From c3ac7e9d66fef177a460fea5a4cb132f335148fa Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Sun, 12 Dec 2021 12:58:58 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2G_Dispatcher.html | 44 ---- Documentation/AI.AI_AIR_Dispatcher.html | 44 ++++ Documentation/AI.AI_Air_Squadron.html | 22 ++ Documentation/AI.AI_Cargo_Airplane.html | 56 ++++- Documentation/AI.AI_Patrol.html | 12 + Documentation/Cargo.CargoGroup.html | 34 +-- Documentation/Core.Fsm.html | 4 +- Documentation/Core.Point.html | 212 ++++++++++-------- Documentation/Core.Set.html | 60 +++-- Documentation/Core.Settings.html | 8 +- Documentation/Core.Spawn.html | 192 ++++++---------- Documentation/Core.SpawnStatic.html | 84 ------- Documentation/Functional.Designate.html | 55 ----- Documentation/Functional.Detection.html | 33 +++ Documentation/Functional.Mantis.html | 6 + Documentation/Functional.Rat.html | 51 ----- Documentation/Ops.Airboss.html | 77 ------- Documentation/Ops.CSAR.html | 171 ++++---------- Documentation/Ops.CTLD.html | 49 ++-- .../Tasking.Task_A2A_Dispatcher.html | 8 +- Documentation/Tasking.Task_Cargo.html | 17 +- .../Tasking.Task_Cargo_Dispatcher.html | 176 +++++++++++++++ Documentation/Wrapper.Airbase.html | 32 +-- Documentation/Wrapper.Client.html | 46 ++-- Documentation/Wrapper.Controllable.html | 32 +-- Documentation/Wrapper.Group.html | 32 +-- Documentation/Wrapper.Positionable.html | 76 +++++-- Documentation/Wrapper.Scenery.html | 32 +-- Documentation/Wrapper.Unit.html | 32 +-- 29 files changed, 811 insertions(+), 886 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 6405458f6..69be64507 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4648,17 +4648,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -13001,17 +12990,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -14329,17 +14307,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -15963,17 +15930,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index d33a529cc..6385f8b6b 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4441,6 +4441,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -9738,6 +9749,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -11055,6 +11077,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -12678,6 +12711,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 0ee22607a..1650130c2 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2438,6 +2438,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -3509,6 +3520,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 289a7396f..948d9a9fe 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2621,6 +2621,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -2676,9 +2687,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -4397,6 +4405,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -4452,9 +4471,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -5015,6 +5031,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -5070,9 +5097,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -6525,6 +6549,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -6580,9 +6615,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index a4e2cfe08..5f2900ca8 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3137,6 +3137,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+ @@ -6384,6 +6387,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -7128,6 +7134,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -8764,6 +8773,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 4e474e9c0..9264e499b 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1824,6 +1824,9 @@ Controls a network of short range air/missile defense groups.

+ +

Then we register the new group in the database

+ @@ -1835,20 +1838,6 @@ Controls a network of short range air/missile defense groups.

- - - -
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
@@ -3142,6 +3131,9 @@ This works for ground only groups.

+ +

Then we register the new group in the database

+ @@ -3153,20 +3145,6 @@ This works for ground only groups.

- - - -
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 252bb98ff..6a2ec2e6e 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5656,7 +5656,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7259,7 +7259,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 81d419195..b82d6ad7f 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -1873,55 +1873,55 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these -

COORDINATE:BigSmokeAndFire(preset, density)

+

COORDINATE:BigSmokeAndFire(preset, Density, Preset)

Big smoke and fire at the coordinate.

-

COORDINATE:BigSmokeAndFireHuge(density)

+

COORDINATE:BigSmokeAndFireHuge(Density)

Huge smoke and fire at the coordinate.

-

COORDINATE:BigSmokeAndFireLarge(density)

+

COORDINATE:BigSmokeAndFireLarge(Density)

Large smoke and fire at the coordinate.

-

COORDINATE:BigSmokeAndFireMedium(density)

+

COORDINATE:BigSmokeAndFireMedium(Density)

Medium smoke and fire at the coordinate.

-

COORDINATE:BigSmokeAndFireSmall(density)

+

COORDINATE:BigSmokeAndFireSmall(Density)

Small smoke and fire at the coordinate.

-

COORDINATE:BigSmokeHuge(density)

+

COORDINATE:BigSmokeHuge(Density)

Huge smoke at the coordinate.

-

COORDINATE:BigSmokeLarge(density)

+

COORDINATE:BigSmokeLarge(Density)

Large smoke at the coordinate.

-

COORDINATE:BigSmokeMedium(density)

+

COORDINATE:BigSmokeMedium(Density)

Medium smoke at the coordinate.

-

COORDINATE:BigSmokeSmall(density)

+

COORDINATE:BigSmokeSmall(Density)

Small smoke at the coordinate.

@@ -2598,7 +2598,7 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these -

COORDINATE:Translate(Distance, Angle, Keepalt, Overwrite)

+

COORDINATE:Translate(Distance, Angle, KeepAltitude, Overwrite)

Add a Distance in meters from the COORDINATE orthonormal plane, with the given angle, and calculate the new COORDINATE.

