diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 890ac8138..4f2fc6e18 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4758,17 +4758,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -4891,14 +4880,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -13294,17 +13280,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -13427,14 +13402,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -14636,17 +14608,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -14769,14 +14730,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -16280,17 +16238,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -16413,14 +16360,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index c4bd43ae7..6605761e0 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4518,6 +4518,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9815,6 +9826,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -11132,6 +11154,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -12751,6 +12784,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 9c38ef27d..690de86b6 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2751,7 +2751,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -4781,7 +4781,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -5393,7 +5393,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -6893,7 +6893,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index f7474c548..77b9d8c89 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2746,9 +2746,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

-
@@ -2807,6 +2804,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -4533,9 +4533,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

-
@@ -4594,6 +4591,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -5162,9 +5162,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

- @@ -5223,6 +5220,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -6679,9 +6679,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set destination airbase for next :Route() command.

- @@ -6740,6 +6737,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 7a306cf7b..39d1f5505 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3254,6 +3254,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+ @@ -6501,6 +6504,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -7245,6 +7251,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -8877,6 +8886,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 2003256a6..20170dd8e 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1859,17 +1859,6 @@

Field(s)

-
-
- - -CARGO_CRATE.CargoCarrier - - - -
- -
@@ -2538,17 +2527,6 @@

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index be95c78a9..4bd0b2415 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1930,20 +1930,6 @@
-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup @@ -1959,6 +1945,20 @@ +
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
@@ -3248,20 +3248,6 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup @@ -3277,6 +3263,20 @@ This works for ground only groups.

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 104e9d2ba..05055f1fa 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1808,6 +1808,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles + +
+
+
+ + CARGO_UNIT.CargoInAir @@ -1826,17 +1837,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2523,6 +2523,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
+CARGO_UNIT.CargoCarrier + + + +
+ +
+
+
+ + CARGO_UNIT.CargoInAir @@ -2541,17 +2552,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index eed3ee580..6e8ad4258 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5793,7 +5793,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7392,7 +7392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index a5f31362d..46c0c9e8b 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -18146,6 +18146,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -18944,6 +18955,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -27768,6 +27790,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 6b7e2ec90..f52821a29 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2905,7 +2905,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -5073,7 +5073,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 91240dd78..b722583f1 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3440,11 +3440,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3572,6 +3575,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3674,6 +3691,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -3757,28 +3785,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

By default, no InitLimit

- - - -
-
- - -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - -
@@ -3790,17 +3796,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -3992,6 +3987,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4026,7 +4032,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -9064,11 +9070,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -9196,6 +9205,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -9298,6 +9321,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -9381,28 +9415,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

- - - -
-
- - -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - -
@@ -9414,17 +9426,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -9616,6 +9617,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -9650,7 +9662,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 86673775f..3a3dafea6 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2812,6 +2812,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -4095,6 +4128,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -5617,6 +5683,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 42faa01ea..228291faa 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3865,7 +3865,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -4447,7 +4447,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index d95092b24..5e104bbe4 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3547,7 +3547,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -3557,8 +3557,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -6722,7 +6722,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -6732,8 +6732,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -7532,7 +7532,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -7542,8 +7542,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -8312,7 +8312,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -8322,8 +8322,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes @@ -9980,7 +9980,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -9990,8 +9990,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 415344357..ab44c3313 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19134,6 +19134,28 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -19283,18 +19305,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #boolean -DETECTION_BASE.Locking - - - -
- -
-
-
- - + #number DETECTION_BASE.RefreshTimeInterval @@ -23826,6 +23837,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -23975,18 +24008,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #boolean -DETECTION_BASE.Locking - - - -
- -
-
-
- - + #number DETECTION_BASE.RefreshTimeInterval @@ -25579,6 +25601,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25728,18 +25772,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #boolean -DETECTION_BASE.Locking - - - -
- -
-
-
- - + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 09d6dd5ae..c7551d8ef 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -3738,8 +3738,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -3776,6 +3776,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -3864,6 +3875,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -4277,6 +4299,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -4335,9 +4401,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -4349,6 +4412,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+
@@ -8208,8 +8274,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -8246,6 +8312,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -8334,6 +8411,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -8747,6 +8835,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -8805,9 +8937,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
@@ -8819,6 +8948,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 243d35773..d08cf1687 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2265,20 +2265,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2509,20 +2495,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 033b70174..7c9092ba8 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2926,14 +2926,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -3116,7 +3113,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -5515,14 +5512,11 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.AutoSave - -

