From dd6ce4c479aaaf90352bd5cf1129c9a4fa4ba92a Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Sat, 25 Nov 2023 17:31:34 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/AI.AI_A2G_Dispatcher.html | 64 ++++- Documentation/AI.AI_Cargo_Airplane.html | 24 +- Documentation/Cargo.CargoGroup.html | 34 +-- Documentation/Core.Settings.html | 10 +- Documentation/Core.Spawn.html | 266 +++++++++--------- Documentation/Core.SpawnStatic.html | 84 ++++++ Documentation/Core.Spot.html | 132 +++++++++ Documentation/Core.Zone.html | 11 + Documentation/Functional.Designate.html | 110 ++++++++ Documentation/Functional.Detection.html | 72 +---- Documentation/Functional.Movement.html | 28 ++ Documentation/Functional.RAT.html | 99 +++---- Documentation/Functional.Scoring.html | 4 +- Documentation/Ops.Airboss.html | 17 ++ Documentation/Ops.CSAR.html | 87 +++--- Documentation/Ops.CTLD.html | 121 +++----- .../Tasking.Task_A2G_Dispatcher.html | 20 +- Documentation/Tasking.Task_CARGO.html | 17 +- .../Tasking.Task_Cargo_Dispatcher.html | 24 +- Documentation/Utilities.Enums.html | 113 ++++++++ Documentation/Utilities.FiFo.html | 22 -- Documentation/Utilities.Utils.html | 114 +++++++- Documentation/Wrapper.Group.html | 78 +---- Documentation/Wrapper.Marker.html | 66 +++++ 24 files changed, 1061 insertions(+), 556 deletions(-) diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 60720110e..0f54bf26a 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4756,6 +4756,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -4878,11 +4889,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -13278,6 +13292,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -13400,11 +13425,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -14606,6 +14634,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -14728,11 +14767,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -16236,6 +16278,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -16358,11 +16411,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 4d9605eea..4a2d582d3 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2754,9 +2754,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

- @@ -2815,6 +2812,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -4541,9 +4541,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

- @@ -4602,6 +4599,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -5170,9 +5170,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

- @@ -5231,6 +5228,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -6687,9 +6687,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

- @@ -6748,6 +6745,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index eb27133b7..5f4414a47 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1938,24 +1938,13 @@ Therefore, this class is considered to be deprecated

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- - -
-
- - CARGO_GROUP.CargoGroup + +

Then we register the new group in the database

+
@@ -3270,24 +3259,13 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- - -
-
- - CARGO_GROUP.CargoGroup + +

Then we register the new group in the database

+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 871cbae60..1561588d0 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2864,11 +2864,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem + +

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

+
@@ -5021,11 +5024,14 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem + +

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

+
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 65029c9cf..da82c9307 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2159,6 +2159,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:InitRadioModulation(modulation)

Set radio modulation.

+ + + +

SPAWN:InitRandomizeCallsign()

+ +

[AIR/Fighter only!] This method randomizes the callsign for a new group.

@@ -2628,6 +2634,12 @@ and any spaces before and after the resulting name are removed.

SPAWN.SpawnOuterRadius

+ + + +

SPAWN.SpawnRandomCallsign

+ + @@ -2940,24 +2952,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.livery_id

- - - - - -

SPAWN.skill

- - - - - -

SPAWN.uncontrolled

- - @@ -3556,7 +3550,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

No intial delay when spawning the first group.

+

No initial delay when spawning the first group.

@@ -3646,6 +3640,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3679,17 +3687,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -3770,17 +3767,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3836,6 +3822,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -3847,6 +3847,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+ @@ -3955,7 +3958,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3969,7 +3972,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -3977,6 +3980,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The maximum amount of groups that can be alive of SpawnTemplatePrefix at the same time.

+
+ +
+
+
+ + #boolean +SPAWN.SpawnRandomCallsign + + +
@@ -4226,39 +4240,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -5815,6 +5796,36 @@ This parameter accepts the value 0, which defines that there are no maximum grou + + + +
+ + + +

[AIR/Fighter only!] This method randomizes the callsign for a new group.

+ +
+
+

Defined in:

+
+

SPAWN

+
+

Return value:

+
+
+

#SPAWN:

+
+
+ +

self

+ +
+
+
+
@@ -9424,7 +9435,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

No intial delay when spawning the first group.

+

No initial delay when spawning the first group.

@@ -9514,6 +9525,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -9547,17 +9572,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -9638,17 +9652,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9704,6 +9707,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -9715,6 +9732,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ @@ -9823,7 +9843,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -9837,7 +9857,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -9845,6 +9865,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

The maximum amount of groups that can be alive of SpawnTemplatePrefix at the same time.

+
+ +
+
+
+ + #boolean +SPAWN.SpawnRandomCallsign + + +
@@ -10094,39 +10125,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 5285688c4..27c7a141a 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1996,6 +1996,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -2910,6 +2928,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ + +
+
+ + +
+
+
@@ -4263,6 +4314,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ + +
+
+ + +
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index de04fc749..6d8b4c5cd 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2815,6 +2815,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -4098,6 +4142,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -5620,6 +5708,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index d06c21610..5bd57a0b1 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -11903,6 +11903,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index f72a37db9..7294c4efe 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3543,6 +3543,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -3554,6 +3565,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -6707,6 +6729,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -6718,6 +6751,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -7506,6 +7550,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -7517,6 +7572,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -8275,6 +8341,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -8286,6 +8363,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -9932,6 +10020,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -9943,6 +10042,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 645100f8f..c0922f2ea 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19137,28 +19137,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -19308,7 +19286,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -23840,28 +23818,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -24011,7 +23967,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -25604,28 +25560,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25775,7 +25709,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index fcc4c7970..e9de5230c 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2268,6 +2268,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2498,6 +2512,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index eb9cf7af9..eeade693d 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3471,12 +3471,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -3741,6 +3735,12 @@ and any spaces before and after the resulting name are removed.

RAT:InitRadioModulation(modulation)

Set radio modulation.

+ + + +

RAT:InitRandomizeCallsign()

+ +

[AIR/Fighter only!] This method randomizes the callsign for a new group.

@@ -4210,6 +4210,12 @@ and any spaces before and after the resulting name are removed.

RAT.SpawnOuterRadius

+ + + +

RAT.SpawnRandomCallsign

+ + @@ -4522,24 +4528,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.livery_id

- - - - - -

RAT.skill

- - - - - -

RAT.uncontrolled

- - @@ -6931,17 +6919,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -14822,17 +14799,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -16455,6 +16421,36 @@ This parameter accepts the value 0, which defines that there are no maximum grou
+ + + +
+ + + +

[AIR/Fighter only!] This method randomizes the callsign for a new group.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#SPAWN:

+
+
+ +

self

+ +
+
+
+
@@ -21155,17 +21151,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 991bde3b6..087c1fbf0 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3067,7 +3067,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -5656,7 +5656,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index b0323be5e..902e11c98 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -40559,6 +40559,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Decrease stack/flag. Human player needs to take care himself.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -40778,6 +40792,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set time stamp.

+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 63f302b5f..84a8f3556 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2605,6 +2605,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -4423,14 +4429,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4456,17 +4459,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4590,6 +4582,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ + +
+
+ + +CSAR.index + + +
@@ -10438,14 +10441,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -10471,17 +10471,6 @@ callsigns from playername or group name.

- - - -
-
- - #number -CSAR.downedpilotcounter - - -
@@ -10605,6 +10594,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+ + + +
+
+ + +CSAR.index + + +
@@ -12938,14 +12938,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -12971,17 +12968,6 @@ callsigns from playername or group name.

- - - -
-
- - #number -CSAR.downedpilotcounter - - -
@@ -13105,6 +13091,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+ + + +
+
+ + +CSAR.index + + +
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index c105fe927..b83200cf1 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7697,7 +7697,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7719,7 +7719,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -7744,28 +7744,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -7797,7 +7780,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -7824,6 +7807,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -7944,14 +7930,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -8449,7 +8432,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -17870,7 +17853,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -17892,7 +17875,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -17917,28 +17900,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -17970,7 +17936,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -17997,6 +17963,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -18117,14 +18086,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -18622,7 +18588,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -20307,7 +20273,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -20329,7 +20295,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -20354,28 +20320,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -20407,7 +20356,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -20434,6 +20383,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -20554,14 +20506,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -21059,7 +21008,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -30083,6 +30032,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+ @@ -30736,6 +30696,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+ diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 154b1f57f..81ab791f5 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3209,11 +3209,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -3786,11 +3789,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -4973,11 +4979,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -6462,11 +6471,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index cece80bc5..a9d8a4ebe 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3235,17 +3235,6 @@ based on the tasking capabilities defined in - -
- @@ -3278,7 +3267,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -4700,7 +4689,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -9232,7 +9221,7 @@ If the Unit is part of the Task, true is returned.

- + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 379749b42..bb921fa68 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3216,8 +3216,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -3228,7 +3228,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR @@ -4322,8 +4322,8 @@ This method can only be used once!

- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4334,7 +4334,7 @@ This method can only be used once!

-TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR @@ -5180,8 +5180,8 @@ This method can only be used once!

- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5192,7 +5192,7 @@ This method can only be used once!

-TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR @@ -6669,8 +6669,8 @@ This method can only be used once!

- #number -TASK_CARGO_DISPATCHER.CountCSAR + +TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6681,7 +6681,7 @@ This method can only be used once!

-TASK_CARGO_DISPATCHER.DefaultDeployZones +TASK_CARGO_DISPATCHER.MaxCSAR diff --git a/Documentation/Utilities.Enums.html b/Documentation/Utilities.Enums.html index f548fc8e1..f584d38fe 100644 --- a/Documentation/Utilities.Enums.html +++ b/Documentation/Utilities.Enums.html @@ -1683,6 +1683,12 @@ values in your head or look them up in the docs.

ENUMS.ISOLang

+ + + +

ENUMS.Link16Power

+ + @@ -1891,6 +1897,43 @@ values in your head or look them up in the docs.

ENUMS.ISOLang.Spanish

+ + + +
+ + + +
+ + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from ENUMS.Link16PowerDescription

ENUMS.Link16Power.high

+ +

ENUMS.Link16Power.low

+ +

ENUMS.Link16Power.medium

+ +

ENUMS.Link16Power.none

+
@@ -2965,6 +3008,17 @@ values in your head or look them up in the docs.

+
+ +
+ @@ -3322,6 +3376,65 @@ See the Formation +
+ +
+
+

Function(s)

+
+
+ +
+ +
+
+ +

Enums for Link16 transmit power

+ +
+

Field(s)

+
+
+
+ + #number +ENUMS.Link16Power.high + + + +
+ +
+
+
+ + #number +ENUMS.Link16Power.low + + + +
+ +
+
+
+ + #number +ENUMS.Link16Power.medium + + + +
+ +
+
+
+ + #number +ENUMS.Link16Power.none + + +
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 1cfc181f2..9f4ee0aa3 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -7609,17 +7609,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
@@ -8469,17 +8458,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html index b82d7465d..2bbb88888 100644 --- a/Documentation/Utilities.Utils.html +++ b/Documentation/Utilities.Utils.html @@ -2133,6 +2133,12 @@

UTILS.CombineTimeStrings(time_string_01, time_string_02)

Combines two time strings to give you a new time.

+ + + +

UTILS.DecimalToOctal(Number)

+ +

Convert a decimal to octal

@@ -2528,6 +2534,12 @@

UTILS.NMToMeters(NM)

+ + + +

UTILS.OctalToDecimal(Number)

+ +

Convert an octal to decimal

@@ -2551,7 +2563,7 @@

UTILS.PrintTableToLog(table, indent)

- +

Print a table to log in a nice format

@@ -3924,6 +3936,50 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
+
+
+ +
+ + + +

Convert a decimal to octal

+ +
+
+

Defined in:

+
+

UTILS

+
+

Parameter:

+
+
+

+ #number + Number +

+
+
+ +

the number to convert

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

Octal

+ +
+
+
+
@@ -7152,6 +7208,50 @@ Returns nil when file cannot be read.

+
+
+ +
+ + + +

Convert an octal to decimal

+ +
+
+

Defined in:

+
+

UTILS

+
+

Parameter:

+
+
+

+ #number + Number +

+
+
+ +

the number to convert

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

Decimal

+ +
+
+
+
@@ -7398,7 +7498,7 @@ Returns nil when file cannot be read.

UTILS.PrintTableToLog(table, indent)

- +

Print a table to log in a nice format

@@ -7410,21 +7510,27 @@ Returns nil when file cannot be read.

+ #table table

-

+ +

The table to print

+

+ #number indent

-

+ +

Number of idents

+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 49b4bd523..4715a19fa 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5225,18 +5225,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -9841,18 +9830,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -22008,18 +21986,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -26108,18 +26075,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -26744,18 +26700,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -26997,18 +26942,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 616aeeaa6..22a0bd77c 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3110,6 +3110,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -5227,6 +5249,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -6815,6 +6859,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +