From cf894f6d12a15450d7699713cd9578e21cf612b9 Mon Sep 17 00:00:00 2001
From: MooseBotter
Date: Thu, 22 Feb 2024 10:55:49 +0000
Subject: [PATCH] Auto commit by GitHub Actions Workflow
---
Documentation/AI.AI_A2G_Dispatcher.html | 44 ---
Documentation/AI.AI_Air.html | 88 +++++
Documentation/AI.AI_Cargo.html | 12 +
Documentation/AI.AI_Cargo_Airplane.html | 24 ++
Documentation/AI.AI_Cargo_Helicopter.html | 40 ++-
Documentation/AI.AI_Patrol.html | 12 -
Documentation/Cargo.Cargo.html | 11 -
Documentation/Cargo.CargoUnit.html | 22 ++
Documentation/Core.Point.html | 11 +
Documentation/Core.Settings.html | 14 +-
Documentation/Core.Spawn.html | 318 ++++++++++++++----
Documentation/Core.SpawnStatic.html | 84 +++++
Documentation/Core.Spot.html | 33 --
Documentation/Functional.Designate.html | 55 +++
Documentation/Functional.Detection.html | 66 ----
Documentation/Functional.Mantis.html | 90 +----
Documentation/Functional.Movement.html | 28 ++
Documentation/Functional.RAT.html | 171 +++++++++-
Documentation/Functional.Scoring.html | 14 +-
Documentation/Ops.Airboss.html | 21 +-
Documentation/Ops.CSAR.html | 114 ++++---
Documentation/Ops.CTLD.html | 102 +++++-
Documentation/Tasking.Task.html | 22 --
.../Tasking.Task_A2G_Dispatcher.html | 20 +-
Documentation/Tasking.Task_CARGO.html | 6 +-
.../Tasking.Task_Cargo_Dispatcher.html | 200 +++--------
Documentation/Utilities.FiFo.html | 22 ++
Documentation/Wrapper.Marker.html | 132 ++++----
Documentation/Wrapper.Positionable.html | 44 +++
29 files changed, 1155 insertions(+), 665 deletions(-)
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 1f7400e0a..d674efdcd 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4762,17 +4762,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -13295,17 +13284,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -14634,17 +14612,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -16275,17 +16242,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index 2145bc804..4c92d5507 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3183,6 +3183,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -5989,6 +6011,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
@@ -6714,6 +6758,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
@@ -8327,6 +8393,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
+
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index b69962c68..67858e281 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2803,6 +2803,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
@@ -4833,6 +4836,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
@@ -5445,6 +5451,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
@@ -6945,6 +6954,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ No loading happened, so we need to pickup something else.
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 91505052d..f07f5bf2f 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2793,6 +2793,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -2818,6 +2821,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -4577,6 +4583,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -4602,6 +4611,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -5203,6 +5215,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -5228,6 +5243,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -6717,6 +6735,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -6742,6 +6763,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index 9318dac32..21da7e7fb 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -2917,22 +2917,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4835,22 +4841,28 @@ Adjust if necessary.
@@ -5505,22 +5517,28 @@ Adjust if necessary.
@@ -7063,22 +7081,28 @@ Adjust if necessary.
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 2d06dcfd4..e0bcd41ac 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3268,9 +3268,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- This table contains the targets detected during patrol.
-
@@ -6518,9 +6515,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -7265,9 +7259,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
@@ -8900,9 +8891,6 @@ Note that this method is required, as triggers the next route when patrolling fo
-
- This table contains the targets detected during patrol.
-
diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html
index d071366af..d9a7e5da6 100644
--- a/Documentation/Cargo.Cargo.html
+++ b/Documentation/Cargo.Cargo.html
@@ -2813,17 +2813,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca
-
-
-
-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 0ea00b2ac..96c7fc07e 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1809,6 +1809,17 @@ Therefore, this class is considered to be deprecated
+
+
+
+
+
+
CARGO_UNIT.CargoInAir
@@ -2513,6 +2524,17 @@ Therefore, this class is considered to be deprecated
+
+
+
+
+
+
CARGO_UNIT.CargoInAir
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index bfdc16487..8646cafb4 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -16901,6 +16901,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Field(s)
+
Function(s)
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index d8269a007..b9219f490 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2859,7 +2859,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2ASystem
@@ -2875,9 +2875,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-
@@ -2917,7 +2914,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SETTINGS.Metric
@@ -5019,7 +5016,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2ASystem
@@ -5035,9 +5032,6 @@ It is advised to use this method at the start of the mission.
