MOOSE generated documentation [skip ci]

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Applevangelist 2022-10-29 08:17:27 +00:00
parent 0f55b75634
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77 changed files with 1913 additions and 1872 deletions

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@ -2523,7 +2523,7 @@ Use the method <a href="##(AI_A2A_CAP).SetEngageZone">AI_A2A_CAP.SetEngageZone</
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2A_CAP).AddProcess">AI_A2A_CAP:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
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@ -8374,7 +8374,7 @@ A random value in this bracket is then applied in the waypoint routing generatio
<h2><a id="#(AI_A2A_CAP).AddProcess" ><strong>AI_A2A_CAP:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

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@ -3765,7 +3765,7 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2A_DISPATCHER).AddProcess">AI_A2A_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
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@ -12824,7 +12824,7 @@ They will lock the parking spot.</p>
<h2><a id="#(AI_A2A_DISPATCHER).AddProcess" ><strong>AI_A2A_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

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@ -3753,7 +3753,7 @@ of the squadron are destroyed. This is to keep consistency of air operations and
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2G_DISPATCHER).AddProcess">AI_A2G_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
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@ -4793,17 +4793,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -13282,17 +13271,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -14621,17 +14599,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@ -14848,7 +14815,7 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<h2><a id="#(AI_A2G_DISPATCHER).AddProcess" ><strong>AI_A2G_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -16262,17 +16229,6 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
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@ -2221,7 +2221,7 @@ and the resulting state will be the <strong>To</strong> state.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_AIR).AddProcess">AI_AIR:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
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@ -3074,17 +3074,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
</div>
</div>
@ -5913,17 +5902,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
</div>
</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
</div>
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@ -6671,17 +6649,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
</div>
</div>
@ -6873,7 +6840,7 @@ A random value in this bracket is then applied in the waypoint routing generatio
<h2><a id="#(AI_AIR).AddProcess" ><strong>AI_AIR:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8317,17 +8284,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
</div>
</div>

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@ -1617,7 +1617,7 @@ Controls a network of short range air/missile defense groups.</p>
<li>Setup quickly an AIR defense system for a coalition.</li>
<li>Setup multiple defense zones to defend specific coordinates in your battlefield.</li>
<li>Setup (SEAD) Suppression of Air Defense squadrons, to gain control in the air of enemy grounds.</li>
<li>Setup (CAS) Controlled Air Support squadrons, to attack closeby enemy ground units near friendly installations.</li>
<li>Setup (CAS) Controlled Air Support squadrons, to attack close by enemy ground units near friendly installations.</li>
<li>Setup (BAI) Battleground Air Interdiction squadrons to attack remote enemy ground units and targets.</li>
<li>Define and use a detection network controlled by recce.</li>
<li>Define AIR defense squadrons at airbases, FARPs and carriers.</li>
@ -1635,7 +1635,7 @@ Controls a network of short range air/missile defense groups.</p>
<h2>Missions:</h2>
<p><a href="https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/AID%20-%20AI%20Dispatching/AID-AIR%20-%20AI%20AIR%20Dispatching">AID-AIR - AI AIR Dispatching</a></p>
<p><a href="https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/AID%20-%20AI%20Dispatching">AID-AIR - AI AIR Dispatching</a></p>
<hr/>
@ -1701,7 +1701,7 @@ to set the ROE for these recce to hold weapons, and make them invisible from the
<h2>4. How do the defenses decide <strong>when and where to engage</strong> on approaching enemy units?</h2>
<p>The AIR dispacher needs you to setup (various) defense coordinates, which are strategic positions in the battle field to be defended.
<p>The AIR dispatcher needs you to setup (various) defense coordinates, which are strategic positions in the battle field to be defended.
Any ground based enemy approaching within the proximity of such a defense point, may trigger for a defensive action by friendly air units.</p>
<p>There are 2 important parameters that play a role in the defensive decision making: defensiveness and reactivity.</p>
@ -1721,7 +1721,7 @@ the higher the probability will be that a defense action will be launched!</p>
<h2>5. Are defense coordinates and defense reactivity the only parameters?</h2>
<p>No, depending on the target type, and the threat level of the target, the probability of defense will be higher.
In other words, when a SAM-10 radar emitter is detected, its probabilty for defense will be much higher than when a BMP-1 vehicle is
In other words, when a SAM-10 radar emitter is detected, its probability for defense will be much higher than when a BMP-1 vehicle is
detected, even when both enemies are at the same distance from a defense coordinate.
This will ensure optimal defenses, SEAD tasks will be launched much more quicker against engaging radar emitters, to ensure air superiority.
Approaching main battle tanks will be engaged much faster, than a group of approaching trucks.</p>
@ -1730,12 +1730,12 @@ Approaching main battle tanks will be engaged much faster, than a group of appro
<h2>6. Which Squadrons will I create and which name will I give each Squadron?</h2>
<p>The AIR defense system works with <strong>Squadrons</strong>. Each Squadron must be given a unique name, that forms the <strong>key</strong> to the squadron.
Several options and activities can be set per Squadron. A free format name can be given, but always ensure that the name is meaningfull
Several options and activities can be set per Squadron. A free format name can be given, but always ensure that the name is meaningful
for your mission, and remember that squadron names are used for communication to the players of your mission.</p>
<p>There are mainly 3 types of defenses: <strong>SEAD</strong>, <strong>CAS</strong> and <strong>BAI</strong>.</p>
<p>Suppression of Air Defenses (SEAD) are effective agains radar emitters. Close Air Support (CAS) is launched when the enemy is close near friendly units.
<p>Suppression of Air Defenses (SEAD) are effective against radar emitters. Close Air Support (CAS) is launched when the enemy is close near friendly units.
Battleground Air Interdiction (BAI) tasks are launched when there are no friendlies around.</p>
<p>Depending on the defense type, different payloads will be needed. See further points on squadron definition.</p>
@ -1795,7 +1795,7 @@ AIR defenses can come immediately into action.</p>
<h2>12. Are moving defense coordinates possible?</h2>
<p>Yes, different COORDINATE types are possible to be used.
The COORDINATE_UNIT will help you to specify a defense coodinate that is attached to a moving unit.</p>
The COORDINATE_UNIT will help you to specify a defense coordinate that is attached to a moving unit.</p>
<h2>13. How much defense coordinates do I need to create?</h2>
@ -1835,7 +1835,7 @@ close or greater distance from the defense coordinate.</p>
<li>From a parking spot with cold engines</li>
</ul>
<p><strong>The default takeoff method is staight in the air.</strong>
<p><strong>The default takeoff method is straight in the air.</strong>
This takeoff method is the most useful if you want to avoid airplane clutter at airbases!
But it is the least realistic one!</p>
@ -1859,10 +1859,10 @@ But it is the least realistic one!</p>
<p>For each Squadron, depending on the helicopter or airplane type (modern, old) and payload, which overhead is required to provide any defense?</p>
<p>In other words, if <strong>X</strong> enemy ground units are detected, how many <strong>Y</strong> defense helicpters or airplanes need to engage (per squadron)?
<p>In other words, if <strong>X</strong> enemy ground units are detected, how many <strong>Y</strong> defense helicopters or airplanes need to engage (per squadron)?
The <strong>Y</strong> is dependent on the type of airplane (era), payload, fuel levels, skills etc.
But the most important factor is the payload, which is the amount of AIR weapons the defense can carry to attack the enemy ground units.
For example, a Ka-50 can carry 16 vikrs, that means, that it potentially can destroy at least 8 ground units without a reload of ammunication.
For example, a Ka-50 can carry 16 vikrs, that means, that it potentially can destroy at least 8 ground units without a reload of ammunition.
That means, that one defender can destroy more enemy ground units.
Thus, the overhead is a <strong>factor</strong> that will calculate dynamically how many <strong>Y</strong> defenses will be required based on <strong>X</strong> attackers detected.</p>
@ -1912,7 +1912,7 @@ The defense system work through the definition of defense coordinates, which are
Multiple defense coordinates can be setup. Defense coordinates can be strategic or tactical positions or references to strategic units or scenery.
The AIR dispatcher will evaluate every x seconds the tactical situation around each defense coordinate. When a defense coordinate
is under threat, it will communicate through the command center that defensive actions need to be taken and will launch groups of air units for defense.
The level of threat to the defense coordinate varyies upon the strength and types of the enemy units, the distance to the defense point, and the defensiveness parameters.
The level of threat to the defense coordinate varies upon the strength and types of the enemy units, the distance to the defense point, and the defensiveness parameters.
Defensive actions are taken through probability, but the closer and the more threat the enemy poses to the defense coordinate, the faster it will be attacked by friendly AIR units.</p>
<p>Please study carefully the underlying explanations how to setup and use this module, as it has many features.
@ -1961,7 +1961,7 @@ when these groups are spawned in or destroyed during the ongoing battle.
By spawning in dynamically additional recce, you can ensure that there is sufficient reconnaissance coverage so the defense mechanism is continuously
alerted of new enemy ground targets.</p>
<p>The following example defens a new reconnaissance network using a <a href="Functional.Detection.html##(DETECTION_AREAS)">Functional.Detection#DETECTION_AREAS</a> object.</p>
<p>The following example defense a new reconnaissance network using a <a href="Functional.Detection.html##(DETECTION_AREAS)">Functional.Detection#DETECTION_AREAS</a> object.</p>
<pre><code> -- Define a SET_GROUP object that builds a collection of groups that define the recce network.
-- Here we build the network with all the groups that have a name starting with CCCP Recce.
@ -2118,7 +2118,7 @@ while defining which helicopter or plane <strong>templates</strong> are being us
</ul>
<p>The method <a href="##(AI_AIR_DISPATCHER).SetSquadron">AI_AIR_DISPATCHER.SetSquadron</a>() defines for you a new squadron.
The provided parameters are the squadron name, airbase name and a list of template prefixe, and a number that indicates the amount of resources.</p>
The provided parameters are the squadron name, airbase name and a list of template prefixes, and a number that indicates the amount of resources.</p>
<p>For example, this defines 3 new squadrons:</p>
@ -2282,7 +2282,7 @@ If this parameter is not specified, then the default altitude will be used for t
<p>Depending on the demand of requested takeoffs by the AIR dispatcher, an airfield can become overloaded. Too many aircraft need to be taken
off at the same time, which will result in clutter as described above. In order to better control this behaviour, a takeoff scheduler is implemented,
which can be used to control how many aircraft are ordered for takeoff between specific time intervals.
The takeff intervals can be specified per squadron, which make sense, as each squadron have a "home" airfield.</p>
The takeoff intervals can be specified per squadron, which make sense, as each squadron have a "home" airfield.</p>
<p>For this purpose, the method <a href="##(AI_AIR_DISPATCHER).SetSquadronTakeOffInterval">AI_AIR_DISPATCHER.SetSquadronTakeOffInterval</a>() can be used to specify the takeoff intervals of
aircraft groups per squadron to avoid cluttering of aircraft at airbases.
@ -3519,7 +3519,7 @@ of the squadron will be destroyed. This to keep consistency of air operations no
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_AIR_DISPATCHER).AddProcess">AI_AIR_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
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@ -5885,7 +5885,7 @@ The Detection object is polymorphic, depending on the type of detection object c
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Tasking.Task_AIR.html##(AI_AIR)">Tasking.Task_AIR#AI_AIR</a>
<a href="AI.AI_Air.html##(AI_AIR)">AI.AI_Air#AI_AIR</a>
<strong><strong>Task</strong></strong>
</p>
</div>
@ -11378,7 +11378,7 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<h2><a id="#(AI_AIR_DISPATCHER).AddProcess" ><strong>AI_AIR_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

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@ -2464,7 +2464,7 @@ Use the method <a href="AI.AI_CAP.html##(AI_AIR_PATROL).SetEngageZone">AI.AI_CAP
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_AIR_PATROL).AddProcess">AI_AIR_PATROL:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -7902,7 +7902,7 @@ A random value in this bracket is then applied in the waypoint routing generatio
<h2><a id="#(AI_AIR_PATROL).AddProcess" ><strong>AI_AIR_PATROL:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
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@ -2661,7 +2661,7 @@ is the point where a map object is to be destroyed (like a bridge).</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_BAI_ZONE).AddProcess">AI_BAI_ZONE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
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@ -9691,7 +9691,7 @@ Note that this method is required, as triggers the next route when patrolling fo
<h2><a id="#(AI_BAI_ZONE).AddProcess" ><strong>AI_BAI_ZONE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
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@ -1888,7 +1888,7 @@ otherwise the AI_BALANCER will trigger a <strong>Destroy</strong> event, and the
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_BALANCER).AddProcess">AI_BALANCER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3672,7 +3672,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(AI_BALANCER).AddProcess" ><strong>AI_BALANCER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2574,7 +2574,7 @@ Use the method <a href="##(AI_CAP_ZONE).SetEngageZone">AI_CAP_ZONE.SetEngageZone
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CAP_ZONE).AddProcess">AI_CAP_ZONE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -9301,7 +9301,7 @@ Note that this method is required, as triggers the next route when patrolling fo
<h2><a id="#(AI_CAP_ZONE).AddProcess" ><strong>AI_CAP_ZONE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2592,7 +2592,7 @@ It can be notified to go RTB through the <strong>RTB</strong> event.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CAS_ZONE).AddProcess">AI_CAS_ZONE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -9527,7 +9527,7 @@ Note that this method is required, as triggers the next route when patrolling fo
<h2><a id="#(AI_CAS_ZONE).AddProcess" ><strong>AI_CAS_ZONE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1940,7 +1940,7 @@ Please consult the <a href="Cargo.Cargo.html">Cargo.Cargo</a> module for more in
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO).AddProcess">AI_CARGO:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -2755,7 +2755,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -4785,7 +4785,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -5397,7 +5397,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@ -5491,7 +5491,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(AI_CARGO).AddProcess" ><strong>AI_CARGO:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6897,7 +6897,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>

View File

@ -2178,7 +2178,7 @@ The APCs will follow nearby roads as much as possible, to ensure fast and clean
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_APC).AddProcess">AI_CARGO_APC:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -7358,7 +7358,7 @@ AICargoAPC:SetCombatRadius( false )</code></pre>
<h2><a id="#(AI_CARGO_APC).AddProcess" ><strong>AI_CARGO_APC:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1930,7 +1930,7 @@ time is not so much of an issue ... </p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_AIRPLANE).AddProcess">AI_CARGO_AIRPLANE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -2742,6 +2742,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -2797,6 +2808,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>
@ -4515,6 +4529,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -4570,6 +4595,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>
@ -5130,6 +5158,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -5185,6 +5224,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>
@ -5230,7 +5272,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(AI_CARGO_AIRPLANE).AddProcess" ><strong>AI_CARGO_AIRPLANE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6633,6 +6675,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -6688,6 +6741,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Aircraft is on a pickup mission.</p>
</div>
</div>

