diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index c4450c65e..e88d5c164 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4907,6 +4907,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -5024,11 +5035,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -13458,6 +13472,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -13575,11 +13600,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -14784,6 +14812,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -14901,11 +14940,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -16412,6 +16454,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -16529,11 +16582,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index 6ff130ce0..58b478ff5 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4667,17 +4667,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -9997,17 +9986,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -11323,17 +11301,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12951,17 +12918,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index 152f303e3..c80d5aea0 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2960,9 +2960,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -4993,9 +4990,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -5608,9 +5602,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -7111,9 +7102,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 0c0718ba6..96b4c64f4 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2953,6 +2953,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -2978,6 +2981,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -4740,6 +4746,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -4765,6 +4774,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -5369,6 +5381,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -5394,6 +5409,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -6886,6 +6904,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -6911,6 +6932,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index ff3cdc9aa..b9f018daf 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3425,6 +3425,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ This table contains the targets detected during patrol.
+
@@ -6692,6 +6695,9 @@ The default interval is 30 seconds.
+
+ This table contains the targets detected during patrol.
+
@@ -7436,6 +7442,9 @@ The default interval is 30 seconds.
+
+ This table contains the targets detected during patrol.
+
@@ -9068,6 +9077,9 @@ The default interval is 30 seconds.
+
+ This table contains the targets detected during patrol.
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index f4a674435..7633b60d7 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -2002,10 +2002,27 @@ Therefore, this class is considered to be deprecated
+
+
+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index a0468b404..5c5fd7cbc 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1894,6 +1894,17 @@ Therefore, this class is considered to be deprecated
+
+
+
+
+
+
CARGO_UNIT.CargoInAir
@@ -2598,6 +2609,17 @@ Therefore, this class is considered to be deprecated
+
+
+
+
+
+
CARGO_UNIT.CargoInAir
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index b824f65b8..13fd9d09a 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -6191,7 +6191,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
@@ -7790,7 +7790,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 174185763..df1db8ee8 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -2372,6 +2372,18 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these
COORDINATE:GetLandHeight() |
Return the height of the land at the coordinate.
+ |
+
+
+ COORDINATE:GetLandProfileCoordinates(Ending, Destination) |
+
+ Returns a table of #COORDINATE representing the terrain profile between two points.
+ |
+
+
+ COORDINATE:GetLandProfileVec3(Destination) |
+
+ Returns a table of DCS#Vec3 points representing the terrain profile between two points.
|
@@ -4338,6 +4350,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
POINT_VEC2:GetLandHeight() |
Return the height of the land at the coordinate.
+ |
+
+
+ POINT_VEC2:GetLandProfileCoordinates(Ending, Destination) |
+
+ Returns a table of #COORDINATE representing the terrain profile between two points.
+ |
+
+
+ POINT_VEC2:GetLandProfileVec3(Destination) |
+
+ Returns a table of DCS#Vec3 points representing the terrain profile between two points.
|
@@ -9218,6 +9242,103 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
Returns a table of #COORDINATE representing the terrain profile between two points.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
coordinate of the profile.
+
+
+
+
+
Return value:
+
+
+
+
+
COORDINATE table of the profile
+
+
+
+
+
+
+
+
+
+
+
+
+
Returns a table of DCS#Vec3 points representing the terrain profile between two points.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
DCS#Vec3 Ending point of the profile.
+
+
+
+
Return value:
+
+
+
+
+
DCS#Vec3 table of the profile
+
+
+
+
+
@@ -24337,6 +24458,103 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+
+
Returns a table of #COORDINATE representing the terrain profile between two points.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
coordinate of the profile.
+
+
+
+
+
Return value:
+
+
+
+
+
COORDINATE table of the profile
+
+
+
+
+
+
+
+
+
+
+
+
+
Returns a table of DCS#Vec3 points representing the terrain profile between two points.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
DCS#Vec3 Ending point of the profile.
