diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html
index 380d32418..c9dd315e2 100644
--- a/Documentation/AI.AI_AIR_Dispatcher.html
+++ b/Documentation/AI.AI_AIR_Dispatcher.html
@@ -4441,17 +4441,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -9749,17 +9738,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -11077,17 +11055,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12711,17 +12678,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index 7de17d5fb..68e6d0a64 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -2935,17 +2935,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5690,17 +5679,6 @@ Once the time is finished, the old AI will return to the base.
-
-
-
-
@@ -6426,17 +6404,6 @@ Once the time is finished, the old AI will return to the base.
-
-
-
-
@@ -8054,17 +8021,6 @@ Once the time is finished, the old AI will return to the base.
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index dc98ca3b5..da6cda728 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2438,6 +2438,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3509,6 +3520,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index fc6268d69..845ff3d09 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2621,6 +2621,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -2651,9 +2665,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -2679,9 +2690,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -4400,6 +4408,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -4430,9 +4452,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -4458,9 +4477,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -5021,6 +5037,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -5051,9 +5081,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -5079,9 +5106,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
@@ -6534,6 +6558,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -6564,9 +6602,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Aircraft is on a depoly mission.
-
@@ -6592,9 +6627,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Aircraft is on a pickup mission.
-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index a56dddeeb..f4adecf17 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -2786,22 +2786,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4704,22 +4710,28 @@ Adjust if necessary.
@@ -5374,22 +5386,28 @@ Adjust if necessary.
@@ -6936,22 +6954,28 @@ Adjust if necessary.
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html
index 1a92434e6..4774a7526 100644
--- a/Documentation/Cargo.CargoCrate.html
+++ b/Documentation/Cargo.CargoCrate.html
@@ -1749,17 +1749,6 @@ Controls a network of short range air/missile defense groups.
Field(s)
-
@@ -2428,17 +2417,6 @@ Controls a network of short range air/missile defense groups.
Field(s)
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 8cf26ce7e..c0005729c 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1820,6 +1820,20 @@ Controls a network of short range air/missile defense groups.
+
+
+
+
+
+
CARGO_GROUP.CargoGroup
@@ -1835,20 +1849,6 @@ Controls a network of short range air/missile defense groups.
-
-
-
-
@@ -3138,6 +3138,20 @@ This works for ground only groups.
+
+
+
-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index c1b1d60de..25b3199b1 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1698,17 +1698,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-
-
-
-
-
-
CARGO_UNIT.CargoInAir
@@ -2424,17 +2413,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles
-
-
-
-
-
-
CARGO_UNIT.CargoInAir
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index 7e8aa11bd..85d4686f5 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5656,7 +5656,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
@@ -7259,7 +7259,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 93042a750..48af9fc9f 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -8138,15 +8138,15 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
The text will reflect the temperature like this:
- - For Russian and European aircraft using the metric system - Degrees Celcius (ツーC)
- - For Americain aircraft we link to the imperial system - Degrees Farenheit (ツーF)
+ - For Russian and European aircraft using the metric system - Degrees Celcius (ーC)
+ - For Americain aircraft we link to the imperial system - Degrees Farenheit (ーF)
A text containing a pressure will look like this:
- Temperature: %n.d ツーC
- Temperature: %n.d ツーF
+ Temperature: %n.d ーC
+ Temperature: %n.d ーF
@@ -8387,15 +8387,15 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
The text will reflect the wind like this:
- - For Russian and European aircraft using the metric system - Wind direction in degrees (ツー) and wind speed in meters per second (mps).
- - For Americain aircraft we link to the imperial system - Wind direction in degrees (ツー) and wind speed in knots per second (kps).
+ - For Russian and European aircraft using the metric system - Wind direction in degrees (ー) and wind speed in meters per second (mps).
+ - For Americain aircraft we link to the imperial system - Wind direction in degrees (ー) and wind speed in knots per second (kps).
A text containing a pressure will look like this:
- Wind: %n ツー at n.d mps
- Wind: %n ツー at n.d kps
+ Wind: %n ー at n.d mps
+ Wind: %n ー at n.d kps
@@ -16157,6 +16157,17 @@ BASE:TraceOnOff( false )
the y coordinate in meters.
+
+
+
+
@@ -16955,6 +16966,17 @@ BASE:TraceOnOff( false )
the y coordinate in meters.