@@ -3408,55 +3408,55 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

POINT_VEC2:BigSmokeAndFire(preset, density)

+

POINT_VEC2:BigSmokeAndFire(preset, Density, Preset)

Big smoke and fire at the coordinate.

-

POINT_VEC2:BigSmokeAndFireHuge(density)

+

POINT_VEC2:BigSmokeAndFireHuge(Density)

Huge smoke and fire at the coordinate.

-

POINT_VEC2:BigSmokeAndFireLarge(density)

+

POINT_VEC2:BigSmokeAndFireLarge(Density)

Large smoke and fire at the coordinate.

-

POINT_VEC2:BigSmokeAndFireMedium(density)

+

POINT_VEC2:BigSmokeAndFireMedium(Density)

Medium smoke and fire at the coordinate.

-

POINT_VEC2:BigSmokeAndFireSmall(density)

+

POINT_VEC2:BigSmokeAndFireSmall(Density)

Small smoke and fire at the coordinate.

-

POINT_VEC2:BigSmokeHuge(density)

+

POINT_VEC2:BigSmokeHuge(Density)

Huge smoke at the coordinate.

-

POINT_VEC2:BigSmokeLarge(density)

+

POINT_VEC2:BigSmokeLarge(Density)

Large smoke at the coordinate.

-

POINT_VEC2:BigSmokeMedium(density)

+

POINT_VEC2:BigSmokeMedium(Density)

Medium smoke at the coordinate.

-

POINT_VEC2:BigSmokeSmall(density)

+

POINT_VEC2:BigSmokeSmall(Density)

Small smoke at the coordinate.

@@ -4133,7 +4133,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

POINT_VEC2:Translate(Distance, Angle, Keepalt, Overwrite)

+

POINT_VEC2:Translate(Distance, Angle, KeepAltitude, Overwrite)

Add a Distance in meters from the COORDINATE orthonormal plane, with the given angle, and calculate the new COORDINATE.

@@ -5256,7 +5256,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Big smoke and fire at the coordinate.

@@ -5285,7 +5285,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#number - density + Density

@@ -5294,6 +5294,16 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+

+ Preset +

+
+
+

+
+
@@ -5302,7 +5312,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Huge smoke and fire at the coordinate.

@@ -5317,7 +5327,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- density + Density

@@ -5332,7 +5342,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Large smoke and fire at the coordinate.

@@ -5347,7 +5357,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- density + Density

@@ -5362,7 +5372,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Medium smoke and fire at the coordinate.

@@ -5377,7 +5387,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- density + Density

@@ -5392,7 +5402,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Small smoke and fire at the coordinate.

@@ -5407,7 +5417,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- density + Density

@@ -5422,7 +5432,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Huge smoke at the coordinate.

@@ -5437,7 +5447,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- density + Density

@@ -5452,7 +5462,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Large smoke at the coordinate.

@@ -5467,7 +5477,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- density + Density

@@ -5482,7 +5492,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Medium smoke at the coordinate.

@@ -5497,7 +5507,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- density + Density

@@ -5512,7 +5522,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Small smoke at the coordinate.

@@ -5527,7 +5537,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- density + Density

@@ -5870,7 +5880,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

(optional) The azimuth of the flare direction. The default azimuth is 0.

+

(Optional) The azimuth of the flare direction. The default azimuth is 0.

@@ -5903,7 +5913,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

(optional) The azimuth of the flare direction. The default azimuth is 0.

+

(Optional) The azimuth of the flare direction. The default azimuth is 0.

@@ -5966,7 +5976,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

(optional) The azimuth of the flare direction. The default azimuth is 0.

+

(Optional) The azimuth of the flare direction. The default azimuth is 0.

@@ -5999,7 +6009,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

(optional) The azimuth of the flare direction. The default azimuth is 0.

+

(Optional) The azimuth of the flare direction. The default azimuth is 0.

@@ -9933,7 +9943,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

(optional) The default height if required to be evaluated will be the land height of the x, y coordinate. You can specify an extra height to be added to the land height.

+

(Optional) The default height if required to be evaluated will be the land height of the x, y coordinate. You can specify an extra height to be added to the land height.

@@ -11004,7 +11014,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11072,7 +11082,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11137,7 +11147,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11238,7 +11248,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11295,7 +11305,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11362,7 +11372,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11449,7 +11459,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11493,7 +11503,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11537,7 +11547,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11581,7 +11591,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11642,7 +11652,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11773,7 +11783,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -11796,7 +11806,7 @@ Creates a line on the F10 map from one point to another.

Add a Distance in meters from the COORDINATE orthonormal plane, with the given angle, and calculate the new COORDINATE.

@@ -11838,7 +11848,7 @@ Creates a line on the F10 map from one point to another.

#boolean - Keepalt + KeepAltitude

@@ -16577,7 +16587,7 @@ BASE:TraceOnOff( false )
-

(optional) The default height if required to be evaluated will be the land height of the x, y coordinate. You can specify an extra height to be added to the land height.