View File

@ -2545,7 +2545,7 @@ Use <a href="##(AI_CARGO_DISPATCHER).SetHomeZone">AI_CARGO_DISPATCHER.SetHomeZon
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER).AddProcess">AI_CARGO_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -6026,7 +6026,7 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )
<h2><a id="#(AI_CARGO_DISPATCHER).AddProcess" ><strong>AI_CARGO_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2186,7 +2186,7 @@ Use <a href="##(AI_CARGO_DISPATCHER_APC).SetHomeZone">AI_CARGO_DISPATCHER_APC.Se
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER_APC).AddProcess">AI_CARGO_DISPATCHER_APC:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -5626,7 +5626,7 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )
<h2><a id="#(AI_CARGO_DISPATCHER_APC).AddProcess" ><strong>AI_CARGO_DISPATCHER_APC:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2097,7 +2097,7 @@ Check out the <a href="AI.AI_Cargo_Dispatcher.html##(AI_CARGO_DISPATCHER)">AI.AI
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER_AIRPLANE).AddProcess">AI_CARGO_DISPATCHER_AIRPLANE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -5220,7 +5220,7 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )
<h2><a id="#(AI_CARGO_DISPATCHER_AIRPLANE).AddProcess" ><strong>AI_CARGO_DISPATCHER_AIRPLANE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2135,7 +2135,7 @@ Use <a href="##(AI_CARGO_DISPATCHER_HELICOPTER).SetHomeZone">AI_CARGO_DISPATCHER
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER_HELICOPTER).AddProcess">AI_CARGO_DISPATCHER_HELICOPTER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -5252,7 +5252,7 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )
<h2><a id="#(AI_CARGO_DISPATCHER_HELICOPTER).AddProcess" ><strong>AI_CARGO_DISPATCHER_HELICOPTER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2133,7 +2133,7 @@ Use <a href="##(AI_CARGO_DISPATCHER_SHIP).SetHomeZone">AI_CARGO_DISPATCHER_SHIP.
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_DISPATCHER_SHIP).AddProcess">AI_CARGO_DISPATCHER_SHIP:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -5295,7 +5295,7 @@ AICargoDispatcherHelicopter:SetPickupSpeed( 200, 100 )
<h2><a id="#(AI_CARGO_DISPATCHER_SHIP).AddProcess" ><strong>AI_CARGO_DISPATCHER_SHIP:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2001,7 +2001,7 @@ time is not so much of an issue ... </p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_HELICOPTER).AddProcess">AI_CARGO_HELICOPTER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -2907,22 +2907,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>
@ -4825,22 +4831,28 @@ Adjust if necessary.</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>
@ -5495,22 +5507,28 @@ Adjust if necessary.</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>
@ -5556,7 +5574,7 @@ Adjust if necessary.</code></pre>
<h2><a id="#(AI_CARGO_HELICOPTER).AddProcess" ><strong>AI_CARGO_HELICOPTER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7053,22 +7071,28 @@ Adjust if necessary.</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingheight" ><strong>AI_CARGO_HELICOPTER.landingheight</strong></a>
<p> meter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_CARGO_HELICOPTER).landingspeed" ><strong>AI_CARGO_HELICOPTER.landingspeed</strong></a>
<p> kph</p>
</div>
</div>

View File

@ -2073,7 +2073,7 @@ coordinate. The Ship will follow the Shipping Lane to ensure consistent cargo tr
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_CARGO_SHIP).AddProcess">AI_CARGO_SHIP:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -6556,7 +6556,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(AI_CARGO_SHIP).AddProcess" ><strong>AI_CARGO_SHIP:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -3022,7 +3022,7 @@ EscortPlanes = AI_ESCORT:New( EscortUnit, EscortGroup, "Desert", "Welcome to the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_ESCORT).AddProcess">AI_ESCORT:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -15373,7 +15373,7 @@ EscortPlanes = AI_ESCORT:New( EscortUnit, EscortGroup, "Desert", "Welcome to the
<h2><a id="#(AI_ESCORT).AddProcess" ><strong>AI_ESCORT:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1763,7 +1763,7 @@ Controls a network of short range air/missile defense groups.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_ESCORT_DISPATCHER).AddProcess">AI_ESCORT_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3086,7 +3086,7 @@ Red_SU25T_EscortDispatcher:Start()</code></pre>
<h2><a id="#(AI_ESCORT_DISPATCHER).AddProcess" ><strong>AI_ESCORT_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1765,7 +1765,7 @@ Controls a network of short range air/missile defense groups.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_ESCORT_DISPATCHER_REQUEST).AddProcess">AI_ESCORT_DISPATCHER_REQUEST:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3065,7 +3065,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(AI_ESCORT_DISPATCHER_REQUEST).AddProcess" ><strong>AI_ESCORT_DISPATCHER_REQUEST:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -3109,7 +3109,7 @@ EscortPlanes = AI_ESCORT_REQUEST:New( EscortUnit, EscortGroup, "Desert", "Welcom
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_ESCORT_REQUEST).AddProcess">AI_ESCORT_REQUEST:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -15462,7 +15462,7 @@ EscortPlanes = AI_ESCORT:New( EscortUnit, EscortGroup, "Desert", "Welcome to the
<h2><a id="#(AI_ESCORT_REQUEST).AddProcess" ><strong>AI_ESCORT_REQUEST:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2229,7 +2229,7 @@ LargeFormation:__Start( 1 )
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_FORMATION).AddProcess">AI_FORMATION:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -10327,7 +10327,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(AI_FORMATION).AddProcess" ><strong>AI_FORMATION:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2358,7 +2358,7 @@ Use the method <a href="##(AI_PATROL_ZONE).ManageDamage">AI_PATROL_ZONE.ManageDa
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_PATROL_ZONE).AddProcess">AI_PATROL_ZONE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3258,9 +3258,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> This table contains the targets detected during patrol.</p>
</div>
</div>
@ -6508,9 +6505,6 @@ Note that this method is required, as triggers the next route when patrolling fo
<p> This table contains the targets detected during patrol.</p>
</div>
</div>
@ -7255,9 +7249,6 @@ Note that this method is required, as triggers the next route when patrolling fo
<p> This table contains the targets detected during patrol.</p>
</div>
</div>
@ -7402,7 +7393,7 @@ Note that this method is required, as triggers the next route when patrolling fo
<h2><a id="#(AI_PATROL_ZONE).AddProcess" ><strong>AI_PATROL_ZONE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8890,9 +8881,6 @@ Note that this method is required, as triggers the next route when patrolling fo
<p> This table contains the targets detected during patrol.</p>
</div>
</div>

View File

@ -1762,7 +1762,7 @@ Controls a network of short range air/missile defense groups.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ACT_ACCOUNT).Message">ACT_ACCOUNT:Message(Message)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
</td>
</tr>
<tr class="w3-border">
@ -1898,7 +1898,7 @@ Controls a network of short range air/missile defense groups.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ACT_ACCOUNT).AddProcess">ACT_ACCOUNT:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3407,7 +3407,7 @@ There are 2 moments when state transition methods will be called by the state ma
<h2><a id="#(ACT_ACCOUNT).Message" ><strong>ACT_ACCOUNT:Message(Message)</strong></a></h2>
</div>
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
<div id= "#Functions##Message" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4426,7 +4426,7 @@ There are 2 moments when state transition methods will be called by the state ma
<h2><a id="#(ACT_ACCOUNT).AddProcess" ><strong>ACT_ACCOUNT:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1855,7 +1855,7 @@ The assignment type also allows to reject the task.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ACT_ASSIGN).Message">ACT_ASSIGN:Message(Message)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
</td>
</tr>
<tr class="w3-border">
@ -1991,7 +1991,7 @@ The assignment type also allows to reject the task.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ACT_ASSIGN).AddProcess">ACT_ASSIGN:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3344,7 +3344,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(ACT_ASSIGN).Message" ><strong>ACT_ASSIGN:Message(Message)</strong></a></h2>
</div>
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
<div id= "#Functions##Message" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4385,7 +4385,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(ACT_ASSIGN).AddProcess" ><strong>ACT_ASSIGN:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1857,7 +1857,7 @@ At random intervals, a new target is smoked.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ACT_ASSIST).Message">ACT_ASSIST:Message(Message)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
</td>
</tr>
<tr class="w3-border">
@ -1993,7 +1993,7 @@ At random intervals, a new target is smoked.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ACT_ASSIST).AddProcess">ACT_ASSIST:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3456,7 +3456,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(ACT_ASSIST).Message" ><strong>ACT_ASSIST:Message(Message)</strong></a></h2>
</div>
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
<div id= "#Functions##Message" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4607,7 +4607,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(ACT_ASSIST).AddProcess" ><strong>ACT_ASSIST:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1914,7 +1914,7 @@ Upon arrival at the zone, a confirmation of arrival is sent, and the process wil
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ACT_ROUTE).Message">ACT_ROUTE:Message(Message)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
</td>
</tr>
<tr class="w3-border">
@ -2050,7 +2050,7 @@ Upon arrival at the zone, a confirmation of arrival is sent, and the process wil
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ACT_ROUTE).AddProcess">ACT_ROUTE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3898,7 +3898,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(ACT_ROUTE).Message" ><strong>ACT_ROUTE:Message(Message)</strong></a></h2>
</div>
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
<div id= "#Functions##Message" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5027,7 +5027,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(ACT_ROUTE).AddProcess" ><strong>ACT_ROUTE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2641,7 +2641,7 @@ All derived classes from CARGO follow the same state machine, expose the same ca
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CARGO).Message">CARGO:Message(Message)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
</td>
</tr>
<tr class="w3-border">
@ -2777,7 +2777,7 @@ All derived classes from CARGO follow the same state machine, expose the same ca
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CARGO).AddProcess">CARGO:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -6965,7 +6965,7 @@ The cargo must be in the <strong>Loaded</strong> state.</p>
<h2><a id="#(CARGO).Message" ><strong>CARGO:Message(Message)</strong></a></h2>
</div>
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
<div id= "#Functions##Message" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8270,7 +8270,7 @@ The cargo must be in the <strong>Loaded</strong> state.</p>
<h2><a id="#(CARGO).AddProcess" ><strong>CARGO:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1934,20 +1934,6 @@ Controls a network of short range air/missile defense groups.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
<p>self.CargoObject:Destroy()</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
@ -3269,20 +3255,6 @@ This works for ground only groups.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
<p>self.CargoObject:Destroy()</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>

View File

@ -1812,17 +1812,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
@ -1841,6 +1830,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
<p> Set cargo object.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>
</div>
</div>
@ -2527,17 +2527,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
@ -2556,6 +2545,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
<p> Set cargo object.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>
</div>
</div>

View File

@ -1664,8 +1664,8 @@ Each of these FSM implementation classes start either with:</p>
<ul>
<li>an acronym <strong>AI_</strong>, which indicates a FSM implementation directing <strong>AI controlled</strong> <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> and/or <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>. These AI_ classes derive the <a href="##(FSM_CONTROLLABLE)">#FSM_CONTROLLABLE</a> class.</li>
<li>an acronym <strong>TASK_</strong>, which indicates a FSM implementation executing a <a href="TASK.html">TASK</a> executed by Groups of players. These TASK_ classes derive the <a href="##(FSM_TASK)">#FSM_TASK</a> class.</li>
<li>an acronym <strong>ACT_</strong>, which indicates an Sub-FSM implementation, directing <strong>Humans actions</strong> that need to be done in a <a href="TASK.html">TASK</a>, seated in a <a href="CLIENT.html">CLIENT</a> (slot) or a <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> (CA join). These ACT_ classes derive the <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> class.</li>
<li>an acronym <strong>TASK_</strong>, which indicates a FSM implementation executing a <a href="Tasking.Task.html##(TASK)">Tasking.Task#TASK</a> executed by Groups of players. These TASK_ classes derive the <a href="##(FSM_TASK)">#FSM_TASK</a> class.</li>
<li>an acronym <strong>ACT_</strong>, which indicates an Sub-FSM implementation, directing <strong>Humans actions</strong> that need to be done in a <a href="Tasking.Task.html##(TASK)">Tasking.Task#TASK</a>, seated in a <a href="Wrapper.Client.html##(CLIENT)">Wrapper.Client#CLIENT</a> (slot) or a <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> (CA join). These ACT_ classes derive the <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> class.</li>
</ul>
<p>Detailed explanations and API specifics are further below clarified and FSM derived class specifics are described in those class documentation sections.</p>
@ -1679,9 +1679,9 @@ Additionally, I've added extendability and created an API that allows seamless F
<p>The following derived classes are available in the MOOSE framework, that implement a specialized form of a FSM:</p>
<ul>
<li><a href="##(FSM_TASK)">#FSM_TASK</a>: Models Finite State Machines for <a href="Task.html">Task</a>s.</li>
<li><a href="##(FSM_PROCESS)">#FSM_PROCESS</a>: Models Finite State Machines for <a href="Task.html">Task</a> actions, which control <a href="Client.html">Client</a>s.</li>
<li><a href="##(FSM_CONTROLLABLE)">#FSM_CONTROLLABLE</a>: Models Finite State Machines for <a href="Wrapper.Controllable.html">Wrapper.Controllable</a>s, which are <a href="Wrapper.Group.html">Wrapper.Group</a>s, <a href="Wrapper.Unit.html">Wrapper.Unit</a>s, <a href="Client.html">Client</a>s.</li>
<li><a href="##(FSM_TASK)">#FSM_TASK</a>: Models Finite State Machines for <a href="Tasking.Task.html">Tasking.Task</a>s.</li>
<li><a href="##(FSM_PROCESS)">#FSM_PROCESS</a>: Models Finite State Machines for <a href="Tasking.Task.html">Tasking.Task</a> actions, which control <a href="Wrapper.Client.html">Wrapper.Client</a>s.</li>
<li><a href="##(FSM_CONTROLLABLE)">#FSM_CONTROLLABLE</a>: Models Finite State Machines for <a href="Wrapper.Controllable.html">Wrapper.Controllable</a>s, which are <a href="Wrapper.Group.html">Wrapper.Group</a>s, <a href="Wrapper.Unit.html">Wrapper.Unit</a>s, <a href="Wrapper.Client.html">Wrapper.Client</a>s.</li>
<li><a href="##(FSM_SET)">#FSM_SET</a>: Models Finite State Machines for <a href="Core.Set.html">Core.Set</a>s. Note that these FSMs control multiple objects!!! So State concerns here
for multiple objects or the position of the state machine in the process.</li>
</ul>
@ -1749,8 +1749,8 @@ Each of these FSM implementation classes start either with:</p>
<ul>
<li>an acronym <strong>AI_</strong>, which indicates an FSM implementation directing <strong>AI controlled</strong> <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> and/or <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>. These AI_ classes derive the <a href="##(FSM_CONTROLLABLE)">#FSM_CONTROLLABLE</a> class.</li>
<li>an acronym <strong>TASK_</strong>, which indicates an FSM implementation executing a <a href="TASK.html">TASK</a> executed by Groups of players. These TASK_ classes derive the <a href="##(FSM_TASK)">#FSM_TASK</a> class.</li>
<li>an acronym <strong>ACT_</strong>, which indicates an Sub-FSM implementation, directing <strong>Humans actions</strong> that need to be done in a <a href="TASK.html">TASK</a>, seated in a <a href="CLIENT.html">CLIENT</a> (slot) or a <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> (CA join). These ACT_ classes derive the <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> class.</li>
<li>an acronym <strong>TASK_</strong>, which indicates an FSM implementation executing a <a href="Tasking.Task.html##(TASK)">Tasking.Task#TASK</a> executed by Groups of players. These TASK_ classes derive the <a href="##(FSM_TASK)">#FSM_TASK</a> class.</li>
<li>an acronym <strong>ACT_</strong>, which indicates an Sub-FSM implementation, directing <strong>Humans actions</strong> that need to be done in a <a href="Tasking.Task.html##(TASK)">Tasking.Task#TASK</a>, seated in a <a href="Wrapper.Client.html##(CLIENT)">Wrapper.Client#CLIENT</a> (slot) or a <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> (CA join). These ACT_ classes derive the <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> class.</li>
</ul>
<p><img src="..\Presentations\FSM\Dia3.JPG" alt="Transition Rules and Transition Handlers and Event Triggers"/></p>
@ -2004,7 +2004,7 @@ Depending upon <strong>which state is returned</strong>, the main FSM can contin
<tr>
<td class="style="width:40%;"><p><h2>Global <strong>FSM_CONTROLLABLE</strong></h2></p></td>
<td class="style="width:60%;">
<p>Models Finite State Machines for <a href="Wrapper.Controllable.html">Wrapper.Controllable</a>s, which are <a href="Wrapper.Group.html">Wrapper.Group</a>s, <a href="Wrapper.Unit.html">Wrapper.Unit</a>s, <a href="Client.html">Client</a>s.</p>
<p>Models Finite State Machines for <a href="Wrapper.Controllable.html">Wrapper.Controllable</a>s, which are <a href="Wrapper.Group.html">Wrapper.Group</a>s, <a href="Wrapper.Unit.html">Wrapper.Unit</a>s, <a href="Wrapper.Client.html">Wrapper.Client</a>s.</p>
</td>
</tr>
</table>
@ -2015,7 +2015,7 @@ Depending upon <strong>which state is returned</strong>, the main FSM can contin
<a href="##(FSM_CONTROLLABLE)">#FSM_CONTROLLABLE</a>
<a id="FSM_CONTROLLABLE" ><strong>FSM_CONTROLLABLE</strong></a>
<p>Models Finite State Machines for <a href="Wrapper.Controllable.html">Wrapper.Controllable</a>s, which are <a href="Wrapper.Group.html">Wrapper.Group</a>s, <a href="Wrapper.Unit.html">Wrapper.Unit</a>s, <a href="Client.html">Client</a>s.</p>
<p>Models Finite State Machines for <a href="Wrapper.Controllable.html">Wrapper.Controllable</a>s, which are <a href="Wrapper.Group.html">Wrapper.Group</a>s, <a href="Wrapper.Unit.html">Wrapper.Unit</a>s, <a href="Wrapper.Client.html">Wrapper.Client</a>s.</p>
@ -2030,7 +2030,7 @@ Depending upon <strong>which state is returned</strong>, the main FSM can contin
<tr>
<td class="style="width:40%;"><p><h2>Global <strong>FSM_PROCESS</strong></h2></p></td>
<td class="style="width:60%;">
<p>FSM_PROCESS class models Finite State Machines for <a href="Task.html">Task</a> actions, which control <a href="Client.html">Client</a>s.</p>
<p>FSM_PROCESS class models Finite State Machines for <a href="Tasking.Task.html">Tasking.Task</a> actions, which control <a href="Wrapper.Client.html">Wrapper.Client</a>s.</p>
</td>
</tr>
</table>
@ -2041,7 +2041,7 @@ Depending upon <strong>which state is returned</strong>, the main FSM can contin
<a href="##(FSM_PROCESS)">#FSM_PROCESS</a>
<a id="FSM_PROCESS" ><strong>FSM_PROCESS</strong></a>
<p>FSM_PROCESS class models Finite State Machines for <a href="Task.html">Task</a> actions, which control <a href="Client.html">Client</a>s.</p>
<p>FSM_PROCESS class models Finite State Machines for <a href="Tasking.Task.html">Tasking.Task</a> actions, which control <a href="Wrapper.Client.html">Wrapper.Client</a>s.</p>
@ -2126,7 +2126,7 @@ for multiple objects or the position of the state machine in the process.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM).AddProcess">FSM:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3021,7 +3021,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_CONTROLLABLE).AddProcess">FSM_CONTROLLABLE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3873,7 +3873,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_PROCESS).Message">FSM_PROCESS:Message(Message)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
</td>
</tr>
<tr class="w3-border">
@ -4009,7 +4009,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_PROCESS).AddProcess">FSM_PROCESS:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -4862,7 +4862,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_SET).AddProcess">FSM_SET:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -5902,7 +5902,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(FSM).AddProcess" ><strong>FSM:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -11439,7 +11439,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<h2><a id="#(FSM_CONTROLLABLE).AddProcess" ><strong>FSM_CONTROLLABLE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -16456,7 +16456,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<h2><a id="#(FSM_PROCESS).Message" ><strong>FSM_PROCESS:Message(Message)</strong></a></h2>
</div>
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
<div id= "#Functions##Message" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -17431,7 +17431,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<h2><a id="#(FSM_PROCESS).AddProcess" ><strong>FSM_PROCESS:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -22433,7 +22433,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<h2><a id="#(FSM_SET).AddProcess" ><strong>FSM_SET:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1816,7 +1816,7 @@ You can use this method to check asynchronously if a goal has been achieved, for
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GOAL).AddProcess">GOAL:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3183,7 +3183,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(GOAL).AddProcess" ><strong>GOAL:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1803,7 +1803,7 @@ Last Update: Sep 2022</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MARKEROPS_BASE).AddProcess">MARKEROPS_BASE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3627,7 +3627,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(MARKEROPS_BASE).AddProcess" ><strong>MARKEROPS_BASE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1660,7 +1660,7 @@ To send messages, you need to use the To functions.</p>
<p>Messages are sent:</p>
<ul>
<li>To a <a href="Client.html">Client</a> using <a href="##(MESSAGE).ToClient">MESSAGE.ToClient</a>().</li>
<li>To a <a href="Wrapper.Client.html">Wrapper.Client</a> using <a href="##(MESSAGE).ToClient">MESSAGE.ToClient</a>().</li>
<li>To a <a href="Wrapper.Group.html">Wrapper.Group</a> using <a href="##(MESSAGE).ToGroup">MESSAGE.ToGroup</a>()</li>
<li>To a <a href="Wrapper.Unit.html">Wrapper.Unit</a> using <a href="##(MESSAGE).ToUnit">MESSAGE.ToUnit</a>()</li>
<li>To a coalition using <a href="##(MESSAGE).ToCoalition">MESSAGE.ToCoalition</a>().</li>

