From d5e0caf47521adcac505fd97ae3ac94986b8dbe5 Mon Sep 17 00:00:00 2001
From: MooseBotter
Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+Set destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ @@ -5234,6 +5274,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSet destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ @@ -6737,6 +6797,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSet destination airbase for next :Route() command.
+ +Aircraft is on a depoly mission.
+Aircraft is on a pickup mission.
+ diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 8c60b68cc..6f0ad01bc 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3362,9 +3362,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -This table contains the targets detected during patrol.
- @@ -6632,9 +6629,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -7379,9 +7373,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -9014,9 +9005,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index b98b210a6..095a3acc9 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2005,10 +2005,27 @@ Therefore, this class is considered to be deprecatedself.CargoObject:Destroy()
+ +Then we register the new group in the database
+Now we spawn the new group based on the template created.
-Set cargo object.
- - - -Set cargo object.
- - - -SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
+Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+ @@ -3973,6 +3949,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +The internal counter of the amount of spawning the has happened since SpawnStart.
+Overwrite unit names by default with group name.
+ @@ -4229,60 +4211,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -By default, no InitLimit
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-When the first Spawn executes, all the Groups need to be made visible before start.
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+By default, no InitLimit
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
Spawns a new static using a given template.
+Kickspeed
+Kickspeed
+The #DETECTION_AREAS object for AWACS
- - - -Prefix for logging
-The #DETECTION_AREAS object for AWACS
-Prefix for logging
-Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+Radio queue of marshal.
+Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Set current case.
- @@ -40925,17 +40988,6 @@ When moose is loading dynamically (for moose class development), tracing is switData table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
- - - -Set section lead of player flight.
+ @@ -41093,9 +41148,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set Stable Hover
- diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 87a086bd0..b0ed2f3f7 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4469,7 +4469,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaucounter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -counter for saved pilots
- -counter for successful rescue landings at FARP/AFB/MASH
- -Name of the class.
+holds #CTLD_ENGINEERING objects
+Beacons
+Folderpath.
+Name of the class.
+holds #CTLD_ENGINEERING objects
+Beacons
+Folderpath.
+Name of the class.
+holds #CTLD_ENGINEERING objects
+Beacons
+Folderpath.
+Location (if set) where to get this cargo item.
+Location (if set) where to get this cargo item.
+set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
+Stack by pointer.
+Returns the average velocity Vec3 vector.
+self:T3( GroupCoalition )
+self:T3( GroupCoalition )
+self:T3( GroupCoalition )
+self:T3( GroupCoalition )
+self:T3( GroupCoalition )
+self:T3( GroupCoalition )
+