+

(Optional) The default height if required to be evaluated will be the land height of the x, y coordinate. You can specify an extra height to be added to the land height.

@@ -17107,7 +17117,7 @@ BASE:TraceOnOff( false )

Big smoke and fire at the coordinate.

@@ -17136,7 +17146,7 @@ BASE:TraceOnOff( false )

#number - density + Density

@@ -17145,6 +17155,16 @@ BASE:TraceOnOff( false )
+
+
+

+ Preset +

+
+
+

+
+
@@ -17153,7 +17173,7 @@ BASE:TraceOnOff( false )

Huge smoke and fire at the coordinate.

@@ -17168,7 +17188,7 @@ BASE:TraceOnOff( false )

- density + Density

@@ -17183,7 +17203,7 @@ BASE:TraceOnOff( false )

Large smoke and fire at the coordinate.

@@ -17198,7 +17218,7 @@ BASE:TraceOnOff( false )

- density + Density

@@ -17213,7 +17233,7 @@ BASE:TraceOnOff( false )

Medium smoke and fire at the coordinate.

@@ -17228,7 +17248,7 @@ BASE:TraceOnOff( false )

- density + Density

@@ -17243,7 +17263,7 @@ BASE:TraceOnOff( false )

Small smoke and fire at the coordinate.

@@ -17258,7 +17278,7 @@ BASE:TraceOnOff( false )

- density + Density

@@ -17273,7 +17293,7 @@ BASE:TraceOnOff( false )

Huge smoke at the coordinate.

@@ -17288,7 +17308,7 @@ BASE:TraceOnOff( false )

- density + Density

@@ -17303,7 +17323,7 @@ BASE:TraceOnOff( false )

Large smoke at the coordinate.

@@ -17318,7 +17338,7 @@ BASE:TraceOnOff( false )

- density + Density

@@ -17333,7 +17353,7 @@ BASE:TraceOnOff( false )

Medium smoke at the coordinate.

@@ -17348,7 +17368,7 @@ BASE:TraceOnOff( false )

- density + Density

@@ -17363,7 +17383,7 @@ BASE:TraceOnOff( false )

Small smoke at the coordinate.

@@ -17378,7 +17398,7 @@ BASE:TraceOnOff( false )

- density + Density

@@ -17721,7 +17741,7 @@ BASE:TraceOnOff( false )
-

(optional) The azimuth of the flare direction. The default azimuth is 0.

+

(Optional) The azimuth of the flare direction. The default azimuth is 0.

@@ -17754,7 +17774,7 @@ BASE:TraceOnOff( false )
-

(optional) The azimuth of the flare direction. The default azimuth is 0.

+

(Optional) The azimuth of the flare direction. The default azimuth is 0.

@@ -17817,7 +17837,7 @@ BASE:TraceOnOff( false )
-

(optional) The azimuth of the flare direction. The default azimuth is 0.

+

(Optional) The azimuth of the flare direction. The default azimuth is 0.

@@ -17850,7 +17870,7 @@ BASE:TraceOnOff( false )
-

(optional) The azimuth of the flare direction. The default azimuth is 0.

+

(Optional) The azimuth of the flare direction. The default azimuth is 0.

@@ -21784,7 +21804,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

(optional) The default height if required to be evaluated will be the land height of the x, y coordinate. You can specify an extra height to be added to the land height.

+

(Optional) The default height if required to be evaluated will be the land height of the x, y coordinate. You can specify an extra height to be added to the land height.

@@ -22855,7 +22875,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -22923,7 +22943,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -22988,7 +23008,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -23089,7 +23109,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -23146,7 +23166,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -23213,7 +23233,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -23300,7 +23320,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -23344,7 +23364,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -23388,7 +23408,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -23432,7 +23452,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -23493,7 +23513,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -23624,7 +23644,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -23647,7 +23667,7 @@ Creates a line on the F10 map from one point to another.

Add a Distance in meters from the COORDINATE orthonormal plane, with the given angle, and calculate the new COORDINATE.

@@ -23689,7 +23709,7 @@ Creates a line on the F10 map from one point to another.

#boolean - Keepalt + KeepAltitude

@@ -28391,7 +28411,7 @@ BASE:TraceOnOff( false )
-

(optional) Add a landheight.

+

(Optional) Add a landheight.

diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index 7f1cb53f5..bb691ef71 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -14549,7 +14549,7 @@ DatabaseSet = SET_AIRBASE:New()
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -15492,7 +15492,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

@@ -19598,7 +19598,7 @@ BASE:TraceOnOff( false )
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -20541,7 +20541,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

@@ -25597,7 +25597,7 @@ DatabaseSet = SET_CARGO:New()
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -26540,7 +26540,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

@@ -30257,7 +30257,7 @@ BASE:TraceOnOff( false )
-

(optional) Include only active clients to the set. +

(Optional) Include only active clients to the set. Include inactive clients if you provide false.