View File

@ -1780,7 +1780,7 @@ on the map for all players, coalitions or specific groups:</p>
<p>Calculate if the coordinate has Line of Sight (LOS) with the other given coordinate.
Mountains, trees and other objects can be positioned between the two 3D points, preventing visibilty in a straight continuous line.
The method <a href="##(COORDINATE).IsLOS">COORDINATE.IsLOS</a>() returns if the two coodinates have LOS.</p>
The method <a href="##(COORDINATE).IsLOS">COORDINATE.IsLOS</a>() returns if the two coordinates have LOS.</p>
<h2>4.7) Check the coordinate position.</h2>
@ -12908,7 +12908,7 @@ Creates a line on the F10 map from one point to another.</p>
</div>
<div class="w3-half">
<p>If true, overwrite the original COORDINATE with the translated one. Otherwise, create a new COODINATE.</p>
<p>If true, overwrite the original COORDINATE with the translated one. Otherwise, create a new COORDINATE.</p>
</div>
</div>
@ -17583,6 +17583,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>the y coordinate in meters.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
</div>
</div>
@ -17809,7 +17820,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
<div class="w3-half">
<p>The x coodinate.</p>
<p>The x coordinate.</p>
</div>
</div>
@ -17839,7 +17850,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
<div class="w3-half">
<p>The y coodinate.</p>
<p>The y coordinate.</p>
</div>
</div>
@ -17922,7 +17933,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
<div class="w3-half">
<p>The x coodinate.</p>
<p>The x coordinate.</p>
</div>
</div>
@ -17952,7 +17963,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
<div class="w3-half">
<p>The y coodinate.</p>
<p>The y coordinate.</p>
</div>
</div>
@ -18381,6 +18392,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>the y coordinate in meters.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
</div>
</div>
@ -25759,7 +25781,7 @@ Creates a line on the F10 map from one point to another.</p>
</div>
<div class="w3-half">
<p>If true, overwrite the original COORDINATE with the translated one. Otherwise, create a new COODINATE.</p>
<p>If true, overwrite the original COORDINATE with the translated one. Otherwise, create a new COORDINATE.</p>
</div>
</div>
@ -26722,6 +26744,17 @@ Creates a line on the F10 map from one point to another.</p>
<p>the y coordinate in meters.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
</div>
</div>
@ -30202,7 +30235,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
<div class="w3-half">
<p>The x coordinate value to add to the current x coodinate.</p>
<p>The x coordinate value to add to the current x coordinate.</p>
</div>
</div>
@ -30246,7 +30279,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
<div class="w3-half">
<p>The y coordinate value to add to the current y coodinate.</p>
<p>The y coordinate value to add to the current y coordinate.</p>
</div>
</div>
@ -30290,7 +30323,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
<div class="w3-half">
<p>The z coordinate value to add to the current z coodinate.</p>
<p>The z coordinate value to add to the current z coordinate.</p>
</div>
</div>
@ -30384,7 +30417,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
<div class="w3-half">
<p>The x coodinate.</p>
<p>The x coordinate.</p>
</div>
</div>
@ -30414,7 +30447,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
<div class="w3-half">
<p>The y coodinate.</p>
<p>The y coordinate.</p>
</div>
</div>
@ -30444,7 +30477,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
<div class="w3-half">
<p>The z coodinate.</p>
<p>The z coordinate.</p>
</div>
</div>

View File

@ -1636,11 +1636,11 @@ Controls a network of short range air/missile defense groups.</p>
<li><a href="##(SET_GROUP)">#SET_GROUP</a>: Defines a collection of <a href="Wrapper.Group.html">Wrapper.Group</a>s filtered by filter criteria.</li>
<li><a href="##(SET_UNIT)">#SET_UNIT</a>: Defines a collection of <a href="Wrapper.Unit.html">Wrapper.Unit</a>s filtered by filter criteria.</li>
<li><a href="##(SET_STATIC)">#SET_STATIC</a>: Defines a collection of <a href="Wrapper.Static.html">Wrapper.Static</a>s filtered by filter criteria.</li>
<li><a href="##(SET_CLIENT)">#SET_CLIENT</a>: Defines a collection of <a href="Client.html">Client</a>s filtered by filter criteria.</li>
<li><a href="##(SET_CLIENT)">#SET_CLIENT</a>: Defines a collection of <a href="Wrapper.Client.html">Wrapper.Client</a>s filtered by filter criteria.</li>
<li><a href="##(SET_AIRBASE)">#SET_AIRBASE</a>: Defines a collection of <a href="Wrapper.Airbase.html">Wrapper.Airbase</a>s filtered by filter criteria.</li>
<li><a href="##(SET_CARGO)">#SET_CARGO</a>: Defines a collection of <a href="Cargo.Cargo.html">Cargo.Cargo</a>s filtered by filter criteria.</li>
<li><a href="##(SET_ZONE)">#SET_ZONE</a>: Defines a collection of <a href="Core.Zone.html">Core.Zone</a>s filtered by filter criteria.</li>
<li><a href="##(SET_SCENERY)">#SET_SCENERY</a>: Defines a collection of <a href="Warpper.Scenery.html">Warpper.Scenery</a>s added via a filtered <a href="##(SET_ZONE)">#SET_ZONE</a>.</li>
<li><a href="##(SET_SCENERY)">#SET_SCENERY</a>: Defines a collection of <a href="Wrapper.Scenery.html">Wrapper.Scenery</a>s added via a filtered <a href="##(SET_ZONE)">#SET_ZONE</a>.</li>
</ul>
<p>These classes are derived from <a href="##(SET_BASE)">#SET_BASE</a>, which contains the main methods to manage the collections.</p>

View File

@ -2864,7 +2864,7 @@ and any spaces before and after the resulting name are removed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).skill">SPAWN.skill</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).modulation">SPAWN.modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
@ -3509,6 +3509,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div>
</div>
@ -3586,6 +3589,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div>
</div>
@ -3622,6 +3636,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div>
</div>
@ -3721,20 +3746,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
<p> Overwrite unit names by default with group name.</p>
</div>
</div>
@ -3757,6 +3768,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
</div>
</div>
@ -3768,6 +3790,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
</div>
</div>
@ -3971,7 +4004,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
</div>
@ -4052,7 +4085,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
@ -8882,6 +8915,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div>
</div>
@ -8959,6 +8995,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div>
</div>
@ -8995,6 +9042,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div>
</div>
@ -9094,20 +9152,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
<p> Overwrite unit names by default with group name.</p>
</div>
</div>
@ -9130,6 +9174,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
</div>
</div>
@ -9141,6 +9196,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
</div>
</div>
@ -9344,7 +9410,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
</div>
@ -9425,7 +9491,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>

View File

@ -1997,6 +1997,24 @@ such as position and heading.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC)._SpawnStatic">SPAWNSTATIC:_SpawnStatic(Template, CountryID)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Spawns a new static using a given template.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_callsign_id">SPAWNSTATIC.heliport_callsign_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_frequency">SPAWNSTATIC.heliport_frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_modulation">SPAWNSTATIC.heliport_modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
</table>
@ -2911,6 +2929,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
</div>
</div>
@ -4274,6 +4325,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
</div>
</div>

View File

@ -1950,7 +1950,7 @@ Controls a network of short range air/missile defense groups.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPOT).AddProcess">SPOT:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -2836,6 +2836,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div>
</div>
@ -4130,6 +4141,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div>
</div>
@ -4186,7 +4208,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(SPOT).AddProcess" ><strong>SPOT:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5663,6 +5685,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div>
</div>

View File

@ -2474,7 +2474,7 @@ This class is an abstract BASE class for derived classes, and is not meant to be
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_BASE).AddProcess">ZONE_BASE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -6423,7 +6423,7 @@ end
<h2><a id="#(ZONE_BASE).AddProcess" ><strong>ZONE_BASE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -3869,7 +3869,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
@ -4454,7 +4454,7 @@ An airbase can be specified to set the maximum kick speed for.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>

View File

@ -3567,7 +3567,7 @@ normandy:Start()
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARTY).AddProcess">ARTY:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -15721,7 +15721,7 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
<h2><a id="#(ARTY).AddProcess" ><strong>ARTY:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2533,7 +2533,7 @@ Use the method <a href="##(DESIGNATE).SetMission">DESIGNATE.SetMission</a>() to
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(DESIGNATE).Message">DESIGNATE:Message(Message)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
</td>
</tr>
<tr class="w3-border">
@ -2669,7 +2669,7 @@ Use the method <a href="##(DESIGNATE).SetMission">DESIGNATE.SetMission</a>() to
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(DESIGNATE).AddProcess">DESIGNATE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3555,6 +3555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
</div>
</div>
@ -6719,6 +6730,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
</div>
</div>
@ -7090,7 +7112,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
<h2><a id="#(DESIGNATE).Message" ><strong>DESIGNATE:Message(Message)</strong></a></h2>
</div>
<p>Send a message of the <a href="Task.html">Task</a> to the Group of the Unit.</p>
<p>Send a message of the <a href="Tasking.Task.html">Tasking.Task</a> to the Group of the Unit.</p>
<div id= "#Functions##Message" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7518,6 +7540,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
</div>
</div>
@ -8287,6 +8320,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
</div>
</div>
@ -8467,7 +8511,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
<h2><a id="#(DESIGNATE).AddProcess" ><strong>DESIGNATE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -9944,6 +9988,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
</div>
</div>

View File

@ -2941,7 +2941,7 @@ The different values of Unit.Category can be:</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(DETECTION_AREAS).AddProcess">DETECTION_AREAS:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -4525,7 +4525,7 @@ The different values of Unit.Category can be:</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(DETECTION_BASE).AddProcess">DETECTION_BASE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -6426,7 +6426,7 @@ The different values of Unit.Category can be:</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(DETECTION_TYPES).AddProcess">DETECTION_TYPES:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -8085,7 +8085,7 @@ The different values of Unit.Category can be:</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(DETECTION_UNITS).AddProcess">DETECTION_UNITS:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -14192,7 +14192,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<h2><a id="#(DETECTION_AREAS).AddProcess" ><strong>DETECTION_AREAS:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -19138,6 +19138,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div>
</div>
@ -19281,6 +19292,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
@ -23819,6 +23841,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div>
</div>
@ -23962,6 +23995,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
@ -24062,7 +24106,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<h2><a id="#(DETECTION_BASE).AddProcess" ><strong>DETECTION_BASE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -25561,6 +25605,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div>
</div>
@ -25704,6 +25759,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
@ -34385,7 +34451,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<h2><a id="#(DETECTION_TYPES).AddProcess" ><strong>DETECTION_TYPES:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -44078,7 +44144,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<h2><a id="#(DETECTION_UNITS).AddProcess" ><strong>DETECTION_UNITS:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2639,7 +2639,7 @@ The different values of Unit.Category can be:</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(DETECTION_ZONES).AddProcess">DETECTION_ZONES:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -8898,7 +8898,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<h2><a id="#(DETECTION_ZONES).AddProcess" ><strong>DETECTION_ZONES:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2287,7 +2287,7 @@ fox:Start()
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FOX).AddProcess">FOX:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -6482,7 +6482,7 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini
<h2><a id="#(FOX).AddProcess" ><strong>FOX:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -3743,17 +3743,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
</div>
</div>
@ -3787,17 +3776,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
</div>
</div>
@ -3886,17 +3864,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
</div>
</div>
@ -4412,6 +4379,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> switch alarm state RED</p>
</div>
</div>
@ -4423,9 +4393,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>self.SAMCheckRanges = {}</p>
</div>
</div>
@ -8290,17 +8257,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
</div>
</div>
@ -8334,17 +8290,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
</div>
</div>
@ -8433,17 +8378,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
</div>
</div>
@ -8959,6 +8893,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p> switch alarm state RED</p>
</div>
</div>
@ -8970,9 +8907,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>self.SAMCheckRanges = {}</p>
</div>
</div>

