diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 3fb8d6e8e..76760752f 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -3866,6 +3866,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Set destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
-Set destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
-Set destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
-Set destination airbase for next :Route() command.
- -Aircraft is on a depoly mission.
-Aircraft is on a pickup mission.
-self.CargoObject:Destroy()
+ +self.CargoObject:Destroy()
+ +Coordinates.
-Coordinates.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-Overwrite unit names by default with group name.
-Overwrite unit names by default with group name.
-Set the flashing of the status menu for all AttackGroups.
+Set the lase duration for designations.
Set the lase duration for designations.
+ +DESIGNATE
++ #number + LaseDuration +
+The time in seconds a lase will continue to hold on target. The default is 120 seconds.
+ +Contains the counter how many units are currently alive
- -Contains the counter how many units are currently alive
- -self.SmokeColor = nil
-self.SmokeColor = nil
-self.SmokeColor = nil
-