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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
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@@ -2399,7 +2399,7 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(COORDINATE).GetWind">COORDINATE:GetWind(height)</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(COORDINATE).GetWind">COORDINATE:GetWind(height, turbulence)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns the wind direction (from) and strength.</p>
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@@ -2408,6 +2408,12 @@ Note that the Set and Add methods return the current POINT_VEC3 object, so these
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(COORDINATE).GetWindText">COORDINATE:GetWindText(height, Settings)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns a text documenting the wind direction (from) and strength according the measurement system <a href="Core.Settings.html">Core.Settings</a>.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(COORDINATE).GetWindVec3">COORDINATE:GetWindVec3(height, turbulence)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns the 3D wind direction vector.</p>
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@@ -4167,7 +4173,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(POINT_VEC2).GetWind">POINT_VEC2:GetWind(height)</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(POINT_VEC2).GetWind">POINT_VEC2:GetWind(height, turbulence)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns the wind direction (from) and strength.</p>
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@@ -4176,6 +4182,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(POINT_VEC2).GetWindText">POINT_VEC2:GetWindText(height, Settings)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns a text documenting the wind direction (from) and strength according the measurement system <a href="Core.Settings.html">Core.Settings</a>.</p>
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</td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(POINT_VEC2).GetWindVec3">POINT_VEC2:GetWindVec3(height, turbulence)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns the 3D wind direction vector.</p>
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@@ -9147,7 +9159,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(COORDINATE).GetWind" ><strong>COORDINATE:GetWind(height)</strong></a></h2>
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<h2><a id="#(COORDINATE).GetWind" ><strong>COORDINATE:GetWind(height, turbulence)</strong></a></h2>
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</div>
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<p>Returns the wind direction (from) and strength.</p>
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@@ -9158,10 +9170,11 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
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<div class="w3-margin-left">
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<p>COORDINATE</p>
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<h2><strong>Parameter:</strong></h2>
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<h2><strong>Parameters:</strong></h2>
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<p>
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#number
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<strong><strong>height</strong></strong>
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</p>
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@@ -9169,11 +9182,25 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
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<p>(Optional) parameter specifying the height ASL. The minimum height will be always be the land height since the wind is zero below the ground.</p>
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<p>
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#boolean
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<strong><strong>turbulence</strong></strong>
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</p>
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<p>If <code>true</code>, include turbulence. If <code>false</code> or <code>nil</code>, wind without turbulence.</p>
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</div>
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</div>
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<h2><strong>Return values:</strong></h2>
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<div class="w3-half">
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<p>#number:</p>
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<div class="w3-half">
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@@ -9181,6 +9208,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
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<div class="w3-half">
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<p>#number:</p>
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<div class="w3-half">
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@@ -9259,6 +9287,66 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
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<h2><a id="#(COORDINATE).GetWindVec3" ><strong>COORDINATE:GetWindVec3(height, turbulence)</strong></a></h2>
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</div>
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<p>Returns the 3D wind direction vector.</p>
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<p>Note that vector points into the direction the wind in blowing to.</p>
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<div id= "#Functions##GetWindVec3" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<p>COORDINATE</p>
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</div>
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<h2><strong>Parameters:</strong></h2>
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<div class="w3-half">
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<p>
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#number
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<strong><strong>height</strong></strong>
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</p>
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</div>
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<p>(Optional) parameter specifying the height ASL in meters. The minimum height will be always be the land height since the wind is zero below the ground.</p>
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</div>
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<p>
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#boolean
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<strong><strong>turbulence</strong></strong>
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</p>
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</div>
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<p>(Optional) If <code>true</code>, include turbulence.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<p><a href="DCS.html##(Vec3)">DCS#Vec3</a>:</p>
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<p>Wind 3D vector. Components in m/s.</p>
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@@ -22187,7 +22275,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
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<div class="w3-theme-l2">
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<h2><a id="#(POINT_VEC2).GetWind" ><strong>POINT_VEC2:GetWind(height)</strong></a></h2>
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<h2><a id="#(POINT_VEC2).GetWind" ><strong>POINT_VEC2:GetWind(height, turbulence)</strong></a></h2>
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</div>
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<p>Returns the wind direction (from) and strength.</p>
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<div class="w3-margin-left">
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<p><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a></p>
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<h2><strong>Parameter:</strong></h2>
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<h2><strong>Parameters:</strong></h2>
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<p>
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#number
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<strong><strong>height</strong></strong>
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</p>
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@@ -22209,11 +22298,25 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
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<p>(Optional) parameter specifying the height ASL. The minimum height will be always be the land height since the wind is zero below the ground.</p>
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</div>
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</div>
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<p>
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#boolean
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<strong><strong>turbulence</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>If <code>true</code>, include turbulence. If <code>false</code> or <code>nil</code>, wind without turbulence.</p>
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</div>
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</div>
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<h2><strong>Return values:</strong></h2>
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<div class="w3-half">
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<p>#number:</p>
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<div class="w3-half">
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<p>#number:</p>
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@@ -22299,6 +22403,66 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
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<div class="w3-theme-l2">
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<h2><a id="#(POINT_VEC2).GetWindVec3" ><strong>POINT_VEC2:GetWindVec3(height, turbulence)</strong></a></h2>
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</div>
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<p>Returns the 3D wind direction vector.</p>
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<p>Note that vector points into the direction the wind in blowing to.</p>
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<div id= "#Functions##GetWindVec3" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a></p>
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</div>
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<h2><strong>Parameters:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<p>
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#number
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<strong><strong>height</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>(Optional) parameter specifying the height ASL in meters. The minimum height will be always be the land height since the wind is zero below the ground.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<p>
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#boolean
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<strong><strong>turbulence</strong></strong>
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</p>
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</div>
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<p>(Optional) If <code>true</code>, include turbulence.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-half">
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<p><a href="DCS.html##(Vec3)">DCS#Vec3</a>:</p>
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</div>
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<div class="w3-half">
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<p>Wind 3D vector. Components in m/s.</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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