View File

@ -2269,20 +2269,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
<p> Contains the counter how many units are currently alive.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -2513,20 +2499,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
<p> Contains the counter how many units are currently alive.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">

View File

@ -3472,6 +3472,12 @@ manager:Stop(7200)
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Type of terminal to be used when spawning at an airbase.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@ -4454,7 +4460,7 @@ and any spaces before and after the resulting name are removed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).skill">RAT.skill</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).modulation">RAT.modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
@ -6848,6 +6854,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div>
</div>
@ -14728,6 +14745,17 @@ Initializes the ratcraft array and group menu.</p>
<p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div>
</div>
@ -20662,6 +20690,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div>
</div>

View File

@ -2984,7 +2984,7 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).AddProcess">RANGE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -11483,7 +11483,7 @@ If a zone is not explicitly specified, the range zone is determined by its locat
<h2><a id="#(RANGE).AddProcess" ><strong>RANGE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -3094,7 +3094,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@ -5614,7 +5614,7 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>

View File

@ -2741,7 +2741,7 @@ If no scenery object is near the group the <strong>TakeCover</strong> event is r
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SUPPRESSION).AddProcess">SUPPRESSION:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -10571,7 +10571,7 @@ If the group consists of more than one unit, this referrs to the group strength
<h2><a id="#(SUPPRESSION).AddProcess" ><strong>SUPPRESSION:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -5018,7 +5018,7 @@ end
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(WAREHOUSE).AddProcess">WAREHOUSE:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -21008,7 +21008,7 @@ this request is used to put the groups back into the warehouse stock.</p>
<h2><a id="#(WAREHOUSE).AddProcess" ><strong>WAREHOUSE:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2670,7 +2670,7 @@ atis:Start()
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ATIS).AddProcess">ATIS:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -8381,7 +8381,7 @@ Note that the dew point is only an artificial information as DCS does not have a
<h2><a id="#(ATIS).AddProcess" ><strong>ATIS:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -5911,7 +5911,7 @@ If enabled, status and debug text messages will be displayed on the screen. Also
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AIRBOSS).AddProcess">AIRBOSS:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -11376,7 +11376,7 @@ The true bearing can be obtained by setting the <em>TrueNorth</em> parameter to
</div>
<div class="w3-half">
<p>(Optional) Coodinate from which heading is calculated. Default is current carrier position.</p>
<p>(Optional) Coordinate from which heading is calculated. Default is current carrier position.</p>
</div>
</div>
@ -30116,7 +30116,7 @@ If removed flight is the section lead, we try to find a new leader.</p>
<h2><a id="#(AIRBOSS).AddProcess" ><strong>AIRBOSS:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -39549,9 +39549,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set case of f</p>
</div>
</div>
@ -39614,6 +39611,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
<p> Decrease stack/flag. Human player needs to take care himself.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
@ -39767,9 +39778,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set section lead of player flight.</p>
</div>
</div>

View File

@ -2513,6 +2513,12 @@ Create a late-activated single infantry unit as template in the mission editor a
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).inTransitGroups">CSAR.inTransitGroups</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).index">CSAR.index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@ -2784,7 +2790,7 @@ Create a late-activated single infantry unit as template in the mission editor a
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).AddProcess">CSAR:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -4282,25 +4288,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@ -4399,6 +4391,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@ -4607,20 +4610,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -4646,20 +4635,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -9629,25 +9604,11 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@ -9746,6 +9707,17 @@ callsigns from playername or group name.</p>
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@ -9954,20 +9926,6 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -9993,20 +9951,6 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -10175,7 +10119,7 @@ callsigns from playername or group name.</p>
<h2><a id="#(CSAR).AddProcess" ><strong>CSAR:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -12077,25 +12021,11 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@ -12194,6 +12124,17 @@ callsigns from playername or group name.</p>
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@ -12402,20 +12343,6 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -12441,20 +12368,6 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">

View File

@ -3316,7 +3316,7 @@ If you use units build by multiple templates, they will effectively double on lo
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).AddProcess">CTLD:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -7088,17 +7088,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -7229,7 +7218,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@ -7254,28 +7243,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@ -7307,7 +7279,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@ -7329,14 +7301,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
<p> Beacons</p>
</div>
</div>
@ -7462,14 +7431,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
<p> tables</p>
</div>
</div>
@ -7564,17 +7530,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@ -7947,7 +7902,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> time to repair a unit/group</p>
<p> noob catch</p>
</div>
@ -14771,17 +14726,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -14912,7 +14856,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@ -14937,28 +14881,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@ -14990,7 +14917,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@ -15012,14 +14939,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
<p> Beacons</p>
</div>
</div>
@ -15145,14 +15069,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
<p> tables</p>
</div>
</div>
@ -15247,17 +15168,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@ -15630,7 +15540,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> time to repair a unit/group</p>
<p> noob catch</p>
</div>
@ -15804,7 +15714,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(CTLD).AddProcess" ><strong>CTLD:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -17207,17 +17117,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@ -17348,7 +17247,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@ -17373,28 +17272,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@ -17426,7 +17308,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@ -17448,14 +17330,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
<p> Beacons</p>
</div>
</div>
@ -17581,14 +17460,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
<p> tables</p>
</div>
</div>
@ -17683,17 +17559,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@ -18066,7 +17931,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> time to repair a unit/group</p>
<p> noob catch</p>
</div>
@ -22076,17 +21941,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Can transport crate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD.UnitCapabilities).length" ><strong>CTLD.UnitCapabilities.length</strong></a>
</div>
</div>
@ -22262,17 +22116,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Flag for direct loading.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
</div>
</div>
@ -22422,17 +22265,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Flag for direct loading.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
</div>
</div>
@ -26043,6 +25875,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
</div>
</div>
@ -26696,6 +26539,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
</div>
</div>