+
+
+
+
Return value:
+
+
+
+
+
DCS#Vec3 table of the profile
+
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 007d7fc13..e5bf2ebcd 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -3069,22 +3069,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -5237,22 +5226,11 @@ It is advised to use this method at the start of the mission.
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 307f44ca4..13fde3107 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3882,14 +3882,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -4036,20 +4033,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -4083,17 +4066,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4152,6 +4124,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4207,6 +4190,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4287,9 +4281,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- By default, no InitLimit
-
@@ -4297,7 +4288,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
SPAWN.SpawnInitSADL
-
-
-
-
-
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
- we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
-
-
@@ -4394,7 +4359,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxGroups
@@ -4408,7 +4373,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -4610,7 +4575,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -10391,14 +10356,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -10545,20 +10507,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -10592,17 +10540,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10661,6 +10598,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10716,6 +10664,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10796,9 +10755,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
-
@@ -10806,7 +10762,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.SpawnInitModex
+SPAWN.SpawnInitLivery
@@ -10817,18 +10773,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.SpawnInitModexPostfix
-
-
-
-
-
-
-
-
-
-
-
-
-
SPAWN.SpawnInitSADL
-
-
-
-
-
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
- we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
-
-
@@ -10903,7 +10833,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxGroups
@@ -10917,7 +10847,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -11119,7 +11049,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index efded844c..aaada4da0 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -2134,24 +2134,6 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
- |
-
-
- SPAWNSTATIC.heliport_callsign_id |
-
-
- |
-
-
- SPAWNSTATIC.heliport_frequency |
-
-
- |
-
-
- SPAWNSTATIC.heliport_modulation |
-
-
|
@@ -3188,39 +3170,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -4881,39 +4830,6 @@ Handy if you spawn from cargo statics which have resources already set.
-
-
-
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index bdc168f7b..49eb84cc3 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -3009,17 +3009,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4336,17 +4325,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5902,17 +5880,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index f93643a6b..4bd19293b 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -5405,7 +5405,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- ZONE_POLYGON_BASE.GetClearZonePositions(PosRadius, NumPositions, self) |
+ ZONE_POLYGON_BASE:GetClearZonePositions(PosRadius, NumPositions) |
Search for clear ground spawn zones within this zone.
|
@@ -5417,7 +5417,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- ZONE_POLYGON_BASE.GetRandomClearZoneCoordinate(PosRadius, NumPositions, self) |
+ ZONE_POLYGON_BASE:GetRandomClearZoneCoordinate(PosRadius, NumPositions) |
Search for a random clear ground spawn coordinate within this zone.
|
@@ -5641,7 +5641,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- ZONE_RADIUS.GetClearZonePositions(PosRadius, NumPositions, self) |
+ ZONE_RADIUS:GetClearZonePositions(PosRadius, NumPositions) |
Search for clear ground spawn zones within this zone.
|
@@ -5653,7 +5653,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- ZONE_RADIUS.GetRandomClearZoneCoordinate(PosRadius, NumPositions, self) |
+ ZONE_RADIUS:GetRandomClearZoneCoordinate(PosRadius, NumPositions) |
Search for a random clear ground spawn coordinate within this zone.
|
@@ -5976,7 +5976,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- ZONE_UNIT.GetClearZonePositions(PosRadius, NumPositions, self) |
+ ZONE_UNIT:GetClearZonePositions(PosRadius, NumPositions) |
Search for clear ground spawn zones within this zone.
|
@@ -5988,7 +5988,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- ZONE_UNIT.GetRandomClearZoneCoordinate(PosRadius, NumPositions, self) |
+ ZONE_UNIT:GetRandomClearZoneCoordinate(PosRadius, NumPositions) |
Search for a random clear ground spawn coordinate within this zone.
|
@@ -16532,6 +16532,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+ #table
ZONE_OVAL.CenterVec2
@@ -17236,6 +17247,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+
+
+
+ #table
ZONE_OVAL.CenterVec2
@@ -26184,7 +26228,7 @@ Note that
only after a zone has been scanned, the zone can be e
Search for clear ground spawn zones within this zone.
