From c9764aa806751706995f30c15eaaa0df416b613f Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Wed, 16 Nov 2022 10:21:28 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_Air.html | 88 ------- Documentation/AI.AI_Air_Dispatcher.html | 44 ++++ Documentation/AI.AI_Cargo_Helicopter.html | 40 +--- Documentation/AI.AI_Patrol.html | 12 - Documentation/Cargo.CargoUnit.html | 44 ---- Documentation/Core.Fsm.html | 4 +- Documentation/Core.Point.html | 33 +++ Documentation/Core.Settings.html | 22 -- Documentation/Core.Spawn.html | 198 +++++++++++----- Documentation/Core.Spot.html | 132 ----------- Documentation/Functional.ATC_Ground.html | 6 + Documentation/Functional.Designate.html | 55 +++++ Documentation/Functional.Detection.html | 6 +- Documentation/Functional.Movement.html | 28 +++ Documentation/Functional.RAT.html | 30 +++ Documentation/Functional.Scoring.html | 18 +- Documentation/Ops.Airboss.html | 83 ++++++- Documentation/Ops.CSAR.html | 102 ++++---- Documentation/Ops.CTLD.html | 221 +++++++++++++++--- Documentation/Tasking.Task.html | 22 -- .../Tasking.Task_Cargo_Dispatcher.html | 176 ++++++++++++++ Documentation/Utilities.FiFo.html | 22 -- Documentation/Wrapper.Group.html | 78 ++++++- 23 files changed, 934 insertions(+), 530 deletions(-) diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 35bed5e7f..77e4a5c42 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3136,28 +3136,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -5964,28 +5942,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6711,28 +6667,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8346,28 +8280,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index b6bdbd8de..a697ff433 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4522,6 +4522,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -9819,6 +9830,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -11136,6 +11158,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -12755,6 +12788,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index d149b8b74..cbfad0e17 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2870,28 +2870,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4794,28 +4788,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5470,28 +5458,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7034,28 +7016,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 8fe983b1f..a62e057a4 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3221,9 +3221,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6471,9 +6468,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -7218,9 +7212,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -8853,9 +8844,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 65f8e6301..4dac9b461 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1775,17 +1775,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -1804,17 +1793,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2501,17 +2479,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -2530,17 +2497,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 533fe1d2f..5c7ae450b 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5760,7 +5760,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7359,7 +7359,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 11d565b8f..ca50fdb42 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17652,6 +17652,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -18450,6 +18461,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -26897,6 +26919,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 07637cbf0..1962744c8 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2877,17 +2877,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SETTINGS.PlayerMenu - - -
@@ -5045,17 +5034,6 @@ It is advised to use this method at the start of the mission.

- - - -
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index a1fe67905..ce7343932 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2812,6 +2812,36 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + + + + +

SPAWN.frequency

+ + + + + +

SPAWN.livery_id

+ + + + + +

SPAWN.modulation

+ + + + + +

SPAWN.skill

+ + @@ -3377,14 +3407,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3702,17 +3729,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3937,17 +3953,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -3960,7 +3965,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4012,6 +4017,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+ + + +
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + +
@@ -8761,14 +8821,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -9086,17 +9143,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
@@ -9321,17 +9367,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -9344,7 +9379,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -9396,6 +9431,61 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+ + + +
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 0378882be..86ec2988c 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2766,50 +2766,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
@@ -4071,50 +4027,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
@@ -5615,50 +5527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index b46372fde..04e322406 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3848,6 +3848,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+ @@ -4430,6 +4433,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+ diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index baf8151fc..39919cb89 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3507,6 +3507,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -6671,6 +6682,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -7470,6 +7492,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -8239,6 +8272,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -9896,6 +9940,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 0e689d9da..5c558e90f 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19261,7 +19261,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -23953,7 +23953,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -25706,7 +25706,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index ab68d6d2a..2459e34ff 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2232,6 +2232,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2462,6 +2476,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 6d11a23ce..6a697b1c1 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4408,6 +4408,36 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + + + + +

RAT.frequency

+ + + + + +

RAT.livery_id

+ + + + + +

RAT.modulation

+ + + + + +

RAT.skill

+ + diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 108de65b3..f54586b00 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2893,14 +2893,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -3083,7 +3080,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3094,7 +3091,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -5482,14 +5479,11 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -5672,7 +5666,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -5683,7 +5677,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 6599b993a..9e577a52d 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9405,6 +9405,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -9416,6 +9427,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -28964,6 +28986,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -28975,6 +29008,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -31974,6 +32018,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+
+ +
+
+
+ + +AIRBOSS.RQLid + + +
@@ -31985,6 +32040,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+
+ +
+
+
+ + +AIRBOSS.RQMid + + +
@@ -39512,6 +39578,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set case to that of lead.

+
@@ -39606,6 +39675,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -39741,9 +39821,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set section lead of player flight.

-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 4ffd957d2..cebdf6b9f 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2476,12 +2476,6 @@ Create a late-activated single infantry unit as template in the mission editor a

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4223,11 +4217,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4248,11 +4245,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4351,17 +4362,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -9536,11 +9536,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -9561,11 +9564,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -9664,17 +9681,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -11950,11 +11956,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11975,11 +11984,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -12078,17 +12101,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 0d59f6f29..b849ba36d 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7131,6 +7131,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +CTLD.CargoCounter + + + +
+ +
@@ -7239,7 +7250,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -7261,7 +7272,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -7286,11 +7297,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -7477,11 +7505,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -7576,6 +7607,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -15863,6 +15905,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +CTLD.CargoCounter + + + +
+ +
@@ -15971,7 +16024,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -15993,7 +16046,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -16018,11 +16071,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -16209,11 +16279,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -16308,6 +16381,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -18279,6 +18363,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +CTLD.CargoCounter + + + +
+ +
@@ -18387,7 +18482,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -18409,7 +18504,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -18434,11 +18529,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -18625,11 +18737,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -18724,6 +18839,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -23139,6 +23265,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
+ + #number +CTLD.UnitCapabilities.length + + +
@@ -23314,6 +23451,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

+
+ +
+
+
+ + +CTLD_CARGO.Mark + + +
@@ -23463,6 +23611,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

+
+ +
+
+
+ + +CTLD_CARGO.Mark + + +
@@ -27073,17 +27232,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- @@ -27737,17 +27885,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
@@ -31283,6 +31420,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
@@ -32536,6 +32684,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+ + + +
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 133909fdc..2e7e23d93 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2897,17 +2897,6 @@ but can separately be modified later in your mission using the - - - -
-
@@ -7544,17 +7533,6 @@ If the Unit is part of the Task, true is returned.

- - - -
-
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 8be8c2430..132c164c1 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3172,6 +3172,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
+
+ + +
+
+ + +
+
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -4278,6 +4322,50 @@ This method can only be used once!

Field(s)

+
+ + +
+
+ + +
+
+ + +
+
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -5136,6 +5224,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -6625,6 +6757,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index f798dd2fe..8ef945956 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3218,17 +3218,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- -
-
-
- - #number -FIFO.uniquecounter - - -
@@ -4078,17 +4067,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- -
-
-
- - #number -FIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 04770d5bd..359efe37e 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -4944,7 +4944,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -9336,7 +9347,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -18222,7 +18244,18 @@ Note that when WayPointInitialize is called, the Mission of the controllable is + +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -22068,7 +22101,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -22693,7 +22737,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -22953,7 +23008,18 @@ If the Identifiable is alive, true is returned.

+ +
+