View File

@ -2592,7 +2592,7 @@ If enabled, text messages about the tanker status will be displayed on screen an
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RECOVERYTANKER).AddProcess">RECOVERYTANKER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -7427,7 +7427,7 @@ The group name is the one specified in the <a href="##(RECOVERYTANKER).New">RECO
<h2><a id="#(RECOVERYTANKER).AddProcess" ><strong>RECOVERYTANKER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2422,7 +2422,7 @@ If enabled, text messages about the helo status will be displayed on screen and
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RESCUEHELO).AddProcess">RESCUEHELO:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -6542,7 +6542,7 @@ The group name is the one specified in the <a href="##(RESCUEHELO).New">RESCUEHE
<h2><a id="#(RESCUEHELO).AddProcess" ><strong>RESCUEHELO:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1886,7 +1886,7 @@ If an ad-hoc report is requested, use the method <a href="DETECTION_MANAGER.html
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(DETECTION_MANAGER).AddProcess">DETECTION_MANAGER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -4043,7 +4043,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(DETECTION_MANAGER).AddProcess" ><strong>DETECTION_MANAGER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1807,7 +1807,7 @@ structure managing the tasks of the mission.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MISSION).AddTask">MISSION:AddTask(Task)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Register a <a href="Task.html">Task</a> to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>.</p>
<p>Register a <a href="Tasking.Task.html">Tasking.Task</a> to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -1867,7 +1867,7 @@ structure managing the tasks of the mission.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MISSION).GetNextTaskID">MISSION:GetNextTaskID(Task)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Return the next <a href="Task.html">Task</a> ID to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>. </p>
<p>Return the next <a href="Tasking.Task.html">Tasking.Task</a> ID to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>. </p>
</td>
</tr>
<tr class="w3-border">
@ -2161,7 +2161,7 @@ structure managing the tasks of the mission.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MISSION).RemoveTask">MISSION:RemoveTask(Task)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Removes a <a href="Task.html">Task</a> to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>.</p>
<p>Removes a <a href="Tasking.Task.html">Tasking.Task</a> to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2301,7 +2301,7 @@ structure managing the tasks of the mission.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MISSION).AddProcess">MISSION:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3328,10 +3328,10 @@ If the Unit is part of a Task in the Mission, true is returned.</p>
<h2><a id="#(MISSION).AddTask" ><strong>MISSION:AddTask(Task)</strong></a></h2>
</div>
<p>Register a <a href="Task.html">Task</a> to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>.</p>
<p>Register a <a href="Tasking.Task.html">Tasking.Task</a> to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>.</p>
<p>Note that there can be multiple <a href="Task.html">Task</a>s registered to be completed.
<p>Note that there can be multiple <a href="Tasking.Task.html">Tasking.Task</a>s registered to be completed.
Each Task can be set a certain Goals. The Mission will not be completed until all Goals are reached.</p>
<div id= "#Functions##AddTask" class="w3-show w3-white">
@ -3350,7 +3350,7 @@ Each Task can be set a certain Goals. The Mission will not be completed until al
</div>
<div class="w3-half">
<p>is the <a href="Task.html">Task</a> object.</p>
<p>is the <a href="Tasking.Task.html">Tasking.Task</a> object.</p>
</div>
</div>
@ -3703,7 +3703,7 @@ If the Unit is part of a Task in the Mission, true is returned.</p>
<h2><a id="#(MISSION).GetNextTaskID" ><strong>MISSION:GetNextTaskID(Task)</strong></a></h2>
</div>
<p>Return the next <a href="Task.html">Task</a> ID to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>. </p>
<p>Return the next <a href="Tasking.Task.html">Tasking.Task</a> ID to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>. </p>
<div id= "#Functions##GetNextTaskID" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3721,7 +3721,7 @@ If the Unit is part of a Task in the Mission, true is returned.</p>
</div>
<div class="w3-half">
<p>is the <a href="Task.html">Task</a> object.</p>
<p>is the <a href="Tasking.Task.html">Tasking.Task</a> object.</p>
</div>
</div>
@ -3894,7 +3894,7 @@ If the Unit is part of a Task in the Mission, true is returned.</p>
</div>
<div class="w3-half">
<p>The Name of the <a href="Task.html">Task</a> within the <a href="Tasking.Mission.html">Tasking.Mission</a>.</p>
<p>The Name of the <a href="Tasking.Task.html">Tasking.Task</a> within the <a href="Tasking.Mission.html">Tasking.Mission</a>.</p>
</div>
</div>
@ -3985,7 +3985,7 @@ If the Unit is part of a Task in the Mission, true is returned.</p>
</div>
<div class="w3-half">
<p>{TASK,...} Structure of TASKS with the <a href="TASK.html">TASK</a> number as the key.</p>
<p>{TASK,...} Structure of TASKS with the <a href="Tasking.Task.html##(TASK)">Tasking.Task#TASK</a> number as the key.</p>
</div>
</div>
@ -4680,7 +4680,7 @@ If the Unit is part of a Task in the Mission, true is returned.</p>
</div>
<div class="w3-half">
<p>String indicating the mission briefing to be shown when a player joins a <a href="CLIENT.html">CLIENT</a>.</p>
<p>String indicating the mission briefing to be shown when a player joins a <a href="Wrapper.Client.html##(CLIENT)">Wrapper.Client#CLIENT</a>.</p>
</div>
</div>
@ -5899,10 +5899,10 @@ If the Unit is part of a Task in the Mission, true is returned.</p>
<h2><a id="#(MISSION).RemoveTask" ><strong>MISSION:RemoveTask(Task)</strong></a></h2>
</div>
<p>Removes a <a href="Task.html">Task</a> to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>.</p>
<p>Removes a <a href="Tasking.Task.html">Tasking.Task</a> to be completed within the <a href="Tasking.Mission.html">Tasking.Mission</a>.</p>
<p>Note that there can be multiple <a href="Task.html">Task</a>s registered to be completed.
<p>Note that there can be multiple <a href="Tasking.Task.html">Tasking.Task</a>s registered to be completed.
Each Task can be set a certain Goals. The Mission will not be completed until all Goals are reached.</p>
<div id= "#Functions##RemoveTask" class="w3-show w3-white">
@ -5921,7 +5921,7 @@ Each Task can be set a certain Goals. The Mission will not be completed until al
</div>
<div class="w3-half">
<p>is the <a href="Task.html">Task</a> object.</p>
<p>is the <a href="Tasking.Task.html">Tasking.Task</a> object.</p>
</div>
</div>
@ -6665,7 +6665,7 @@ Each Task can be set a certain Goals. The Mission will not be completed until al
<h2><a id="#(MISSION).AddProcess" ><strong>MISSION:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1649,7 +1649,7 @@ So a mission can be much more than just shoot stuff ... It can be a combination
<p>A mission can be in a specific state during the simulation run. For more information about these states, please check the <a href="Tasking.Mission.html">Tasking.Mission</a> section.</p>
<p>To achieve the mission goal, a mission administers <a href="Tasking.Task.html">Tasking.Task</a>s that are set to achieve the mission goal by the human players.
<p>To achieve the mission goal, a mission administers <a href="##(TASK)">#TASK</a>s that are set to achieve the mission goal by the human players.
Each of these tasks can be <strong>dynamically created</strong> using a task dispatcher, or <strong>coded</strong> by the mission designer.
Each mission has a separate <strong>Mission Menu</strong>, that focuses on the administration of these tasks.</p>
@ -1754,7 +1754,7 @@ or to load/unload cargo.</p>
<p><img src="../Tasking/Menu_CommandCenter.JPG" alt="Command Center"/></p>
<p>When we take back the command center menu, you see two addtional <strong>Assign Task</strong> menu items.
<p>When we take back the command center menu, you see two additional <strong>Assign Task</strong> menu items.
The menu <strong>Assign Task On</strong> will automatically allocate a task to the player.
After the selection of this menu, the menu will change into <strong>Assign Task Off</strong>,
and will need to be selected again by the player to switch of the automatic task assignment.</p>
@ -1804,7 +1804,7 @@ The scoring is fully flexible, and different levels of awarding can be provided
<p>The state completion is by default set to <strong>Success</strong>, if the goals of the task have been reached, but can be overruled by a goal method.</p>
<p>Depending on the tactical situation, a task can be <strong>Cancelled</strong> by the mission governer.
<p>Depending on the tactical situation, a task can be <strong>Cancelled</strong> by the mission governor.
It is actually the mission designer who has the flexibility to decide at which conditions a task would be set to <strong>Success</strong>, <strong>Failed</strong> or <strong>Cancelled</strong>.
This decision all depends on the task goals, and the phase/evolution of the task conditions that would accomplish the goals.</p>
@ -1813,16 +1813,16 @@ the task goal could be set to <strong>Failed</strong>, or .. <strong>Cancelled</
However, it could very well be also acceptable that the task would be flagged as <strong>Success</strong>.</p>
<p>The tasking mechanism governs beside the progress also a scoring mechanism, and in case of goal completion without any active pilot involved
in the execution of the task, could result in a <strong>Success</strong> task completion status, but no score would be awared, as there were no players involved. </p>
in the execution of the task, could result in a <strong>Success</strong> task completion status, but no score would be awarded, as there were no players involved. </p>
<p>These different completion states are important for the mission designer to reflect scoring to a player.
A success could mean a positive score to be given, while a failure could mean a negative score or penalties to be awarded.</p>
<hr/>
<h3>Author: <strong>FlightControl</strong></h3>
<h3>Author(s): <strong>FlightControl</strong></h3>
<h3>Contributions:</h3>
<h3>Contribution(s):</h3>
<hr/>
@ -1924,7 +1924,7 @@ You can do this with the OnAfterGoal method.</p>
<pre><code> function Task:OnAfterGoal()
if condition == true then
self:Success() -- This will flag the task to Succcess when the condition is true.
self:Success() -- This will flag the task to Success when the condition is true.
else
if condition2 == true and condition3 == true then
self:Fail() -- This will flag the task to Failed, when condition2 and condition3 would be true.
@ -2002,13 +2002,13 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).AssignToGroup">TASK:AssignToGroup(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Assign the <a href="Task.html">Task</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).AssignToUnit">TASK:AssignToUnit(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Assign the <a href="Task.html">Task</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2020,7 +2020,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).ClearGroupAssignment">TASK:ClearGroupAssignment(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="Task.html">Task</a>.</p>
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2092,7 +2092,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).GetBriefing">TASK:GetBriefing()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Gets the <a href="Task.html">Task</a> briefing.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> briefing.</p>
</td>
</tr>
<tr class="w3-border">
@ -2146,7 +2146,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).GetProcessTemplate">TASK:GetProcessTemplate(ProcessName)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get the default or currently assigned <a href="Process.html">Process</a> template with key ProcessName.</p>
<p>Get the default or currently assigned <a href="Core.Fsm.html##(FSM_PROCESS)">Core.Fsm#FSM_PROCESS</a> template with key ProcessName.</p>
</td>
</tr>
<tr class="w3-border">
@ -2158,19 +2158,19 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).GetStateMachine">TASK:GetStateMachine(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Gets the FiniteStateMachine of <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Gets the FiniteStateMachine of <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).GetStateString">TASK:GetStateString()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Gets the <a href="Task.html">Task</a> status.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> status.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).GetTaskBriefing">TASK:GetTaskBriefing()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns the <a href="Task.html">Task</a> briefing.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> briefing.</p>
</td>
</tr>
<tr class="w3-border">
@ -2188,7 +2188,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).GetTaskName">TASK:GetTaskName()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns the <a href="Task.html">Task</a> name.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> name.</p>
</td>
</tr>
<tr class="w3-border">
@ -2212,7 +2212,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).HasAliveUnits">TASK:HasAliveUnits()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns if the <a href="Task.html">Task</a> has still alive and assigned Units.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> has still alive and assigned Units.</p>
</td>
</tr>
<tr class="w3-border">
@ -2224,7 +2224,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).HasStateMachine">TASK:HasStateMachine(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Checks if there is a FiniteStateMachine assigned to Task<a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="Task.html">Task</a></p>
<p>Checks if there is a FiniteStateMachine assigned to <a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2236,55 +2236,55 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).IsGroupAssigned">TASK:IsGroupAssigned(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns if the <a href="Task.html">Task</a> is assigned to the Group.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> is assigned to the Group.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).IsStateAborted">TASK:IsStateAborted()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Aborted</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Aborted</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).IsStateAssigned">TASK:IsStateAssigned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Assigned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Assigned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).IsStateCancelled">TASK:IsStateCancelled()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Cancelled</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Cancelled</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).IsStateFailed">TASK:IsStateFailed()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Failed</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Failed</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).IsStateHold">TASK:IsStateHold()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Hold</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Hold</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).IsStatePlanned">TASK:IsStatePlanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Planned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Planned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).IsStateReplanned">TASK:IsStateReplanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Replanned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Replanned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).IsStateSuccess">TASK:IsStateSuccess()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Success</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Success</strong>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2338,7 +2338,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).MessageToGroups">TASK:MessageToGroups(Message)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send a message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send a message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
</td>
</tr>
<tr class="w3-border">
@ -2386,7 +2386,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).RefreshMenus">TASK:RefreshMenus(TaskGroup, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove the menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2404,19 +2404,19 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).RemoveAssignedMenuForGroup">TASK:RemoveAssignedMenuForGroup(TaskGroup, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove the assigned menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the assigned menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).RemoveMenu">TASK:RemoveMenu(MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Remove the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).RemoveStateMachine">TASK:RemoveStateMachine(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove FiniteStateMachines from <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Remove FiniteStateMachines from <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2452,7 +2452,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).SendBriefingToAssignedGroups">TASK:SendBriefingToAssignedGroups()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send the briefng message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send the briefing message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
</td>
</tr>
<tr class="w3-border">
@ -2464,13 +2464,13 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).SetAssignedMenuForGroup">TASK:SetAssignedMenuForGroup(TaskGroup, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the assigned menu options of the <a href="Task.html">Task</a>.</p>
<p>Set the assigned menu options of the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).SetBriefing">TASK:SetBriefing(TaskBriefing)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> briefing.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> briefing.</p>
</td>
</tr>
<tr class="w3-border">
@ -2500,7 +2500,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).SetGroupAssigned">TASK:SetGroupAssigned(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="Task.html">Task</a>.</p>
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2512,7 +2512,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).SetMenu">TASK:SetMenu(MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Set the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
</td>
</tr>
<tr class="w3-border">
@ -2530,7 +2530,7 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).SetPlannedMenuForGroup">TASK:SetPlannedMenuForGroup(TaskGroup, MenuText, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the planned menu option of the <a href="Task.html">Task</a>.</p>
<p>Set the planned menu option of the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2554,13 +2554,13 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).SetStateMachine">TASK:SetStateMachine(TaskUnit, Fsm)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Add a FiniteStateMachine to <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Add a FiniteStateMachine to <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).SetTimeOut">TASK:SetTimeOut(Timer)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets the TimeOut for the <a href="Task.html">Task</a>.</p>
<p>Sets the TimeOut for the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2578,49 +2578,49 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).StateAborted">TASK:StateAborted()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Aborted</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Aborted</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).StateAssigned">TASK:StateAssigned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Assigned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Assigned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).StateCancelled">TASK:StateCancelled()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Cancelled</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Cancelled</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).StateFailed">TASK:StateFailed()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Failed</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Failed</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).StateHold">TASK:StateHold()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Hold</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Hold</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).StatePlanned">TASK:StatePlanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Planned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Planned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).StateReplanned">TASK:StateReplanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Replanned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Replanned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).StateSuccess">TASK:StateSuccess()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Success</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Success</strong>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2692,19 +2692,19 @@ but can separately be modified later in your mission using the
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).UnAssignFromGroup">TASK:UnAssignFromGroup(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnAssign the <a href="Task.html">Task</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).UnAssignFromGroups">TASK:UnAssignFromGroups()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnAssign the <a href="Task.html">Task</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK).UnAssignFromUnit">TASK:UnAssignFromUnit(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnAssign the <a href="Task.html">Task</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -3222,7 +3222,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).AssignToGroup" ><strong>TASK:AssignToGroup(TaskGroup)</strong></a></h2>
</div>
<p>Assign the <a href="Task.html">Task</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##AssignToGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3264,7 +3264,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).AssignToUnit" ><strong>TASK:AssignToUnit(TaskUnit)</strong></a></h2>
</div>
<p>Assign the <a href="Task.html">Task</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##AssignToUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3328,7 +3328,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).ClearGroupAssignment" ><strong>TASK:ClearGroupAssignment(TaskGroup)</strong></a></h2>
</div>
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="Task.html">Task</a>.</p>
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##ClearGroupAssignment" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3439,8 +3439,8 @@ but can separately be modified later in your mission using the
<p> TODO: Obscolete?
- Fail processes from <a href="Task.html">Task</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>
<p> TODO: Obsolete?
- Fail processes from <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.
@param #TASK self
@param #string TaskUnitName
@return #TASK self</p>
@ -3473,7 +3473,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).GetBriefing" ><strong>TASK:GetBriefing()</strong></a></h2>
</div>
<p>Gets the <a href="Task.html">Task</a> briefing.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> briefing.</p>
<div id= "#Functions##GetBriefing" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3743,7 +3743,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).GetProcessTemplate" ><strong>TASK:GetProcessTemplate(ProcessName)</strong></a></h2>
</div>
<p>Get the default or currently assigned <a href="Process.html">Process</a> template with key ProcessName.</p>
<p>Get the default or currently assigned <a href="Core.Fsm.html##(FSM_PROCESS)">Core.Fsm#FSM_PROCESS</a> template with key ProcessName.</p>
<div id= "#Functions##GetProcessTemplate" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3815,7 +3815,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).GetStateMachine" ><strong>TASK:GetStateMachine(TaskUnit)</strong></a></h2>
</div>
<p>Gets the FiniteStateMachine of <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Gets the FiniteStateMachine of <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##GetStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3857,7 +3857,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).GetStateString" ><strong>TASK:GetStateString()</strong></a></h2>
</div>
<p>Gets the <a href="Task.html">Task</a> status.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> status.</p>
<div id= "#Functions##GetStateString" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3876,7 +3876,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).GetTaskBriefing" ><strong>TASK:GetTaskBriefing()</strong></a></h2>
</div>
<p>Returns the <a href="Task.html">Task</a> briefing.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> briefing.</p>
<div id= "#Functions##GetTaskBriefing" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3990,7 +3990,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).GetTaskName" ><strong>TASK:GetTaskName()</strong></a></h2>
</div>
<p>Returns the <a href="Task.html">Task</a> name.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> name.</p>
<div id= "#Functions##GetTaskName" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4137,7 +4137,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).HasAliveUnits" ><strong>TASK:HasAliveUnits()</strong></a></h2>
</div>
<p>Returns if the <a href="Task.html">Task</a> has still alive and assigned Units.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> has still alive and assigned Units.</p>
<div id= "#Functions##HasAliveUnits" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4209,7 +4209,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).HasStateMachine" ><strong>TASK:HasStateMachine(TaskUnit)</strong></a></h2>
</div>
<p>Checks if there is a FiniteStateMachine assigned to Task<a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="Task.html">Task</a></p>
<p>Checks if there is a FiniteStateMachine assigned to <a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##HasStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4294,7 +4294,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).IsGroupAssigned" ><strong>TASK:IsGroupAssigned(TaskGroup)</strong></a></h2>
</div>
<p>Returns if the <a href="Task.html">Task</a> is assigned to the Group.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> is assigned to the Group.</p>
<div id= "#Functions##IsGroupAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4336,7 +4336,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).IsStateAborted" ><strong>TASK:IsStateAborted()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Aborted</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Aborted</strong>.</p>
<div id= "#Functions##IsStateAborted" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4355,7 +4355,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).IsStateAssigned" ><strong>TASK:IsStateAssigned()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Assigned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Assigned</strong>.</p>
<div id= "#Functions##IsStateAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4374,7 +4374,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).IsStateCancelled" ><strong>TASK:IsStateCancelled()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Cancelled</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Cancelled</strong>.</p>
<div id= "#Functions##IsStateCancelled" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4393,7 +4393,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).IsStateFailed" ><strong>TASK:IsStateFailed()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Failed</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Failed</strong>.</p>
<div id= "#Functions##IsStateFailed" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4412,7 +4412,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).IsStateHold" ><strong>TASK:IsStateHold()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Hold</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Hold</strong>.</p>
<div id= "#Functions##IsStateHold" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4431,7 +4431,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).IsStatePlanned" ><strong>TASK:IsStatePlanned()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Planned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Planned</strong>.</p>
<div id= "#Functions##IsStatePlanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4450,7 +4450,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).IsStateReplanned" ><strong>TASK:IsStateReplanned()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Replanned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Replanned</strong>.</p>
<div id= "#Functions##IsStateReplanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4469,7 +4469,7 @@ but can separately be modified later in your mission using the
<h2><a id="#(TASK).IsStateSuccess" ><strong>TASK:IsStateSuccess()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Success</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Success</strong>.</p>
<div id= "#Functions##IsStateSuccess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4713,7 +4713,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).MessageToGroups" ><strong>TASK:MessageToGroups(Message)</strong></a></h2>
</div>
<p>Send a message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send a message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<div id= "#Functions##MessageToGroups" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5146,7 +5146,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).RefreshMenus" ><strong>TASK:RefreshMenus(TaskGroup, MenuTime)</strong></a></h2>
</div>
<p>Remove the menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##RefreshMenus" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5300,7 +5300,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).RemoveAssignedMenuForGroup" ><strong>TASK:RemoveAssignedMenuForGroup(TaskGroup, MenuTime)</strong></a></h2>
</div>
<p>Remove the assigned menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the assigned menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##RemoveAssignedMenuForGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5353,7 +5353,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).RemoveMenu" ><strong>TASK:RemoveMenu(MenuTime)</strong></a></h2>
</div>
<p>Remove the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Remove the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
<div id= "#Functions##RemoveMenu" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5395,7 +5395,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).RemoveStateMachine" ><strong>TASK:RemoveStateMachine(TaskUnit)</strong></a></h2>
</div>
<p>Remove FiniteStateMachines from <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Remove FiniteStateMachines from <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##RemoveStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5636,7 +5636,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).SendBriefingToAssignedGroups" ><strong>TASK:SendBriefingToAssignedGroups()</strong></a></h2>
</div>
<p>Send the briefng message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send the briefing message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<div id= "#Functions##SendBriefingToAssignedGroups" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5686,7 +5686,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).SetAssignedMenuForGroup" ><strong>TASK:SetAssignedMenuForGroup(TaskGroup, MenuTime)</strong></a></h2>
</div>
<p>Set the assigned menu options of the <a href="Task.html">Task</a>.</p>
<p>Set the assigned menu options of the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##SetAssignedMenuForGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5739,7 +5739,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).SetBriefing" ><strong>TASK:SetBriefing(TaskBriefing)</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> briefing.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> briefing.</p>
<div id= "#Functions##SetBriefing" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5917,7 +5917,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).SetGroupAssigned" ><strong>TASK:SetGroupAssigned(TaskGroup)</strong></a></h2>
</div>
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="Task.html">Task</a>.</p>
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##SetGroupAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5990,7 +5990,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).SetMenu" ><strong>TASK:SetMenu(MenuTime)</strong></a></h2>
</div>
<p>Set the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Set the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
<div id= "#Functions##SetMenu" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6115,7 +6115,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).SetPlannedMenuForGroup" ><strong>TASK:SetPlannedMenuForGroup(TaskGroup, MenuText, MenuTime)</strong></a></h2>
</div>
<p>Set the planned menu option of the <a href="Task.html">Task</a>.</p>
<p>Set the planned menu option of the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##SetPlannedMenuForGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6385,7 +6385,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).SetStateMachine" ><strong>TASK:SetStateMachine(TaskUnit, Fsm)</strong></a></h2>
</div>
<p>Add a FiniteStateMachine to <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Add a FiniteStateMachine to <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##SetStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6438,10 +6438,10 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).SetTimeOut" ><strong>TASK:SetTimeOut(Timer)</strong></a></h2>
</div>
<p>Sets the TimeOut for the <a href="Task.html">Task</a>.</p>
<p>Sets the TimeOut for the <a href="##(TASK)">#TASK</a>.</p>
<p>If <a href="Task.html">Task</a> stayed planned for longer than TimeOut, it gets into Cancelled status.</p>
<p>If <a href="##(TASK)">#TASK</a> stayed planned for longer than TimeOut, it gets into Cancelled status.</p>
<div id= "#Functions##SetTimeOut" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6558,7 +6558,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).StateAborted" ><strong>TASK:StateAborted()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Aborted</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Aborted</strong>.</p>
<div id= "#Functions##StateAborted" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6577,7 +6577,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).StateAssigned" ><strong>TASK:StateAssigned()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Assigned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Assigned</strong>.</p>
<div id= "#Functions##StateAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6596,7 +6596,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).StateCancelled" ><strong>TASK:StateCancelled()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Cancelled</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Cancelled</strong>.</p>
<div id= "#Functions##StateCancelled" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6615,7 +6615,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).StateFailed" ><strong>TASK:StateFailed()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Failed</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Failed</strong>.</p>
<div id= "#Functions##StateFailed" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6634,7 +6634,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).StateHold" ><strong>TASK:StateHold()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Hold</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Hold</strong>.</p>
<div id= "#Functions##StateHold" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6653,7 +6653,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).StatePlanned" ><strong>TASK:StatePlanned()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Planned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Planned</strong>.</p>
<div id= "#Functions##StatePlanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6672,7 +6672,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).StateReplanned" ><strong>TASK:StateReplanned()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Replanned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Replanned</strong>.</p>
<div id= "#Functions##StateReplanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6691,7 +6691,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).StateSuccess" ><strong>TASK:StateSuccess()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Success</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Success</strong>.</p>
<div id= "#Functions##StateSuccess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6732,7 +6732,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).UnAssignFromGroup" ><strong>TASK:UnAssignFromGroup(TaskGroup)</strong></a></h2>
</div>
<p>UnAssign the <a href="Task.html">Task</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##UnAssignFromGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6763,7 +6763,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).UnAssignFromGroups" ><strong>TASK:UnAssignFromGroups()</strong></a></h2>
</div>
<p>UnAssign the <a href="Task.html">Task</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<div id= "#Functions##UnAssignFromGroups" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6782,7 +6782,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK).UnAssignFromUnit" ><strong>TASK:UnAssignFromUnit(TaskUnit)</strong></a></h2>
</div>
<p>UnAssign the <a href="Task.html">Task</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##UnAssignFromUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