-
-
BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-
@@ -5077,7 +5071,7 @@ It is advised to use this method at the start of the mission.
-
+ #boolean
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index fcb3383da..0022223ee 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -1855,6 +1855,17 @@ So in principle, the group list will contain all parameters and configurations a
*{#SPAWN.InitSTN}(): Set the STN of the first unit in the group. All other units will have consecutive STNs, provided they have not been used yet.
*{#SPAWN.InitSADL}(): Set the SADL of the first unit in the group. All other units will have consecutive SADLs, provided they have not been used yet.
+
Callsigns
+
+
*{#SPAWN.InitRandomizeCallsign}(): Set a random callsign name per spawn.
+ *{#SPAWN.SpawnInitCallSign}(): Set a specific callsign for a spawned group.
+
+
Speed
+
+
*{#SPAWN.InitSpeedMps}(): Set the initial speed on spawning in meters per second.
+ *{#SPAWN.InitSpeedKph}(): Set the initial speed on spawning in kilometers per hour.
+ *{#SPAWN.InitSpeedKnots}(): Set the initial speed on spawning in knots.
+
SPAWN Spawn methods
Groups can be spawned at different times and methods:
@@ -2266,6 +2277,30 @@ and any spaces before and after the resulting name are removed.
SPAWN:InitSkill(Skill) |
Sets skill of the group.
+ |
+
+
+ SPAWN.InitSpeed |
+
+
+ |
+
+
+ SPAWN:InitSpeedKnots(Knots) |
+
+ [Airplane] Set the initial speed on spawning in knots.
+ |
+
+
+ SPAWN:InitSpeedKph(KPH) |
+
+ [Airplane] Set the initial speed on spawning in kilometers per hour.
+ |
+
+
+ SPAWN:InitSpeedMps(MPS) |
+
+ [Airplane] Set the initial speed on spawning in meters per second.
|
@@ -3047,12 +3082,6 @@ and any spaces before and after the resulting name are removed.
SPAWN.skill |
- |
-
-
- SPAWN.uncontrolled |
-
-
|
@@ -3618,11 +3647,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -3659,6 +3691,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
No initial delay when spawning the first group.
+
+
+
+
@@ -3783,17 +3826,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3958,7 +3990,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
SPAWN.SpawnInitPosition
+
SPAWN.SpawnInitModex
@@ -3968,8 +4000,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SPAWN.SpawnInitPosition
@@ -4220,7 +4274,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4352,17 +4406,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6893,6 +6936,147 @@ relative positions, and optionally an individual heading.
+
+
+
+
+
+
+
+
[Airplane] Set the initial speed on spawning in knots.
+
+
+
Useful when spawning in-air only.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
The speed in knots to use.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
[Airplane] Set the initial speed on spawning in kilometers per hour.
+
+
+
Useful when spawning in-air only.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
The speed in KPH to use.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
[Airplane] Set the initial speed on spawning in meters per second.
+
+
+
Useful when spawning in-air only.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
The speed in MPS to use.
+
+
+
+
Return value:
+
+
+
@@ -9693,11 +9877,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -9734,6 +9921,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. No initial delay when spawning the first group.
