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MOOSE generated documentation [skip ci]
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@@ -3009,7 +3009,7 @@ manager:Stop(7200)
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).ctable">RAT.ctable</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Table with the valid coalitons from choice self.friendly.</p>
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<p>Table with the valid coalitions from choice self.friendly.</p>
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</td>
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@@ -3358,6 +3358,12 @@ manager:Stop(7200)
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Type of terminal to be used when spawning at an airbase.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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@@ -6048,7 +6054,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#table
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<a id="#(RAT).ctable" ><strong>RAT.ctable</strong></a>
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<p>Table with the valid coalitons from choice self.friendly.</p>
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<p>Table with the valid coalitions from choice self.friendly.</p>
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</div>
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@@ -6688,6 +6694,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Type of terminal to be used when spawning at an airbase.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(RAT).type" ><strong>RAT.type</strong></a>
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</div>
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</div>
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@@ -10178,7 +10195,7 @@ c17:Spawn(5)</code></pre>
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</div>
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</div>
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<h2><strong>Usage:</strong></h2>
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<pre class="example"><code>yak:Spawn(5) will spawn five aircraft. By default aircraft will spawn at neutral and red airports if the template group is part of the red coaliton.</code></pre>
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<pre class="example"><code>yak:Spawn(5) will spawn five aircraft. By default aircraft will spawn at neutral and red airports if the template group is part of the red coalition.</code></pre>
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</div>
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@@ -13928,7 +13945,7 @@ Initializes the ratcraft array and group menu.</p>
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#table
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<a id="#(RAT).ctable" ><strong>RAT.ctable</strong></a>
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<p>Table with the valid coalitons from choice self.friendly.</p>
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<p>Table with the valid coalitions from choice self.friendly.</p>
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</div>
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@@ -14568,6 +14585,17 @@ Initializes the ratcraft array and group menu.</p>
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<p>Type of terminal to be used when spawning at an airbase.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(RAT).type" ><strong>RAT.type</strong></a>
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</div>
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</div>
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@@ -17177,7 +17205,7 @@ You can use the following enumerations to search for the pre-defined airbases on
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The known AIRBASE objects are automatically imported at mission start by MOOSE.
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Therefore, there isn't any New() constructor defined for AIRBASE objects.</p>
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<p>Ships and Farps are added within the mission, and are therefore not known.
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<p>Ships and FARPs are added within the mission, and are therefore not known.
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For these AIRBASE objects, there isn't an <a href="Wrapper.Airbase.html##(AIRBASE)">Wrapper.Airbase#AIRBASE</a> enumeration defined.
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You need to provide the <strong>exact name</strong> of the airbase as the parameter to the <a href="Wrapper.Airbase.html##(AIRBASE).FindByName">Wrapper.Airbase#AIRBASE.FindByName</a>() method!</p>
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@@ -19889,7 +19917,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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#table
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<a id="#(RAT).ctable" ><strong>RAT.ctable</strong></a>
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<p>Table with the valid coalitons from choice self.friendly.</p>
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<p>Table with the valid coalitions from choice self.friendly.</p>
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</div>
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@@ -20529,6 +20557,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p>Type of terminal to be used when spawning at an airbase.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(RAT).type" ><strong>RAT.type</strong></a>
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</div>
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</div>
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