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MOOSE generated documentation [skip ci]
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@ -2256,6 +2256,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
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</div>
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</div>
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@ -3327,6 +3338,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
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</div>
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</div>
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@ -2490,6 +2490,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@ -4527,6 +4530,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@ -5139,6 +5145,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@ -6644,6 +6653,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@ -2439,6 +2439,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
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<p> Set destination airbase for next :Route() command.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@ -4215,6 +4229,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
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<p> Set destination airbase for next :Route() command.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@ -4833,6 +4861,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
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<p> Set destination airbase for next :Route() command.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@ -6344,6 +6386,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="fields w3-container w3-theme-l2">
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<h2>Field(s)</h2>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
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<p> Set destination airbase for next :Route() command.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@ -2955,6 +2955,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@ -6202,6 +6205,9 @@ Note that this method is required, as triggers the next route when patrolling fo
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@ -6946,6 +6952,9 @@ Note that this method is required, as triggers the next route when patrolling fo
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@ -8583,6 +8592,9 @@ Note that this method is required, as triggers the next route when patrolling fo
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@ -1680,10 +1680,27 @@
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
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<p>self.CargoObject:Destroy()</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
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<p> Then we register the new group in the database</p>
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</div>
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</div>
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@ -3009,10 +3026,27 @@ This works for ground only groups.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
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<p>self.CargoObject:Destroy()</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
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<p> Then we register the new group in the database</p>
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</div>
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</div>
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@ -1558,6 +1558,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
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@ -1573,6 +1584,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
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@ -4679,7 +4679,7 @@ It is advised to use this method at the start of the mission.</p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SETTINGS).Metric" ><strong>SETTINGS.Metric</strong></a>
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@ -2596,12 +2596,30 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).frequency">SPAWN.frequency</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).livery_id">SPAWN.livery_id</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).modulation">SPAWN.modulation</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).skill">SPAWN.skill</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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</table>
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<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
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</div>
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</div>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
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<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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</div>
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</div>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
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<p> By default, no InitLimit</p>
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</div>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
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@ -3684,7 +3700,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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||||
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<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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||||
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</div>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
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</div>
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</div>
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@ -3758,6 +3796,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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||||
</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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||||
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<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
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</div>
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</div>
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@ -8577,6 +8626,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
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||||
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||||
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||||
|
||||
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
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||||
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||||
</div>
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</div>
|
||||
@ -8632,6 +8684,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8822,16 +8888,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
|
||||
|
||||
|
||||
