diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index fb6896367..f26b08b07 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -4437,6 +4437,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +No loading happened, so we need to pickup something else.
- @@ -4704,9 +4701,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -5319,9 +5313,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -6826,9 +6817,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index d3ee29755..c0f7d050e 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1749,17 +1749,6 @@ Controls a network of short range air/missile defense groups.Then we register the new group in the database
-Then we register the new group in the database
-SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
+Overwrite unit names by default with group name.
+When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
+ + + +The AI is on by default when spawning a group.
+Overwrite unit names by default with group name.
+The #DETECTION_AREAS object for AWACS
- - - -The #DETECTION_AREAS object for AWACS
- - - -Contains the counter how many units are currently alive
+ +Contains the counter how many units are currently alive
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set case of f
+Set case to that of lead.
@@ -38819,7 +38753,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Decrease stack/flag. Human player needs to take care himself.
+Also decrease flag for section members of flight.
@@ -38832,17 +38766,6 @@ When moose is loading dynamically (for moose class development), tracing is switData table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
- - - -Set time stamp.
- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 26c7b5160..c8d00f197 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -1560,14 +1560,14 @@ Controls a network of short range air/missile defense groups.You need to load an .ogg sound file for the pilot's beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that. +
You need to load an .ogg soundfile for the pilot's beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that. Create a late-activated single infantry unit as template in the mission editor and name it e.g. "Downed Pilot".
The following options are available (with their defaults). Only set the ones you want changed:
- self.allowDownedPilotCAcontrol = false -- Set to false if you don't want to allow control by Combined Arms.
+ self.allowDownedPilotCAcontrol = false -- Set to false if you don\'t want to allow control by Combined Arms.
self.allowFARPRescue = true -- allows pilots to be rescued by landing at a FARP or Airbase. Else MASH only!
self.FARPRescueDistance = 1000 -- you need to be this close to a FARP or Airport for the pilot to be rescued.
- self.autosmoke = false -- automatically smoke a downed pilot's location when a helicopter is near.
- self.autosmokedistance = 1000 -- distance in meters for automatic smoke deployment
+ self.autosmoke = false -- automatically smoke a downed pilot\'s location when a heli is near.
+ self.autosmokedistance = 1000 -- distance for autosmoke
self.coordtype = 1 -- Use Lat/Long DDM (0), Lat/Long DMS (1), MGRS (2), Bullseye imperial (3) or Bullseye metric (4) for coordinates.
self.csarOncrash = false -- (WIP) If set to true, will generate a downed pilot when a plane crashes as well.
self.enableForAI = false -- set to false to disable AI pilots from being rescued.
- self.pilotRuntoExtractPoint = true -- Downed pilot will run to the rescue helicopter up to self.extractDistance in meters.
+ self.pilotRuntoExtractPoint = true -- Downed pilot will run to the rescue helicopter up to self.extractDistance in meters.
self.extractDistance = 500 -- Distance the downed pilot will start to run to the rescue helicopter.
self.immortalcrew = true -- Set to true to make wounded crew immortal.
- self.invisiblecrew = false -- Set to true to make wounded crew invisible.
+ self.invisiblecrew = false -- Set to true to make wounded crew insvisible.
self.loadDistance = 75 -- configure distance for pilots to get into helicopter in meters.
self.mashprefix = {"MASH"} -- prefixes of #GROUP objects used as MASHes.
self.max_units = 6 -- max number of pilots that can be carried if #CSAR.AircraftType is undefined.
self.messageTime = 15 -- Time to show messages for in seconds. Doubled for long messages.
- self.radioSound = "beacon.ogg" -- the name of the sound file to use for the pilots' radio beacons.
- self.smokecolor = 4 -- Color of smoke marker, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue.
+ self.radioSound = "beacon.ogg" -- the name of the sound file to use for the pilots\' radio beacons.
+ self.smokecolor = 4 -- Color of smokemarker, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue.
self.useprefix = true -- Requires CSAR helicopter #GROUP names to have the prefix(es) defined below.
- self.csarPrefix = { "helicargo", "MEDEVAC"} -- #GROUP name prefixes used for useprefix=true - DO NOT use # in helicopter names in the Mission Editor!
+ self.csarPrefix = { "helicargo", "MEDEVAC"} -- #GROUP name prefixes used for useprefix=true - DO NOT use # in helicopter names in the Mission Editor!
self.verbose = 0 -- set to > 1 for stats output for debugging.