@@ -31461,7 +31461,7 @@ DBObject = SET_CLIENT:New()
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -32404,7 +32404,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

@@ -36608,7 +36608,7 @@ MESSAGE:New("There are " .. MySetGroup:CountUnitInZone(MyZone) .. " UNITs in the
-

(optional) Include only active groups to the set. +

(Optional) Include only active groups to the set. Include inactive groups if you provide false.

@@ -38446,7 +38446,7 @@ MySetGroup:SetCargoBayWeightLimit()
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -39389,7 +39389,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

@@ -43225,7 +43225,7 @@ BASE:TraceOnOff( false )
-

(optional) Include only active groups to the set. +

(Optional) Include only active groups to the set. Include inactive groups if you provide false.

@@ -44561,7 +44561,7 @@ GroupSet = SET_OPSGROUP:New():FilterActive( false ):FilterCoalition( "blue" ):Fi
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -45504,7 +45504,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

@@ -50332,7 +50332,7 @@ DBObject = SET_PLAYER:New()
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -51275,7 +51275,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

@@ -55860,7 +55860,7 @@ BASE:TraceOnOff( false )
-

(optional) The delimiter, which is default a comma.

+

(Optional) The delimiter, which is default a comma.

@@ -56584,7 +56584,7 @@ DBObject = SET_STATIC:New()
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -57527,7 +57527,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

@@ -61319,7 +61319,7 @@ BASE:TraceOnOff( false )
-

(optional) Include only active units to the set. +

(Optional) Include only active units to the set. Include inactive units if you provide false.

@@ -62258,10 +62258,6 @@ UnitSet = SET_UNIT:New():FilterActive( false ):FilterCoalition( "blue" ):FilterO -

Usage:

-

-
- @@ -62291,7 +62287,7 @@ UnitSet = SET_UNIT:New():FilterActive( false ):FilterCoalition( "blue" ):FilterO
-

(optional) The delimiter, which is default a comma.

+

(Optional) The delimiter, which is default a comma.

@@ -63303,7 +63299,7 @@ MySetUnit:SetCargoBayWeightLimit()
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -64246,7 +64242,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

@@ -68994,7 +68990,7 @@ DatabaseSet = SET_ZONE:New()
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -69937,7 +69933,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

@@ -74628,7 +74624,7 @@ DatabaseSet = SET_ZONE_GOAL:New()
-

(optional) The master object as a reference.

+

(Optional) The master object as a reference.

@@ -75571,7 +75567,7 @@ DBObject = SET_BASE:New()
-

(optional) When true, the :Remove() method will not trigger a Removed event.

+

(Optional) When true, the :Remove() method will not trigger a Removed event.

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 7bc367ddc..6848f27e3 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2715,7 +2715,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -2770,7 +2770,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -4809,7 +4809,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -4864,7 +4864,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 4d9df64b4..f90512116 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2736,24 +2736,12 @@ and any spaces before and after the resulting name are removed.

SPAWN.communication

- - - -

SPAWN.frequency

- -

SPAWN.livery_id

- - - -

SPAWN.modulation

- - @@ -3392,9 +3380,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3450,20 +3435,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3533,6 +3504,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -3566,6 +3548,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -3621,20 +3614,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -SPAWN.SpawnInitKeepUnitNames - - - - -

Overwrite unit names by default with group name.

-
@@ -3656,7 +3635,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitModex +SPAWN.SpawnInitLivery + + + +
+ + +
+
+ + +SPAWN.SpawnInitModu @@ -3863,7 +3853,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -3926,17 +3916,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPAWN.frequency - - -
@@ -3948,17 +3927,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.modulation - - -
@@ -8789,9 +8757,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -8847,20 +8812,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -8930,6 +8881,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
@@ -8963,6 +8925,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -9018,20 +8991,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #boolean -SPAWN.SpawnInitKeepUnitNames - - - - -

Overwrite unit names by default with group name.

-
@@ -9053,7 +9012,18 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitModex +SPAWN.SpawnInitLivery + + + + + + +
+
+ + +SPAWN.SpawnInitModu @@ -9260,7 +9230,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -9323,17 +9293,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.frequency - - -
@@ -9345,17 +9304,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.modulation - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 3b4bd5359..db52a7d8f 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1865,24 +1865,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -2790,39 +2772,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
@@ -4044,39 +3993,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 54e5e8236..4c32169c9 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3423,17 +3423,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -6602,17 +6591,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
@@ -7423,17 +7401,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
@@ -8214,17 +8181,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
@@ -9897,17 +9853,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 2e429dab5..9150aa09e 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -18775,6 +18775,17 @@ BASE:TraceOnOff( false ) + + + +
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -23477,6 +23488,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25234,6 +25256,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index bab5f4a6f..0bf132b80 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -3335,6 +3335,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+ @@ -6986,6 +6989,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+ diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index 0bf63275f..9ebc90470 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -3358,12 +3358,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4330,24 +4324,12 @@ and any spaces before and after the resulting name are removed.