<p> By default, no InitLimit</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -8855,17 +8913,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8897,7 +8944,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
|
||||
|
||||
|
||||
@ -8911,7 +8958,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
|
||||
|
||||
|
||||
@ -9069,7 +9116,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
|
||||
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -9132,6 +9179,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9143,6 +9212,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -2521,17 +2521,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -3778,17 +3767,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -5327,17 +5305,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -1407,6 +1407,8 @@
|
||||
|
||||
<p>It does the same thing but is a bit easier to use and has less overhead. It should be sufficient in many cases.</p>
|
||||
|
||||
<p>It provides an easy interface to the DCS <a href="https://wiki.hoggitworld.com/view/DCS_func_scheduleFunction">timer.scheduleFunction</a>.</p>
|
||||
|
||||
<h1>Construction</h1>
|
||||
|
||||
<p>A new TIMER is created by the <a href="##(TIMER).New">TIMER.New</a>(<em>func</em>, <em>...</em>) function</p>
|
||||
@ -1474,6 +1476,27 @@ mytimer:Start(1.0, nil, 10) -- Does not make sense as the function is only calle
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div class="w3-theme-d2 w3-margin-top ">
|
||||
<table class="w3-table w3-left-align w3-theme-d2" onclick="myFunction('#Globals##_TIMERID')">
|
||||
<tr>
|
||||
<td class="style="width:40%;"><p><h2>Global <strong>_TIMERID</strong></h2></p></td>
|
||||
<td class="style="width:60%;">
|
||||
<p>Timer ID.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<div id= "#Globals##_TIMERID" class="w3-container w3-white w3-padding-small">
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="_TIMERID" ><strong>_TIMERID</strong></a>
|
||||
|
||||
<p>Timer ID.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -1577,6 +1600,12 @@ mytimer:Start(1.0, nil, 10) -- Does not make sense as the function is only calle
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TIMER).tid">TIMER.tid</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Timer ID returned by the DCS API function.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(TIMER).uid">TIMER.uid</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@ -2199,6 +2228,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TIMER).uid" ><strong>TIMER.uid</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set UID.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
@ -2587,6 +2630,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TIMER).uid" ><strong>TIMER.uid</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set UID.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
@ -3252,6 +3252,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -6409,6 +6420,17 @@ Designate:SetFlashStatusMenu( false )</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -7208,6 +7230,17 @@ Designate:SetFlashStatusMenu( false )</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -7977,6 +8010,17 @@ Designate:SetFlashStatusMenu( false )</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9639,6 +9683,17 @@ Designate:SetFlashStatusMenu( false )</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -18226,6 +18226,17 @@ BASE:TraceOnOff( false )</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -18380,6 +18391,17 @@ BASE:TraceOnOff( false )</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -22928,6 +22950,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -23082,6 +23115,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -24686,6 +24730,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -24840,6 +24895,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -1966,20 +1966,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="fields w3-container w3-theme-l2">
|
||||
<h2>Field(s)</h2>
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Contains the counter how many units are currently alive</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
@ -2210,20 +2196,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="fields w3-container w3-theme-l2">
|
||||
<h2>Field(s)</h2>
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Contains the counter how many units are currently alive</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
@ -1866,7 +1866,7 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).SetInstructorRadio">RANGE:SetInstructorRadio(frequency)</a></p></td>
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).SetInstructorRadio">RANGE:SetInstructorRadio(frequency, relayunitname)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Enable instructor radio and set frequency.</p>
|
||||
</td>
|
||||
@ -1902,7 +1902,7 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).SetRangeControl">RANGE:SetRangeControl(frequency)</a></p></td>
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).SetRangeControl">RANGE:SetRangeControl(frequency, relayunitname)</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Enable range control and set frequency.</p>
|
||||
</td>
|
||||
@ -2349,6 +2349,12 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).instructorfreq">RANGE.instructorfreq</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Frequency on which the range control transmitts.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).instructorrelayname">RANGE.instructorrelayname</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Name of relay unit.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@ -2457,6 +2463,12 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).rangecontrolfreq">RANGE.rangecontrolfreq</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Frequency on which the range control transmitts.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RANGE).rangecontrolrelayname">RANGE.rangecontrolrelayname</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Name of relay unit.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@ -4229,6 +4241,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
<a id="#(RANGE).instructorrelayname" ><strong>RANGE.instructorrelayname</strong></a>
|
||||
|
||||
<p>Name of relay unit.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
@ -4317,6 +4340,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
<a id="#(RANGE).rangecontrolrelayname" ><strong>RANGE.rangecontrolrelayname</strong></a>
|
||||
|
||||
<p>Name of relay unit.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
@ -5900,7 +5934,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(RANGE).SetInstructorRadio" ><strong>RANGE:SetInstructorRadio(frequency)</strong></a></h2>
|
||||
<h2><a id="#(RANGE).SetInstructorRadio" ><strong>RANGE:SetInstructorRadio(frequency, relayunitname)</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Enable instructor radio and set frequency.</p>
|
||||
@ -5911,7 +5945,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
|
||||
<div class="w3-margin-left">
|
||||
<p>RANGE</p>
|
||||
</div>
|
||||
<h2><strong>Parameter:</strong></h2>
|
||||
<h2><strong>Parameters:</strong></h2>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