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@ -1656,7 +1656,7 @@ Controls a network of short range air/missile defense groups.</p>
<p><img src="..\Presentations\TASK_A2A_DISPATCHER\Dia3.JPG" alt="Banner Image"/></p>
<p>The EWR will detect units, will group them, and will dispatch <a href="Task.html">Task</a>s to groups. Depending on the type of target detected, different tasks will be dispatched.
<p>The EWR will detect units, will group them, and will dispatch <a href="Tasking.Task.html">Tasking.Task</a>s to groups. Depending on the type of target detected, different tasks will be dispatched.
Find a summary below describing for which situation a task type is created:</p>
<p><img src="..\Presentations\TASK_A2A_DISPATCHER\Dia9.JPG" alt="Banner Image"/></p>
@ -1768,7 +1768,7 @@ If too large, any airborne cap may not be able to reach the detected target area
<h2>4. Set <strong>Scoring</strong> and <strong>Messages</strong>:</h2>
<p>The TASK_A2A_DISPATCHER is a state machine. It triggers the event Assign when a new player joins a <a href="Task.html">Task</a> dispatched by the TASK_A2A_DISPATCHER.
<p>The TASK_A2A_DISPATCHER is a state machine. It triggers the event Assign when a new player joins a <a href="Tasking.Task.html">Tasking.Task</a> dispatched by the TASK_A2A_DISPATCHER.
An <em>event handler</em> can be defined to catch the <strong>Assign</strong> event, and add <strong>additional processing</strong> to set <em>scoring</em> and to <em>define messages</em>,
when the player reaches certain achievements in the task.</p>
@ -2106,7 +2106,7 @@ So, this method will be called only <strong>ONCE</strong> when a player joins a
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_A2A_DISPATCHER).AddProcess">TASK_A2A_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -4897,7 +4897,7 @@ If too large, any airborne cap may not be able to reach the detected target area
<h2><a id="#(TASK_A2A_DISPATCHER).AddProcess" ><strong>TASK_A2A_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

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@ -1659,7 +1659,7 @@ It provides a truly dynamic battle environment for pilots and ground commanders
in a true co-operation environment wherein <strong>Multiple Teams</strong> will collaborate in Missions to <strong>achieve a common Mission Goal</strong>.</p>
<p>The A2G dispatcher will dispatch the A2G Tasks to a defined <a href="Core.Set.html">Core.Set</a> of <a href="Wrapper.Group.html">Wrapper.Group</a>s that will be manned by <strong>Players</strong>. <br/>
We call this the <strong>AttackSet</strong> of the A2G dispatcher. So, the Players are seated in the <a href="Client.html">Client</a>s of the <a href="Wrapper.Group.html">Wrapper.Group</a> <a href="Core.Set.html">Core.Set</a>.</p>
We call this the <strong>AttackSet</strong> of the A2G dispatcher. So, the Players are seated in the <a href="Wrapper.Client.html">Wrapper.Client</a>s of the <a href="Wrapper.Group.html">Wrapper.Group</a> <a href="Core.Set.html">Core.Set</a>.</p>
<p>Depending on the actions of the enemy, preventive tasks are dispatched to the players to orchestrate the engagement in a true co-operation.
The detection object will group the detected targets by its grouping method, and integrates a <a href="Core.Set.html">Core.Set</a> of <a href="Wrapper.Group.html">Wrapper.Group</a>s that are Recce vehicles or air units.
@ -2376,7 +2376,7 @@ TaskDispatcher = TASK_A2G_DISPATCHER
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_A2G_DISPATCHER).AddProcess">TASK_A2G_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3205,14 +3205,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div>
</div>
@ -3785,14 +3782,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div>
</div>
@ -4975,14 +4969,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div>
</div>
@ -5050,7 +5041,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(TASK_A2G_DISPATCHER).AddProcess" ><strong>TASK_A2G_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6467,14 +6458,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2G_DISPATCHER).FlashNewTask" ><strong>TASK_A2G_DISPATCHER.FlashNewTask</strong></a>
<p> set to false to suppress flash messages</p>
</div>
</div>

