diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 02d03dc3e..ff7602550 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4868,11 +4868,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
+Flash messages to player
+Flash messages to player
+Flash messages to player
+flash messages to players
+flash messages to players
+flash messages to players
+flash messages to players
+Aircraft is on a depoly mission.
-Aircraft is on a depoly mission.
-Aircraft is on a depoly mission.
-Aircraft is on a depoly mission.
-meter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+self.CargoObject:Destroy()
+ +Then we register the new group in the database
-Now we spawn the new group based on the template created.
-self.CargoObject:Destroy()
+ +Then we register the new group in the database
-Now we spawn the new group based on the template created.
-Set cargo object.
+Set cargo object.
+Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
- @@ -3575,20 +3572,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -The internal counter of the amount of spawning the has happened since SpawnStart.
-By default, no InitLimit
+ + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
@@ -9136,9 +9141,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning. - @@ -9194,20 +9196,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. - - -The internal counter of the amount of spawning the has happened since SpawnStart.
-When the first Spawn executes, all the Groups need to be made visible before start.
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index afd6faf0c..824ac4ba3 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1993,6 +1993,24 @@ such as position and heading.Spawns a new static using a given template.
+Kickspeed
-Kickspeed
-Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Set case of f
+ @@ -39709,20 +39778,6 @@ When moose is loading dynamically (for moose class development), tracing is switAlso decrease flag for section members of flight.
- -Make player section lead if he was not before.
+Set Stable Hover
- @@ -39934,9 +39989,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set time stamp.
- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index b4ee57eeb..d5f61aa6e 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2586,6 +2586,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.table of CSAR unit names
+Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+ + + +counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -table of CSAR unit names
+Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -table of CSAR unit names
+Replacement woundedGroups
- -contain a table for each SAR with all units he has with the original names
+counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -use as counter
- -#1570
-time to repairor build a unit/group
+noob catch
use as counter
- -#1570
-time to repairor build a unit/group
+noob catch
use as counter
- -#1570
-time to repairor build a unit/group
+noob catch
template for a group of 10 paratroopers
+template for a group of 10 paratroopers
+set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Coordinate of the mark.
+Coordinate of the mark.
+Coordinate of the mark.
+