diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 20850b47e..860570187 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3078,17 +3078,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -3188,28 +3177,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -5917,17 +5884,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6027,28 +5983,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6675,17 +6609,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6785,28 +6708,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8321,17 +8222,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8431,28 +8321,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 1088c9eae..dcf9819bc 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2911,28 +2911,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4835,28 +4829,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5511,28 +5499,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7075,28 +7057,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index f0eaea63a..028a12ef2 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3262,9 +3262,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

This table contains the targets detected during patrol.

- @@ -6512,9 +6509,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -7259,9 +7253,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- @@ -8894,9 +8885,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -

This table contains the targets detected during patrol.

- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 912d4862a..e7b130cb3 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1867,6 +1867,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+
+ + +CARGO_CRATE.CargoCarrier + + + +
+ +
@@ -2535,6 +2546,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index eb27133b7..e93ddd11c 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1938,24 +1938,13 @@ Therefore, this class is considered to be deprecated

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup + +

Then we register the new group in the database

+
@@ -1967,20 +1956,6 @@ Therefore, this class is considered to be deprecated

-
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
@@ -3270,24 +3245,13 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup + +

Then we register the new group in the database

+
@@ -3299,20 +3263,6 @@ This works for ground only groups.

- - - -
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 6907ca09f..0e4193069 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1816,6 +1816,17 @@ Therefore, this class is considered to be deprecated

+CARGO_UNIT.CargoCarrier + + + +
+ + +
+
+ + CARGO_UNIT.CargoInAir @@ -2531,6 +2542,17 @@ Therefore, this class is considered to be deprecated

+ +
+
+
+ + CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 383eaa450..e2b6bc060 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5796,7 +5796,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7395,7 +7395,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 007137576..95e5b132b 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2908,7 +2908,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -5076,7 +5076,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 9e015e8b8..3b4532792 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3511,14 +3511,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3588,6 +3585,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -3643,20 +3643,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3825,6 +3811,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -3836,8 +3836,49 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModex + + + +
+ +
+
+ + +
+
+ + +
+
+ @@ -3881,7 +3922,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -3895,7 +3936,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4097,7 +4138,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -9330,14 +9371,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -9407,6 +9445,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -9462,20 +9503,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -9644,6 +9671,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -9655,8 +9696,49 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModex + + + +
+ +
+
+ + +
+
+ + +
+
+ @@ -9700,7 +9782,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -9714,7 +9796,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -9916,7 +9998,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 5285688c4..27c7a141a 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1996,6 +1996,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -2910,6 +2928,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+ + +
+
+ + +
+
+
@@ -4263,6 +4314,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 6d8b4c5cd..a3e956874 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2848,17 +2848,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4175,17 +4164,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5741,17 +5719,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index f44b5f116..863dca688 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3878,7 +3878,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -3894,6 +3894,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4463,7 +4466,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases @@ -4479,6 +4482,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index a5c774d04..474cf4d77 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3550,7 +3550,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -3560,8 +3560,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -6725,7 +6725,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -6735,8 +6735,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -7535,7 +7535,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -7545,8 +7545,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -8315,7 +8315,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -8325,8 +8325,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -9983,7 +9983,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -9993,8 +9993,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 4d7124896..d365edac0 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19297,7 +19297,18 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ #boolean +DETECTION_BASE.Locking + + +
+ +
+
+
+ + #number DETECTION_BASE.RefreshTimeInterval @@ -23989,7 +24000,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+ #boolean +DETECTION_BASE.Locking + + +
+ +
+
+
+ + #number DETECTION_BASE.RefreshTimeInterval @@ -25742,7 +25764,18 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+ #boolean +DETECTION_BASE.Locking + + +
+ +
+
+
+ + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 8d4d5fae9..9cd0f4800 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2021,12 +2021,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -3955,6 +3949,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -3988,6 +3993,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -4054,17 +4070,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -MANTIS.Groupset - - -
@@ -4087,6 +4092,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -4115,7 +4131,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Long @@ -4126,7 +4142,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Medium @@ -4137,7 +4153,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Short @@ -4533,6 +4549,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -4602,9 +4662,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -4616,6 +4673,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+
@@ -8578,6 +8638,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -8611,6 +8682,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -8677,17 +8759,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` -
- -
-
-
- - -MANTIS.Groupset - - -
@@ -8710,6 +8781,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -8738,7 +8820,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Long @@ -8749,7 +8831,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Medium @@ -8760,7 +8842,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Short @@ -9156,6 +9238,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -9225,9 +9351,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
@@ -9239,6 +9362,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 087c1fbf0..fe7c39ef5 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2866,14 +2866,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -5455,14 +5452,11 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 3b6300d11..cd0050d49 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -40563,7 +40563,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set case of f

+

Set current case.