View File

@ -2388,13 +2388,13 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).AssignToGroup">TASK_CARGO:AssignToGroup(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Assign the <a href="Task.html">Task</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).AssignToUnit">TASK_CARGO:AssignToUnit(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Assign the <a href="Task.html">Task</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2406,7 +2406,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).ClearGroupAssignment">TASK_CARGO:ClearGroupAssignment(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="Task.html">Task</a>.</p>
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2478,7 +2478,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).GetBriefing">TASK_CARGO:GetBriefing()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Gets the <a href="Task.html">Task</a> briefing.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> briefing.</p>
</td>
</tr>
<tr class="w3-border">
@ -2532,7 +2532,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).GetProcessTemplate">TASK_CARGO:GetProcessTemplate(ProcessName)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get the default or currently assigned <a href="Process.html">Process</a> template with key ProcessName.</p>
<p>Get the default or currently assigned <a href="Core.Fsm.html##(FSM_PROCESS)">Core.Fsm#FSM_PROCESS</a> template with key ProcessName.</p>
</td>
</tr>
<tr class="w3-border">
@ -2544,19 +2544,19 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).GetStateMachine">TASK_CARGO:GetStateMachine(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Gets the FiniteStateMachine of <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Gets the FiniteStateMachine of <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).GetStateString">TASK_CARGO:GetStateString()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Gets the <a href="Task.html">Task</a> status.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> status.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).GetTaskBriefing">TASK_CARGO:GetTaskBriefing()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns the <a href="Task.html">Task</a> briefing.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> briefing.</p>
</td>
</tr>
<tr class="w3-border">
@ -2574,7 +2574,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).GetTaskName">TASK_CARGO:GetTaskName()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns the <a href="Task.html">Task</a> name.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> name.</p>
</td>
</tr>
<tr class="w3-border">
@ -2598,7 +2598,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).HasAliveUnits">TASK_CARGO:HasAliveUnits()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns if the <a href="Task.html">Task</a> has still alive and assigned Units.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> has still alive and assigned Units.</p>
</td>
</tr>
<tr class="w3-border">
@ -2610,7 +2610,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).HasStateMachine">TASK_CARGO:HasStateMachine(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Checks if there is a FiniteStateMachine assigned to Task<a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="Task.html">Task</a></p>
<p>Checks if there is a FiniteStateMachine assigned to <a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2622,55 +2622,55 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).IsGroupAssigned">TASK_CARGO:IsGroupAssigned(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns if the <a href="Task.html">Task</a> is assigned to the Group.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> is assigned to the Group.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).IsStateAborted">TASK_CARGO:IsStateAborted()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Aborted</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Aborted</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).IsStateAssigned">TASK_CARGO:IsStateAssigned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Assigned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Assigned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).IsStateCancelled">TASK_CARGO:IsStateCancelled()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Cancelled</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Cancelled</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).IsStateFailed">TASK_CARGO:IsStateFailed()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Failed</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Failed</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).IsStateHold">TASK_CARGO:IsStateHold()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Hold</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Hold</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).IsStatePlanned">TASK_CARGO:IsStatePlanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Planned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Planned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).IsStateReplanned">TASK_CARGO:IsStateReplanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Replanned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Replanned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).IsStateSuccess">TASK_CARGO:IsStateSuccess()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Success</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Success</strong>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2724,7 +2724,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).MessageToGroups">TASK_CARGO:MessageToGroups(Message)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send a message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send a message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
</td>
</tr>
<tr class="w3-border">
@ -2772,7 +2772,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).RefreshMenus">TASK_CARGO:RefreshMenus(TaskGroup, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove the menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2790,19 +2790,19 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).RemoveAssignedMenuForGroup">TASK_CARGO:RemoveAssignedMenuForGroup(TaskGroup, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove the assigned menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the assigned menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).RemoveMenu">TASK_CARGO:RemoveMenu(MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Remove the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).RemoveStateMachine">TASK_CARGO:RemoveStateMachine(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove FiniteStateMachines from <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Remove FiniteStateMachines from <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2838,7 +2838,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).SendBriefingToAssignedGroups">TASK_CARGO:SendBriefingToAssignedGroups()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send the briefng message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send the briefing message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
</td>
</tr>
<tr class="w3-border">
@ -2850,13 +2850,13 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).SetAssignedMenuForGroup">TASK_CARGO:SetAssignedMenuForGroup(TaskGroup, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the assigned menu options of the <a href="Task.html">Task</a>.</p>
<p>Set the assigned menu options of the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).SetBriefing">TASK_CARGO:SetBriefing(TaskBriefing)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> briefing.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> briefing.</p>
</td>
</tr>
<tr class="w3-border">
@ -2886,7 +2886,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).SetGroupAssigned">TASK_CARGO:SetGroupAssigned(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="Task.html">Task</a>.</p>
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2898,7 +2898,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).SetMenu">TASK_CARGO:SetMenu(MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Set the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
</td>
</tr>
<tr class="w3-border">
@ -2916,7 +2916,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).SetPlannedMenuForGroup">TASK_CARGO:SetPlannedMenuForGroup(TaskGroup, MenuText, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the planned menu option of the <a href="Task.html">Task</a>.</p>
<p>Set the planned menu option of the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2940,13 +2940,13 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).SetStateMachine">TASK_CARGO:SetStateMachine(TaskUnit, Fsm)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Add a FiniteStateMachine to <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Add a FiniteStateMachine to <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).SetTimeOut">TASK_CARGO:SetTimeOut(Timer)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets the TimeOut for the <a href="Task.html">Task</a>.</p>
<p>Sets the TimeOut for the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2964,49 +2964,49 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).StateAborted">TASK_CARGO:StateAborted()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Aborted</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Aborted</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).StateAssigned">TASK_CARGO:StateAssigned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Assigned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Assigned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).StateCancelled">TASK_CARGO:StateCancelled()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Cancelled</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Cancelled</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).StateFailed">TASK_CARGO:StateFailed()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Failed</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Failed</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).StateHold">TASK_CARGO:StateHold()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Hold</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Hold</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).StatePlanned">TASK_CARGO:StatePlanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Planned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Planned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).StateReplanned">TASK_CARGO:StateReplanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Replanned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Replanned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).StateSuccess">TASK_CARGO:StateSuccess()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Success</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Success</strong>.</p>
</td>
</tr>
<tr class="w3-border">
@ -3078,19 +3078,19 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).UnAssignFromGroup">TASK_CARGO:UnAssignFromGroup(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnAssign the <a href="Task.html">Task</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).UnAssignFromGroups">TASK_CARGO:UnAssignFromGroups()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnAssign the <a href="Task.html">Task</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO).UnAssignFromUnit">TASK_CARGO:UnAssignFromUnit(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnAssign the <a href="Task.html">Task</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -3227,7 +3227,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
<a id="#(FSM_PROCESS).Cargo" ><strong>FSM_PROCESS.Cargo</strong></a>
@ -4949,7 +4949,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).AssignToGroup" ><strong>TASK_CARGO:AssignToGroup(TaskGroup)</strong></a></h2>
</div>
<p>Assign the <a href="Task.html">Task</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##AssignToGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4991,7 +4991,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).AssignToUnit" ><strong>TASK_CARGO:AssignToUnit(TaskUnit)</strong></a></h2>
</div>
<p>Assign the <a href="Task.html">Task</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##AssignToUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5055,7 +5055,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).ClearGroupAssignment" ><strong>TASK_CARGO:ClearGroupAssignment(TaskGroup)</strong></a></h2>
</div>
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="Task.html">Task</a>.</p>
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##ClearGroupAssignment" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5166,8 +5166,8 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<p> TODO: Obscolete?
- Fail processes from <a href="Task.html">Task</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>
<p> TODO: Obsolete?
- Fail processes from <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.
@param #TASK self
@param #string TaskUnitName
@return #TASK self</p>
@ -5200,7 +5200,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).GetBriefing" ><strong>TASK_CARGO:GetBriefing()</strong></a></h2>
</div>
<p>Gets the <a href="Task.html">Task</a> briefing.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> briefing.</p>
<div id= "#Functions##GetBriefing" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5470,7 +5470,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).GetProcessTemplate" ><strong>TASK_CARGO:GetProcessTemplate(ProcessName)</strong></a></h2>
</div>
<p>Get the default or currently assigned <a href="Process.html">Process</a> template with key ProcessName.</p>
<p>Get the default or currently assigned <a href="Core.Fsm.html##(FSM_PROCESS)">Core.Fsm#FSM_PROCESS</a> template with key ProcessName.</p>
<div id= "#Functions##GetProcessTemplate" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5542,7 +5542,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).GetStateMachine" ><strong>TASK_CARGO:GetStateMachine(TaskUnit)</strong></a></h2>
</div>
<p>Gets the FiniteStateMachine of <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Gets the FiniteStateMachine of <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##GetStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5584,7 +5584,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).GetStateString" ><strong>TASK_CARGO:GetStateString()</strong></a></h2>
</div>
<p>Gets the <a href="Task.html">Task</a> status.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> status.</p>
<div id= "#Functions##GetStateString" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5603,7 +5603,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).GetTaskBriefing" ><strong>TASK_CARGO:GetTaskBriefing()</strong></a></h2>
</div>
<p>Returns the <a href="Task.html">Task</a> briefing.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> briefing.</p>
<div id= "#Functions##GetTaskBriefing" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5717,7 +5717,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).GetTaskName" ><strong>TASK_CARGO:GetTaskName()</strong></a></h2>
</div>
<p>Returns the <a href="Task.html">Task</a> name.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> name.</p>
<div id= "#Functions##GetTaskName" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5864,7 +5864,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).HasAliveUnits" ><strong>TASK_CARGO:HasAliveUnits()</strong></a></h2>
</div>
<p>Returns if the <a href="Task.html">Task</a> has still alive and assigned Units.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> has still alive and assigned Units.</p>
<div id= "#Functions##HasAliveUnits" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5936,7 +5936,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).HasStateMachine" ><strong>TASK_CARGO:HasStateMachine(TaskUnit)</strong></a></h2>
</div>
<p>Checks if there is a FiniteStateMachine assigned to Task<a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="Task.html">Task</a></p>
<p>Checks if there is a FiniteStateMachine assigned to <a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##HasStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6021,7 +6021,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).IsGroupAssigned" ><strong>TASK_CARGO:IsGroupAssigned(TaskGroup)</strong></a></h2>
</div>
<p>Returns if the <a href="Task.html">Task</a> is assigned to the Group.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> is assigned to the Group.</p>
<div id= "#Functions##IsGroupAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6063,7 +6063,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).IsStateAborted" ><strong>TASK_CARGO:IsStateAborted()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Aborted</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Aborted</strong>.</p>
<div id= "#Functions##IsStateAborted" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6082,7 +6082,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).IsStateAssigned" ><strong>TASK_CARGO:IsStateAssigned()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Assigned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Assigned</strong>.</p>
<div id= "#Functions##IsStateAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6101,7 +6101,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).IsStateCancelled" ><strong>TASK_CARGO:IsStateCancelled()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Cancelled</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Cancelled</strong>.</p>
<div id= "#Functions##IsStateCancelled" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6120,7 +6120,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).IsStateFailed" ><strong>TASK_CARGO:IsStateFailed()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Failed</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Failed</strong>.</p>
<div id= "#Functions##IsStateFailed" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6139,7 +6139,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).IsStateHold" ><strong>TASK_CARGO:IsStateHold()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Hold</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Hold</strong>.</p>
<div id= "#Functions##IsStateHold" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6158,7 +6158,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).IsStatePlanned" ><strong>TASK_CARGO:IsStatePlanned()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Planned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Planned</strong>.</p>
<div id= "#Functions##IsStatePlanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6177,7 +6177,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).IsStateReplanned" ><strong>TASK_CARGO:IsStateReplanned()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Replanned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Replanned</strong>.</p>
<div id= "#Functions##IsStateReplanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6196,7 +6196,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<h2><a id="#(TASK_CARGO).IsStateSuccess" ><strong>TASK_CARGO:IsStateSuccess()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Success</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Success</strong>.</p>
<div id= "#Functions##IsStateSuccess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6440,7 +6440,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).MessageToGroups" ><strong>TASK_CARGO:MessageToGroups(Message)</strong></a></h2>
</div>
<p>Send a message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send a message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<div id= "#Functions##MessageToGroups" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6873,7 +6873,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).RefreshMenus" ><strong>TASK_CARGO:RefreshMenus(TaskGroup, MenuTime)</strong></a></h2>
</div>
<p>Remove the menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##RefreshMenus" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7027,7 +7027,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).RemoveAssignedMenuForGroup" ><strong>TASK_CARGO:RemoveAssignedMenuForGroup(TaskGroup, MenuTime)</strong></a></h2>
</div>
<p>Remove the assigned menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the assigned menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##RemoveAssignedMenuForGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7080,7 +7080,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).RemoveMenu" ><strong>TASK_CARGO:RemoveMenu(MenuTime)</strong></a></h2>
</div>
<p>Remove the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Remove the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
<div id= "#Functions##RemoveMenu" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7122,7 +7122,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).RemoveStateMachine" ><strong>TASK_CARGO:RemoveStateMachine(TaskUnit)</strong></a></h2>
</div>
<p>Remove FiniteStateMachines from <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Remove FiniteStateMachines from <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##RemoveStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7363,7 +7363,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).SendBriefingToAssignedGroups" ><strong>TASK_CARGO:SendBriefingToAssignedGroups()</strong></a></h2>
</div>
<p>Send the briefng message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send the briefing message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<div id= "#Functions##SendBriefingToAssignedGroups" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7413,7 +7413,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).SetAssignedMenuForGroup" ><strong>TASK_CARGO:SetAssignedMenuForGroup(TaskGroup, MenuTime)</strong></a></h2>
</div>
<p>Set the assigned menu options of the <a href="Task.html">Task</a>.</p>
<p>Set the assigned menu options of the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##SetAssignedMenuForGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7466,7 +7466,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).SetBriefing" ><strong>TASK_CARGO:SetBriefing(TaskBriefing)</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> briefing.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> briefing.</p>
<div id= "#Functions##SetBriefing" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7644,7 +7644,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).SetGroupAssigned" ><strong>TASK_CARGO:SetGroupAssigned(TaskGroup)</strong></a></h2>
</div>
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="Task.html">Task</a>.</p>
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##SetGroupAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7717,7 +7717,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).SetMenu" ><strong>TASK_CARGO:SetMenu(MenuTime)</strong></a></h2>
</div>
<p>Set the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Set the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
<div id= "#Functions##SetMenu" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7842,7 +7842,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).SetPlannedMenuForGroup" ><strong>TASK_CARGO:SetPlannedMenuForGroup(TaskGroup, MenuText, MenuTime)</strong></a></h2>
</div>
<p>Set the planned menu option of the <a href="Task.html">Task</a>.</p>
<p>Set the planned menu option of the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##SetPlannedMenuForGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8112,7 +8112,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).SetStateMachine" ><strong>TASK_CARGO:SetStateMachine(TaskUnit, Fsm)</strong></a></h2>
</div>
<p>Add a FiniteStateMachine to <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Add a FiniteStateMachine to <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##SetStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8165,10 +8165,10 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).SetTimeOut" ><strong>TASK_CARGO:SetTimeOut(Timer)</strong></a></h2>
</div>
<p>Sets the TimeOut for the <a href="Task.html">Task</a>.</p>
<p>Sets the TimeOut for the <a href="##(TASK)">#TASK</a>.</p>
<p>If <a href="Task.html">Task</a> stayed planned for longer than TimeOut, it gets into Cancelled status.</p>
<p>If <a href="##(TASK)">#TASK</a> stayed planned for longer than TimeOut, it gets into Cancelled status.</p>
<div id= "#Functions##SetTimeOut" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8285,7 +8285,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).StateAborted" ><strong>TASK_CARGO:StateAborted()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Aborted</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Aborted</strong>.</p>
<div id= "#Functions##StateAborted" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8304,7 +8304,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).StateAssigned" ><strong>TASK_CARGO:StateAssigned()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Assigned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Assigned</strong>.</p>
<div id= "#Functions##StateAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8323,7 +8323,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).StateCancelled" ><strong>TASK_CARGO:StateCancelled()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Cancelled</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Cancelled</strong>.</p>
<div id= "#Functions##StateCancelled" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8342,7 +8342,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).StateFailed" ><strong>TASK_CARGO:StateFailed()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Failed</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Failed</strong>.</p>
<div id= "#Functions##StateFailed" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8361,7 +8361,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).StateHold" ><strong>TASK_CARGO:StateHold()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Hold</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Hold</strong>.</p>
<div id= "#Functions##StateHold" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8380,7 +8380,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).StatePlanned" ><strong>TASK_CARGO:StatePlanned()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Planned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Planned</strong>.</p>
<div id= "#Functions##StatePlanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8399,7 +8399,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).StateReplanned" ><strong>TASK_CARGO:StateReplanned()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Replanned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Replanned</strong>.</p>
<div id= "#Functions##StateReplanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8418,7 +8418,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).StateSuccess" ><strong>TASK_CARGO:StateSuccess()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Success</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Success</strong>.</p>
<div id= "#Functions##StateSuccess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8459,7 +8459,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).UnAssignFromGroup" ><strong>TASK_CARGO:UnAssignFromGroup(TaskGroup)</strong></a></h2>
</div>
<p>UnAssign the <a href="Task.html">Task</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##UnAssignFromGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8490,7 +8490,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).UnAssignFromGroups" ><strong>TASK_CARGO:UnAssignFromGroups()</strong></a></h2>
</div>
<p>UnAssign the <a href="Task.html">Task</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<div id= "#Functions##UnAssignFromGroups" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -8509,7 +8509,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_CARGO).UnAssignFromUnit" ><strong>TASK_CARGO:UnAssignFromUnit(TaskUnit)</strong></a></h2>
</div>
<p>UnAssign the <a href="Task.html">Task</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##UnAssignFromUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2046,7 +2046,7 @@ and setup a new capture zone task and assign it to a group of players, while you
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CAPTURE_DISPATCHER).AddProcess">TASK_CAPTURE_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -4254,7 +4254,7 @@ The TaskPrefix will be appended with a . + a number of 3 digits, if the TaskPref
<h2><a id="#(TASK_CAPTURE_DISPATCHER).AddProcess" ><strong>TASK_CAPTURE_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1870,13 +1870,13 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).AssignToGroup">TASK_ZONE_GOAL:AssignToGroup(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Assign the <a href="Task.html">Task</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).AssignToUnit">TASK_ZONE_GOAL:AssignToUnit(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Assign the <a href="Task.html">Task</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -1888,7 +1888,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).ClearGroupAssignment">TASK_ZONE_GOAL:ClearGroupAssignment(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="Task.html">Task</a>.</p>
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -1960,7 +1960,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).GetBriefing">TASK_ZONE_GOAL:GetBriefing()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Gets the <a href="Task.html">Task</a> briefing.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> briefing.</p>
</td>
</tr>
<tr class="w3-border">
@ -2014,7 +2014,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).GetProcessTemplate">TASK_ZONE_GOAL:GetProcessTemplate(ProcessName)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get the default or currently assigned <a href="Process.html">Process</a> template with key ProcessName.</p>
<p>Get the default or currently assigned <a href="Core.Fsm.html##(FSM_PROCESS)">Core.Fsm#FSM_PROCESS</a> template with key ProcessName.</p>
</td>
</tr>
<tr class="w3-border">
@ -2026,19 +2026,19 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).GetStateMachine">TASK_ZONE_GOAL:GetStateMachine(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Gets the FiniteStateMachine of <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Gets the FiniteStateMachine of <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).GetStateString">TASK_ZONE_GOAL:GetStateString()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Gets the <a href="Task.html">Task</a> status.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> status.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).GetTaskBriefing">TASK_ZONE_GOAL:GetTaskBriefing()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns the <a href="Task.html">Task</a> briefing.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> briefing.</p>
</td>
</tr>
<tr class="w3-border">
@ -2056,7 +2056,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).GetTaskName">TASK_ZONE_GOAL:GetTaskName()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns the <a href="Task.html">Task</a> name.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> name.</p>
</td>
</tr>
<tr class="w3-border">
@ -2080,7 +2080,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).HasAliveUnits">TASK_ZONE_GOAL:HasAliveUnits()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns if the <a href="Task.html">Task</a> has still alive and assigned Units.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> has still alive and assigned Units.</p>
</td>
</tr>
<tr class="w3-border">
@ -2092,7 +2092,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).HasStateMachine">TASK_ZONE_GOAL:HasStateMachine(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Checks if there is a FiniteStateMachine assigned to Task<a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="Task.html">Task</a></p>
<p>Checks if there is a FiniteStateMachine assigned to <a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2104,55 +2104,55 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).IsGroupAssigned">TASK_ZONE_GOAL:IsGroupAssigned(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns if the <a href="Task.html">Task</a> is assigned to the Group.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> is assigned to the Group.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).IsStateAborted">TASK_ZONE_GOAL:IsStateAborted()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Aborted</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Aborted</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).IsStateAssigned">TASK_ZONE_GOAL:IsStateAssigned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Assigned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Assigned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).IsStateCancelled">TASK_ZONE_GOAL:IsStateCancelled()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Cancelled</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Cancelled</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).IsStateFailed">TASK_ZONE_GOAL:IsStateFailed()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Failed</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Failed</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).IsStateHold">TASK_ZONE_GOAL:IsStateHold()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Hold</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Hold</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).IsStatePlanned">TASK_ZONE_GOAL:IsStatePlanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Planned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Planned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).IsStateReplanned">TASK_ZONE_GOAL:IsStateReplanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Replanned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Replanned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).IsStateSuccess">TASK_ZONE_GOAL:IsStateSuccess()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Is the <a href="Task.html">Task</a> status <strong>Success</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Success</strong>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2206,7 +2206,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).MessageToGroups">TASK_ZONE_GOAL:MessageToGroups(Message)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send a message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send a message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
</td>
</tr>
<tr class="w3-border">
@ -2254,7 +2254,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).RefreshMenus">TASK_ZONE_GOAL:RefreshMenus(TaskGroup, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove the menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2272,19 +2272,19 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).RemoveAssignedMenuForGroup">TASK_ZONE_GOAL:RemoveAssignedMenuForGroup(TaskGroup, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove the assigned menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the assigned menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).RemoveMenu">TASK_ZONE_GOAL:RemoveMenu(MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Remove the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).RemoveStateMachine">TASK_ZONE_GOAL:RemoveStateMachine(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Remove FiniteStateMachines from <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Remove FiniteStateMachines from <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2320,7 +2320,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).SendBriefingToAssignedGroups">TASK_ZONE_GOAL:SendBriefingToAssignedGroups()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Send the briefng message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send the briefing message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
</td>
</tr>
<tr class="w3-border">
@ -2332,13 +2332,13 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).SetAssignedMenuForGroup">TASK_ZONE_GOAL:SetAssignedMenuForGroup(TaskGroup, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the assigned menu options of the <a href="Task.html">Task</a>.</p>
<p>Set the assigned menu options of the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).SetBriefing">TASK_ZONE_GOAL:SetBriefing(TaskBriefing)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> briefing.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> briefing.</p>
</td>
</tr>
<tr class="w3-border">
@ -2368,7 +2368,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).SetGroupAssigned">TASK_ZONE_GOAL:SetGroupAssigned(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="Task.html">Task</a>.</p>
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2380,7 +2380,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).SetMenu">TASK_ZONE_GOAL:SetMenu(MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Set the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
</td>
</tr>
<tr class="w3-border">
@ -2398,7 +2398,7 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).SetPlannedMenuForGroup">TASK_ZONE_GOAL:SetPlannedMenuForGroup(TaskGroup, MenuText, MenuTime)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the planned menu option of the <a href="Task.html">Task</a>.</p>
<p>Set the planned menu option of the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2422,13 +2422,13 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).SetStateMachine">TASK_ZONE_GOAL:SetStateMachine(TaskUnit, Fsm)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Add a FiniteStateMachine to <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Add a FiniteStateMachine to <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).SetTimeOut">TASK_ZONE_GOAL:SetTimeOut(Timer)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets the TimeOut for the <a href="Task.html">Task</a>.</p>
<p>Sets the TimeOut for the <a href="##(TASK)">#TASK</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2446,49 +2446,49 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).StateAborted">TASK_ZONE_GOAL:StateAborted()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Aborted</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Aborted</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).StateAssigned">TASK_ZONE_GOAL:StateAssigned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Assigned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Assigned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).StateCancelled">TASK_ZONE_GOAL:StateCancelled()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Cancelled</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Cancelled</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).StateFailed">TASK_ZONE_GOAL:StateFailed()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Failed</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Failed</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).StateHold">TASK_ZONE_GOAL:StateHold()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Hold</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Hold</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).StatePlanned">TASK_ZONE_GOAL:StatePlanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Planned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Planned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).StateReplanned">TASK_ZONE_GOAL:StateReplanned()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Replanned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Replanned</strong>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).StateSuccess">TASK_ZONE_GOAL:StateSuccess()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Sets a <a href="Task.html">Task</a> to status <strong>Success</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Success</strong>.</p>
</td>
</tr>
<tr class="w3-border">
@ -2560,19 +2560,19 @@ based on detected enemy ground targets.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).UnAssignFromGroup">TASK_ZONE_GOAL:UnAssignFromGroup(TaskGroup)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnAssign the <a href="Task.html">Task</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).UnAssignFromGroups">TASK_ZONE_GOAL:UnAssignFromGroups()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnAssign the <a href="Task.html">Task</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_ZONE_GOAL).UnAssignFromUnit">TASK_ZONE_GOAL:UnAssignFromUnit(TaskUnit)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>UnAssign the <a href="Task.html">Task</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
</td>
</tr>
<tr class="w3-border">
@ -3603,7 +3603,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).AssignToGroup" ><strong>TASK_ZONE_GOAL:AssignToGroup(TaskGroup)</strong></a></h2>
</div>
<p>Assign the <a href="Task.html">Task</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##AssignToGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3645,7 +3645,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).AssignToUnit" ><strong>TASK_ZONE_GOAL:AssignToUnit(TaskUnit)</strong></a></h2>
</div>
<p>Assign the <a href="Task.html">Task</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>Assign the <a href="##(TASK)">#TASK</a> to an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##AssignToUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3709,7 +3709,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).ClearGroupAssignment" ><strong>TASK_ZONE_GOAL:ClearGroupAssignment(TaskGroup)</strong></a></h2>
</div>
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="Task.html">Task</a>.</p>
<p>Clear the <a href="Wrapper.Group.html">Wrapper.Group</a> assignment from the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##ClearGroupAssignment" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -3820,8 +3820,8 @@ based on detected enemy ground targets.</p>
<p> TODO: Obscolete?
- Fail processes from <a href="Task.html">Task</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>
<p> TODO: Obsolete?
- Fail processes from <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.
@param #TASK self
@param #string TaskUnitName
@return #TASK self</p>
@ -3854,7 +3854,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).GetBriefing" ><strong>TASK_ZONE_GOAL:GetBriefing()</strong></a></h2>
</div>
<p>Gets the <a href="Task.html">Task</a> briefing.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> briefing.</p>
<div id= "#Functions##GetBriefing" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4124,7 +4124,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).GetProcessTemplate" ><strong>TASK_ZONE_GOAL:GetProcessTemplate(ProcessName)</strong></a></h2>
</div>
<p>Get the default or currently assigned <a href="Process.html">Process</a> template with key ProcessName.</p>
<p>Get the default or currently assigned <a href="Core.Fsm.html##(FSM_PROCESS)">Core.Fsm#FSM_PROCESS</a> template with key ProcessName.</p>
<div id= "#Functions##GetProcessTemplate" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4196,7 +4196,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).GetStateMachine" ><strong>TASK_ZONE_GOAL:GetStateMachine(TaskUnit)</strong></a></h2>
</div>
<p>Gets the FiniteStateMachine of <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Gets the FiniteStateMachine of <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##GetStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4238,7 +4238,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).GetStateString" ><strong>TASK_ZONE_GOAL:GetStateString()</strong></a></h2>
</div>
<p>Gets the <a href="Task.html">Task</a> status.</p>
<p>Gets the <a href="##(TASK)">#TASK</a> status.</p>
<div id= "#Functions##GetStateString" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4257,7 +4257,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).GetTaskBriefing" ><strong>TASK_ZONE_GOAL:GetTaskBriefing()</strong></a></h2>
</div>
<p>Returns the <a href="Task.html">Task</a> briefing.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> briefing.</p>
<div id= "#Functions##GetTaskBriefing" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4371,7 +4371,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).GetTaskName" ><strong>TASK_ZONE_GOAL:GetTaskName()</strong></a></h2>
</div>
<p>Returns the <a href="Task.html">Task</a> name.</p>
<p>Returns the <a href="##(TASK)">#TASK</a> name.</p>
<div id= "#Functions##GetTaskName" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4518,7 +4518,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).HasAliveUnits" ><strong>TASK_ZONE_GOAL:HasAliveUnits()</strong></a></h2>
</div>
<p>Returns if the <a href="Task.html">Task</a> has still alive and assigned Units.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> has still alive and assigned Units.</p>
<div id= "#Functions##HasAliveUnits" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4590,7 +4590,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).HasStateMachine" ><strong>TASK_ZONE_GOAL:HasStateMachine(TaskUnit)</strong></a></h2>
</div>
<p>Checks if there is a FiniteStateMachine assigned to Task<a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="Task.html">Task</a></p>
<p>Checks if there is a FiniteStateMachine assigned to <a href="Wrapper.Unit.html">Wrapper.Unit</a> for <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##HasStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4675,7 +4675,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).IsGroupAssigned" ><strong>TASK_ZONE_GOAL:IsGroupAssigned(TaskGroup)</strong></a></h2>
</div>
<p>Returns if the <a href="Task.html">Task</a> is assigned to the Group.</p>
<p>Returns if the <a href="##(TASK)">#TASK</a> is assigned to the Group.</p>
<div id= "#Functions##IsGroupAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4717,7 +4717,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).IsStateAborted" ><strong>TASK_ZONE_GOAL:IsStateAborted()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Aborted</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Aborted</strong>.</p>
<div id= "#Functions##IsStateAborted" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4736,7 +4736,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).IsStateAssigned" ><strong>TASK_ZONE_GOAL:IsStateAssigned()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Assigned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Assigned</strong>.</p>
<div id= "#Functions##IsStateAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4755,7 +4755,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).IsStateCancelled" ><strong>TASK_ZONE_GOAL:IsStateCancelled()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Cancelled</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Cancelled</strong>.</p>
<div id= "#Functions##IsStateCancelled" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4774,7 +4774,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).IsStateFailed" ><strong>TASK_ZONE_GOAL:IsStateFailed()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Failed</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Failed</strong>.</p>
<div id= "#Functions##IsStateFailed" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4793,7 +4793,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).IsStateHold" ><strong>TASK_ZONE_GOAL:IsStateHold()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Hold</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Hold</strong>.</p>
<div id= "#Functions##IsStateHold" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4812,7 +4812,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).IsStatePlanned" ><strong>TASK_ZONE_GOAL:IsStatePlanned()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Planned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Planned</strong>.</p>
<div id= "#Functions##IsStatePlanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4831,7 +4831,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).IsStateReplanned" ><strong>TASK_ZONE_GOAL:IsStateReplanned()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Replanned</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Replanned</strong>.</p>
<div id= "#Functions##IsStateReplanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -4850,7 +4850,7 @@ based on detected enemy ground targets.</p>
<h2><a id="#(TASK_ZONE_GOAL).IsStateSuccess" ><strong>TASK_ZONE_GOAL:IsStateSuccess()</strong></a></h2>
</div>
<p>Is the <a href="Task.html">Task</a> status <strong>Success</strong>.</p>
<p>Is the <a href="##(TASK)">#TASK</a> status <strong>Success</strong>.</p>
<div id= "#Functions##IsStateSuccess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5094,7 +5094,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).MessageToGroups" ><strong>TASK_ZONE_GOAL:MessageToGroups(Message)</strong></a></h2>
</div>
<p>Send a message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send a message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<div id= "#Functions##MessageToGroups" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5527,7 +5527,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).RefreshMenus" ><strong>TASK_ZONE_GOAL:RefreshMenus(TaskGroup, MenuTime)</strong></a></h2>
</div>
<p>Remove the menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##RefreshMenus" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5681,7 +5681,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).RemoveAssignedMenuForGroup" ><strong>TASK_ZONE_GOAL:RemoveAssignedMenuForGroup(TaskGroup, MenuTime)</strong></a></h2>
</div>
<p>Remove the assigned menu option of the <a href="Task.html">Task</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>Remove the assigned menu option of the <a href="##(TASK)">#TASK</a> for a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##RemoveAssignedMenuForGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5734,7 +5734,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).RemoveMenu" ><strong>TASK_ZONE_GOAL:RemoveMenu(MenuTime)</strong></a></h2>
</div>
<p>Remove the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Remove the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
<div id= "#Functions##RemoveMenu" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -5776,7 +5776,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).RemoveStateMachine" ><strong>TASK_ZONE_GOAL:RemoveStateMachine(TaskUnit)</strong></a></h2>
</div>
<p>Remove FiniteStateMachines from <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Remove FiniteStateMachines from <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##RemoveStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6017,7 +6017,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).SendBriefingToAssignedGroups" ><strong>TASK_ZONE_GOAL:SendBriefingToAssignedGroups()</strong></a></h2>
</div>
<p>Send the briefng message of the <a href="Task.html">Task</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>Send the briefing message of the <a href="##(TASK)">#TASK</a> to the assigned <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<div id= "#Functions##SendBriefingToAssignedGroups" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6067,7 +6067,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).SetAssignedMenuForGroup" ><strong>TASK_ZONE_GOAL:SetAssignedMenuForGroup(TaskGroup, MenuTime)</strong></a></h2>
</div>
<p>Set the assigned menu options of the <a href="Task.html">Task</a>.</p>
<p>Set the assigned menu options of the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##SetAssignedMenuForGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6120,7 +6120,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).SetBriefing" ><strong>TASK_ZONE_GOAL:SetBriefing(TaskBriefing)</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> briefing.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> briefing.</p>
<div id= "#Functions##SetBriefing" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6298,7 +6298,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).SetGroupAssigned" ><strong>TASK_ZONE_GOAL:SetGroupAssigned(TaskGroup)</strong></a></h2>
</div>
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="Task.html">Task</a>.</p>
<p>Set <a href="Wrapper.Group.html">Wrapper.Group</a> assigned to the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##SetGroupAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6371,7 +6371,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).SetMenu" ><strong>TASK_ZONE_GOAL:SetMenu(MenuTime)</strong></a></h2>
</div>
<p>Set the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
<p>Set the menu options of the <a href="##(TASK)">#TASK</a> to all the groups in the SetGroup.</p>
<div id= "#Functions##SetMenu" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6496,7 +6496,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).SetPlannedMenuForGroup" ><strong>TASK_ZONE_GOAL:SetPlannedMenuForGroup(TaskGroup, MenuText, MenuTime)</strong></a></h2>
</div>
<p>Set the planned menu option of the <a href="Task.html">Task</a>.</p>
<p>Set the planned menu option of the <a href="##(TASK)">#TASK</a>.</p>
<div id= "#Functions##SetPlannedMenuForGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6766,7 +6766,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).SetStateMachine" ><strong>TASK_ZONE_GOAL:SetStateMachine(TaskUnit, Fsm)</strong></a></h2>
</div>
<p>Add a FiniteStateMachine to <a href="Task.html">Task</a> with key Task<a href="Wrapper.Unit.html">Wrapper.Unit</a></p>
<p>Add a FiniteStateMachine to <a href="##(TASK)">#TASK</a> with key <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##SetStateMachine" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6819,10 +6819,10 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).SetTimeOut" ><strong>TASK_ZONE_GOAL:SetTimeOut(Timer)</strong></a></h2>
</div>
<p>Sets the TimeOut for the <a href="Task.html">Task</a>.</p>
<p>Sets the TimeOut for the <a href="##(TASK)">#TASK</a>.</p>
<p>If <a href="Task.html">Task</a> stayed planned for longer than TimeOut, it gets into Cancelled status.</p>
<p>If <a href="##(TASK)">#TASK</a> stayed planned for longer than TimeOut, it gets into Cancelled status.</p>
<div id= "#Functions##SetTimeOut" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6939,7 +6939,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).StateAborted" ><strong>TASK_ZONE_GOAL:StateAborted()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Aborted</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Aborted</strong>.</p>
<div id= "#Functions##StateAborted" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6958,7 +6958,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).StateAssigned" ><strong>TASK_ZONE_GOAL:StateAssigned()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Assigned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Assigned</strong>.</p>
<div id= "#Functions##StateAssigned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6977,7 +6977,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).StateCancelled" ><strong>TASK_ZONE_GOAL:StateCancelled()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Cancelled</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Cancelled</strong>.</p>
<div id= "#Functions##StateCancelled" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6996,7 +6996,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).StateFailed" ><strong>TASK_ZONE_GOAL:StateFailed()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Failed</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Failed</strong>.</p>
<div id= "#Functions##StateFailed" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7015,7 +7015,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).StateHold" ><strong>TASK_ZONE_GOAL:StateHold()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Hold</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Hold</strong>.</p>
<div id= "#Functions##StateHold" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7034,7 +7034,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).StatePlanned" ><strong>TASK_ZONE_GOAL:StatePlanned()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Planned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Planned</strong>.</p>
<div id= "#Functions##StatePlanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7053,7 +7053,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).StateReplanned" ><strong>TASK_ZONE_GOAL:StateReplanned()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Replanned</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Replanned</strong>.</p>
<div id= "#Functions##StateReplanned" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7072,7 +7072,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).StateSuccess" ><strong>TASK_ZONE_GOAL:StateSuccess()</strong></a></h2>
</div>
<p>Sets a <a href="Task.html">Task</a> to status <strong>Success</strong>.</p>
<p>Sets a <a href="##(TASK)">#TASK</a> to status <strong>Success</strong>.</p>
<div id= "#Functions##StateSuccess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7113,7 +7113,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).UnAssignFromGroup" ><strong>TASK_ZONE_GOAL:UnAssignFromGroup(TaskGroup)</strong></a></h2>
</div>
<p>UnAssign the <a href="Task.html">Task</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from a <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
<div id= "#Functions##UnAssignFromGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7144,7 +7144,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).UnAssignFromGroups" ><strong>TASK_ZONE_GOAL:UnAssignFromGroups()</strong></a></h2>
</div>
<p>UnAssign the <a href="Task.html">Task</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from the <a href="Wrapper.Group.html">Wrapper.Group</a>s.</p>
<div id= "#Functions##UnAssignFromGroups" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -7163,7 +7163,7 @@ If the Unit is part of the Task, true is returned.</p>
<h2><a id="#(TASK_ZONE_GOAL).UnAssignFromUnit" ><strong>TASK_ZONE_GOAL:UnAssignFromUnit(TaskUnit)</strong></a></h2>
</div>
<p>UnAssign the <a href="Task.html">Task</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<p>UnAssign the <a href="##(TASK)">#TASK</a> from an alive <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</p>
<div id= "#Functions##UnAssignFromUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2369,7 +2369,7 @@ You can use this event handler to post messages to players, or provide status up
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_CARGO_DISPATCHER).AddProcess">TASK_CARGO_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -5226,7 +5226,7 @@ This method can only be used once!</p>
<h2><a id="#(TASK_CARGO_DISPATCHER).AddProcess" ><strong>TASK_CARGO_DISPATCHER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -1809,7 +1809,7 @@ If an ad-hoc report is requested, use the method <a href="Tasking.Task_Manager.h
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TASK_MANAGER).AddProcess">TASK_MANAGER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3546,7 +3546,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(TASK_MANAGER).AddProcess" ><strong>TASK_MANAGER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -3255,17 +3255,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Stack by pointer.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
</div>
</div>
@ -4115,17 +4104,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Stack by pointer.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
</div>
</div>