@ -5923,6 +5957,19 @@ Furthermore, the player must not be too high and fly in the direction of the pit
|
||||
|
||||
<p>Frequency in MHz. Default 305 MHz.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
#string
|
||||
<strong><strong>relayunitname</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Name of the unit used for transmission.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
@ -6158,7 +6205,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(RANGE).SetRangeControl" ><strong>RANGE:SetRangeControl(frequency)</strong></a></h2>
|
||||
<h2><a id="#(RANGE).SetRangeControl" ><strong>RANGE:SetRangeControl(frequency, relayunitname)</strong></a></h2>
|
||||
</div>
|
||||
|
||||
<p>Enable range control and set frequency.</p>
|
||||
@ -6169,7 +6216,7 @@ Furthermore, the player must not be too high and fly in the direction of the pit
|
||||
<div class="w3-margin-left">
|
||||
<p>RANGE</p>
|
||||
</div>
|
||||
<h2><strong>Parameter:</strong></h2>
|
||||
<h2><strong>Parameters:</strong></h2>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
@ -6181,6 +6228,19 @@ Furthermore, the player must not be too high and fly in the direction of the pit
|
||||
|
||||
<p>Frequency in MHz. Default 256 MHz.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
#string
|
||||
<strong><strong>relayunitname</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Name of the unit used for transmission.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
@ -9276,6 +9336,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
<a id="#(RANGE).instructorrelayname" ><strong>RANGE.instructorrelayname</strong></a>
|
||||
|
||||
<p>Name of relay unit.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
@ -9364,6 +9435,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
<a id="#(RANGE).rangecontrolrelayname" ><strong>RANGE.rangecontrolrelayname</strong></a>
|
||||
|
||||
<p>Name of relay unit.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
@ -11276,6 +11358,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
<a id="#(RANGE).instructorrelayname" ><strong>RANGE.instructorrelayname</strong></a>
|
||||
|
||||
<p>Name of relay unit.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
@ -11364,6 +11457,17 @@ If a zone is not explicitly specified, the range zone is determined by its locat
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
<a id="#(RANGE).rangecontrolrelayname" ><strong>RANGE.rangecontrolrelayname</strong></a>
|
||||
|
||||
<p>Name of relay unit.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
@ -4182,12 +4182,30 @@ and any spaces before and after the resulting name are removed.</p>
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).frequency">RAT.frequency</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).livery_id">RAT.livery_id</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).modulation">RAT.modulation</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).skill">RAT.skill</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).uncontrolled">RAT.uncontrolled</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@ -8820,17 +8820,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Radio queue of LSO.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8842,17 +8831,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Radio queue of marshal.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -27760,17 +27738,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
||||
|
||||
<p>Radio queue of LSO.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -27782,17 +27749,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
||||
|
||||
<p>Radio queue of marshal.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -30706,17 +30662,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
||||
|
||||
<p>Radio queue of LSO.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -30728,17 +30673,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
||||
|
||||
<p>Radio queue of marshal.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -37637,9 +37571,6 @@ BASE:TraceOnOff( false )</code></pre>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set case to that of lead.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -37697,6 +37628,20 @@ BASE:TraceOnOff( false )</code></pre>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set stack flag.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
@ -37830,6 +37775,9 @@ BASE:TraceOnOff( false )</code></pre>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set section lead of player flight.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -37874,9 +37822,6 @@ BASE:TraceOnOff( false )</code></pre>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set time stamp.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -2680,6 +2680,17 @@ but can separately be modified later in your mission using the
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK).TaskControlMenu" ><strong>TASK.TaskControlMenu</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -7316,6 +7327,17 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK).TaskControlMenu" ><strong>TASK.TaskControlMenu</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -2973,22 +2973,11 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
|
||||
<a id="#(FSM_PROCESS).Cargo" ><strong>FSM_PROCESS.Cargo</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(FSM_PROCESS).DeployZone" ><strong>FSM_PROCESS.DeployZone</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -2909,8 +2909,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
#number
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -2920,8 +2920,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -3988,8 +3988,8 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
#number
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -3999,8 +3999,8 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -4846,8 +4846,8 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
#number
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -4857,8 +4857,8 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -6340,8 +6340,8 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
#number
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -6351,8 +6351,8 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
@ -5662,7 +5662,7 @@ The dimension of the spawned aircraft and of the potential obstacle are taken in
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
<p>The DCS Unit is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -5825,7 +5825,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -5923,7 +5923,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -5956,7 +5956,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned. </p>
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -5967,7 +5967,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive. </p>
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -6226,7 +6226,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -6596,7 +6596,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
|
||||
|
||||
<p>X, Y, Z values are unit vectors defining the objects orientation.