-- (added 0.1.4) limit amount of downed pilots spawned by **ejection** events
self.limitmaxdownedpilots = true
- self.maxdownedpilots = 10
+ self.maxdownedpilots = 10
-- (added 0.1.8) - allow to set far/near distance for approach and optionally pilot must open doors
self.approachdist_far = 5000 -- switch do 10 sec interval approach mode, meters
self.approachdist_near = 3000 -- switch to 5 sec interval approach mode, meters
@@ -1629,10 +1629,10 @@ Create a late-activated single infantry unit as template in the mission editor a
2.1 Experimental Features
- WARNING - Here'll be dragons!
+ WARNING - Here\'ll be dragons!
DANGER - For this to work you need to de-sanitize your mission environment (all three entries) in <DCS root>\Scripts\MissionScripting.lua
Needs SRS => 1.9.6 to work (works on the **server** side of SRS)
- self.useSRS = false -- Set true to use FF's SRS integration
+ self.useSRS = false -- Set true to use FF\'s SRS integration
self.SRSPath = "E:\\Progra~1\\DCS-SimpleRadio-Standalone\\" -- adjust your own path in your SRS installation -- server(!)
self.SRSchannel = 300 -- radio channel
self.SRSModulation = radio.modulation.AM -- modulation
@@ -1664,7 +1664,7 @@ Create a late-activated single infantry unit as template in the mission editor a
4.2. Approach.
- A CSAR helicopter is closing in on a downed pilot. Use e.g. `function my_csar:OnAfterApproach(...)` to link into this event:
+ A CSAR helicpoter is closing in on a downed pilot. Use e.g. `function my_csar:OnAfterApproach(...)` to link into this event:
function my_csar:OnAfterApproach(from, event, to, heliname, groupname)
... your code here ...
@@ -1695,7 +1695,7 @@ Create a late-activated single infantry unit as template in the mission editor a
function my_csar:OnAfterRescued(from, event, to, heliunit, heliname, pilotssaved)
... your code here ...
- end
+ end
5. Spawn downed pilots at location to be picked up.
@@ -1706,7 +1706,7 @@ Create a late-activated single infantry unit as template in the mission editor a
my_csar:SpawnCSARAtZone( "CSAR_Start_1", coalition.side.BLUE, "Pilot Wagner", true )
--Create a casualty and CASEVAC request from a "Point" (VEC2) for the blue coalition --shagrat
- my_csar:SpawnCASEVAC(Point, coalition.side.BLUE)
+ my_csar:SpawnCASEVAC(Point, coalition.side.BLUE)
@@ -2276,12 +2276,6 @@ Create a late-activated single infantry unit as template in the mission editor a
-
-
-
-
-
-
@@ -3389,6 +3383,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -3546,7 +3546,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -3635,11 +3635,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.allheligroupset
+
+ GROUP_SET of all helis
+
@@ -3666,7 +3669,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- allows pilot to be rescued by landing at a FARP or Airbase
+allows pilot to be rescued by landing at a FARP or Airbase
@@ -3680,7 +3683,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- switch to 10 sec interval approach mode, meters
+ switch do 10 sec interval approach mode, meters
@@ -3722,7 +3725,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- distance in meters for automatic smoke deployment
+
distance for autosmoke
added 0.1.4
@@ -3845,11 +3848,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.csarUnits
+
+ table of CSAR unit names
+
@@ -3875,6 +3881,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+CSAR.downedpilotcounter
+
+
+
@@ -3901,7 +3918,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Distance the Downed pilot will run to the rescue helicopter.
+ Distance the Downed pilot will run to the rescue helicopter
@@ -3973,17 +3990,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
-
-
-
-CSAR.index
-
-
-
@@ -3996,7 +4002,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Set to true to make wounded crew invisible
+ Set to true to make wounded crew insvisible
@@ -4110,7 +4116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- max number of pilots that can be carried
+max number of pilots that can be carried
@@ -4135,7 +4141,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Time to show longer messages for in seconds
+ Time to show longer messages for in seconds
@@ -4149,7 +4155,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS.
+ Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS
@@ -4177,21 +4183,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- the name of the sound file to use for the Pilot radio beacons. If this isn't added to the mission BEACONS WONT WORK!
-
-
-
-
-
-
-
- #number
-CSAR.rescuedpilots
-
-
-
-
- counter for saved pilots
+ the name of the sound file to use for the Pilot radio beacons. If this isnt added to the mission BEACONS WONT WORK!