+
+
+
+
@@ -19989,15 +20011,15 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
The text will reflect the temperature like this:
- - For Russian and European aircraft using the metric system - Degrees Celcius (ツーC)
- - For Americain aircraft we link to the imperial system - Degrees Farenheit (ツーF)
+ - For Russian and European aircraft using the metric system - Degrees Celcius (ーC)
+ - For Americain aircraft we link to the imperial system - Degrees Farenheit (ーF)
A text containing a pressure will look like this:
- Temperature: %n.d ツーC
- Temperature: %n.d ツーF
+ Temperature: %n.d ーC
+ Temperature: %n.d ーF
@@ -20238,15 +20260,15 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
The text will reflect the wind like this:
- - For Russian and European aircraft using the metric system - Wind direction in degrees (ツー) and wind speed in meters per second (mps).
- - For Americain aircraft we link to the imperial system - Wind direction in degrees (ツー) and wind speed in knots per second (kps).
+ - For Russian and European aircraft using the metric system - Wind direction in degrees (ー) and wind speed in meters per second (mps).
+ - For Americain aircraft we link to the imperial system - Wind direction in degrees (ー) and wind speed in knots per second (kps).
A text containing a pressure will look like this:
- Wind: %n ツー at n.d mps
- Wind: %n ツー at n.d kps
+ Wind: %n ー at n.d mps
+ Wind: %n ー at n.d kps
@@ -24678,6 +24700,17 @@ Creates a line on the F10 map from one point to another.
the y coordinate in meters.
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 7e54118ff..95e5b5368 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2726,7 +2726,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
SETTINGS.A2GSystem
@@ -2770,7 +2770,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SETTINGS.Metric
@@ -4831,7 +4831,7 @@ It is advised to use this method at the start of the mission.
-
+ #string
SETTINGS.A2GSystem
@@ -4875,7 +4875,7 @@ It is advised to use this method at the start of the mission.
- #boolean
+
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 7f2673ef9..073c8e044 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3574,6 +3574,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3629,6 +3640,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3640,16 +3665,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -3657,8 +3674,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
SPAWN.SpawnInitModu
+ #string
+
SPAWN.SpawnInitSkill
@@ -3693,7 +3710,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -3707,7 +3724,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -3853,6 +3870,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8973,6 +9001,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9028,6 +9067,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9039,16 +9092,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
@@ -9056,8 +9101,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
SPAWN.SpawnInitModu
+ #string
+
SPAWN.SpawnInitSkill
@@ -9092,7 +9137,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -9106,7 +9151,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -9252,6 +9297,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index b0b52b35e..0b858fece 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2670,39 +2670,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -3916,39 +3883,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -5453,39 +5387,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 9b9bafe1b..5e51b7402 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3434,6 +3434,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6591,6 +6602,17 @@ Designate:SetFlashStatusMenu( false )
+
+
+
+
@@ -7390,6 +7412,17 @@ Designate:SetFlashStatusMenu( false )
+
+
+
+
@@ -8159,6 +8192,17 @@ Designate:SetFlashStatusMenu( false )
+
+
+
+
@@ -9820,6 +9864,17 @@ Designate:SetFlashStatusMenu( false )
+
+
+
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 42d3e84aa..ffe3550c0 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -1726,12 +1726,12 @@ Also, the speed of accurate detection plays a role.
Upon a visual detection, the higher the unit is during the detecting process, the more likely the detected unit is to be detected properly.
A detection at a 90% alpha angle is the most optimal, a detection at 10% is less and a detection at 0% is less likely to be correct.
-A probability factor between 0 and 1 can be given, that will model a progressive extrapolated probability if the target would be detected at a 0ツー angle.
+A probability factor between 0 and 1 can be given, that will model a progressive extrapolated probability if the target would be detected at a 0ー angle.
For example, if a alpha angle probability factor of 0.7 is given, the extrapolated probabilities of the different angles would look like:
-0ツー: 70%, 10ツー: 75,21%, 20ツー: 80,26%, 30ツー: 85%, 40ツー: 89,28%, 50ツー: 92,98%, 60ツー: 95,98%, 70ツー: 98,19%, 80ツー: 99,54%, 90ツー: 100%
+0ー: 70%, 10ー: 75,21%, 20ー: 80,26%, 30ー: 85%, 40ー: 89,28%, 50ー: 92,98%, 60ー: 95,98%, 70ー: 98,19%, 80ー: 99,54%, 90ー: 100%
-Use the method Functional.Detection#DETECTION_BASE.SetAlphaAngleProbability() to set the probability factor if 0ツー.