View File

@ -1784,7 +1784,7 @@ Controls a network of short range air/missile defense groups.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SOCKET).AddProcess">SOCKET:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3100,7 +3100,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(SOCKET).AddProcess" ><strong>SOCKET:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">

View File

@ -2169,7 +2169,7 @@ env.info( "Marker Coordinate LL DSM = " .. Coordinate:ToStringLLDMS() )
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MARKER).AddProcess">MARKER:AddProcess(From, Event, Process, ReturnEvents)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
</td>
</tr>
<tr class="w3-border">
@ -3025,6 +3025,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@ -3109,7 +3131,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
@ -5142,6 +5164,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@ -5226,7 +5270,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
@ -5286,7 +5330,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<h2><a id="#(MARKER).AddProcess" ><strong>MARKER:AddProcess(From, Event, Process, ReturnEvents)</strong></a></h2>
</div>
<p>Set the default <a href="Process.html">Process</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<p>Set the default <a href="##(FSM_PROCESS)">#FSM_PROCESS</a> template with key ProcessName providing the ProcessClass and the process object when it is assigned to a <a href="Wrapper.Controllable.html">Wrapper.Controllable</a> by the task.</p>
<div id= "#Functions##AddProcess" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@ -6730,6 +6774,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@ -6814,7 +6880,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>