div>
@ -9037,14 +9059,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a> <a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div> </div>
</div> </div>
@ -9117,6 +9136,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div> </div>
</div> </div>
@ -9208,6 +9230,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div> </div>
</div> </div>
@ -9360,6 +9393,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> By default, no InitLimit</p> <p> By default, no InitLimit</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
</div> </div>
</div> </div>

View File

@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a> <a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
@ -3881,6 +3881,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Kickspeed</p>
</div> </div>
</div> </div>
@ -4447,7 +4450,7 @@ An airbase can be specified to set the maximum kick speed for.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a> <a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
@ -4463,6 +4466,9 @@ An airbase can be specified to set the maximum kick speed for.</p>
<p> Kickspeed</p>
</div> </div>
</div> </div>

View File

@ -3540,6 +3540,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div> </div>
</div> </div>
@ -6715,6 +6726,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div> </div>
</div> </div>
@ -7525,6 +7547,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div> </div>
</div> </div>
@ -8305,6 +8338,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div> </div>
</div> </div>
@ -9973,6 +10017,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div> </div>
</div> </div>

View File

@ -3738,8 +3738,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a> <a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
@ -3776,17 +3776,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
</div> </div>
</div> </div>
@ -3875,17 +3864,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The ME name of the HQ object</p> <p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
</div> </div>
</div> </div>
@ -4299,50 +4277,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Prefix for logging</p> <p>Prefix for logging</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div> </div>
</div> </div>
@ -4401,6 +4335,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> switch alarm state RED</p>
</div> </div>
</div> </div>
@ -4412,9 +4349,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>self.SAMCheckRanges = {}</p>
</div> </div>
</div> </div>
@ -8274,8 +8208,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a> <a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
@ -8312,17 +8246,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
</div> </div>
</div> </div>
@ -8411,17 +8334,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>The ME name of the HQ object</p> <p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
</div> </div>
</div> </div>
@ -8835,50 +8747,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>Prefix for logging</p> <p>Prefix for logging</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div> </div>
</div> </div>
@ -8937,6 +8805,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p> switch alarm state RED</p>
</div> </div>
</div> </div>
@ -8948,9 +8819,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>self.SAMCheckRanges = {}</p>
</div> </div>
</div> </div>

View File

@ -2265,6 +2265,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
<p> Contains the counter how many units are currently alive.</p>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@ -2495,6 +2509,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
<p> Contains the counter how many units are currently alive.</p>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">

View File

@ -2926,11 +2926,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a> <a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
<p> Create the CSV file.</p>
</div> </div>
</div> </div>
@ -3113,7 +3116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a> <a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@ -3124,7 +3127,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a> <a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
@ -5512,11 +5515,14 @@ The scale magnifies the scores given to the players.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a> <a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
<p> Create the CSV file.</p>
</div> </div>
</div> </div>
@ -5699,7 +5705,7 @@ The scale magnifies the scores given to the players.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a> <a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@ -5710,7 +5716,7 @@ The scale magnifies the scores given to the players.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a> <a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>

View File

@ -39647,9 +39647,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set case to that of lead.</p>
</div> </div>
</div> </div>
@ -39717,7 +39714,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set stack flag.</p> <p> Also decrease flag for section members of flight.</p>
</div> </div>
@ -39901,6 +39898,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set Stable Hover</p>
</div> </div>
</div> </div>

View File

@ -3958,7 +3958,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a> <a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@ -4371,14 +4371,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a> <a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div> </div>
</div> </div>
@ -9971,7 +9968,7 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a> <a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@ -10384,14 +10381,11 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a> <a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div> </div>
</div> </div>
@ -12469,7 +12463,7 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a> <a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@ -12882,14 +12876,11 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a> <a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div> </div>
</div> </div>

View File

@ -7641,7 +7641,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a> <a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@ -7663,7 +7663,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a> <a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@ -7688,14 +7688,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table #number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a> <a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div> </div>
</div> </div>
@ -7727,7 +7738,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a> <a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@ -7738,7 +7749,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a> <a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@ -7857,11 +7868,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a> <a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div> </div>
</div> </div>
@ -8103,6 +8117,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> #1570</p> <p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div> </div>
</div> </div>
@ -17193,7 +17218,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a> <a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@ -17215,7 +17240,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a> <a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@ -17240,14 +17265,25 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table #number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a> <a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div> </div>
</div> </div>
@ -17279,7 +17315,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a> <a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@ -17290,7 +17326,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a> <a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@ -17409,11 +17445,14 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a> <a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div> </div>
</div> </div>
@ -17655,6 +17694,17 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p> <p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div> </div>
</div> </div>
@ -19585,7 +19635,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a> <a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@ -19607,7 +19657,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a> <a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@ -19632,14 +19682,25 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table #number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a> <a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div> </div>
</div> </div>
@ -19671,7 +19732,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a> <a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@ -19682,7 +19743,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a> <a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@ -19801,11 +19862,14 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a> <a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div> </div>
</div> </div>
@ -20047,6 +20111,17 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p> <p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div> </div>
</div> </div>
@ -29349,6 +29424,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
</div> </div>
</div> </div>
@ -30002,6 +30088,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
</div> </div>
</div> </div>

View File

@ -2931,7 +2931,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a> <a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
@ -3656,7 +3656,7 @@ If too large, any airborne cap may not be able to reach the detected target area
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a> <a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
@ -4832,7 +4832,7 @@ If too large, any airborne cap may not be able to reach the detected target area
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a> <a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
@ -6310,7 +6310,7 @@ If too large, any airborne cap may not be able to reach the detected target area
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a> <a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>

View File

@ -3201,11 +3201,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a> <a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div> </div>
</div> </div>
@ -3778,11 +3781,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a> <a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div> </div>
</div> </div>
@ -4965,11 +4971,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a> <a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div> </div>
</div> </div>
@ -6454,11 +6463,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a> <a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div> </div>
</div> </div>

View File

@ -3228,6 +3228,17 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FSM_PROCESS).DeployZone" ><strong>FSM_PROCESS.DeployZone</strong></a>
</div> </div>
</div> </div>

View File

@ -3224,6 +3224,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
</div> </div>
</div> </div>
@ -4330,6 +4341,17 @@ This method can only be used once!</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
</div> </div>
</div> </div>
@ -5188,6 +5210,17 @@ This method can only be used once!</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
</div> </div>
</div> </div>
@ -6677,6 +6710,17 @@ This method can only be used once!</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
</div> </div>
</div> </div>

View File

@ -5037,7 +5037,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@ -9530,7 +9541,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@ -18769,7 +18791,18 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@ -22785,7 +22818,18 @@ Coordinates are dependent on the position of the maps origin.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@ -23410,7 +23454,18 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@ -23670,7 +23725,18 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>

View File

@ -3109,28 +3109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
</div> </div>
</div> </div>
@ -5248,28 +5226,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
</div> </div>
</div> </div>
@ -6858,28 +6814,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
</div> </div>
</div> </div>