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MOOSE generated documentation [skip ci]
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@@ -3716,7 +3716,7 @@ of the squadron will be destroyed. This to keep consistency of air operations no
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_AIR_DISPATCHER).CreateEventCrash">AI_AIR_DISPATCHER:CreateEventCrash(EventTime, Initiator)</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_AIR_DISPATCHER).CreateEventCrash">AI_AIR_DISPATCHER:CreateEventCrash(EventTime, Initiator, IniObjectCategory)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Creation of a Crash Event.</p>
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@@ -4448,6 +4448,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> The Defender Default Settings over all Squadrons.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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@@ -9745,6 +9756,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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@@ -11062,6 +11084,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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@@ -12685,6 +12718,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>
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@@ -12977,7 +13021,7 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(AI_AIR_DISPATCHER).CreateEventCrash" ><strong>AI_AIR_DISPATCHER:CreateEventCrash(EventTime, Initiator)</strong></a></h2>
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<h2><a id="#(AI_AIR_DISPATCHER).CreateEventCrash" ><strong>AI_AIR_DISPATCHER:CreateEventCrash(EventTime, Initiator, IniObjectCategory)</strong></a></h2>
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</div>
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<p>Creation of a Crash Event.</p>
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@@ -13015,6 +13059,16 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<strong><strong>IniObjectCategory</strong></strong>
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</p>
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<p></p>
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</div>
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