+Use the method Functional.Detection#DETECTION_BASE.SetAlphaAngleProbability() to set the probability factor if 0ー.
Cloudy Zones detection probability
@@ -12741,10 +12741,10 @@ The different values of Unit.Category can be:
A detection at a 90% alpha angle is the most optimal, a detection at 10% is less and a detection at 0% is less likely to be correct.
-A probability factor between 0 and 1 can be given, that will model a progressive extrapolated probability if the target would be detected at a 0ツー angle.
+A probability factor between 0 and 1 can be given, that will model a progressive extrapolated probability if the target would be detected at a 0ー angle.
For example, if a alpha angle probability factor of 0.7 is given, the extrapolated probabilities of the different angles would look like:
-0ツー: 70%, 10ツー: 75,21%, 20ツー: 80,26%, 30ツー: 85%, 40ツー: 89,28%, 50ツー: 92,98%, 60ツー: 95,98%, 70ツー: 98,19%, 80ツー: 99,54%, 90ツー: 100%
+0ー: 70%, 10ー: 75,21%, 20ー: 80,26%, 30ー: 85%, 40ー: 89,28%, 50ー: 92,98%, 60ー: 95,98%, 70ー: 98,19%, 80ー: 99,54%, 90ー: 100%
@@ -18775,17 +18775,6 @@ BASE:TraceOnOff( false )
-
-
-
-
@@ -18946,7 +18935,7 @@ BASE:TraceOnOff( false )
- #number
+
DETECTION_BASE.RefreshTimeInterval
@@ -22321,10 +22310,10 @@ The different values of Unit.Category can be:
A detection at a 90% alpha angle is the most optimal, a detection at 10% is less and a detection at 0% is less likely to be correct.
-
A probability factor between 0 and 1 can be given, that will model a progressive extrapolated probability if the target would be detected at a 0ツー angle.
+
A probability factor between 0 and 1 can be given, that will model a progressive extrapolated probability if the target would be detected at a 0ー angle.
For example, if a alpha angle probability factor of 0.7 is given, the extrapolated probabilities of the different angles would look like:
-0ツー: 70%, 10ツー: 75,21%, 20ツー: 80,26%, 30ツー: 85%, 40ツー: 89,28%, 50ツー: 92,98%, 60ツー: 95,98%, 70ツー: 98,19%, 80ツー: 99,54%, 90ツー: 100%
+0ー: 70%, 10ー: 75,21%, 20ー: 80,26%, 30ー: 85%, 40ー: 89,28%, 50ー: 92,98%, 60ー: 95,98%, 70ー: 98,19%, 80ー: 99,54%, 90ー: 100%
@@ -23488,17 +23477,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -23659,7 +23637,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
@@ -25427,7 +25394,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
@@ -32827,10 +32794,10 @@ The different values of Unit.Category can be:
A detection at a 90% alpha angle is the most optimal, a detection at 10% is less and a detection at 0% is less likely to be correct.
-
A probability factor between 0 and 1 can be given, that will model a progressive extrapolated probability if the target would be detected at a 0ツー angle.
+
A probability factor between 0 and 1 can be given, that will model a progressive extrapolated probability if the target would be detected at a 0ー angle.
For example, if a alpha angle probability factor of 0.7 is given, the extrapolated probabilities of the different angles would look like:
-0ツー: 70%, 10ツー: 75,21%, 20ツー: 80,26%, 30ツー: 85%, 40ツー: 89,28%, 50ツー: 92,98%, 60ツー: 95,98%, 70ツー: 98,19%, 80ツー: 99,54%, 90ツー: 100%
+0ー: 70%, 10ー: 75,21%, 20ー: 80,26%, 30ー: 85%, 40ー: 89,28%, 50ー: 92,98%, 60ー: 95,98%, 70ー: 98,19%, 80ー: 99,54%, 90ー: 100%
@@ -42393,10 +42360,10 @@ The different values of Unit.Category can be:
A detection at a 90% alpha angle is the most optimal, a detection at 10% is less and a detection at 0% is less likely to be correct.
-
A probability factor between 0 and 1 can be given, that will model a progressive extrapolated probability if the target would be detected at a 0ツー angle.
+
A probability factor between 0 and 1 can be given, that will model a progressive extrapolated probability if the target would be detected at a 0ー angle.
For example, if a alpha angle probability factor of 0.7 is given, the extrapolated probabilities of the different angles would look like:
-0ツー: 70%, 10ツー: 75,21%, 20ツー: 80,26%, 30ツー: 85%, 40ツー: 89,28%, 50ツー: 92,98%, 60ツー: 95,98%, 70ツー: 98,19%, 80ツー: 99,54%, 90ツー: 100%
+0ー: 70%, 10ー: 75,21%, 20ー: 80,26%, 30ー: 85%, 40ー: 89,28%, 50ー: 92,98%, 60ー: 95,98%, 70ー: 98,19%, 80ー: 99,54%, 90ー: 100%
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 027f59eb2..f0d445450 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2148,20 +2148,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive
-
-
-
-
@@ -2392,20 +2378,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive
-
-
-
-
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html
index 73672ba28..ad8a1cf33 100644
--- a/Documentation/Functional.Rat.html
+++ b/Documentation/Functional.Rat.html
@@ -3358,12 +3358,6 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
- |
-
-
- RAT.type |
-
-
|
@@ -6725,17 +6719,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -14616,17 +14599,6 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -20562,17 +20534,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
-
-
-
-
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 5c8b02bd8..c09797d89 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -2179,7 +2179,7 @@ the point where he initially turned into the wind.
The same holds true after the recovery window closes. The carrier will head back to the place where he left its assigned route and resume the path to the next waypoint defined in the mission editor.
-Note that the carrier will only head into the wind, if the wind direction is different by more than 5テつー from the current heading of the carrier (the angled runway, if any, fis taken into account here).
+Note that the carrier will only head into the wind, if the wind direction is different by more than 5ー from the current heading of the carrier (the angled runway, if any, fis taken into account here).
@@ -2328,10 +2328,10 @@ from the "Saved Games\DCS" directory. If lfs was not d
The graph displays the lineup error (LUE) as a function of the distance to the carrier.
-The pilot approaches the carrier from the port side, LUE>0テつー, at a distance of ~1 NM.
-At the beginning of the groove (X), he significantly overshoots to the starboard side (LUE<5テつー).
+
The pilot approaches the carrier from the port side, LUE>0ー, at a distance of ~1 NM.
+At the beginning of the groove (X), he significantly overshoots to the starboard side (LUE<5ー).
In the middle (IM), he performs good corrections and smoothly reduces the lineup error.
-Finally, at a distance of ~0.3 NM (IC) he has corrected his lineup with the runway to a reasonable level, |LUE|<0.5テつー.
+Finally, at a distance of ~0.3 NM (IC) he has corrected his lineup with the runway to a reasonable level, |LUE|<0.5ー.
Glideslope Error
@@ -2340,7 +2340,7 @@ Finally, at a distance of ~0.3 NM (IC) he has corrected his lineup with the runw
The graph displays the glideslope error (GSE) as a function of the distance to the carrier.
In this case the pilot already enters the groove (X) below the optimal glideslope. He is not able to correct his height in the IM part and
-stays significantly too low. In close, he performs a harsh correction to gain altitude and ends up even slightly too high (GSE>0.5テつー).
+stays significantly too low. In close, he performs a harsh correction to gain altitude and ends up even slightly too high (GSE>0.5ー).
At his point further corrections are necessary.
Angle of Attack
@@ -9140,6 +9140,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9151,6 +9162,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -14963,7 +14985,7 @@ Marshal stacks for Case II/III are unlimited.
-
Relative Marshal radial in degrees for Case II/III recoveries. Default 30テつー.
+
Relative Marshal radial in degrees for Case II/III recoveries. Default 30ー.
@@ -28265,6 +28287,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -28276,6 +28309,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -31246,6 +31290,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -31257,6 +31312,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -38511,7 +38577,7 @@ BASE:TraceOnOff( false )
- Set case to that of lead.
+ Set case of f
@@ -38570,20 +38636,6 @@ BASE:TraceOnOff( false )
-
-
diff --git a/Documentation/Ops.Atis.html b/Documentation/Ops.Atis.html
index b5229242c..568e1c5c6 100644
--- a/Documentation/Ops.Atis.html
+++ b/Documentation/Ops.Atis.html
@@ -2085,7 +2085,7 @@ atis:Start()
ATIS:SetRunwayHeadingsMagnetic(headings) |
- Set magnetic runway headings as depicted on the runway, e.g. "13" for 130ツー or "25L" for the left runway with magnetic heading 250ツー.
+Set magnetic runway headings as depicted on the runway, e.g. "13" for 130ー or "25L" for the left runway with magnetic heading 250ー.
|
@@ -3399,43 +3399,43 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
ATIS.RunwayM2T.Caucasus |
- 0ツー (East).
+0ー (East).
|
ATIS.RunwayM2T.MarianaIslands |
- +2ツー (East).
++2ー (East).
|
ATIS.RunwayM2T.Nevada |
- +12ツー (East).
++12ー (East).
|
ATIS.RunwayM2T.Normandy |
- -10ツー (West).
+-10ー (West).
|
ATIS.RunwayM2T.PersianGulf |
- +2ツー (East).
++2ー (East).
|
ATIS.RunwayM2T.Syria |
- +5ツー (East).
++5ー (East).
|
ATIS.RunwayM2T.TheChannel |
- -10ツー (West).
+-10ー (West).
|
@@ -4834,7 +4834,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Runway magnetic heading divided by ten (and rounded). Eg, "13" for 130ツー.
+
Runway magnetic heading divided by ten (and rounded). Eg, "13" for 130ー.
@@ -5551,13 +5551,13 @@ For example, use this if there are two runways with the same directions.
To get true from magnetic heading one has to add easterly or substract westerly variation, e.g
-A magnetic heading of 180ツー corresponds to a true heading of
+A magnetic heading of 180ー corresponds to a true heading of
- - 186ツー on the Caucaus map
- - 192ツー on the Nevada map
- - 170ツー on the Normany map
- - 182ツー on the Persian Gulf map
+ - 186ー on the Caucaus map
+ - 192ー on the Nevada map
+ - 170ー on the Normany map
+ - 182ー on the Persian Gulf map
Likewise, to convert true into magnetic heading, one has to substract easterly and add westerly variation.
@@ -6021,7 +6021,7 @@ Note that the dew point is only an artificial information as DCS does not have a
-Set magnetic runway headings as depicted on the runway, e.g. "13" for 130ツー or "25L" for the left runway with magnetic heading 250ツー.
+Set magnetic runway headings as depicted on the runway, e.g. "13" for 130ー or "25L" for the left runway with magnetic heading 250ー.
@@ -6039,7 +6039,7 @@ Note that the dew point is only an artificial information as DCS does not have a
-
Magnetic headings. Inverse (-180ツー) headings are added automatically. You only need to specify one heading per runway direction. "L"eft and "R" right can also be appended.
+
Magnetic headings. Inverse (-180ー) headings are added automatically. You only need to specify one heading per runway direction. "L"eft and "R" right can also be appended.
@@ -13176,7 +13176,7 @@ BASE:TraceOnOff( false )
#number
ATIS.RunwayM2T.Caucasus
-0ツー (East).
+0ー (East).
@@ -13187,7 +13187,7 @@ BASE:TraceOnOff( false )
#number
ATIS.RunwayM2T.MarianaIslands
-+2ツー (East).
++2ー (East).
@@ -13198,7 +13198,7 @@ BASE:TraceOnOff( false )
#number
ATIS.RunwayM2T.Nevada
-+12ツー (East).
++12ー (East).
@@ -13209,7 +13209,7 @@ BASE:TraceOnOff( false )
#number
ATIS.RunwayM2T.Normandy
--10ツー (West).
+-10ー (West).
@@ -13220,7 +13220,7 @@ BASE:TraceOnOff( false )
#number
ATIS.RunwayM2T.PersianGulf
-+2ツー (East).
++2ー (East).
@@ -13231,7 +13231,7 @@ BASE:TraceOnOff( false )
#number
ATIS.RunwayM2T.Syria
-+5ツー (East).
++5ー (East).
@@ -13242,7 +13242,7 @@ BASE:TraceOnOff( false )
#number
ATIS.RunwayM2T.TheChannel
--10ツー (West).
+-10ー (West).
