diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 9c635d58d..ff4e154d2 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4565,17 +4565,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12919,17 +12908,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -14247,17 +14225,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -15882,17 +15849,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html
index bcd59da5b..bc94e8d87 100644
--- a/Documentation/AI.AI_AIR_Dispatcher.html
+++ b/Documentation/AI.AI_AIR_Dispatcher.html
@@ -4361,6 +4361,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -9658,6 +9669,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -10975,6 +10997,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -12599,6 +12632,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html
index 2e0ac09d3..d7102e2eb 100644
--- a/Documentation/Cargo.CargoCrate.html
+++ b/Documentation/Cargo.CargoCrate.html
@@ -1669,6 +1669,17 @@ Controls a network of short range air/missile defense groups.
Field(s)
+
@@ -2337,6 +2348,17 @@ Controls a network of short range air/missile defense groups.
Field(s)
+
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 8cc7f014d..04f2376f1 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -15245,6 +15245,17 @@ BASE:TraceOnOff( false )
the y coordinate in meters.
+
+
+
+
@@ -16043,6 +16054,17 @@ BASE:TraceOnOff( false )
the y coordinate in meters.
+
+
+
+
@@ -23005,6 +23027,17 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
the y coordinate in meters.
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 7d8bda66b..95b4dbfaa 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2690,7 +2690,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SETTINGS.Metric
@@ -4781,7 +4781,7 @@ It is advised to use this method at the start of the mission.
-
+ #boolean
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index fcdf10cfb..0edeb2d07 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3282,9 +3282,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3340,20 +3337,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -3376,6 +3359,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3412,17 +3406,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3456,6 +3439,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3522,9 +3516,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- By default, no InitLimit
-
@@ -3536,6 +3527,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -3567,7 +3580,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxGroups
@@ -3581,7 +3594,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -3727,17 +3740,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3750,7 +3752,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -8621,9 +8623,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -8679,20 +8678,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -8715,6 +8700,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -8751,17 +8747,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -8795,6 +8780,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -8861,9 +8857,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
-
@@ -8875,6 +8868,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
@@ -8906,7 +8921,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxGroups
@@ -8920,7 +8935,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -9066,17 +9081,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9089,7 +9093,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 72c2036e2..f34a1185f 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2590,50 +2590,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -3847,50 +3803,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -5396,50 +5308,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 6a925a575..6caf7e64d 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3350,7 +3350,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -3360,8 +3360,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -6518,7 +6518,7 @@ Designate:SetFlashStatusMenu( false )
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -6528,8 +6528,8 @@ Designate:SetFlashStatusMenu( false )
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -7328,7 +7328,7 @@ Designate:SetFlashStatusMenu( false )
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -7338,8 +7338,8 @@ Designate:SetFlashStatusMenu( false )
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -8108,7 +8108,7 @@ Designate:SetFlashStatusMenu( false )
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -8118,8 +8118,8 @@ Designate:SetFlashStatusMenu( false )
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -9781,7 +9781,7 @@ Designate:SetFlashStatusMenu( false )
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -9791,8 +9791,8 @@ Designate:SetFlashStatusMenu( false )
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html
index 3de006395..f82ee6d7d 100644
--- a/Documentation/Functional.Rat.html
+++ b/Documentation/Functional.Rat.html
@@ -3276,6 +3276,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -6607,6 +6613,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -14487,6 +14504,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -20422,6 +20450,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 5e9521695..9bd928749 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -38062,9 +38062,6 @@ BASE:TraceOnOff( false )
-
- Set case of f
-
@@ -38122,6 +38119,20 @@ BASE:TraceOnOff( false )
+
+
@@ -38131,6 +38142,17 @@ BASE:TraceOnOff( false )
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index b90d7de39..9e61c9bd5 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -2734,7 +2734,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ CLIENT:OptionDisperseOnAttack(Seconds) |
+
+ Defines how long a GROUND unit/group will move to avoid an ongoing attack.
|
@@ -10555,6 +10561,50 @@ If at least one detection method is specified, only the methods
+
+
+
+
+
+
+
+
Defines how long a GROUND unit/group will move to avoid an ongoing attack.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #number
+ Seconds
+
+
+
+
+
Any positive number: AI will disperse, but only for the specified time before continuing their route. 0: AI will not disperse.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 0d57e1929..9a06af233 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -1931,6 +1931,12 @@ The method CONTROLLABLE.SetTaskWaypoi
CONTROLLABLE:OptionAllowJettisonWeaponsOnThreat() |
Allow to Jettison of weapons upon threat.
+ |
+
+
+ CONTROLLABLE:OptionDisperseOnAttack(Seconds) |
+
+ Defines how long a GROUND unit/group will move to avoid an ongoing attack.
|
@@ -6655,6 +6661,50 @@ If at least one detection method is specified, only the methods
+
+
+
+
+
+
+
+
Defines how long a GROUND unit/group will move to avoid an ongoing attack.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #number
+ Seconds
+
+
+
+
+
Any positive number: AI will disperse, but only for the specified time before continuing their route. 0: AI will not disperse.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index a0fe58537..7e3cc9d30 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -2569,6 +2569,12 @@ amount of fuel in the group.
GROUP:OptionAllowJettisonWeaponsOnThreat() |
Allow to Jettison of weapons upon threat.
+ |
+
+
+ GROUP:OptionDisperseOnAttack(Seconds) |
+
+ Defines how long a GROUND unit/group will move to avoid an ongoing attack.
|
@@ -11608,6 +11614,50 @@ If at least one detection method is specified, only the methods
+
+
+
+
+
+
+
+
Defines how long a GROUND unit/group will move to avoid an ongoing attack.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #number
+ Seconds
+
+
+
+
+
Any positive number: AI will disperse, but only for the specified time before continuing their route. 0: AI will not disperse.
+
+
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 786066a92..b8d92a966 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -2907,28 +2907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5013,28 +4991,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -6628,28 +6584,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index 27e7c266e..633c959c6 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -2157,6 +2157,12 @@ If you want to obtain the complete 3D position including orient
UNIT:OptionAllowJettisonWeaponsOnThreat() |
Allow to Jettison of weapons upon threat.
+ |
+
+
+ UNIT:OptionDisperseOnAttack(Seconds) |
+
+ Defines how long a GROUND unit/group will move to avoid an ongoing attack.
|
@@ -9025,6 +9031,50 @@ If at least one detection method is specified, only the methods
+
+
+
+
+
+
+
+
Defines how long a GROUND unit/group will move to avoid an ongoing attack.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+ #number
+ Seconds
+
+
+
+
+
Any positive number: AI will disperse, but only for the specified time before continuing their route. 0: AI will not disperse.
+
+
+
+
Return value:
+
+
+