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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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@@ -2894,6 +2894,12 @@ for FARP vehicles, so -- services are goin to work (e.g. for the blue side: an u
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).TroopCounter">CTLD.TroopCounter</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).UnitCapabilities">CTLD:UnitCapabilities(Unittype, Cancrates, Cantroops, Cratelimit, Trooplimit, Length, Maxcargoweight)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>[Deprecated] - Function to add/adjust unittype capabilities.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -7667,7 +7673,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
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@@ -7750,7 +7756,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
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@@ -8410,7 +8416,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> noob catch</p>
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<p> time to repairor build a unit/group</p>
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</div>
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@@ -8498,7 +8504,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
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@@ -13324,6 +13330,120 @@ However, if you create a new folder inside the miz file, which contains the soun
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(CTLD).UnitCapabilities" ><strong>CTLD:UnitCapabilities(Unittype, Cancrates, Cantroops, Cratelimit, Trooplimit, Length, Maxcargoweight)</strong></a></h2>
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</div>
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<p>[Deprecated] - Function to add/adjust unittype capabilities.</p>
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<p>Has been replaced with <code>SetUnitCapabilities()</code> - pls use the new one going forward!</p>
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<div id= "#Functions##UnitCapabilities" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>CTLD</p>
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</div>
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<h2><strong>Parameters:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#string
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<strong><strong>Unittype</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>The unittype to adjust. If passed as Wrapper.Unit#UNIT, it will search for the unit in the mission.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#boolean
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<strong><strong>Cancrates</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Unit can load crates. Default false.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#boolean
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<strong><strong>Cantroops</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Unit can load troops. Default false.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Cratelimit</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Unit can carry number of crates. Default 0.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Trooplimit</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Unit can carry number of troops. Default 0.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Length</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Unit lenght (in metres) for the load radius. Default 20.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Maxcargoweight</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Maxmimum weight in kgs this helo can carry. Default 500.</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -17321,7 +17441,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
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@@ -17404,7 +17524,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
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@@ -18064,7 +18184,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<p> noob catch</p>
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<p> time to repairor build a unit/group</p>
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</div>
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@@ -18152,7 +18272,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
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@@ -19749,7 +19869,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
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@@ -19832,7 +19952,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
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@@ -20492,7 +20612,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<p> noob catch</p>
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<p> time to repairor build a unit/group</p>
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</div>
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@@ -20580,7 +20700,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
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@@ -24594,17 +24714,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p>Can transport crate.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD.UnitTypeCapabilities).length" ><strong>CTLD.UnitTypeCapabilities.length</strong></a>
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</div>
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</div>
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@@ -33737,17 +33846,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> template for a group of 10 paratroopers</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
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</div>
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</div>
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@@ -35074,17 +35172,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
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<p> template for a group of 10 paratroopers</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
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</div>
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</div>
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