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index f35106638..22997c566 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -3700,25 +3700,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8131,25 +8131,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -10336,25 +10336,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index a3a1ec668..8ef31328a 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -4855,17 +4855,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -4963,7 +4952,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -5037,9 +5026,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -5198,17 +5184,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
radio beacons
-
-
-
-
@@ -5231,17 +5206,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -10292,17 +10256,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -10400,7 +10353,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -10474,9 +10427,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -10635,17 +10585,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
radio beacons
-
-
-
-
@@ -10668,17 +10607,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -12424,17 +12352,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -12532,7 +12449,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -12606,9 +12523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -12767,17 +12681,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
radio beacons
-
-
-
-
@@ -12800,17 +12703,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 29350e6d5..9995cb896 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2820,6 +2820,17 @@ but can separately be modified later in your mission using the
+
+
+
+
@@ -7456,6 +7467,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html
index a0f6a6048..a86048509 100644
--- a/Documentation/Tasking.Task_Cargo.html
+++ b/Documentation/Tasking.Task_Cargo.html
@@ -3113,11 +3113,22 @@ based on the tasking capabilities defined in
+
+
+
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 756239625..f6ec2e8aa 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3091,8 +3091,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
-
TASK_CARGO_DISPATCHER.CountCSAR
+
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -3103,7 +3103,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
TASK_CARGO_DISPATCHER.DefaultDeployZones
+
TASK_CARGO_DISPATCHER.MaxCSAR
@@ -3235,7 +3235,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
local Coordinate = PlaneUnit:GetPointVec2()
TaskA2ADispatcher:AddCSARTask( "CSAR Task", Coordinate )
- -- Add a CSAR task to rescue a downed pilot from within a coordinate of country RUSSIA, which is pointing to the west (270ツー).
+ -- Add a CSAR task to rescue a downed pilot from within a coordinate of country RUSSIA, which is pointing to the west (270ー).
local Coordinate = PlaneUnit:GetPointVec2()
TaskA2ADispatcher:AddCSARTask( "CSAR Task", Coordinate, 270, Country.RUSSIA )
@@ -4170,8 +4170,8 @@ This method can only be used once!
- #number
-
TASK_CARGO_DISPATCHER.CountCSAR
+
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -4182,7 +4182,7 @@ This method can only be used once!
-
TASK_CARGO_DISPATCHER.DefaultDeployZones
+
TASK_CARGO_DISPATCHER.MaxCSAR
@@ -5028,8 +5028,8 @@ This method can only be used once!
- #number
-
TASK_CARGO_DISPATCHER.CountCSAR
+
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -5040,7 +5040,7 @@ This method can only be used once!
-
TASK_CARGO_DISPATCHER.DefaultDeployZones
+
TASK_CARGO_DISPATCHER.MaxCSAR
@@ -6521,8 +6521,8 @@ This method can only be used once!
- #number
-
TASK_CARGO_DISPATCHER.CountCSAR
+
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -6533,7 +6533,7 @@ This method can only be used once!
-
TASK_CARGO_DISPATCHER.DefaultDeployZones
+
TASK_CARGO_DISPATCHER.MaxCSAR
diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html
index e5f0f45be..f6819b8e2 100644
--- a/Documentation/Wrapper.Airbase.html
+++ b/Documentation/Wrapper.Airbase.html
@@ -3391,7 +3391,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
AIRBASE.Runway.idx |
- Runway ID: heading 070ツー ==> idx="07".
+Runway ID: heading 070ー ==> idx="07".
|
@@ -14860,7 +14860,7 @@ BASE:TraceOnOff( false )
#string
AIRBASE.Runway.idx
-Runway ID: heading 070ツー ==> idx="07".
+Runway ID: heading 070ー ==> idx="07".
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index 8bcd17f8b..bea0c2f25 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -4220,7 +4220,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Alive.
+ Alive2.
@@ -5334,7 +5334,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Alive.
+ Alive2.
@@ -7568,7 +7568,7 @@ If the Unit is alive but not active, false is returned.
- Alive.
+ Alive2.
@@ -16116,7 +16116,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
- Alive.
+ Alive2.
@@ -19600,7 +19600,7 @@ Coordinates are dependent on the position of the maps origin.
- Alive.
+ Alive2.
@@ -20274,7 +20274,7 @@ If the Identifiable is alive, true is returned.
- Alive.
+ Alive2.
@@ -20554,7 +20554,7 @@ If the Identifiable is alive, true is returned.
- Alive.
+ Alive2.