@@ -4220,20 +4212,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-CSAR.rescues
-
-
-
-
- counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -4258,7 +4236,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Color of smoke marker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+ Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
@@ -4308,7 +4286,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Use the Prefixed defined below, Requires Unit have the Prefix defined below.
+ Use the Prefixed defined below, Requires Unit have the Prefix defined below
@@ -5100,7 +5078,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Usage:
If missions designers want to spawn downed pilots into the field, e.g. at mission begin, to give the helicopter guys work, they can do this like so:
-
+
-- Create casualty "CASEVAC" at Point #POINT_VEC2 for the blue coalition.
my_csar:SpawnCASEVAC( POINT_VEC2, coalition.side.BLUE )
@@ -8329,7 +8307,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -8418,11 +8396,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.allheligroupset
+
+ GROUP_SET of all helis
+
@@ -8449,7 +8430,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- allows pilot to be rescued by landing at a FARP or Airbase
+allows pilot to be rescued by landing at a FARP or Airbase
@@ -8463,7 +8444,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- switch to 10 sec interval approach mode, meters
+ switch do 10 sec interval approach mode, meters
@@ -8505,7 +8486,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- distance in meters for automatic smoke deployment
+
distance for autosmoke
added 0.1.4
@@ -8628,11 +8609,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.csarUnits
+
+ table of CSAR unit names
+
@@ -8658,6 +8642,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+CSAR.downedpilotcounter
+
+
+
@@ -8684,7 +8679,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Distance the Downed pilot will run to the rescue helicopter.
+ Distance the Downed pilot will run to the rescue helicopter
@@ -8756,17 +8751,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
-
-
-
-CSAR.index
-
-
-
@@ -8779,7 +8763,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Set to true to make wounded crew invisible
+ Set to true to make wounded crew insvisible
@@ -8893,7 +8877,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- max number of pilots that can be carried
+max number of pilots that can be carried
@@ -8918,7 +8902,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Time to show longer messages for in seconds
+ Time to show longer messages for in seconds
@@ -8932,7 +8916,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS.
+ Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS
@@ -8960,21 +8944,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- the name of the sound file to use for the Pilot radio beacons. If this isn't added to the mission BEACONS WONT WORK!
-
-
-
-
-
-
-
- #number
-CSAR.rescuedpilots
-
-
-
-
- counter for saved pilots
+ the name of the sound file to use for the Pilot radio beacons. If this isnt added to the mission BEACONS WONT WORK!
@@ -9003,20 +8973,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-CSAR.rescues
-
-
-
-
- counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -9041,7 +8997,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Color of smoke marker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+ Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
@@ -9091,7 +9047,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Use the Prefixed defined below, Requires Unit have the Prefix defined below.
+ Use the Prefixed defined below, Requires Unit have the Prefix defined below
@@ -10631,7 +10587,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -10720,11 +10676,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.allheligroupset
+
+ GROUP_SET of all helis
+
@@ -10751,7 +10710,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- allows pilot to be rescued by landing at a FARP or Airbase
+allows pilot to be rescued by landing at a FARP or Airbase
@@ -10765,7 +10724,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- switch to 10 sec interval approach mode, meters
+ switch do 10 sec interval approach mode, meters
@@ -10807,7 +10766,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- distance in meters for automatic smoke deployment
+
distance for autosmoke
added 0.1.4
@@ -10930,11 +10889,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.csarUnits
+
+ table of CSAR unit names
+
@@ -10960,6 +10922,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+CSAR.downedpilotcounter
+
+
+
@@ -10986,7 +10959,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Distance the Downed pilot will run to the rescue helicopter.
+ Distance the Downed pilot will run to the rescue helicopter
@@ -11058,17 +11031,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
-
-
-
-CSAR.index
-
-
-
@@ -11081,7 +11043,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Set to true to make wounded crew invisible
+ Set to true to make wounded crew insvisible
@@ -11195,7 +11157,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- max number of pilots that can be carried
+max number of pilots that can be carried
@@ -11220,7 +11182,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Time to show longer messages for in seconds
+ Time to show longer messages for in seconds
@@ -11234,7 +11196,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS.
+ Downed Pilot will run to the rescue helicopter up to self.extractDistance METERS
@@ -11262,21 +11224,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- the name of the sound file to use for the Pilot radio beacons. If this isn't added to the mission BEACONS WONT WORK!
-
-
-
-
-
-
-
- #number
-CSAR.rescuedpilots
-
-
-
-
- counter for saved pilots
+ the name of the sound file to use for the Pilot radio beacons. If this isnt added to the mission BEACONS WONT WORK!
@@ -11305,20 +11253,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-CSAR.rescues
-
-
-
-
- counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -11343,7 +11277,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Color of smoke marker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+ Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
@@ -11393,7 +11327,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Use the Prefixed defined below, Requires Unit have the Prefix defined below.
+ Use the Prefixed defined below, Requires Unit have the Prefix defined below
@@ -14787,6 +14721,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+ #number
+CSAR.AircraftType.UH-60L
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 0d23cd42a..b71abc563 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -1697,9 +1697,9 @@ Create the late-activated troops, vehicles (no statics at this point!) that will
["Mi-24P"] = {type="Mi-24P", crates=true, troops=true, cratelimit = 2, trooplimit = 8, length = 18},
["Mi-24V"] = {type="Mi-24V", crates=true, troops=true, cratelimit = 2, trooplimit = 8, length = 18},
["Hercules"] = {type="Hercules", crates=true, troops=true, cratelimit = 7, trooplimit = 64, length = 25},
+ ["UH-60L"] = {type="UH-60L", crates=true, troops=true, cratelimit = 2, trooplimit = 20, length = 16},
-
2.1.2 Activate and deactivate zones
Activate a zone:
@@ -4137,6 +4137,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -5658,7 +5664,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -5683,14 +5689,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.EngineersInField
-
-holds #CTLD_ENGINEERING objects
-
@@ -5722,7 +5725,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -5733,7 +5736,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -5744,7 +5747,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeVHFFrequencies
@@ -5874,14 +5877,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.PilotGroups
-
- tables
-
@@ -6304,7 +6304,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repair a unit/group
+ noob catch
@@ -12799,7 +12799,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -12824,14 +12824,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.EngineersInField
-
-holds #CTLD_ENGINEERING objects
-
@@ -12863,7 +12860,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -12874,7 +12871,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -12885,7 +12882,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeVHFFrequencies
@@ -13015,14 +13012,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.PilotGroups
-
- tables
-
@@ -13445,7 +13439,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repair a unit/group
+ noob catch
@@ -15112,7 +15106,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -15137,14 +15131,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.EngineersInField
-
-holds #CTLD_ENGINEERING objects
-
@@ -15176,7 +15167,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -15187,7 +15178,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -15198,7 +15189,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeVHFFrequencies
@@ -15328,14 +15319,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.PilotGroups
-
- tables
-
@@ -15758,7 +15746,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repair a unit/group
+ noob catch
@@ -19531,6 +19519,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
+ #table
+CTLD.UnitCapabilities.UH-60L
+
+
+
@@ -19553,6 +19552,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
+
+
+
+
+
+
+ #number
+CTLD.UnitCapabilities.length
+
+
+
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index e98de1f1e..ba264386a 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3145,7 +3145,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -4268,7 +4268,7 @@ This method can only be used once!
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -5170,7 +5170,7 @@ This method can only be used once!
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -6707,7 +6707,7 @@ This method can only be used once!
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index b40b9cddd..63bd4d8e6 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -4231,7 +4231,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Alive2.
+ Alive.
@@ -5345,7 +5345,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Alive2.
+ Alive.
@@ -7609,7 +7609,7 @@ If the Unit is alive but not active, false is returned.
- Alive2.
+ Alive.
@@ -16171,7 +16171,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
- Alive2.
+ Alive.
@@ -19830,7 +19830,7 @@ Coordinates are dependent on the position of the maps origin.
- Alive2.
+ Alive.
@@ -20504,7 +20504,7 @@ If the Identifiable is alive, true is returned.
- Alive2.
+ Alive.
@@ -20784,7 +20784,7 @@ If the Identifiable is alive, true is returned.
- Alive2.
+ Alive.
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index ef6ad1d3e..ad9d15f24 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -4751,18 +4751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -8869,18 +8858,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -17422,18 +17400,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -21072,18 +21039,7 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -21737,18 +21693,7 @@ If the Identifiable is alive, true is returned.
-
-
-
-
-
-
-GROUP.InitRespawnRandomizePositionOuter
+GROUP.InitRespawnRandomizePositionZone
@@ -22008,18 +21953,7 @@ If the Identifiable is alive, true is returned.
-
-
-