@@ -40633,7 +40633,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Also decrease flag for section members of flight.

+

Set stack flag.

@@ -40796,7 +40796,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Make player section lead if he was not before.

+

Set section lead of player flight.

@@ -40820,9 +40820,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 84a8f3556..6981c07aa 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2605,12 +2605,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4429,11 +4423,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4454,11 +4451,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4582,17 +4593,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -4801,6 +4801,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -4826,6 +4840,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -10441,11 +10469,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10466,11 +10497,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10594,17 +10639,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -10813,6 +10847,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -10838,6 +10886,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -12938,11 +13000,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -12963,11 +13028,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13091,17 +13170,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -13310,6 +13378,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -13335,6 +13417,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index b01d98913..76b8c7e84 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -3107,6 +3107,12 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u

CTLD:_GetUnitCargoMass(Unit)

(Internal) Function to get current loaded mass

+ + + +

CTLD:_GetUnitPositions(Coordinate, Radius, Heading, Template)

+ +

(Internal) Function to set troops positions of a template to a nice circle

@@ -7704,17 +7710,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -7735,7 +7730,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -7757,7 +7752,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -7782,28 +7777,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -7835,7 +7813,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7979,11 +7957,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -8045,17 +8026,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -15038,6 +15008,89 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+ +
+ +
+

CTLD:_GetUnitPositions(Coordinate, Radius, Heading, Template)

+
+ +

(Internal) Function to set troops positions of a template to a nice circle

+ +
+
+

Defined in:

+
+

CTLD

+
+

Parameters:

+
+
+

+ Core.Point#COORDINATE + Coordinate +

+
+
+ +

Start coordinate to use

+ +
+
+
+
+

+ #number + Radius +

+
+
+ +

Radius to be used

+ +
+
+
+
+

+ #number + Heading +

+
+
+ +

Heading starting with

+ +
+
+
+
+

+ #string + Template +

+
+
+ +

The group template name

+ +
+
+

Return value:

+
+
+

#table:

+
+
+ +

Positions The positions table

+ +
+
+
+
@@ -17940,17 +17993,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -17971,7 +18013,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -17993,7 +18035,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -18018,28 +18060,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -18071,7 +18096,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -18215,11 +18240,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -18281,17 +18309,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -20393,17 +20410,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -20424,7 +20430,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -20446,7 +20452,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -20471,28 +20477,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -20524,7 +20513,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -20668,11 +20657,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -20734,17 +20726,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -30238,6 +30219,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
@@ -30891,6 +30883,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 28ba18190..23435a0e7 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2938,17 +2938,6 @@ but can separately be modified later in your mission using the -
- -
-
-
- - -TASK.TaskControlMenu - - -
@@ -7585,17 +7574,6 @@ If the Unit is part of the Task, true is returned.

- - - -
-
- - -TASK.TaskControlMenu - - -
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index a9d8a4ebe..9547a39d6 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3230,11 +3230,22 @@ based on the tasking capabilities defined in
- + Cargo.Cargo#CARGO FSM_PROCESS.Cargo +
+ + +
+
+ + +FSM_PROCESS.DeployZone + + +
@@ -3267,7 +3278,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4689,7 +4700,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9221,7 +9232,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 293579529..5d16f6837 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3232,6 +3232,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -4338,6 +4349,17 @@ This method can only be used once!

+
+ +
+
+
+ + +TASK_CARGO_DISPATCHER.MaxCSAR + + +
@@ -5196,6 +5218,17 @@ This method can only be used once!

+ + + +
+
+ + +TASK_CARGO_DISPATCHER.MaxCSAR + + +
@@ -6685,6 +6718,17 @@ This method can only be used once!

+ + + +
+
+ + +TASK_CARGO_DISPATCHER.MaxCSAR + + +
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 9f4ee0aa3..1cfc181f2 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -7609,6 +7609,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
@@ -8458,6 +8469,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 961ff4fc4..6389f78cc 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3732,6 +3732,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -7766,6 +7777,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -8336,6 +8358,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -8523,6 +8556,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +