diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index fb6896367..f26b08b07 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4437,6 +4437,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9734,6 +9745,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -11051,6 +11073,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -12674,6 +12707,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index c748134d2..2a66efce2 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -2934,17 +2934,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -5689,17 +5678,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6425,17 +6403,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8053,17 +8020,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index f27921cfd..c51dafaa9 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2437,6 +2437,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
@@ -3508,6 +3519,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index c8d5dbf39..8d818d32d 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2671,9 +2671,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -4704,9 +4701,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -5319,9 +5313,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -6826,9 +6817,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index d3ee29755..c0f7d050e 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1749,17 +1749,6 @@ Controls a network of short range air/missile defense groups.

Field(s)

-
-
- - -CARGO_CRATE.CargoCarrier - - - -
- -
@@ -2428,17 +2417,6 @@ Controls a network of short range air/missile defense groups.

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index ed75b0774..13ce27045 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1838,9 +1838,6 @@ Controls a network of short range air/missile defense groups.

- -

Then we register the new group in the database

-
@@ -3173,9 +3170,6 @@ This works for ground only groups.

- -

Then we register the new group in the database

-
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index eaa8925eb..0b4f29330 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5651,7 +5651,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7254,7 +7254,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index c30c3abad..61bb8dd37 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2769,7 +2769,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -4863,7 +4863,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 3af1a30cc..22e320a2e 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2729,6 +2729,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + @@ -2747,6 +2753,12 @@ and any spaces before and after the resulting name are removed.

SPAWN.modulation

+ + + +

SPAWN.skill

+ + @@ -3298,11 +3310,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3499,17 +3514,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -3543,17 +3547,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3609,6 +3602,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -3642,28 +3649,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnInitModu - - - -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -3919,6 +3904,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+ + + +
+
+ + +SPAWN.communication + + +
@@ -3952,6 +3948,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.skill + + +
@@ -8717,11 +8724,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -8918,17 +8928,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -8962,17 +8961,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9028,6 +9016,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -9061,28 +9063,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitModu - - - -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -9338,6 +9318,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

+ + + +
+
+ + +SPAWN.communication + + +
@@ -9371,6 +9362,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.skill + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index c897983a3..57b9a1ba2 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2669,39 +2669,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -3915,39 +3882,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -5452,39 +5386,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 1772f2308..05b8af552 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3433,17 +3433,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -6601,17 +6590,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -7411,17 +7389,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -8191,17 +8158,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -9863,17 +9819,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index be2e8ff72..2a16a04d0 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2899,17 +2899,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

- - - -
-
- - -MANTIS.AWACS_Prefix - - -
@@ -6564,17 +6553,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

- - - -
-
- - -MANTIS.AWACS_Prefix - - -
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index ce55ab3a8..4688ed79f 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2147,6 +2147,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive

+ +
+ +
@@ -2377,6 +2391,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive

+ +
+ +
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index 4c103ef82..9a01a6b57 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -4319,6 +4319,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + @@ -4337,6 +4343,12 @@ and any spaces before and after the resulting name are removed.

RAT.modulation

+ + + +

RAT.skill

+ + diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index a1c3038ca..a96781d60 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9207,17 +9207,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9229,17 +9218,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -28393,17 +28371,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

- - - -
-
- - -AIRBOSS.RQLid - - -
@@ -28415,17 +28382,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -31396,17 +31352,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

- - - -
-
- - -AIRBOSS.RQLid - - -
@@ -31418,17 +31363,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -38750,7 +38684,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set case of f

+

Set case to that of lead.

@@ -38819,7 +38753,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Decrease stack/flag. Human player needs to take care himself.

+

Also decrease flag for section members of flight.

@@ -38832,17 +38766,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

- - - -
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -39039,9 +38962,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 26c7b5160..c8d00f197 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -1560,14 +1560,14 @@ Controls a network of short range air/missile defense groups.

0. Prerequisites

-

You need to load an .ogg sound file for the pilot's beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that. +

You need to load an .ogg soundfile for the pilot's beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that. Create a late-activated single infantry unit as template in the mission editor and name it e.g. "Downed Pilot".

1. Basic Setup

@@ -1587,30 +1587,30 @@ Create a late-activated single infantry unit as template in the mission editor a

The following options are available (with their defaults). Only set the ones you want changed:

-
    self.allowDownedPilotCAcontrol = false -- Set to false if you don't want to allow control by Combined Arms.
+
    self.allowDownedPilotCAcontrol = false -- Set to false if you don\'t want to allow control by Combined Arms.
     self.allowFARPRescue = true -- allows pilots to be rescued by landing at a FARP or Airbase. Else MASH only!
     self.FARPRescueDistance = 1000 -- you need to be this close to a FARP or Airport for the pilot to be rescued.
-    self.autosmoke = false -- automatically smoke a downed pilot's location when a helicopter is near.
-    self.autosmokedistance = 1000 -- distance in meters for automatic smoke deployment
+    self.autosmoke = false -- automatically smoke a downed pilot\'s location when a heli is near.
+    self.autosmokedistance = 1000 -- distance for autosmoke
     self.coordtype = 1 -- Use Lat/Long DDM (0), Lat/Long DMS (1), MGRS (2), Bullseye imperial (3) or Bullseye metric (4) for coordinates.
     self.csarOncrash = false -- (WIP) If set to true, will generate a downed pilot when a plane crashes as well.
     self.enableForAI = false -- set to false to disable AI pilots from being rescued.
-    self.pilotRuntoExtractPoint = true -- Downed pilot will run to the rescue helicopter up to self.extractDistance in meters.
+    self.pilotRuntoExtractPoint = true -- Downed pilot will run to the rescue helicopter up to self.extractDistance in meters. 
     self.extractDistance = 500 -- Distance the downed pilot will start to run to the rescue helicopter.
     self.immortalcrew = true -- Set to true to make wounded crew immortal.
-    self.invisiblecrew = false -- Set to true to make wounded crew invisible.
+    self.invisiblecrew = false -- Set to true to make wounded crew insvisible.
     self.loadDistance = 75 -- configure distance for pilots to get into helicopter in meters.
     self.mashprefix = {"MASH"} -- prefixes of #GROUP objects used as MASHes.
     self.max_units = 6 -- max number of pilots that can be carried if #CSAR.AircraftType is undefined.
     self.messageTime = 15 -- Time to show messages for in seconds. Doubled for long messages.
-    self.radioSound = "beacon.ogg" -- the name of the sound file to use for the pilots' radio beacons.
-    self.smokecolor = 4 -- Color of smoke marker, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue.
+    self.radioSound = "beacon.ogg" -- the name of the sound file to use for the pilots\' radio beacons. 
+    self.smokecolor = 4 -- Color of smokemarker, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue.
     self.useprefix = true  -- Requires CSAR helicopter #GROUP names to have the prefix(es) defined below.
-    self.csarPrefix = { "helicargo", "MEDEVAC"} -- #GROUP name prefixes used for useprefix=true - DO NOT use # in helicopter names in the Mission Editor!
+    self.csarPrefix = { "helicargo", "MEDEVAC"} -- #GROUP name prefixes used for useprefix=true - DO NOT use # in helicopter names in the Mission Editor! 
     self.verbose = 0 -- set to > 1 for stats output for debugging.
     -- (added 0.1.4) limit amount of downed pilots spawned by **ejection** events
     self.limitmaxdownedpilots = true
-    self.maxdownedpilots = 10
+    self.maxdownedpilots = 10 
     -- (added 0.1.8) - allow to set far/near distance for approach and optionally pilot must open doors
     self.approachdist_far = 5000 -- switch do 10 sec interval approach mode, meters
     self.approachdist_near = 3000 -- switch to 5 sec interval approach mode, meters
@@ -1629,10 +1629,10 @@ Create a late-activated single infantry unit as template in the mission editor a
 
 

2.1 Experimental Features

-
  WARNING - Here'll be dragons!
+
  WARNING - Here\'ll be dragons!
   DANGER - For this to work you need to de-sanitize your mission environment (all three entries) in <DCS root>\Scripts\MissionScripting.lua
   Needs SRS => 1.9.6 to work (works on the **server** side of SRS)
-  self.useSRS = false -- Set true to use FF's SRS integration
+  self.useSRS = false -- Set true to use FF\'s SRS integration
   self.SRSPath = "E:\\Progra~1\\DCS-SimpleRadio-Standalone\\" -- adjust your own path in your SRS installation -- server(!)
   self.SRSchannel = 300 -- radio channel
   self.SRSModulation = radio.modulation.AM -- modulation
@@ -1664,7 +1664,7 @@ Create a late-activated single infantry unit as template in the mission editor a
 
 

4.2. Approach.

-
 A CSAR helicopter is closing in on a downed pilot. Use e.g. `function my_csar:OnAfterApproach(...)` to link into this event:
+
 A CSAR helicpoter is closing in on a downed pilot. Use e.g. `function my_csar:OnAfterApproach(...)` to link into this event:
 
      function my_csar:OnAfterApproach(from, event, to, heliname, groupname)
        ... your code here ...
@@ -1695,7 +1695,7 @@ Create a late-activated single infantry unit as template in the mission editor a
 
      function my_csar:OnAfterRescued(from, event, to, heliunit, heliname, pilotssaved)
        ... your code here ...
-     end
+     end     
 