Create the CSV file.

-
@@ -5705,7 +5699,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 78148c077..34f103888 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9463,17 +9463,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9485,17 +9474,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -29088,17 +29066,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -29110,17 +29077,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -32120,17 +32076,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -32142,17 +32087,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- - -
-
- - -AIRBOSS.RQMid - - -
@@ -39778,6 +39712,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Decrease stack/flag. Human player needs to take care himself.

+ +
+ + +
+
+ + AIRBOSS.PlayerData.grade @@ -39989,6 +39937,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set time stamp.

+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index d5f61aa6e..ec9164b65 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2586,12 +2586,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4410,6 +4404,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4533,17 +4538,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -10392,6 +10386,17 @@ callsigns from playername or group name.

+ + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10515,17 +10520,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -12859,6 +12853,17 @@ callsigns from playername or group name.

+ + + +
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -12982,17 +12987,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 2eae181e6..eadc1aad6 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7641,7 +7641,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -7821,11 +7821,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -17193,7 +17196,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -17373,11 +17376,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -19585,7 +19591,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -19765,11 +19771,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -24394,17 +24403,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
- - #number -CTLD.UnitCapabilities.length - - -
@@ -24591,17 +24589,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -25728,17 +25715,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -29349,6 +29325,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + Core.Point#COORDINATE +CTLD_ENGINEERING.currwpt + + +
@@ -30002,6 +29989,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + Core.Point#COORDINATE +CTLD_ENGINEERING.currwpt + + +
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 78a0dcf3e..13acd1c02 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2930,6 +2930,17 @@ but can separately be modified later in your mission using the + + + +
+
+ + +TASK.TaskControlMenu + + +
@@ -7566,6 +7577,17 @@ If the Unit is part of the Task, true is returned.

+ + + +
+
+ + +TASK.TaskControlMenu + + +
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index b19c67fd1..6cdb4cb90 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3260,7 +3260,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4682,7 +4682,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9214,7 +9214,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 8227297b2..1bf304eb0 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3208,7 +3208,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4314,7 +4325,18 @@ This method can only be used once!

+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5172,7 +5194,18 @@ This method can only be used once!

+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6661,7 +6694,18 @@ This method can only be used once!

+ +
+
+
+ + #table TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html index 64c20da1a..2d0e54632 100644 --- a/Documentation/Utilities.Utils.html +++ b/Documentation/Utilities.Utils.html @@ -2495,6 +2495,12 @@

UTILS.PlotRacetrack(Coordinate, Altitude, Speed, Heading, Leg, Coalition, Color, Alpha, LineType, ReadOnly)

Helper function to plot a racetrack on the F10 Map - curtesy of Buur.

+ + + +

UTILS.PrintTableToLog(table, indent)

+ + @@ -6836,6 +6842,46 @@ Returns nil when file cannot be read.

+
+
+ +
+ + + + + +
+
+

Defined in:

+
+

UTILS

+
+

Parameters:

+
+
+

+ table +

+
+
+

+
+
+
+
+

+ indent +

+
+
+

+
+
+
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 6450de4e4..0986e80e9 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3021,28 +3021,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3120,6 +3098,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -5160,28 +5160,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5259,6 +5237,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -6770,28 +6770,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6869,6 +6847,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +