From d4ca00b69d97840ab25442280251671a2fad1b40 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Tue, 17 Oct 2023 14:16:44 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_A2A_Dispatcher.html | 20 +- Documentation/AI.AI_A2G_Dispatcher.html | 44 ++ Documentation/AI.AI_Air.html | 132 ++-- Documentation/AI.AI_Air_Dispatcher.html | 44 -- Documentation/AI.AI_Air_Squadron.html | 22 - Documentation/AI.AI_Cargo.html | 12 - Documentation/AI.AI_Cargo_Airplane.html | 12 + Documentation/AI.AI_Cargo_Helicopter.html | 40 +- Documentation/Cargo.CargoGroup.html | 28 - Documentation/Cargo.CargoUnit.html | 44 -- Documentation/Core.Fsm.html | 4 +- Documentation/Core.Point.html | 33 + Documentation/Core.Set.html | 586 +++++++++++++++++ Documentation/Core.Settings.html | 26 +- Documentation/Core.Spawn.html | 426 +++---------- Documentation/Core.SpawnStatic.html | 84 --- Documentation/Core.Spot.html | 99 --- Documentation/Core.Zone.html | 593 ++++++++++++++++++ Documentation/Functional.ATC_Ground.html | 10 +- Documentation/Functional.Designate.html | 55 ++ Documentation/Functional.Detection.html | 66 +- Documentation/Functional.Mantis.html | 164 +---- Documentation/Functional.RAT.html | 30 - Documentation/Functional.Scoring.html | 10 +- Documentation/Ops.Airboss.html | 13 +- Documentation/Ops.CTLD.html | 66 +- Documentation/Tasking.Task_CARGO.html | 8 +- .../Tasking.Task_Cargo_Dispatcher.html | 176 ++++++ Documentation/Utilities.FiFo.html | 44 +- Documentation/Wrapper.Group.html | 78 +-- 30 files changed, 1857 insertions(+), 1112 deletions(-) diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 6234f6ff6..abe745b2e 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4873,11 +4873,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -11537,11 +11540,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12799,11 +12805,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14363,11 +14372,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 32a10c3cf..fca331a5a 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4763,6 +4763,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -13285,6 +13296,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -14613,6 +14635,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -16243,6 +16276,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 9e90d584c..344c14ab1 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3075,17 +3075,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -3185,6 +3174,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -5892,17 +5903,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6002,6 +6002,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -6628,17 +6650,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6738,6 +6749,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -8252,17 +8285,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8362,6 +8384,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 3f0771ca9..2be908703 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4523,17 +4523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -9831,17 +9820,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -11159,17 +11137,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -12789,17 +12756,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index e8016c1a7..fc6163c37 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2560,17 +2560,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3642,17 +3631,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 82b1733c5..c509741a5 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2794,9 +2794,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -4827,9 +4824,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -5442,9 +5436,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -6945,9 +6936,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 86cb687bc..126015364 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2815,6 +2815,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -4605,6 +4608,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -5237,6 +5243,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -6757,6 +6766,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index ba7072f07..b6c23e96f 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2908,28 +2908,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -4832,28 +4826,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -5508,28 +5496,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
@@ -7072,28 +7054,22 @@ Adjust if necessary.
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index c87dcf129..5fc3b0cc4 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1935,20 +1935,6 @@ Therefore, this class is considered to be deprecated

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- - -
-
- - CARGO_GROUP.CargoGroup @@ -3253,20 +3239,6 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 80bceac50..28d4b800d 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1813,17 +1813,6 @@ Therefore, this class is considered to be deprecated

- -
-
-
- - CARGO_UNIT.CargoInAir @@ -1842,17 +1831,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2539,17 +2517,6 @@ Therefore, this class is considered to be deprecated

- -
-
-
- - CARGO_UNIT.CargoInAir @@ -2568,17 +2535,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index d7f7395dd..6d139879a 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5793,7 +5793,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7392,7 +7392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 22f0c6e09..0619af89e 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -18145,6 +18145,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -18943,6 +18954,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -27766,6 +27788,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+
+ + +
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index 17310a41d..1923096dd 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -14033,6 +14033,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_ZONE:AddZonesByName(AddZoneNames)

Add ZONEs by a search name to SET_ZONE.

