MOOSE generated documentation [skip ci]

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Applevangelist
2021-12-28 10:09:15 +00:00
parent 823c49c6a2
commit d99593df6b
53 changed files with 1174 additions and 1245 deletions

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@@ -1550,8 +1550,8 @@ Upon arrival at the 3D point, a new random 3D point will be selected within the
<p><img src="..\Presentations\AI_GCI\Dia10.JPG" alt="Process"/></p>
<p>Until a fuel or damage treshold has been reached by the AI, or when the AI is commanded to RTB.
When the fuel treshold has been reached, the airplane will fly towards the nearest friendly airbase and will land.</p>
<p>Until a fuel or damage threshold has been reached by the AI, or when the AI is commanded to RTB.
When the fuel threshold has been reached, the airplane will fly towards the nearest friendly airbase and will land.</p>
<p><img src="..\Presentations\AI_GCI\Dia13.JPG" alt="Process"/></p>
@@ -1586,7 +1586,7 @@ When the fuel treshold has been reached, the airplane will fly towards the neare
<li>**<a href="AI.AI_Patrol.html##(AI_PATROL_ZONE).Detected">AI.AI_Patrol#AI_PATROL_ZONE.Detected</a>**: The AI has detected new targets.</li>
<li>**<a href="##(AI_A2A_GCI).Destroy">AI_A2A_GCI.Destroy</a>**: The AI has destroyed a bogey <a href="Wrapper.Unit.html">Wrapper.Unit</a>.</li>
<li>**<a href="##(AI_A2A_GCI).Destroyed">AI_A2A_GCI.Destroyed</a>**: The AI has destroyed all bogeys <a href="Wrapper.Unit.html">Wrapper.Unit</a>s assigned in the CAS task.</li>
<li><strong>Status</strong> ( Group ): The AI is checking status (fuel and damage). When the tresholds have been reached, the AI will RTB.</li>
<li><strong>Status</strong> ( Group ): The AI is checking status (fuel and damage). When the thresholds have been reached, the AI will RTB.</li>
</ul>
<h2>3. Set the Range of Engagement</h2>