From cb4e1067613d13cebb42fc37bd8c484f2955d16b Mon Sep 17 00:00:00 2001
From: MooseBotter
Date: Thu, 23 Nov 2023 21:14:30 +0000
Subject: [PATCH] Auto commit by GitHub Actions Workflow
---
Documentation/AI.AI_Air.html | 132 ++++------
Documentation/AI.AI_Air_Dispatcher.html | 44 ----
Documentation/AI.AI_Air_Squadron.html | 22 --
Documentation/AI.AI_Cargo.html | 12 +
Documentation/AI.AI_Cargo_Airplane.html | 68 ++++++
Documentation/AI.AI_Patrol.html | 12 +
Documentation/Cargo.CargoGroup.html | 62 +++--
Documentation/Cargo.CargoUnit.html | 22 ++
Documentation/Core.Settings.html | 26 +-
Documentation/Core.Spawn.html | 110 +++------
Documentation/Core.SpawnStatic.html | 84 +++++++
Documentation/Core.Spot.html | 132 ----------
Documentation/Functional.Designate.html | 30 +--
Documentation/Functional.Movement.html | 28 ---
Documentation/Functional.RAT.html | 8 +-
Documentation/Functional.Scoring.html | 8 +-
Documentation/Ops.Airboss.html | 79 +++++-
Documentation/Ops.CSAR.html | 105 +-------
Documentation/Ops.CTLD.html | 80 ++++--
Documentation/Tasking.Task.html | 22 ++
Documentation/Tasking.Task_CARGO.html | 2 +-
.../Tasking.Task_Cargo_Dispatcher.html | 228 ++++--------------
Documentation/Utilities.FiFo.html | 44 ++--
Documentation/Wrapper.Weapon.html | 86 ++++++-
24 files changed, 628 insertions(+), 818 deletions(-)
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index 24807f361..5873e0fe8 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3078,6 +3078,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3177,28 +3188,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5906,6 +5895,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -6005,28 +6005,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -6653,6 +6631,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -6752,28 +6741,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
@@ -8288,6 +8255,17 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
@@ -8387,28 +8365,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index 16ab626f0..e5f79260b 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4516,17 +4516,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -9824,17 +9813,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -11152,17 +11130,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12782,17 +12749,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index ca3a03ff5..7f173ddbf 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2563,17 +2563,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3645,17 +3634,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index ad13105cf..b29a37a21 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2797,6 +2797,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
@@ -4827,6 +4830,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
@@ -5439,6 +5445,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
@@ -6939,6 +6948,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 43dc65147..033406c59 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2746,6 +2746,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -2776,6 +2790,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a depoly mission.
+
@@ -4522,6 +4539,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -4552,6 +4583,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a depoly mission.
+
@@ -5140,6 +5174,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -5170,6 +5218,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a depoly mission.
+
@@ -6646,6 +6697,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -6676,6 +6741,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a depoly mission.
+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 028a12ef2..f0eaea63a 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3262,6 +3262,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ This table contains the targets detected during patrol.
+
@@ -6509,6 +6512,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -7253,6 +7259,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -8885,6 +8894,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index dbf7cc4c0..2ceff13c5 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1938,27 +1938,10 @@ Therefore, this class is considered to be deprecated
-
-
-
@@ -1970,6 +1953,20 @@ Therefore, this class is considered to be deprecated
+
+
+
+
@@ -3259,27 +3256,10 @@ This works for ground only groups.
-
-
-
@@ -3291,6 +3271,20 @@ This works for ground only groups.
+
+
+
+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 72c02aadb..0e4193069 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1845,6 +1845,17 @@ Therefore, this class is considered to be deprecated
Set cargo object.
+
+
+
+
@@ -2560,6 +2571,17 @@ Therefore, this class is considered to be deprecated
Set cargo object.
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 5d4ed2138..871cbae60 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2853,7 +2853,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2ASystem
@@ -2913,17 +2913,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5021,7 +5010,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2ASystem
@@ -5081,17 +5070,6 @@ It is advised to use this method at the start of the mission.
-
-
-
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 6e72f61e7..29720b84c 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2943,13 +2943,7 @@ and any spaces before and after the resulting name are removed.
- SPAWN.communication |
-
-
- |
-
-
- SPAWN.skill |
+ SPAWN.uncontrolled |
|
@@ -3830,20 +3824,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3921,17 +3901,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4123,6 +4092,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4157,7 +4137,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- When the first Spawn executes, all the Groups need to be made visible before start.
+ Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4241,18 +4221,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -9792,17 +9747,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9994,6 +9938,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10028,7 +9983,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+ Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -10112,18 +10067,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.communication
-
-
-
-
-
-
-
-
-
-
-
SPAWN.skill
+
SPAWN.uncontrolled
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 5285688c4..27c7a141a 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1996,6 +1996,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -2910,6 +2928,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4263,6 +4314,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 6d8b4c5cd..de04fc749 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2815,50 +2815,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -4142,50 +4098,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -5708,50 +5620,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 474cf4d77..a5c774d04 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3550,7 +3550,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -3560,8 +3560,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -6725,7 +6725,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -6735,8 +6735,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -7535,7 +7535,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -7545,8 +7545,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -8315,7 +8315,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -8325,8 +8325,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -9983,7 +9983,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -9993,8 +9993,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index e9de5230c..fcc4c7970 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2268,20 +2268,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
@@ -2512,20 +2498,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 3554a5c45..03433eeb3 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4525,13 +4525,7 @@ and any spaces before and after the resulting name are removed.