+
+
+
+
@@ -9858,17 +10056,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10033,7 +10220,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.SpawnInitPosition
+SPAWN.SpawnInitModex
@@ -10043,8 +10230,30 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+
+
+
SPAWN.SpawnInitPosition
@@ -10295,7 +10504,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -10427,17 +10636,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index cc3f2036d..f6527bb61 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1996,6 +1996,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -2916,6 +2934,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4269,6 +4320,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 41ef5f52c..bdc169cfb 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2854,17 +2854,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4181,17 +4170,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5747,17 +5725,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index d82e3146f..b4b405610 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3575,6 +3575,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6750,6 +6761,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
@@ -7560,6 +7582,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
@@ -8340,6 +8373,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
@@ -10008,6 +10052,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
+
+
+
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 0a81e32ec..c95f92b6c 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19420,28 +19420,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
@@ -24200,28 +24178,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
-
@@ -25975,28 +25931,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index ec5e50f79..36535cbfa 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -3972,17 +3972,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4016,17 +4005,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4126,17 +4104,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -4165,7 +4132,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Long
@@ -4176,7 +4143,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Medium
@@ -4187,7 +4154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Short
@@ -4652,9 +4619,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
switch alarm state RED
-
@@ -4666,9 +4630,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
self.SAMCheckRanges = {}
-
@@ -8642,17 +8603,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -8686,17 +8636,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -8796,17 +8735,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -8835,7 +8763,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Long
@@ -8846,7 +8774,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Medium
@@ -8857,7 +8785,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Short
@@ -9322,9 +9250,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
switch alarm state RED
-
@@ -9336,9 +9261,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 91e54d800..3e057ad6a 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2274,6 +2274,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
@@ -2504,6 +2518,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 8a2c5f785..917bcb0e6 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3834,6 +3834,30 @@ and any spaces before and after the resulting name are removed.
RAT:InitSkill(Skill) |
Sets skill of the group.
+ |
+
+
+ RAT.InitSpeed |
+
+
+ |
+
+
+ RAT:InitSpeedKnots(Knots) |
+
+ [Airplane] Set the initial speed on spawning in knots.
+ |
+
+
+ RAT:InitSpeedKph(KPH) |
+
+ [Airplane] Set the initial speed on spawning in kilometers per hour.
+ |
+
+
+ RAT:InitSpeedMps(MPS) |
+
+ [Airplane] Set the initial speed on spawning in meters per second.
|
@@ -4615,12 +4639,6 @@ and any spaces before and after the resulting name are removed.
RAT.skill |
- |
-
-
- RAT.uncontrolled |
-
-
|
@@ -17500,6 +17518,147 @@ relative positions, and optionally an individual heading.
+
+
+
+
+
+
+
+
[Airplane] Set the initial speed on spawning in knots.
+
+
+
Useful when spawning in-air only.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
The speed in knots to use.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
[Airplane] Set the initial speed on spawning in kilometers per hour.
+
+
+
Useful when spawning in-air only.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
The speed in KPH to use.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
[Airplane] Set the initial speed on spawning in meters per second.
+
+
+
Useful when spawning in-air only.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
The speed in MPS to use.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index e4224a7f4..5264ba51e 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2896,11 +2896,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3105,7 +3108,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyonfratricide
@@ -5753,11 +5756,14 @@ The scale magnifies the scores given to the players.
@@ -5962,7 +5968,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 50d84e859..978cad316 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -40611,7 +40611,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Set case of f
+
Set case to that of lead.
@@ -40681,7 +40681,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Set stack flag.
+
Also decrease flag for section members of flight.
@@ -40843,9 +40843,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set section lead of player flight.
-
@@ -40904,6 +40901,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set new time stamp.
+
@@ -41062,17 +41062,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
-
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 91ff16313..c4c00c0ff 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2605,12 +2605,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
- |
-
-
- CSAR.index |
-
-
|
@@ -4011,7 +4005,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -4346,7 +4340,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -4435,11 +4429,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4460,11 +4457,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -4588,17 +4599,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -10062,7 +10062,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -10397,7 +10397,7 @@ callsigns from playername or group name.
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -10486,11 +10486,14 @@ callsigns from playername or group name.
@@ -10511,11 +10514,25 @@ callsigns from playername or group name.
+
@@ -10639,17 +10656,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -12559,7 +12565,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -12894,7 +12900,7 @@ callsigns from playername or group name.
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -12983,11 +12989,14 @@ callsigns from playername or group name.
@@ -13008,11 +13017,25 @@ callsigns from playername or group name.
+
@@ -13136,17 +13159,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 088dc053a..ec07bbfbb 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7803,6 +7803,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
-
-
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index f571d9b59..cdaad0488 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3744,6 +3744,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -7778,6 +7789,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -8348,6 +8370,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -8535,6 +8568,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+