+ + + +

SET_ZONE.Checktime

+ + @@ -14111,6 +14117,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_ZONE:New()

Creates a new SET_ZONE object, building a set of zones.

+ + + +

SET_ZONE:OnAfterEnteredZone(From, Event, To, Controllable, Zone)

+ +

On After "EnteredZone" event.

+ + + +

SET_ZONE:OnAfterLeftZone(From, Event, To, Controllable, Zone)

+ +

On After "LeftZone" event.

@@ -14129,12 +14147,60 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_ZONE:RemoveZonesByName(RemoveZoneNames)

Remove ZONEs from SET_ZONE.

+ + + +

SET_ZONE:SetCheckTime(seconds)

+ +

Set the check time for SET_ZONE:Trigger()

SET_ZONE:SetZoneProbability(ZoneName, ZoneProbability)

Set a zone probability.

+ + + +

SET_ZONE:Trigger(Objects)

+ +

Start watching if the Object or Objects move into or out of our set of zones.

+ + + +

SET_ZONE:TriggerStop()

+ +

Triggers the FSM event "TriggerStop".

+ + + +

SET_ZONE:_TriggerCheck(fromstart)

+ +

(Internal) Check the assigned objects for being in/out of the zone

+ + + +

SET_ZONE:__TriggerStop(delay)

+ +

Triggers the FSM event "TriggerStop" after a delay.

+ + + +

SET_ZONE.checkobjects

+ + + + + +

SET_ZONE.objectset

+ + + + + +

SET_ZONE:onafterTriggerRunCheck(From, Event, to, To)

+ +

(Internal) Check the assigned objects for being in/out of the zone

@@ -85042,6 +85108,28 @@ When moose is loading dynamically (for moose class development), tracing is swit

Field(s)

+
+
+ + +SET_ZONE.checkobjects + + + +
+ +
+
+
+ + +SET_ZONE.objectset + + + +
+ +

Function(s)

@@ -85817,6 +85905,182 @@ DatabaseSet = SET_ZONE:New() + + + +
+ + + +

On After "EnteredZone" event.

+ + +

An observed object has entered the zone.

+ +
+
+

Defined in:

+
+

SET_ZONE

+
+

Parameters:

+
+
+

+ #string + From +

+
+
+ +

From state.

+ +
+
+
+
+

+ #string + Event +

+
+
+ +

Event.

+ +
+
+
+
+

+ #string + To +

+
+
+ +

To state.

+ +
+
+
+
+

+ Wrapper.Controllable#CONTROLLABLE + Controllable +

+
+
+ +

The controllable entering the zone.

+ +
+
+
+
+

+ Core.Zone#ZONE_BASE + Zone +

+
+
+ +

The zone entered.

+ +
+
+
+ +
+
+ +
+ + + +

On After "LeftZone" event.

+ + +

An observed object has left the zone.

+ +
+
+

Defined in:

+
+

SET_ZONE

+
+

Parameters:

+
+
+

+ #string + From +

+
+
+ +

From state.

+ +
+
+
+
+

+ #string + Event +

+
+
+ +

Event.

+ +
+
+
+
+

+ #string + To +

+
+
+ +

To state.

+ +
+
+
+
+

+ Wrapper.Controllable#CONTROLLABLE + Controllable +

+
+
+ +

The controllable leaving the zone.

+ +
+
+
+
+

+ Core.Zone#ZONE_BASE + Zone +

+
+
+ +

The zone left.

+ +
+
+
+
@@ -85922,6 +86186,50 @@ DatabaseSet = SET_ZONE:New() + + + +
+ + + +

Set the check time for SET_ZONE:Trigger()

+ +
+
+

Defined in:

+
+

SET_ZONE

+
+

Parameter:

+
+
+

+ #number + seconds +

+
+
+ +

Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.