RAT.communication

- - - -

RAT.frequency

- -

RAT.livery_id

- - - -

RAT.modulation

- - @@ -6725,17 +6707,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
@@ -14616,17 +14587,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
@@ -20562,17 +20522,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 8dfb4afae..74dfd062e 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9208,17 +9208,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

- - - -
-
- - -AIRBOSS.RQLid - - -
@@ -9230,17 +9219,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -28424,17 +28402,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

- - - -
-
- - -AIRBOSS.RQLid - - -
@@ -28446,17 +28413,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -31427,17 +31383,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

- - - -
-
- - -AIRBOSS.RQLid - - -
@@ -31449,17 +31394,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -38862,17 +38796,6 @@ BASE:TraceOnOff( false )

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

- - - -
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index fd6750acd..77b2e89f0 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2264,6 +2264,12 @@ Create a late-activated single infantry unit as template in the mission editor a

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -3803,14 +3809,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -3836,17 +3839,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -CSAR.downedpilotcounter - - -
@@ -3945,6 +3937,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+ + + +
+
+ + +CSAR.index + + +
@@ -4142,20 +4145,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -4181,20 +4170,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -8551,14 +8526,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -8584,17 +8556,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -8693,6 +8654,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+ + + +
+
+ + +CSAR.index + + +
@@ -8890,20 +8862,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -8929,20 +8887,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -10831,14 +10775,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -10864,17 +10805,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -10973,6 +10903,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+ + + +
+
+ + +CSAR.index + + +
@@ -11170,20 +11111,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11209,20 +11136,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 0d2134b38..576e3cec1 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -5718,7 +5718,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -5740,7 +5740,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -5870,11 +5870,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -12842,7 +12845,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -12864,7 +12867,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -12994,11 +12997,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -15138,7 +15144,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -15160,7 +15166,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -15290,11 +15296,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -23215,17 +23224,6 @@ BASE:TraceOnOff( false ) -
- -
- @@ -23879,17 +23877,6 @@ BASE:TraceOnOff( false ) -
- -
- diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 3ff556ca8..218ad2581 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2814,7 +2814,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3539,7 +3539,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4715,7 +4715,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6197,7 +6197,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index eb5225e67..264875b6d 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -3118,6 +3118,17 @@ based on the tasking capabilities defined in + +
+ @@ -3150,7 +3161,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4572,7 +4583,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9104,7 +9115,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 5d079bbac..774796035 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3088,6 +3088,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -4156,6 +4200,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -5003,6 +5091,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -6485,6 +6617,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index 6dc045f04..c896352db 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -2188,7 +2188,7 @@ is implemented in the AIRBASE class as AIRBASE.Get -

AIRBASE:GetBoundingRadius(mindist)

+

AIRBASE:GetBoundingRadius(MinDist)

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -2214,13 +2214,13 @@ is implemented in the AIRBASE class as AIRBASE.Get

AIRBASE:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

AIRBASE:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -2344,7 +2344,7 @@ is implemented in the AIRBASE class as AIRBASE.Get -

AIRBASE:GetRelativeVelocity(positionable)

+

AIRBASE:GetRelativeVelocity(Positionable)

Get relative velocity with respect to another POSITIONABLE.

@@ -6487,7 +6487,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -6503,12 +6503,12 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

#number - mindist + MinDist

-

(Optional) If bounding box is smaller than this value, mindist is returned.

+

(Optional) If bounding box is smaller than this value, MinDist is returned.

@@ -6640,10 +6640,13 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

AIRBASE:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

-

If the POSITIONABLE has a COORDINATE OBJECT set, it updates it. If not, it creates a new COORDINATE object.

+

This function works similar to POSITIONABLE.GetCoordinate(), however, this function caches, updates and re-uses the same COORDINATE object stored +within the POSITIONABLE. This has higher performance, but comes with all considerations associated with the possible referencing to the same COORDINATE object. +This should only be used when performance is critical and there is sufficient awareness of the possible pitfalls. However, in most instances, GetCoordinate() is +preferred as it will return a fresh new COORDINATE and thus avoid potentially unexpected issues.

@@ -6658,8 +6661,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

The COORDINATE of the POSITIONABLE. -TODO: Seems to have been introduced with Airboss. Should it be renamed to better reflect the difference to "GetCoordinate" (it is currently ambiguous)? Or perhaps just be a switch in the the GetCoordinate function; forceCoordinateUpate?

+

A reference to the COORDINATE object of the POSITIONABLE.

@@ -6674,7 +6676,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better

AIRBASE:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -6689,7 +6691,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better
-

The COORDINATE of the POSITIONABLE.

+

A new COORDINATE object of the POSITIONABLE.

@@ -7622,7 +7624,7 @@ Coordinates are dependent on the position of the maps origin.

Get relative velocity with respect to another POSITIONABLE.

@@ -7638,7 +7640,7 @@ Coordinates are dependent on the position of the maps origin.

#POSITIONABLE - positionable + Positionable

diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 61cfd68e8..b6dc762c6 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -3074,7 +3074,7 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return -

CLIENT:GetBoundingRadius(mindist)

+

CLIENT:GetBoundingRadius(MinDist)

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -3100,13 +3100,13 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

CLIENT:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -3230,7 +3230,7 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return -

CLIENT:GetRelativeVelocity(positionable)

+

CLIENT:GetRelativeVelocity(Positionable)

Get relative velocity with respect to another POSITIONABLE.