@@ -26225,16 +26269,6 @@ Note that
only after a zone has been scanned, the zone can be e
-
Return value:
@@ -26284,7 +26318,7 @@ Note that
only after a zone has been scanned, the zone can be e
Search for a random clear ground spawn coordinate within this zone.
@@ -26325,16 +26359,6 @@ Note that
only after a zone has been scanned, the zone can be e
-
Return values:
@@ -27854,7 +27878,7 @@ Note that
only after a zone has been scanned, the zone can be e
Search for clear ground spawn zones within this zone.
@@ -27895,16 +27919,6 @@ Note that
only after a zone has been scanned, the zone can be e
-
Return value:
@@ -27954,7 +27968,7 @@ Note that
only after a zone has been scanned, the zone can be e
Search for a random clear ground spawn coordinate within this zone.
@@ -27995,16 +28009,6 @@ Note that
only after a zone has been scanned, the zone can be e
-
Return values:
@@ -30278,7 +30282,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
Search for clear ground spawn zones within this zone.
@@ -30319,16 +30323,6 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-
Return value:
@@ -30378,7 +30372,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
Search for a random clear ground spawn coordinate within this zone.
@@ -30419,16 +30413,6 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-
Return values:
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 12d4b3a70..3376e6091 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2646,6 +2646,17 @@ Use the method
DESIGNATE.SetMission() to
+
+
+
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index c10b18e7a..443b85df0 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20189,17 +20189,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -24954,17 +24943,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -26707,17 +26685,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index c2e77c169..94c1ccd5d 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2100,12 +2100,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -4388,8 +4382,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -4503,17 +4508,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -4536,6 +4530,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
+
+
+
+
@@ -4564,7 +4569,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Long
@@ -4575,7 +4580,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Medium
@@ -4586,7 +4591,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_PointDef
@@ -4597,7 +4602,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Short
@@ -4754,8 +4759,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
MANTIS.SkateZones
+ #number
+
MANTIS.SkateNumber
@@ -5059,6 +5064,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Log SAM status in dcs.log every cycle if true
+
+
+
+
+
+
+
+
@@ -5128,6 +5188,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
switch alarm state RED
+
@@ -5139,6 +5202,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
self.SAMCheckRanges = {}
+
@@ -9252,8 +9318,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
@@ -9367,17 +9444,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -9400,6 +9466,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
+
+
+
+
@@ -9428,7 +9505,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Long
@@ -9439,7 +9516,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Medium
@@ -9450,7 +9527,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_PointDef
@@ -9461,7 +9538,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Short
@@ -9618,8 +9695,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
+
+
+
@@ -9992,6 +10124,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
switch alarm state RED
+
@@ -10003,6 +10138,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
self.SAMCheckRanges = {}
+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 924c76921..5fd1f69e8 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2429,6 +2429,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
@@ -2659,6 +2673,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index a97f42e19..42addf3dd 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3067,6 +3067,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -3267,7 +3278,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -3278,7 +3289,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
SCORING.AutoSavePath
@@ -6190,7 +6212,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -6201,7 +6223,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyonfratricide
diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html
index 61bc8297f..6d6602c4d 100644
--- a/Documentation/Functional.ZoneCaptureCoalition.html
+++ b/Documentation/Functional.ZoneCaptureCoalition.html
@@ -2608,7 +2608,7 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
- ZONE_CAPTURE_COALITION.GetClearZonePositions(PosRadius, NumPositions, self) |
+ ZONE_CAPTURE_COALITION:GetClearZonePositions(PosRadius, NumPositions) |
Search for clear ground spawn zones within this zone.
|
@@ -2620,7 +2620,7 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
- ZONE_CAPTURE_COALITION.GetRandomClearZoneCoordinate(PosRadius, NumPositions, self) |
+ ZONE_CAPTURE_COALITION:GetRandomClearZoneCoordinate(PosRadius, NumPositions) |
Search for a random clear ground spawn coordinate within this zone.
|
@@ -5776,7 +5776,7 @@ end
Search for clear ground spawn zones within this zone.