+ +
+
+

Return value:

+
+
+

#SET_ZONE:

+
+
+ +

self

+ +
+
+
+
@@ -85965,12 +86273,268 @@ DatabaseSet = SET_ZONE:New() + + + +
+ + + +

Start watching if the Object or Objects move into or out of our set of zones.

+ +
+
+

Defined in:

+
+

SET_ZONE

+
+

Parameter:

+
+ +
+ +

Object or Objects to watch, can be of type UNIT, GROUP, CLIENT, or SET_UNIT, SET_GROUP, SET_CLIENT

+ +
+
+

Return value:

+
+
+

#SET_ZONE:

+
+
+ +

self

+ +
+
+

Usage:

+
           -- Create a new zone and start watching it every 5 secs for a certain GROUP entering or leaving
+           local triggerzone = ZONE:New("ZonetoWatch"):Trigger(GROUP:FindByName("Aerial-1"))
+           
+           -- function to handle FSM event "EnteredZone"
+           function triggerzone:OnAfterEnteredZone(From,Event,To,Group)
+             MESSAGE:New("Group has entered zone!",15):ToAll()
+           end
+           
+           -- function to handle FSM event "LeftZone"
+           function triggerzone:OnAfterLeftZone(From,Event,To,Group)
+             MESSAGE:New("Group has left zone!",15):ToAll()
+           end
+           
+           -- Stop watching the zone
+          triggerzone:TriggerStop()
+ +
+ +
+
+ +
+ + + +

Triggers the FSM event "TriggerStop".

+ + +

Stops the SET_ZONE Trigger.

+ +
+
+

Defined in:

+
+

SET_ZONE

+
+
+ +
+
+ +
+ + + +

(Internal) Check the assigned objects for being in/out of the zone

+ +
+
+

Defined in:

+
+

SET_ZONE

+
+

Parameter:

+
+
+

+ #boolean + fromstart +

+
+
+ +

If true, do the init of the objects

+ +
+
+

Return value:

+
+
+

#SET_ZONE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Triggers the FSM event "TriggerStop" after a delay.

+ +
+
+

Defined in:

+
+

SET_ZONE

+
+

Parameter:

+
+
+

+ #number + delay +

+
+
+ +

Delay in seconds.

+ +
+
+
+ +
+
+ +
+ + + +

(Internal) Check the assigned objects for being in/out of the zone

+ +
+
+

Defined in:

+
+

SET_ZONE

+
+

Parameters:

+
+
+

+ #string + From +

+
+
+

+
+
+
+
+

+ #string + Event +

+
+
+

+
+
+
+
+

+ #string + to +

+
+
+

+
+
+
+
+

+ To +

+
+
+

+
+
+

Return value:

+
+
+

#SET_ZONE:

+
+
+ +

self

+ +
+
+
+

Field(s)

+
+
+ + +SET_ZONE.checkobjects + + + +
+ +
+
+
+ + +SET_ZONE.objectset + + + +
+ +

Function(s)

@@ -87767,6 +88331,28 @@ DBObject = SET_BASE:New()

Field(s)

+
+
+ + +SET_ZONE.checkobjects + + + +
+ +
+
+
+ + +SET_ZONE.objectset + + + +
+ +

Function(s)

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 538754ad2..de9990597 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2905,11 +2905,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5062,11 +5073,22 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 8de93820a..5b276ceb0 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2937,36 +2937,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.skill

