diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index ffca7ef07..889e61ab1 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -5034,14 +5034,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
-Flash messages to player
-Flash messages to player
-Flash messages to player
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
+The Defender Default Settings over all Squadrons.
- - - -flash messages to players
+The Defender Default Settings over all Squadrons.
- - - -flash messages to players
+The Defender Default Settings over all Squadrons.
- - - -flash messages to players
+The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -meter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+This table contains the targets detected during patrol.
-This table contains the targets detected during patrol.
- @@ -7438,9 +7432,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -9073,9 +9064,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 1f363c654..971141dec 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2918,17 +2918,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca - - - -self.CargoObject:Destroy()
+ +Now we spawn the new group based on the template created.
+Set cargo object.
+Set cargo object.
+The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-Overwrite unit names by default with group name.
-By default, no InitLimit
+ + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
@@ -10261,14 +10274,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.The AI is on by default when spawning a group.
-When the first Spawn executes, all the Groups need to be made visible before start.
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index beb831b3f..58bf98697 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -4089,7 +4089,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauFunction to get the HQ object for further use
+The #DETECTION_AREAS object for AWACS
- - - -Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+ + + +The ME name of the HQ object
- - - -Prefix for logging
-switch alarm state RED
+self.SAMCheckRanges = {}
-The #DETECTION_AREAS object for AWACS
- - - -Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+ + + +The ME name of the HQ object
- - - -Prefix for logging
-switch alarm state RED
+self.SAMCheckRanges = {}
-Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set case to that of lead.
- @@ -41461,9 +41392,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Make player section lead if he was not before.
- diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 6c6abcd4c..6d2a2bb34 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8204,7 +8204,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauuse as counter
+ +holds #CTLD_ENGINEERING objects
-Beacons
+tables
-#1570
+use as counter
+ +holds #CTLD_ENGINEERING objects
-Beacons
+tables
-#1570
+use as counter
+ +holds #CTLD_ENGINEERING objects
-Beacons
+tables
-#1570
+Can transport crate.
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Coordinate of the mark.
+Coordinate of the mark.
+Coordinate of the mark.
+