@@ -5817,16 +5817,6 @@ end
-
Return value:
@@ -5876,7 +5866,7 @@ end
Search for a random clear ground spawn coordinate within this zone.
@@ -5917,16 +5907,6 @@ end
-
Return values:
diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html
index d7f5c044b..2e987f922 100644
--- a/Documentation/Functional.ZoneGoal.html
+++ b/Documentation/Functional.ZoneGoal.html
@@ -1923,7 +1923,7 @@ Derived classes implement the ways how the achievements can be realized.
- ZONE_GOAL.GetClearZonePositions(PosRadius, NumPositions, self) |
+ ZONE_GOAL:GetClearZonePositions(PosRadius, NumPositions) |
Search for clear ground spawn zones within this zone.
|
@@ -1935,7 +1935,7 @@ Derived classes implement the ways how the achievements can be realized.
- ZONE_GOAL.GetRandomClearZoneCoordinate(PosRadius, NumPositions, self) |
+ ZONE_GOAL:GetRandomClearZoneCoordinate(PosRadius, NumPositions) |
Search for a random clear ground spawn coordinate within this zone.
|
@@ -3101,7 +3101,7 @@ Derived classes implement the ways how the achievements can be realized.
Search for clear ground spawn zones within this zone.
@@ -3142,16 +3142,6 @@ Derived classes implement the ways how the achievements can be realized.
-
Return value:
@@ -3201,7 +3191,7 @@ Derived classes implement the ways how the achievements can be realized.
Search for a random clear ground spawn coordinate within this zone.
@@ -3242,16 +3232,6 @@ Derived classes implement the ways how the achievements can be realized.
-
Return values:
diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html
index 3f18ee82c..e3dee3d14 100644
--- a/Documentation/Functional.ZoneGoalCargo.html
+++ b/Documentation/Functional.ZoneGoalCargo.html
@@ -2168,7 +2168,7 @@ Therefore, this class is considered to be deprecated
- ZONE_GOAL_CARGO.GetClearZonePositions(PosRadius, NumPositions, self) |
+ ZONE_GOAL_CARGO:GetClearZonePositions(PosRadius, NumPositions) |
Search for clear ground spawn zones within this zone.
|
@@ -2180,7 +2180,7 @@ Therefore, this class is considered to be deprecated
- ZONE_GOAL_CARGO.GetRandomClearZoneCoordinate(PosRadius, NumPositions, self) |
+ ZONE_GOAL_CARGO:GetRandomClearZoneCoordinate(PosRadius, NumPositions) |
Search for a random clear ground spawn coordinate within this zone.
|
@@ -4443,7 +4443,7 @@ Therefore, this class is considered to be deprecated
Search for clear ground spawn zones within this zone.
@@ -4484,16 +4484,6 @@ Therefore, this class is considered to be deprecated
-
Return value:
@@ -4543,7 +4533,7 @@ Therefore, this class is considered to be deprecated
Search for a random clear ground spawn coordinate within this zone.
@@ -4584,16 +4574,6 @@ Therefore, this class is considered to be deprecated
-
Return values:
diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html
index 04e3b86c9..a3eed5d04 100644
--- a/Documentation/Functional.ZoneGoalCoalition.html
+++ b/Documentation/Functional.ZoneGoalCoalition.html
@@ -2009,7 +2009,7 @@ Derived classes implement the ways how the achievements can be realized.
- ZONE_GOAL_COALITION.GetClearZonePositions(PosRadius, NumPositions, self) |
+ ZONE_GOAL_COALITION:GetClearZonePositions(PosRadius, NumPositions) |
Search for clear ground spawn zones within this zone.
|
@@ -2021,7 +2021,7 @@ Derived classes implement the ways how the achievements can be realized.
- ZONE_GOAL_COALITION.GetRandomClearZoneCoordinate(PosRadius, NumPositions, self) |
+ ZONE_GOAL_COALITION:GetRandomClearZoneCoordinate(PosRadius, NumPositions) |
Search for a random clear ground spawn coordinate within this zone.
|
@@ -3584,7 +3584,7 @@ Derived classes implement the ways how the achievements can be realized.
Search for clear ground spawn zones within this zone.
@@ -3625,16 +3625,6 @@ Derived classes implement the ways how the achievements can be realized.
-
Return value:
@@ -3684,7 +3674,7 @@ Derived classes implement the ways how the achievements can be realized.
Search for a random clear ground spawn coordinate within this zone.
@@ -3725,16 +3715,6 @@ Derived classes implement the ways how the achievements can be realized.
-
Return values:
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 0742b46c0..13cdcfacb 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -10035,17 +10035,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
-
-
-
-
@@ -10057,17 +10046,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
-
-
-
-
@@ -30602,17 +30580,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -30624,17 +30591,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -33714,17 +33670,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -33736,17 +33681,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -42174,7 +42108,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Also decrease flag for section members of flight.
+ Decrease stack/flag. Human player needs to take care himself.
@@ -42201,17 +42135,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-
-
-
-
@@ -42347,6 +42270,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Make player section lead if he was not before.
+
@@ -42383,9 +42309,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set Stable Hover
-
@@ -42419,6 +42342,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set time stamp.
+
@@ -42555,7 +42481,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42583,7 +42509,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42661,17 +42587,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
-
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index f2d2dd3df..e979fe511 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2717,6 +2717,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -4231,7 +4237,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4588,7 +4594,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4844,6 +4839,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -5049,6 +5055,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -5074,6 +5094,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -10514,7 +10548,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -10871,7 +10905,7 @@ callsigns from playername or group name.
-
@@ -11127,6 +11150,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -11332,6 +11366,20 @@ callsigns from playername or group name.
+
+
@@ -11357,6 +11405,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -13055,7 +13117,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -13412,7 +13474,7 @@ callsigns from playername or group name.
-
@@ -13668,6 +13719,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -13873,6 +13935,20 @@ callsigns from playername or group name.
+
+
@@ -13898,6 +13974,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 97dd75a48..4be2c9de6 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -8483,17 +8483,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -8563,17 +8552,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -8594,7 +8572,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -8637,20 +8615,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -8774,9 +8738,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -8830,14 +8791,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8866,11 +8824,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8916,7 +8877,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.Spawned_Cargo
@@ -8932,17 +8893,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -8987,6 +8937,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -9383,17 +9344,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
enfore engineer build only?
-
-
-
-
@@ -9448,7 +9398,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repairor build a unit/group
+ noob catch
@@ -9547,7 +9497,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -20949,17 +20899,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -21029,17 +20968,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -21060,7 +20988,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -21103,20 +21031,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
@@ -21240,9 +21154,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -21296,14 +21207,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -21332,11 +21240,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -21382,7 +21293,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.Spawned_Cargo
@@ -21398,17 +21309,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -21453,6 +21353,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -21849,17 +21760,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -21914,7 +21814,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -22013,7 +21913,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -23543,17 +23443,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -23623,17 +23512,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -23654,7 +23532,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -23697,20 +23575,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
@@ -23834,9 +23698,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -23890,14 +23751,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -23926,11 +23784,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -23976,7 +23837,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.Spawned_Cargo
@@ -23992,17 +23853,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -24047,6 +23897,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -24443,17 +24304,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -24508,7 +24358,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -24607,7 +24457,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -35107,17 +34957,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -35771,17 +35610,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -39750,17 +39578,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
-
-
-
-
@@ -41087,17 +40904,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
-
-
-
-
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 700e3543c..dc1f84c65 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -3023,17 +3023,6 @@ but can separately be modified later in your mission using the
-
-
-
-
@@ -7670,17 +7659,6 @@ If the Unit is part of the Task, true is returned.