- - @@ -3655,6 +3625,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3688,17 +3672,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -3735,17 +3708,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3779,17 +3741,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3845,6 +3796,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -3856,60 +3821,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
- - -
-
- - -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -3922,17 +3835,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -3964,7 +3866,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3978,7 +3880,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4124,6 +4026,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4158,7 +4071,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4235,61 +4148,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - -
@@ -9545,6 +9403,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -9578,17 +9450,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -9625,17 +9486,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
@@ -9669,17 +9519,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9735,6 +9574,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -9746,60 +9599,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
- - -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
- - -
-
- - -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -9812,17 +9613,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -9854,7 +9644,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -9868,7 +9658,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -10014,6 +9804,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -10048,7 +9849,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -10125,61 +9926,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 6fff7c603..b4aba2de2 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1993,24 +1993,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -2925,39 +2907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
@@ -4311,39 +4260,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index b784c6539..aef152546 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2812,39 +2812,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -4128,39 +4095,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -5683,39 +5617,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index c28282dc4..ada15dfd3 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -2150,6 +2150,12 @@ This class is an abstract BASE class for derived classes, and is not meant to be

ZONE_BASE:BoundZone()

Bound the zone boundaries with a tires.

+ + + +

ZONE_BASE.Checktime

+ +

Check every Checktime seconds, used for ZONE:Trigger()

@@ -2354,6 +2360,24 @@ This class is an abstract BASE class for derived classes, and is not meant to be

ZONE_BASE:New(ZoneName)

ZONE_BASE constructor

+ + + +

ZONE_BASE:OnAfterEnteredZone(From, Event, To, Controllable)

+ +

On After "EnteredZone" event.

+ + + +

ZONE_BASE:OnAfterLeftZone(From, Event, To, Controllable)

+ +

On After "LeftZone" event.

+ + + +

ZONE_BASE:SetCheckTime(seconds)

+ +

Set the check time for ZONE:Trigger()

@@ -2402,6 +2426,18 @@ This class is an abstract BASE class for derived classes, and is not meant to be

ZONE_BASE.Table

of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.

+ + + +

ZONE_BASE:Trigger(Objects)

+ +

Start watching if the Object or Objects move into or out of a zone.

+ + + +

ZONE_BASE:TriggerStop()

+ +

Triggers the FSM event "TriggerStop".

@@ -2426,12 +2462,42 @@ This class is an abstract BASE class for derived classes, and is not meant to be

ZONE_BASE.ZoneProbability

A value between 0 and 1. 0 = 0% and 1 = 100% probability.

+ + + +

ZONE_BASE:_TriggerCheck(fromstart)

+ +

(Internal) Check the assigned objects for being in/out of the zone

+ + + +

ZONE_BASE:__TriggerStop(delay)

+ +

Triggers the FSM event "TriggerStop" after a delay.

+ + + +

ZONE_BASE.checkobjects

+ +

ZONE_BASE.drawCoalition

Draw coalition.

+ + + +

ZONE_BASE.objectset

+ + + + + +

ZONE_BASE:onafterTriggerRunCheck(From, Event, to, To)

+ +

(Internal) Check the assigned objects for being in/out of the zone

@@ -4638,6 +4704,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +ZONE_BASE.Checktime + +

Check every Checktime seconds, used for ZONE:Trigger()

+ +
+ +
@@ -4737,6 +4814,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

A value between 0 and 1. 0 = 0% and 1 = 100% probability.

+
+ +
+
+
@@ -4748,6 +4836,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Draw coalition.

+ + + +
+
+ + +ZONE_BASE.objectset + + +
@@ -5881,6 +5980,200 @@ end + + + +
+ + + +

On After "EnteredZone" event.

+ + +

An observed object has entered the zone.

+ +
+
+

Defined in:

+
+

ZONE_BASE

+
+

Parameters:

+
+
+

+ #string + From +

+
+
+ +

From state.

+ +
+
+
+
+

+ #string + Event +

+
+
+ +

Event.

+ +
+
+
+
+

+ #string + To +

+
+
+ +

To state.

+ +
+
+
+
+

+ Wrapper.Controllable#CONTROLLABLE + Controllable +

+
+
+ +

The controllable entering the zone.

+ +
+
+
+ +
+
+ +
+ + + +

On After "LeftZone" event.

+ + +

An observed object has left the zone.

+ +
+
+

Defined in:

+
+

ZONE_BASE

+
+

Parameters:

+
+
+

+ #string + From +

+
+
+ +

From state.