- RAT.communication |
-
-
- |
-
-
- RAT.skill |
+ RAT.uncontrolled |
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 991bde3b6..6b69d5329 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3056,7 +3056,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -3067,7 +3067,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyonfratricide
@@ -5645,7 +5645,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -5656,7 +5656,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 79c690de1..e201cc7e7 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9600,6 +9600,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9611,6 +9622,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -29799,6 +29821,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -29810,6 +29843,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -32878,6 +32922,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -32889,6 +32944,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -40564,7 +40630,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set stack flag.
+ Also decrease flag for section members of flight.
@@ -40591,17 +40657,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 7a00f6c4b..37a1b31a1 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -3999,7 +3999,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4448,14 +4448,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4798,20 +4795,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -4837,20 +4820,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -10042,7 +10011,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -10491,14 +10460,11 @@ callsigns from playername or group name.
@@ -10841,20 +10807,6 @@ callsigns from playername or group name.
-
-
@@ -10880,20 +10832,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -12570,7 +12508,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -13019,14 +12957,11 @@ callsigns from playername or group name.
@@ -13369,20 +13304,6 @@ callsigns from playername or group name.
-
-
@@ -13408,20 +13329,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 2001ff7bc..552ab3a7d 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7677,6 +7677,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -7807,9 +7818,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -7894,11 +7902,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8440,7 +8451,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
noob catch
+
time to repairor build a unit/group
@@ -8528,7 +8539,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -17841,6 +17852,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -17971,9 +17993,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -18058,11 +18077,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18604,7 +18626,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- noob catch
+ time to repairor build a unit/group
@@ -18692,7 +18714,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -20269,6 +20291,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -20399,9 +20432,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- Beacons
-
@@ -20486,11 +20516,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -21032,7 +21065,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- noob catch
+ time to repairor build a unit/group
@@ -21120,7 +21153,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -25134,6 +25167,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
+
+
+
+
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 23435a0e7..28ba18190 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2938,6 +2938,17 @@ but can separately be modified later in your mission using the
+
+
+
+
@@ -7574,6 +7585,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index b15e0e485..c213a94f7 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3230,7 +3230,7 @@ based on the tasking capabilities defined in
-
Cargo.Cargo#CARGO
+
FSM_PROCESS.Cargo
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 776bb45f6..28895847a 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3216,55 +3216,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
+
@@ -4355,55 +4322,22 @@ This method can only be used once!
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-
-
-
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@@ -5246,55 +5180,22 @@ This method can only be used once!
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-
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-
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@@ -6768,55 +6669,22 @@ This method can only be used once!
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-
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-
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diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 9f4ee0aa3..f2adb0e1e 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -3254,17 +3254,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
-
-
-
-
@@ -4114,17 +4103,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
-
-
-
-
@@ -7609,6 +7587,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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@@ -8458,6 +8447,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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+
diff --git a/Documentation/Wrapper.Weapon.html b/Documentation/Wrapper.Weapon.html
index 65bf49675..146c0693d 100644
--- a/Documentation/Wrapper.Weapon.html
+++ b/Documentation/Wrapper.Weapon.html
@@ -2115,6 +2115,12 @@ but it could also be a STATIC object.
WEAPON.impactVec3 |
Impact 3D vector.
+ |
+
+
+ WEAPON.last_velocity |
+
+
|
@@ -3704,7 +3710,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Safe impact heading
+ Safe impact heading, using last_velocity because self:GetVelocityVec3() is no longer possible
@@ -3752,6 +3758,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
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WEAPON.last_velocity
+
+
+
+
+
Safe the last velocity of the weapon. This is needed to get the impact heading
+
+
+
@@ -5675,7 +5695,7 @@ calculations per second need to be carried out.
-
Safe impact heading
+
Safe impact heading, using last_velocity because self:GetVelocityVec3() is no longer possible
@@ -5723,6 +5743,20 @@ calculations per second need to be carried out.
+
+
+
+
+
+
WEAPON.last_velocity
+
+
+
+
+
Safe the last velocity of the weapon. This is needed to get the impact heading
+
+
+
@@ -10075,7 +10109,7 @@ Coordinates are dependent on the position of the maps origin.
-
Safe impact heading
+
Safe impact heading, using last_velocity because self:GetVelocityVec3() is no longer possible
@@ -10123,6 +10157,20 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
+
+
WEAPON.last_velocity
+
+
+
+
+
Safe the last velocity of the weapon. This is needed to get the impact heading
+
+
+
@@ -11011,7 +11059,7 @@ If the Identifiable is alive, true is returned.
-
Safe impact heading
+
Safe impact heading, using last_velocity because self:GetVelocityVec3() is no longer possible
@@ -11059,6 +11107,20 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
+
WEAPON.last_velocity
+
+
+
+
+
Safe the last velocity of the weapon. This is needed to get the impact heading
+
+
+
@@ -11564,7 +11626,7 @@ If the Identifiable is alive, true is returned.
-
Safe impact heading
+
Safe impact heading, using last_velocity because self:GetVelocityVec3() is no longer possible
@@ -11612,6 +11674,20 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
+
WEAPON.last_velocity
+
+
+
+
+
Safe the last velocity of the weapon. This is needed to get the impact heading
+
+
+