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation. </p>
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation.</p>
|
||||
|
||||
<div id= "#Functions##GetOrientation" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@ -6794,7 +6794,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -6832,7 +6832,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -6904,7 +6904,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -6987,13 +6987,12 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Usage:</strong></h2>
|
||||
<pre class="example"><code>
|
||||
-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
<pre class="example"><code>-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
|
||||
</div>
|
||||
|
||||
@ -7174,7 +7173,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive. </p>
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -7212,7 +7211,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -7340,7 +7339,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -7452,7 +7451,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -7490,7 +7489,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -5243,24 +5243,16 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-margin-left">
|
||||
<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#string:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<div class="w3-half">
|
||||
<p>#string:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The Callsign of the Unit.</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -5688,14 +5680,6 @@ The spawn sequence number and unit number are contained within the name after th
|
||||
|
||||
<p>The object of the radar's interest. Not nil only if at least one radar of the unit is tracking a target.</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@ -5750,24 +5734,16 @@ The spawn sequence number and unit number are contained within the name after th
|
||||
<div class="w3-margin-left">
|
||||
<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="DCS.html##(Unit.Sensors)">DCS#Unit.Sensors</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<div class="w3-half">
|
||||
<p><a href="DCS.html##(Unit.Sensors)">DCS#Unit.Sensors</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Table of sensors. </p>
|
||||
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -6178,24 +6154,16 @@ The spawn sequence number and unit number are contained within the name after th
|
||||
<div class="w3-margin-left">
|
||||
<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>returns true if the unit is SEADable. </p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -6227,24 +6195,16 @@ The spawn sequence number and unit number are contained within the name after th
|
||||
<p></p>
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>returns true if the unit has specified types of sensors. This function is more preferable than Unit.getSensors() if you don't want to get information about all the unit's sensors, and just want to check if the unit has specified types of sensors. </p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -6295,24 +6255,16 @@ The spawn sequence number and unit number are contained within the name after th
|
||||
<div class="w3-margin-left">
|
||||
<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>true if Unit is activated.</p>
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p><code>true</code> if Unit is activated. <code>nil</code> The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -6338,32 +6290,16 @@ If the Unit is alive but not active, false is returned. </p>
|
||||
<div class="w3-margin-left">
|
||||
<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a></p>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>true if Unit is alive and active.</p>
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p><code>true</code> if Unit is alive and active. <code>false</code> if Unit is alive but not active. <code>nil</code> if the Unit is not existing or is not alive.</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>false if Unit is alive but not active.</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>if the Unit is not existing or is not alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -15524,7 +15460,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
<p>The DCS Unit is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15687,7 +15623,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15785,7 +15721,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15818,7 +15754,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned. </p>
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15829,7 +15765,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive. </p>
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -16088,7 +16024,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -16458,7 +16394,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
|
||||
|
||||
<p>X, Y, Z values are unit vectors defining the objects orientation.
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation. </p>
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation.</p>
|
||||
|
||||
<div id= "#Functions##GetOrientation" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@ -16656,7 +16592,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -16694,7 +16630,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -16766,7 +16702,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -16849,13 +16785,12 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Usage:</strong></h2>
|
||||
<pre class="example"><code>
|
||||
-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
<pre class="example"><code>-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
|
||||
</div>
|
||||
|
||||
@ -17036,7 +16971,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive. </p>
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -17074,7 +17009,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -17202,7 +17137,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -17314,7 +17249,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -17352,7 +17287,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -11942,7 +11942,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
<p>The DCS Unit is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -12105,7 +12105,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -12203,7 +12203,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -12236,7 +12236,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned. </p>
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -12247,7 +12247,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive. </p>
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -12506,7 +12506,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -12876,7 +12876,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
|
||||
|
||||
<p>X, Y, Z values are unit vectors defining the objects orientation.
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation. </p>
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation.</p>
|
||||
|
||||
<div id= "#Functions##GetOrientation" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@ -13074,7 +13074,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -13112,7 +13112,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -13184,7 +13184,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -13267,13 +13267,12 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Usage:</strong></h2>
|
||||
<pre class="example"><code>
|
||||
-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
<pre class="example"><code>-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
|
||||
</div>
|
||||
|
||||
@ -13454,7 +13453,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive. </p>
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -13492,7 +13491,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -13620,7 +13619,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -13732,7 +13731,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -13770,7 +13769,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -7501,7 +7501,7 @@ If the first <a href="Wrapper.Unit.html">Wrapper.Unit</a> of the group is inacti
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Returns true if at least one unit is inside the zone or false if no unit is inside.</p>
|
||||
<p>Returns <code>true</code> if <em>at least one unit</em> is inside the zone or <code>false</code> if <em>no</em> unit is inside.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -16964,7 +16964,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
<p>The DCS Unit is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -17127,7 +17127,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -17225,7 +17225,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -17258,7 +17258,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned. </p>
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -17269,7 +17269,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive. </p>
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -17528,7 +17528,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -17898,7 +17898,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
|
||||
|
||||
<p>X, Y, Z values are unit vectors defining the objects orientation.
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation. </p>
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation.</p>
|
||||
|
||||
<div id= "#Functions##GetOrientation" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@ -18096,7 +18096,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -18134,7 +18134,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -18206,7 +18206,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -18289,13 +18289,12 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Usage:</strong></h2>
|
||||
<pre class="example"><code>
|
||||
-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
<pre class="example"><code>-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
|
||||
</div>
|
||||
|
||||
@ -18476,7 +18475,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive. </p>
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -18514,7 +18513,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -18642,7 +18641,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -18754,7 +18753,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -18792,7 +18791,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -1407,7 +1407,7 @@ local Coordinate=AIRBASE:FindByName("Batumi"):GetCoordinate()
|
||||
mymarker=MARKER:New(Coordinate, "I am Batumi Airfield")
|
||||
</code></pre>
|
||||
|
||||
<p>Now this does <strong>not</strong> show the marker yet. We still need to specifiy to whom it is shown. There are several options, i.e.
|
||||
<p>Now this does <strong>not</strong> show the marker yet. We still need to specifiy to whom it is shown. There are several options, i.e.
|
||||
show the marker to everyone, to a speficic coaliton only, or only to a specific group.</p>
|
||||
|
||||
<h2>For Everyone</h2>
|
||||
@ -1441,7 +1441,7 @@ show the marker to everyone, to a speficic coaliton only, or only to a specific
|
||||
<p>The marker text and coordinate can be updated easily as shown below.</p>
|
||||
|
||||
<p>However, note that <strong>updateing involves to remove and recreate the marker if either text or its coordinate is changed</strong>.
|
||||
<em>This is a DCS scripting engine limitation.</em> </p>
|
||||
<em>This is a DCS scripting engine limitation.</em></p>
|
||||
|
||||
<h2>Update Text</h2>
|
||||
|
||||
@ -2805,28 +2805,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).tocoaliton" ><strong>MARKER.tocoaliton</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -3143,7 +3121,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Text displayed on the mark panel. </p>
|
||||
<p>Text displayed on the mark panel.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4911,28 +4889,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).tocoaliton" ><strong>MARKER.tocoaliton</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -6526,28 +6482,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).tocoaliton" ><strong>MARKER.tocoaliton</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -3287,6 +3287,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
|
||||
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -3452,7 +3463,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
<p>The DCS Unit is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3615,7 +3626,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3713,7 +3724,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3746,7 +3757,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned. </p>
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3757,7 +3768,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive. </p>
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4016,7 +4027,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4386,7 +4397,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
|
||||
|
||||
<p>X, Y, Z values are unit vectors defining the objects orientation.
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation. </p>
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation.</p>
|
||||
|
||||
<div id= "#Functions##GetOrientation" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@ -4584,7 +4595,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4622,7 +4633,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4694,7 +4705,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4777,13 +4788,12 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Usage:</strong></h2>
|
||||
<pre class="example"><code>
|
||||
-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
<pre class="example"><code>-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
|
||||
</div>
|
||||
|
||||
@ -4964,7 +4974,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive. </p>
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -5002,7 +5012,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -5130,7 +5140,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -5242,7 +5252,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -5280,7 +5290,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -6683,6 +6693,17 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
|
||||
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -7260,6 +7281,17 @@ If the Identifiable is alive, true is returned. </p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
|
||||
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -7443,6 +7475,17 @@ If the Identifiable is alive, true is returned. </p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
|
||||
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -2865,7 +2865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
<p>The DCS Unit is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3028,7 +3028,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3126,7 +3126,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3159,7 +3159,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned. </p>
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3170,7 +3170,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive. </p>
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3429,7 +3429,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3799,7 +3799,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
|
||||
|
||||
<p>X, Y, Z values are unit vectors defining the objects orientation.
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation. </p>
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation.</p>
|
||||
|
||||
<div id= "#Functions##GetOrientation" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@ -3997,7 +3997,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4035,7 +4035,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4107,7 +4107,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4190,13 +4190,12 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Usage:</strong></h2>
|
||||
<pre class="example"><code>
|
||||
-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
<pre class="example"><code>-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
|
||||
</div>
|
||||
|
||||
@ -4377,7 +4376,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive. </p>
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4415,7 +4414,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4543,7 +4542,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4655,7 +4654,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4693,7 +4692,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -3313,7 +3313,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
<p>The DCS Unit is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3476,7 +3476,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3574,7 +3574,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3607,7 +3607,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned. </p>
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3618,7 +3618,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive. </p>
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -3877,7 +3877,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4247,7 +4247,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
|
||||
|
||||
<p>X, Y, Z values are unit vectors defining the objects orientation.
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation. </p>
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation.</p>
|
||||
|
||||
<div id= "#Functions##GetOrientation" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@ -4445,7 +4445,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4483,7 +4483,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4555,7 +4555,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4638,13 +4638,12 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Usage:</strong></h2>
|
||||
<pre class="example"><code>
|
||||
-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
<pre class="example"><code>-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
|
||||
</div>
|
||||
|
||||
@ -4825,7 +4824,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive. </p>
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4863,7 +4862,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -4991,7 +4990,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -5103,7 +5102,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -5141,7 +5140,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -4056,24 +4056,16 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-margin-left">
|
||||
<p>UNIT</p>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#string:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<div class="w3-half">
|
||||
<p>#string:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The Callsign of the Unit.</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -4501,14 +4493,6 @@ The spawn sequence number and unit number are contained within the name after th
|
||||
|
||||
<p>The object of the radar's interest. Not nil only if at least one radar of the unit is tracking a target.</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@ -4563,24 +4547,16 @@ The spawn sequence number and unit number are contained within the name after th
|
||||
<div class="w3-margin-left">
|
||||
<p>UNIT</p>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="DCS.html##(Unit.Sensors)">DCS#Unit.Sensors</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<div class="w3-half">
|
||||
<p><a href="DCS.html##(Unit.Sensors)">DCS#Unit.Sensors</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Table of sensors. </p>
|
||||
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -4991,24 +4967,16 @@ The spawn sequence number and unit number are contained within the name after th
|
||||
<div class="w3-margin-left">
|
||||
<p>UNIT</p>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>returns true if the unit is SEADable. </p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -5040,24 +5008,16 @@ The spawn sequence number and unit number are contained within the name after th
|
||||
<p></p>
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>returns true if the unit has specified types of sensors. This function is more preferable than Unit.getSensors() if you don't want to get information about all the unit's sensors, and just want to check if the unit has specified types of sensors. </p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -5108,24 +5068,16 @@ The spawn sequence number and unit number are contained within the name after th
|
||||
<div class="w3-margin-left">
|
||||
<p>UNIT</p>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>true if Unit is activated.</p>
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p><code>true</code> if Unit is activated. <code>nil</code> The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -5151,32 +5103,16 @@ If the Unit is alive but not active, false is returned. </p>
|
||||
<div class="w3-margin-left">
|
||||
<p>UNIT</p>
|
||||
</div>
|
||||
<h2><strong>Return values:</strong></h2>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>true if Unit is alive and active.</p>
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p><code>true</code> if Unit is alive and active. <code>false</code> if Unit is alive but not active. <code>nil</code> if the Unit is not existing or is not alive.</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#boolean:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>false if Unit is alive but not active.</p>
|
||||
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
<p>#nil:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>if the Unit is not existing or is not alive. </p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -14067,7 +14003,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The DCS Unit is not existing or alive. </p>
|
||||
<p>The DCS Unit is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -14230,7 +14166,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -14328,7 +14264,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -14361,7 +14297,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned. </p>
|
||||
<p>(Optional) If bounding box is smaller than this value, mindist is returned.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -14372,7 +14308,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive. </p>
|
||||
<p>The bounding radius of the POSITIONABLE or #nil if the POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -14631,7 +14567,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15001,7 +14937,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
|
||||
|
||||
<p>X, Y, Z values are unit vectors defining the objects orientation.
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation. </p>
|
||||
X is the orientation parallel to the movement of the object, Z perpendicular and Y vertical orientation.</p>
|
||||
|
||||
<div id= "#Functions##GetOrientation" class="w3-show w3-white">
|
||||
<div class="w3-container w3-white" id="functiontype">
|
||||
@ -15199,7 +15135,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15237,7 +15173,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15309,7 +15245,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15392,13 +15328,12 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<h2><strong>Usage:</strong></h2>
|
||||
<pre class="example"><code>
|
||||
-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
<pre class="example"><code>-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP</code></pre>
|
||||
|
||||
</div>
|
||||
|
||||
@ -15579,7 +15514,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive. </p>
|
||||
<p>The 3D point vector of the POSITIONABLE or <code>nil</code> if it is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15617,7 +15552,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15745,7 +15680,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15857,7 +15792,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15895,7 +15830,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>The POSITIONABLE is not existing or alive. </p>
|
||||
<p>The POSITIONABLE is not existing or alive.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user