+ +
+
+
+
+

+ #string + Event +

+
+
+ +

Event.

+ +
+
+
+
+

+ #string + To +

+
+
+ +

To state.

+ +
+
+
+
+

+ Wrapper.Controllable#CONTROLLABLE + Controllable +

+
+
+ +

The controllable leaving the zone.

+ +
+
+
+ +
+
+ +
+ + + +

Set the check time for ZONE:Trigger()

+ +
+
+

Defined in:

+
+

ZONE_BASE

+
+

Parameter:

+
+
+

+ #number + seconds +

+
+
+ +

Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.

+ +
+
+

Return value:

+
+
+

#ZONE_BASE:

+
+
+ +

self

+ +
+
+
+
@@ -6160,6 +6453,89 @@ end + + + +
+ + + +

Start watching if the Object or Objects move into or out of a zone.

+ +
+
+

Defined in:

+
+

ZONE_BASE

+
+

Parameter:

+
+ +
+ +

Object or Objects to watch, can be of type UNIT, GROUP, CLIENT, or SET_UNIT, SET_GROUP, SET_CLIENT

+ +
+
+

Return value:

+
+
+

#ZONE_BASE:

+
+
+ +

self

+ +
+
+

Usage:

+
           -- Create a new zone and start watching it every 5 secs for a certain GROUP entering or leaving
+           local triggerzone = ZONE:New("ZonetoWatch"):Trigger(GROUP:FindByName("Aerial-1"))
+           
+           -- function to handle FSM event "EnteredZone"
+           function triggerzone:OnAfterEnteredZone(From,Event,To,Group)
+             MESSAGE:New("Group has entered zone!",15):ToAll()
+           end
+           
+           -- function to handle FSM event "LeftZone"
+           function triggerzone:OnAfterLeftZone(From,Event,To,Group)
+             MESSAGE:New("Group has left zone!",15):ToAll()
+           end
+           
+           -- Stop watching the zone after 1 hour
+          triggerzone:__TriggerStop(3600)
+ +
+ +
+
+ +
+ + + +

Triggers the FSM event "TriggerStop".

+ + +

Stops the ZONE_BASE Trigger.

+ +
+
+

Defined in:

+
+

ZONE_BASE

+
+
+
@@ -6204,12 +6580,174 @@ end + + + +
+ + + +

(Internal) Check the assigned objects for being in/out of the zone

+ +
+
+

Defined in:

+
+

ZONE_BASE

+
+

Parameter:

+
+
+

+ #boolean + fromstart +

+
+
+ +

If true, do the init of the objects

+ +
+
+

Return value:

+
+
+

#ZONE_BASE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Triggers the FSM event "TriggerStop" after a delay.

+ +
+
+

Defined in:

+
+

ZONE_BASE

+
+

Parameter:

+
+
+

+ #number + delay +

+
+
+ +

Delay in seconds.

+ +
+
+
+ +
+
+ +
+ + + +

(Internal) Check the assigned objects for being in/out of the zone

+ +
+
+

Defined in:

+
+

ZONE_BASE

+
+

Parameters:

+
+
+

+ #string + From +

+
+
+

+
+
+
+
+

+ #string + Event +

+
+
+

+
+
+
+
+

+ #string + to +

+
+
+

+
+
+
+
+

+ To +

+
+
+

+
+
+

Return value:

+
+
+

#ZONE_BASE:

+
+
+ +

self

+ +
+
+
+

Field(s)

+
+
+ + #number +ZONE_BASE.Checktime + +

Check every Checktime seconds, used for ZONE:Trigger()

+ +
+ +
@@ -6309,6 +6847,17 @@ end

A value between 0 and 1. 0 = 0% and 1 = 100% probability.

+
+ +
+
+
@@ -6320,6 +6869,17 @@ end

Draw coalition.

+ + + +
+
+ + +ZONE_BASE.objectset + + +
@@ -7768,6 +8328,17 @@ end

Field(s)

+
+
+ + #number +ZONE_BASE.Checktime + +

Check every Checktime seconds, used for ZONE:Trigger()

+ +
+ +
@@ -7867,6 +8438,17 @@ end

A value between 0 and 1. 0 = 0% and 1 = 100% probability.

+
+ +
+
+
@@ -7878,6 +8460,17 @@ end

Draw coalition.

+ + + +
+
+ + +ZONE_BASE.objectset + + +
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index adeadc7fc..e04f82089 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -3881,9 +3881,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4450,7 +4447,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases @@ -4466,9 +4463,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 3d80c844a..fc43e39c7 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3540,6 +3540,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -6715,6 +6726,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -7525,6 +7547,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -8305,6 +8338,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -9973,6 +10017,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index f98ced98b..b9e873456 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19134,6 +19134,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -19277,17 +19288,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -23826,6 +23826,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -23969,17 +23980,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -25579,6 +25579,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25722,17 +25733,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 2a2d89205..d05d27303 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -3909,8 +3909,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -3947,17 +3947,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -4057,17 +4046,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -4096,7 +4074,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4107,7 +4085,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4118,7 +4096,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4492,50 +4470,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -4594,6 +4528,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -4605,9 +4542,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -8493,8 +8427,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -8531,17 +8465,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -8641,17 +8564,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -8680,7 +8592,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -8691,7 +8603,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -8702,7 +8614,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -9076,50 +8988,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -9178,6 +9046,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
@@ -9189,9 +9060,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index e6f6f3260..df9cbdb38 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4519,36 +4519,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- - - - - -

RAT.livery_id

- - - - - -

RAT.modulation

- - - - - -

RAT.skill

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index d8d243d80..b68dac0dd 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2863,14 +2863,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -5452,14 +5449,11 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index cbd0bb11b..3d241cd74 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -40567,7 +40567,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set case to that of lead.

+

Set current case.

@@ -40637,7 +40637,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set stack flag.

+

Also decrease flag for section members of flight.

@@ -40799,9 +40799,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set section lead of player flight.

- @@ -40824,9 +40821,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

- @@ -40860,6 +40854,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set new time stamp.

+ diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 30337fe7f..89b11c078 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8153,6 +8153,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+ + + +
+
+ + #table +CTLD.droppedBeacons + + +
@@ -17771,6 +17782,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+ + + +
+
+ + #table +CTLD.droppedBeacons + + +
@@ -20216,6 +20238,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+ + + +
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24574,6 +24607,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+ + + +
+
+ + #number +CTLD.UnitCapabilities.length + + +
@@ -24760,17 +24804,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

- - - -
-
- - -CTLD_CARGO.Mark - - -
@@ -25897,17 +25930,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

- - - -
-
- - -CTLD_CARGO.Mark - - -
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 9a02111ca..3bf3af4c5 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3228,7 +3228,7 @@ based on the tasking capabilities defined in
- + Cargo.Cargo#CARGO FSM_PROCESS.Cargo @@ -3276,7 +3276,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -4698,7 +4698,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -9230,7 +9230,7 @@ If the Unit is part of the Task, true is returned.

- + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 744ce7f27..f4aadfac7 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3214,6 +3214,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4320,6 +4364,50 @@ This method can only be used once!

+ +
+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5178,6 +5266,50 @@ This method can only be used once!

+ +
+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6667,6 +6799,50 @@ This method can only be used once!

+ +
+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 18f8aceff..beffcfabb 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3251,17 +3251,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- -
-
-
- - #number -FIFO.uniquecounter - - -
@@ -4111,17 +4100,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- -
-
-
- - #number -FIFO.uniquecounter - - -
@@ -7606,6 +7584,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
@@ -8455,6 +8444,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 64bdcd044..efa639687 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5187,18 +5187,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -9691,18 +9680,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21560,18 +21538,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -25660,18 +25627,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -26296,18 +26252,7 @@ If the Identifiable is alive, true is returned.

- -
-