-
-
-
-
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index ebf81be38..e483a40a6 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -3102,7 +3102,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
TASK_A2A_DISPATCHER.FlashNewTask
@@ -3827,7 +3827,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean
+
TASK_A2A_DISPATCHER.FlashNewTask
@@ -5003,7 +5003,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean
+
TASK_A2A_DISPATCHER.FlashNewTask
@@ -6481,7 +6481,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean
+
TASK_A2A_DISPATCHER.FlashNewTask
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index 20b2e29dd..61ebae231 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3372,14 +3372,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3952,14 +3949,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -5142,14 +5136,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6634,14 +6625,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 968141335..2bc53156a 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3380,6 +3380,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 800de19d6..c9e3e0937 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -8281,17 +8281,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -9141,17 +9130,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html
index c2782ec39..051b84862 100644
--- a/Documentation/Utilities.Utils.html
+++ b/Documentation/Utilities.Utils.html
@@ -2267,6 +2267,12 @@
UTILS.DoString(s) |
Executes the given string.
+ |
+
+
+ UTILS.DoStringIn(State, DoString) |
+
+ net.dostring_in
|
@@ -2903,6 +2909,12 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
UTILS.ShowHelperGate(pos, number, heading) |
Show a helper gate at a DCS#Vec3 position
+ |
+
+
+ UTILS.ShowPicture(FileName, Duration, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits) |
+
+ Show a picture on the screen
|
@@ -4748,6 +4760,46 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
+
+
+
+
+
+
+
+
net.dostring_in
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
@@ -10586,6 +10638,130 @@ The data will be a simple comma separated list of name and state etc, with one h
+
+
+
+
+
+
+
+
Show a picture on the screen
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+ #string
+ FileName
+
+
+
+
+
File name of the picture
+
+
+
+
+
+
+ #number
+ Duration
+
+
+
+
+
Duration in seconds, defaults to 10
+
+
+
+
+
+
+ #boolean
+ ClearView
+
+
+
+
+
If true, clears the view before showing the picture, defaults to false
+
+
+
+
+
+
+ #number
+ StartDelay
+
+
+
+
+
Delay in seconds before showing the picture, defaults to 0
+
+
+
+
+
+
+ #number
+ HorizontalAlign
+
+
+
+
+
Horizontal alignment of the picture, defaults to 1 (left), can be 0 (center) or 2 (right)
+
+
+
+
+
+
+ #number
+ VerticalAlign
+
+
+
+
+
Vertical alignment of the picture, defaults to 1 (top), can be 0 (center) or 2 (bottom)
+
+
+
+
+
+
+
+
Size of the picture in percent, defaults to 100
+
+
+
+
+
+
+ #number
+ SizeUnits
+
+
+
+
+
Size units, defaults to 0 (percent), can be 1 (pixels)
+
+
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 95d969d8a..511cc31ec 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -4590,17 +4590,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
-
-
-
-
@@ -4645,6 +4634,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -18027,17 +18027,6 @@ mygroup:WayPointExecute()
The DCS controllable class.
-
-
-
-
@@ -18082,6 +18071,17 @@ mygroup:WayPointExecute()
+
+
+
+
@@ -22061,17 +22061,6 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
-
-
-
-
@@ -22116,6 +22105,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -22647,17 +22647,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -22702,6 +22691,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -22834,17 +22834,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -22889,6 +22878,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 90a7e4de2..1c95611ea 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3183,28 +3183,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -3282,6 +3260,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -5322,28 +5322,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -5421,6 +5399,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -6932,28 +6932,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -7031,6 +7009,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+