5. Spawn downed pilots at location to be picked up.

@@ -1706,7 +1706,7 @@ Create a late-activated single infantry unit as template in the mission editor a my_csar:SpawnCSARAtZone( "CSAR_Start_1", coalition.side.BLUE, "Pilot Wagner", true ) --Create a casualty and CASEVAC request from a "Point" (VEC2) for the blue coalition --shagrat - my_csar:SpawnCASEVAC(Point, coalition.side.BLUE) + my_csar:SpawnCASEVAC(Point, coalition.side.BLUE)
@@ -2276,12 +2276,6 @@ Create a late-activated single infantry unit as template in the mission editor a

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -3389,6 +3383,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

CSAR.AircraftType.UH-1H

+ + + +

CSAR.AircraftType.UH-60L

+ + @@ -3546,7 +3546,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -3635,11 +3635,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.allheligroupset + +

GROUP_SET of all helis

+
@@ -3666,7 +3669,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

allows pilot to be rescued by landing at a FARP or Airbase

+

allows pilot to be rescued by landing at a FARP or Airbase

@@ -3680,7 +3683,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

switch to 10 sec interval approach mode, meters

+

switch do 10 sec interval approach mode, meters

@@ -3722,7 +3725,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

distance in meters for automatic smoke deployment +

distance for autosmoke added 0.1.4

@@ -3845,11 +3848,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -3875,6 +3881,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -3901,7 +3918,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Distance the Downed pilot will run to the rescue helicopter.

+

Distance the Downed pilot will run to the rescue helicopter

@@ -3973,17 +3990,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -3996,7 +4002,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Set to true to make wounded crew invisible

+

Set to true to make wounded crew insvisible

@@ -4110,7 +4116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

max number of pilots that can be carried

+

max number of pilots that can be carried

@@ -4135,7 +4141,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Time to show longer messages for in seconds

+

Time to show longer messages for in seconds

@@ -4149,7 +4155,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS.

+

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS

@@ -4177,21 +4183,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

the name of the sound file to use for the Pilot radio beacons. If this isn't added to the mission BEACONS WONT WORK!

- - - - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

+

the name of the sound file to use for the Pilot radio beacons. If this isnt added to the mission BEACONS WONT WORK!

@@ -4220,20 +4212,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -4258,7 +4236,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Color of smoke marker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

@@ -4308,7 +4286,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Use the Prefixed defined below, Requires Unit have the Prefix defined below.

+

Use the Prefixed defined below, Requires Unit have the Prefix defined below

@@ -5100,7 +5078,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Usage:

If missions designers want to spawn downed pilots into the field, e.g. at mission begin, to give the helicopter guys work, they can do this like so:
-
+     
        -- Create casualty  "CASEVAC" at Point #POINT_VEC2 for the blue coalition.
        my_csar:SpawnCASEVAC( POINT_VEC2, coalition.side.BLUE )
@@ -8329,7 +8307,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -8418,11 +8396,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.allheligroupset + +

GROUP_SET of all helis

+
@@ -8449,7 +8430,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

allows pilot to be rescued by landing at a FARP or Airbase

+

allows pilot to be rescued by landing at a FARP or Airbase

@@ -8463,7 +8444,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

switch to 10 sec interval approach mode, meters

+

switch do 10 sec interval approach mode, meters

@@ -8505,7 +8486,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

distance in meters for automatic smoke deployment +

distance for autosmoke added 0.1.4

@@ -8628,11 +8609,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -8658,6 +8642,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -8684,7 +8679,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Distance the Downed pilot will run to the rescue helicopter.

+

Distance the Downed pilot will run to the rescue helicopter

@@ -8756,17 +8751,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -8779,7 +8763,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Set to true to make wounded crew invisible

+

Set to true to make wounded crew insvisible

@@ -8893,7 +8877,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

max number of pilots that can be carried

+

max number of pilots that can be carried

@@ -8918,7 +8902,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Time to show longer messages for in seconds

+

Time to show longer messages for in seconds

@@ -8932,7 +8916,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS.

+

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS

@@ -8960,21 +8944,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

the name of the sound file to use for the Pilot radio beacons. If this isn't added to the mission BEACONS WONT WORK!

- - - - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

+

the name of the sound file to use for the Pilot radio beacons. If this isnt added to the mission BEACONS WONT WORK!

@@ -9003,20 +8973,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -9041,7 +8997,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Color of smoke marker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

@@ -9091,7 +9047,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Use the Prefixed defined below, Requires Unit have the Prefix defined below.

+

Use the Prefixed defined below, Requires Unit have the Prefix defined below

@@ -10631,7 +10587,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -10720,11 +10676,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.allheligroupset + +

GROUP_SET of all helis

+
@@ -10751,7 +10710,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

allows pilot to be rescued by landing at a FARP or Airbase

+

allows pilot to be rescued by landing at a FARP or Airbase

@@ -10765,7 +10724,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

switch to 10 sec interval approach mode, meters

+

switch do 10 sec interval approach mode, meters

@@ -10807,7 +10766,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

distance in meters for automatic smoke deployment +

distance for autosmoke added 0.1.4

@@ -10930,11 +10889,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10960,6 +10922,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10986,7 +10959,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Distance the Downed pilot will run to the rescue helicopter.

+

Distance the Downed pilot will run to the rescue helicopter

@@ -11058,17 +11031,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -11081,7 +11043,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Set to true to make wounded crew invisible

+

Set to true to make wounded crew insvisible

@@ -11195,7 +11157,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

max number of pilots that can be carried

+

max number of pilots that can be carried

@@ -11220,7 +11182,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Time to show longer messages for in seconds

+

Time to show longer messages for in seconds

@@ -11234,7 +11196,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS.

+

Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS

@@ -11262,21 +11224,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

the name of the sound file to use for the Pilot radio beacons. If this isn't added to the mission BEACONS WONT WORK!

- - - - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

+

the name of the sound file to use for the Pilot radio beacons. If this isnt added to the mission BEACONS WONT WORK!

@@ -11305,20 +11253,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11343,7 +11277,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Color of smoke marker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

@@ -11393,7 +11327,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Use the Prefixed defined below, Requires Unit have the Prefix defined below.

+

Use the Prefixed defined below, Requires Unit have the Prefix defined below

@@ -14787,6 +14721,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +CSAR.AircraftType.UH-60L + + +
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 0d23cd42a..b71abc563 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1697,9 +1697,9 @@ Create the late-activated troops, vehicles (no statics at this point!) that will ["Mi-24P"] = {type="Mi-24P", crates=true, troops=true, cratelimit = 2, trooplimit = 8, length = 18}, ["Mi-24V"] = {type="Mi-24V", crates=true, troops=true, cratelimit = 2, trooplimit = 8, length = 18}, ["Hercules"] = {type="Hercules", crates=true, troops=true, cratelimit = 7, trooplimit = 64, length = 25}, + ["UH-60L"] = {type="UH-60L", crates=true, troops=true, cratelimit = 2, trooplimit = 20, length = 16},
-

2.1.2 Activate and deactivate zones

Activate a zone:

@@ -4137,6 +4137,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

CTLD.UnitCapabilities.UH-1H

+ + + +

CTLD.UnitCapabilities.UH-60L

+ + @@ -5658,7 +5664,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -5683,14 +5689,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -5722,7 +5725,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -5733,7 +5736,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -5744,7 +5747,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -5874,14 +5877,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -6304,7 +6304,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repair a unit/group

+

noob catch

@@ -12799,7 +12799,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -12824,14 +12824,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -12863,7 +12860,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -12874,7 +12871,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -12885,7 +12882,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -13015,14 +13012,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -13445,7 +13439,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repair a unit/group

+

noob catch

@@ -15112,7 +15106,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -15137,14 +15131,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -15176,7 +15167,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -15187,7 +15178,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -15198,7 +15189,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -15328,14 +15319,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -15758,7 +15746,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repair a unit/group

+

noob catch

@@ -19531,6 +19519,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #table +CTLD.UnitCapabilities.UH-60L + + +
@@ -19553,6 +19552,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
+ + #number +CTLD.UnitCapabilities.length + + +
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index e98de1f1e..ba264386a 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3145,7 +3145,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4268,7 +4268,7 @@ This method can only be used once!

- #table + TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5170,7 +5170,7 @@ This method can only be used once!

- #table + TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6707,7 +6707,7 @@ This method can only be used once!

- #table + TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index b40b9cddd..63bd4d8e6 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -4231,7 +4231,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Alive2.

+

Alive.

@@ -5345,7 +5345,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Alive2.

+

Alive.

@@ -7609,7 +7609,7 @@ If the Unit is alive but not active, false is returned.

-

Alive2.

+

Alive.

@@ -16171,7 +16171,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of -

Alive2.

+

Alive.

@@ -19830,7 +19830,7 @@ Coordinates are dependent on the position of the maps origin.

-

Alive2.

+

Alive.

@@ -20504,7 +20504,7 @@ If the Identifiable is alive, true is returned.

-

Alive2.

+

Alive.

@@ -20784,7 +20784,7 @@ If the Identifiable is alive, true is returned.

-

Alive2.

+

Alive.

diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index ef6ad1d3e..ad9d15f24 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -4751,18 +4751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -8869,18 +8858,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -17422,18 +17400,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21072,18 +21039,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21737,18 +21693,7 @@ If the Identifiable is alive, true is returned.

- -
-