@@ -4232,7 +4232,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Alive.

+

Alive2.

@@ -5346,7 +5346,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Alive.

+

Alive2.

@@ -7610,7 +7610,7 @@ If the Unit is alive but not active, false is returned.

-

Alive.

+

Alive2.

@@ -16171,7 +16171,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -

Alive.

+

Alive2.

@@ -16716,7 +16716,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -16732,12 +16732,12 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

#number - mindist + MinDist

-

(Optional) If bounding box is smaller than this value, mindist is returned.

+

(Optional) If bounding box is smaller than this value, MinDist is returned.

@@ -16869,10 +16869,13 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

CLIENT:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

-

If the POSITIONABLE has a COORDINATE OBJECT set, it updates it. If not, it creates a new COORDINATE object.

+

This function works similar to POSITIONABLE.GetCoordinate(), however, this function caches, updates and re-uses the same COORDINATE object stored +within the POSITIONABLE. This has higher performance, but comes with all considerations associated with the possible referencing to the same COORDINATE object. +This should only be used when performance is critical and there is sufficient awareness of the possible pitfalls. However, in most instances, GetCoordinate() is +preferred as it will return a fresh new COORDINATE and thus avoid potentially unexpected issues.

@@ -16887,8 +16890,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

The COORDINATE of the POSITIONABLE. -TODO: Seems to have been introduced with Airboss. Should it be renamed to better reflect the difference to "GetCoordinate" (it is currently ambiguous)? Or perhaps just be a switch in the the GetCoordinate function; forceCoordinateUpate?

+

A reference to the COORDINATE object of the POSITIONABLE.

@@ -16903,7 +16905,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better

CLIENT:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -16918,7 +16920,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better
-

The COORDINATE of the POSITIONABLE.

+

A new COORDINATE object of the POSITIONABLE.

@@ -17851,7 +17853,7 @@ Coordinates are dependent on the position of the maps origin.

Get relative velocity with respect to another POSITIONABLE.

@@ -17867,7 +17869,7 @@ Coordinates are dependent on the position of the maps origin.

#POSITIONABLE - positionable + Positionable

@@ -19828,7 +19830,7 @@ Coordinates are dependent on the position of the maps origin.

-

Alive.

+

Alive2.

@@ -20502,7 +20504,7 @@ If the Identifiable is alive, true is returned.

-

Alive.

+

Alive2.

@@ -20782,7 +20784,7 @@ If the Identifiable is alive, true is returned.

-

Alive.

+

Alive2.

diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index da76328f7..44a227729 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -2655,7 +2655,7 @@ The method CONTROLLABLE.SetTaskWaypoi -

CONTROLLABLE:GetBoundingRadius(mindist)

+

CONTROLLABLE:GetBoundingRadius(MinDist)

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -2681,13 +2681,13 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

CONTROLLABLE:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -2811,7 +2811,7 @@ The method CONTROLLABLE.SetTaskWaypoi -

CONTROLLABLE:GetRelativeVelocity(positionable)

+

CONTROLLABLE:GetRelativeVelocity(Positionable)

Get relative velocity with respect to another POSITIONABLE.

@@ -12700,7 +12700,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -12716,12 +12716,12 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

#number - mindist + MinDist

-

(Optional) If bounding box is smaller than this value, mindist is returned.

+

(Optional) If bounding box is smaller than this value, MinDist is returned.

@@ -12853,10 +12853,13 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

CONTROLLABLE:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

-

If the POSITIONABLE has a COORDINATE OBJECT set, it updates it. If not, it creates a new COORDINATE object.

+

This function works similar to POSITIONABLE.GetCoordinate(), however, this function caches, updates and re-uses the same COORDINATE object stored +within the POSITIONABLE. This has higher performance, but comes with all considerations associated with the possible referencing to the same COORDINATE object. +This should only be used when performance is critical and there is sufficient awareness of the possible pitfalls. However, in most instances, GetCoordinate() is +preferred as it will return a fresh new COORDINATE and thus avoid potentially unexpected issues.

@@ -12871,8 +12874,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

The COORDINATE of the POSITIONABLE. -TODO: Seems to have been introduced with Airboss. Should it be renamed to better reflect the difference to "GetCoordinate" (it is currently ambiguous)? Or perhaps just be a switch in the the GetCoordinate function; forceCoordinateUpate?

+

A reference to the COORDINATE object of the POSITIONABLE.

@@ -12887,7 +12889,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better

CONTROLLABLE:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -12902,7 +12904,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better
-

The COORDINATE of the POSITIONABLE.

+

A new COORDINATE object of the POSITIONABLE.

@@ -13835,7 +13837,7 @@ Coordinates are dependent on the position of the maps origin.

Get relative velocity with respect to another POSITIONABLE.

@@ -13851,7 +13853,7 @@ Coordinates are dependent on the position of the maps origin.

