MOOSE generated documentation [skip ci]

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FlightControl-User
2020-08-29 20:18:04 +00:00
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Management of spotting logistics, that can be activated and deactivated upon command.</p>
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<img src= "../Images/CORE_Timer.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Core.Timer.html">Core.Timer</a></strong></h2></div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Core</strong> - Timer scheduler.</p>
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<p><strong>Tasking</strong> - Creates and manages player TASK_ZONE_CAPTURE tasks.</p>
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<img src= "../Images/MOOSE.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Utilities.PROFILER.html">Utilities.PROFILER</a></strong></h2></div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Utils</strong> - Lua Profiler.</p>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> -- IDENTIFIABLE is an intermediate class wrapping DCS Object class derived Objects.</p>
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<img src= "../Images/Wrapper_Marker.png" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Wrapper.Marker.html">Wrapper.Marker</a></strong></h2></div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>Wrapper</strong> - Markers On the F10 map.</p>
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@@ -1377,6 +1410,12 @@ values in your head or look them up in the docs. </p>
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from ENUMS</th>
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ENUMS).AlarmState">ENUMS.AlarmState</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ENUMS).Formation">ENUMS.Formation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
@@ -1433,6 +1472,12 @@ values in your head or look them up in the docs. </p>
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from ENUMS</th>
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ENUMS).AlarmState">ENUMS.AlarmState</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ENUMS).Formation">ENUMS.Formation</a></p></td>
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@@ -1473,6 +1518,37 @@ values in your head or look them up in the docs. </p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ENUMS).WeaponFlag">ENUMS.WeaponFlag</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
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</table>
</div>
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ENUMS.AlarmState)">Type <strong>ENUMS.AlarmState</strong></a></h2></div>
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
<strong><a href="##(ENUMS.AlarmState)">ENUMS.AlarmState</a></strong>
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<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from ENUMS.AlarmState</th>
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ENUMS.AlarmState).Auto">ENUMS.AlarmState.Auto</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>AI will automatically switch alarm states based on the presence of threats. The AI kind of cheats in this regard.</p>
</td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ENUMS.AlarmState).Green">ENUMS.AlarmState.Green</a></p></td>
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<p>Group is not combat ready. Sensors are stowed if possible.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ENUMS.AlarmState).Red">ENUMS.AlarmState.Red</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Group is combat ready and actively searching for targets. Some groups like infantry will not move in this state.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ENUMS.Formation).RotaryWing">ENUMS.Formation.RotaryWing</a></p></td>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ENUMS.Formation).Vehicle">ENUMS.Formation.Vehicle</a></p></td>
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<div class="fields w3-container w3-theme-l2">
<h3>Field(s)</h3>
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<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="##(ENUMS.AlarmState)">#ENUMS.AlarmState</a>
<a id="#(ENUMS).AlarmState" ><strong>ENUMS.AlarmState</strong></a>
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<div onclick="myFunction('#Types##ENUMS.AlarmState')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ENUMS.AlarmState)">Type <strong>ENUMS.AlarmState</strong></a></h2></div>
<div id= "#Types##ENUMS.AlarmState" class="w3-container w3-white w3-padding-16" id="module_other_types">
<div class="w3-white" id="record_type">
<p>Alarm state.</p>
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ENUMS.AlarmState).Auto" ><strong>ENUMS.AlarmState.Auto</strong></a>
<p>AI will automatically switch alarm states based on the presence of threats. The AI kind of cheats in this regard.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ENUMS.AlarmState).Green" ><strong>ENUMS.AlarmState.Green</strong></a>
<p>Group is not combat ready. Sensors are stowed if possible.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(ENUMS.AlarmState).Red" ><strong>ENUMS.AlarmState.Red</strong></a>
<p>Group is combat ready and actively searching for targets. Some groups like infantry will not move in this state.</p>
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<div class="functions w3-container w3-theme-l2">
<h2>Function(s)</h2>
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<div onclick="myFunction('#Types##ENUMS.Formation')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(ENUMS.Formation)">Type <strong>ENUMS.Formation</strong></a></h2></div>
<div id= "#Types##ENUMS.Formation" class="w3-container w3-white w3-padding-16" id="module_other_types">
<div class="w3-white" id="record_type">
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ENUMS.Formation).Vehicle" ><strong>ENUMS.Formation.Vehicle</strong></a>
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</div>