#POSITIONABLE - positionable + Positionable

diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index ba7ee39bb..a4045ee79 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -3314,7 +3314,7 @@ amount of fuel in the group.

-

GROUP:GetBoundingRadius(mindist)

+

GROUP:GetBoundingRadius(MinDist)

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -3340,13 +3340,13 @@ amount of fuel in the group.

GROUP:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

GROUP:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -3470,7 +3470,7 @@ amount of fuel in the group.

-

GROUP:GetRelativeVelocity(positionable)

+

GROUP:GetRelativeVelocity(Positionable)

Get relative velocity with respect to another POSITIONABLE.

@@ -17875,7 +17875,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -17891,12 +17891,12 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

#number - mindist + MinDist

-

(Optional) If bounding box is smaller than this value, mindist is returned.

+

(Optional) If bounding box is smaller than this value, MinDist is returned.

@@ -18028,10 +18028,13 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

GROUP:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

-

If the POSITIONABLE has a COORDINATE OBJECT set, it updates it. If not, it creates a new COORDINATE object.

+

This function works similar to POSITIONABLE.GetCoordinate(), however, this function caches, updates and re-uses the same COORDINATE object stored +within the POSITIONABLE. This has higher performance, but comes with all considerations associated with the possible referencing to the same COORDINATE object. +This should only be used when performance is critical and there is sufficient awareness of the possible pitfalls. However, in most instances, GetCoordinate() is +preferred as it will return a fresh new COORDINATE and thus avoid potentially unexpected issues.

@@ -18046,8 +18049,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

The COORDINATE of the POSITIONABLE. -TODO: Seems to have been introduced with Airboss. Should it be renamed to better reflect the difference to "GetCoordinate" (it is currently ambiguous)? Or perhaps just be a switch in the the GetCoordinate function; forceCoordinateUpate?

+

A reference to the COORDINATE object of the POSITIONABLE.

@@ -18062,7 +18064,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better

GROUP:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -18077,7 +18079,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better
-

The COORDINATE of the POSITIONABLE.

+

A new COORDINATE object of the POSITIONABLE.

@@ -19010,7 +19012,7 @@ Coordinates are dependent on the position of the maps origin.

Get relative velocity with respect to another POSITIONABLE.

@@ -19026,7 +19028,7 @@ Coordinates are dependent on the position of the maps origin.

#POSITIONABLE - positionable + Positionable

diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 4b2380f6c..7e6542c08 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -1667,7 +1667,7 @@ The method POSITIONABLE.GetVelocity() -

POSITIONABLE:GetBoundingRadius(mindist)

+

POSITIONABLE:GetBoundingRadius(MinDist)

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -1693,13 +1693,13 @@ The method POSITIONABLE.GetVelocity()

POSITIONABLE:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

POSITIONABLE:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -1823,7 +1823,7 @@ The method POSITIONABLE.GetVelocity() -

POSITIONABLE:GetRelativeVelocity(positionable)

+

POSITIONABLE:GetRelativeVelocity(Positionable)

Get relative velocity with respect to another POSITIONABLE.

@@ -3517,6 +3517,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -3966,7 +3977,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -3982,12 +3993,12 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

#number - mindist + MinDist

-

(Optional) If bounding box is smaller than this value, mindist is returned.

+

(Optional) If bounding box is smaller than this value, MinDist is returned.

@@ -4119,10 +4130,13 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

POSITIONABLE:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

-

If the POSITIONABLE has a COORDINATE OBJECT set, it updates it. If not, it creates a new COORDINATE object.

+

This function works similar to POSITIONABLE.GetCoordinate(), however, this function caches, updates and re-uses the same COORDINATE object stored +within the POSITIONABLE. This has higher performance, but comes with all considerations associated with the possible referencing to the same COORDINATE object. +This should only be used when performance is critical and there is sufficient awareness of the possible pitfalls. However, in most instances, GetCoordinate() is +preferred as it will return a fresh new COORDINATE and thus avoid potentially unexpected issues.

@@ -4137,8 +4151,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

The COORDINATE of the POSITIONABLE. -TODO: Seems to have been introduced with Airboss. Should it be renamed to better reflect the difference to "GetCoordinate" (it is currently ambiguous)? Or perhaps just be a switch in the the GetCoordinate function; forceCoordinateUpate?

+

A reference to the COORDINATE object of the POSITIONABLE.

@@ -4153,7 +4166,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better

POSITIONABLE:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -4168,7 +4181,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better
-

The COORDINATE of the POSITIONABLE.

+

A new COORDINATE object of the POSITIONABLE.

@@ -5101,7 +5114,7 @@ Coordinates are dependent on the position of the maps origin.

Get relative velocity with respect to another POSITIONABLE.

@@ -5117,7 +5130,7 @@ Coordinates are dependent on the position of the maps origin.

#POSITIONABLE - positionable + Positionable

@@ -7077,6 +7090,17 @@ Coordinates are dependent on the position of the maps origin.

+
+ +
+ @@ -7654,6 +7678,17 @@ If the Identifiable is alive, true is returned.

+
+ +
+ @@ -7837,6 +7872,17 @@ If the Identifiable is alive, true is returned.

+
+ +
+ diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index 48fc7b721..9911ab0b5 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -1658,7 +1658,7 @@ Controls a network of short range air/missile defense groups.

-

SCENERY:GetBoundingRadius(mindist)

+

SCENERY:GetBoundingRadius(MinDist)

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -1684,13 +1684,13 @@ Controls a network of short range air/missile defense groups.

SCENERY:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

SCENERY:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -1814,7 +1814,7 @@ Controls a network of short range air/missile defense groups.

-

SCENERY:GetRelativeVelocity(positionable)

+

SCENERY:GetRelativeVelocity(Positionable)

Get relative velocity with respect to another POSITIONABLE.

@@ -3337,7 +3337,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -3353,12 +3353,12 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

#number - mindist + MinDist

-

(Optional) If bounding box is smaller than this value, mindist is returned.

+

(Optional) If bounding box is smaller than this value, MinDist is returned.

@@ -3490,10 +3490,13 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

SCENERY:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

-

If the POSITIONABLE has a COORDINATE OBJECT set, it updates it. If not, it creates a new COORDINATE object.

+

This function works similar to POSITIONABLE.GetCoordinate(), however, this function caches, updates and re-uses the same COORDINATE object stored +within the POSITIONABLE. This has higher performance, but comes with all considerations associated with the possible referencing to the same COORDINATE object. +This should only be used when performance is critical and there is sufficient awareness of the possible pitfalls. However, in most instances, GetCoordinate() is +preferred as it will return a fresh new COORDINATE and thus avoid potentially unexpected issues.

@@ -3508,8 +3511,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

The COORDINATE of the POSITIONABLE. -TODO: Seems to have been introduced with Airboss. Should it be renamed to better reflect the difference to "GetCoordinate" (it is currently ambiguous)? Or perhaps just be a switch in the the GetCoordinate function; forceCoordinateUpate?

+

A reference to the COORDINATE object of the POSITIONABLE.

@@ -3524,7 +3526,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better

SCENERY:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -3539,7 +3541,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better
-

The COORDINATE of the POSITIONABLE.

+

A new COORDINATE object of the POSITIONABLE.

@@ -4472,7 +4474,7 @@ Coordinates are dependent on the position of the maps origin.

Get relative velocity with respect to another POSITIONABLE.

@@ -4488,7 +4490,7 @@ Coordinates are dependent on the position of the maps origin.

#POSITIONABLE - positionable + Positionable

diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index a2c77cc61..2189c8014 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -2884,7 +2884,7 @@ If you want to obtain the complete 3D position including orient -

UNIT:GetBoundingRadius(mindist)

+

UNIT:GetBoundingRadius(MinDist)

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -2910,13 +2910,13 @@ If you want to obtain the complete 3D position including orient

UNIT:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

UNIT:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -3040,7 +3040,7 @@ If you want to obtain the complete 3D position including orient -

UNIT:GetRelativeVelocity(positionable)

+

UNIT:GetRelativeVelocity(Positionable)

Get relative velocity with respect to another POSITIONABLE.

@@ -15056,7 +15056,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

Get the bounding radius of the underlying POSITIONABLE DCS Object.

@@ -15072,12 +15072,12 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

#number - mindist + MinDist

-

(Optional) If bounding box is smaller than this value, mindist is returned.

+

(Optional) If bounding box is smaller than this value, MinDist is returned.

@@ -15209,10 +15209,13 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.

UNIT:GetCoord()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a reference to a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

-

If the POSITIONABLE has a COORDINATE OBJECT set, it updates it. If not, it creates a new COORDINATE object.

+

This function works similar to POSITIONABLE.GetCoordinate(), however, this function caches, updates and re-uses the same COORDINATE object stored +within the POSITIONABLE. This has higher performance, but comes with all considerations associated with the possible referencing to the same COORDINATE object. +This should only be used when performance is critical and there is sufficient awareness of the possible pitfalls. However, in most instances, GetCoordinate() is +preferred as it will return a fresh new COORDINATE and thus avoid potentially unexpected issues.

@@ -15227,8 +15230,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

The COORDINATE of the POSITIONABLE. -TODO: Seems to have been introduced with Airboss. Should it be renamed to better reflect the difference to "GetCoordinate" (it is currently ambiguous)? Or perhaps just be a switch in the the GetCoordinate function; forceCoordinateUpate?

+

A reference to the COORDINATE object of the POSITIONABLE.

@@ -15243,7 +15245,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better

UNIT:GetCoordinate()

-

Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

+

Returns a new COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.

@@ -15258,7 +15260,7 @@ TODO: Seems to have been introduced with Airboss. Should it be renamed to better
-

The COORDINATE of the POSITIONABLE.

+

A new COORDINATE object of the POSITIONABLE.

@@ -16191,7 +16193,7 @@ Coordinates are dependent on the position of the maps origin.

Get relative velocity with respect to another POSITIONABLE.

@@ -16207,7 +16209,7 @@ Coordinates are dependent on the position of the maps origin.

#POSITIONABLE - positionable + Positionable