diff --git a/Documentation/AI.AI_A2A_Cap.html b/Documentation/AI.AI_A2A_Cap.html index 84e3c50e1..c33368d71 100644 --- a/Documentation/AI.AI_A2A_Cap.html +++ b/Documentation/AI.AI_A2A_Cap.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index a2f91b888..53607c78f 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_A2A_GCI.html b/Documentation/AI.AI_A2A_GCI.html index 435e70203..67d0bdac7 100644 --- a/Documentation/AI.AI_A2A_GCI.html +++ b/Documentation/AI.AI_A2A_GCI.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_A2A_Patrol.html b/Documentation/AI.AI_A2A_Patrol.html index d8088d20d..c244ae72a 100644 --- a/Documentation/AI.AI_A2A_Patrol.html +++ b/Documentation/AI.AI_A2A_Patrol.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_A2G_BAI.html b/Documentation/AI.AI_A2G_BAI.html index bc1c9f767..f459fb294 100644 --- a/Documentation/AI.AI_A2G_BAI.html +++ b/Documentation/AI.AI_A2G_BAI.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_A2G_CAS.html b/Documentation/AI.AI_A2G_CAS.html index 27b192586..67ea7ea9a 100644 --- a/Documentation/AI.AI_A2G_CAS.html +++ b/Documentation/AI.AI_A2G_CAS.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 7dd43b9e1..0495e6652 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_A2G_SEAD.html b/Documentation/AI.AI_A2G_SEAD.html index 57c70aae4..9ebd0ed1c 100644 --- a/Documentation/AI.AI_A2G_SEAD.html +++ b/Documentation/AI.AI_A2G_SEAD.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_AIR_Dispatcher.html b/Documentation/AI.AI_AIR_Dispatcher.html index 08e817b39..16c75e243 100644 --- a/Documentation/AI.AI_AIR_Dispatcher.html +++ b/Documentation/AI.AI_AIR_Dispatcher.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index e3387b73c..b05ae9a23 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -2825,17 +2825,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -5580,17 +5569,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6316,17 +6294,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -7945,17 +7912,6 @@ Once the time is finished, the old AI will return to the base.

- - - -
-
- - #number -AI_AIR.IdleCount - - -
diff --git a/Documentation/AI.AI_Air_Engage.html b/Documentation/AI.AI_Air_Engage.html index cc7d80a73..74fa38069 100644 --- a/Documentation/AI.AI_Air_Engage.html +++ b/Documentation/AI.AI_Air_Engage.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Air_Patrol.html b/Documentation/AI.AI_Air_Patrol.html index 18900bd76..91c08704f 100644 --- a/Documentation/AI.AI_Air_Patrol.html +++ b/Documentation/AI.AI_Air_Patrol.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 6d668da32..e4fd71871 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -2328,17 +2328,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
@@ -3410,17 +3399,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
diff --git a/Documentation/AI.AI_Bai.html b/Documentation/AI.AI_Bai.html index 652c48995..a5483aae9 100644 --- a/Documentation/AI.AI_Bai.html +++ b/Documentation/AI.AI_Bai.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Balancer.html b/Documentation/AI.AI_Balancer.html index 37ea79904..5c0c4f4e3 100644 --- a/Documentation/AI.AI_Balancer.html +++ b/Documentation/AI.AI_Balancer.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Cap.html b/Documentation/AI.AI_Cap.html index 8bef80d0b..f9c86c33c 100644 --- a/Documentation/AI.AI_Cap.html +++ b/Documentation/AI.AI_Cap.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index c967f8bab..b57dbf477 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -2562,9 +2562,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -4595,9 +4592,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -5210,9 +5204,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- @@ -6718,9 +6709,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

- diff --git a/Documentation/AI.AI_Cargo_APC.html b/Documentation/AI.AI_Cargo_APC.html index 4f2c084db..2210bb360 100644 --- a/Documentation/AI.AI_Cargo_APC.html +++ b/Documentation/AI.AI_Cargo_APC.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index b78d725bf..5b5241cfc 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -2511,17 +2511,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -2577,6 +2566,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -4295,17 +4287,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -4361,6 +4342,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -4921,17 +4905,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -4987,6 +4960,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -6440,17 +6416,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -6506,6 +6471,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
diff --git a/Documentation/AI.AI_Cargo_Dispatcher.html b/Documentation/AI.AI_Cargo_Dispatcher.html index 6cd041848..2206d3a61 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher.html +++ b/Documentation/AI.AI_Cargo_Dispatcher.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_APC.html b/Documentation/AI.AI_Cargo_Dispatcher_APC.html index b7ac4d560..c942ebfd9 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_APC.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_APC.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html index 89619861b..908c40647 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html index 431f06a60..1353a3425 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html index 0bd30e573..858d4926a 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index eee8bbd0a..fc3275576 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Cargo_Ship.html b/Documentation/AI.AI_Cargo_Ship.html index 5e3413bb9..473250955 100644 --- a/Documentation/AI.AI_Cargo_Ship.html +++ b/Documentation/AI.AI_Cargo_Ship.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Cas.html b/Documentation/AI.AI_Cas.html index f255c3e00..b2ffb1b5c 100644 --- a/Documentation/AI.AI_Cas.html +++ b/Documentation/AI.AI_Cas.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html b/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html index 8191185fa..5175dc208 100644 --- a/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html +++ b/Documentation/AI.AI_ESCORT_DISPATCHER_REQUEST.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Escort.html b/Documentation/AI.AI_Escort.html index 225b4b930..18eccd8b7 100644 --- a/Documentation/AI.AI_Escort.html +++ b/Documentation/AI.AI_Escort.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Escort_Dispatcher.html b/Documentation/AI.AI_Escort_Dispatcher.html index a4b160a01..c165db1ff 100644 --- a/Documentation/AI.AI_Escort_Dispatcher.html +++ b/Documentation/AI.AI_Escort_Dispatcher.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Formation.html b/Documentation/AI.AI_Formation.html index 7c9e9bdb6..1913adaa2 100644 --- a/Documentation/AI.AI_Formation.html +++ b/Documentation/AI.AI_Formation.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 054f1abc0..d6e99e200 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -3027,6 +3027,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+ @@ -6274,6 +6277,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -7018,6 +7024,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ @@ -8655,6 +8664,9 @@ Note that this method is required, as triggers the next route when patrolling fo + +

This table contains the targets detected during patrol.

+ diff --git a/Documentation/Actions.Account.html b/Documentation/Actions.Account.html index 592da286d..0b5386a7a 100644 --- a/Documentation/Actions.Account.html +++ b/Documentation/Actions.Account.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Actions.Assign.html b/Documentation/Actions.Assign.html index d8abbef03..934c0de7a 100644 --- a/Documentation/Actions.Assign.html +++ b/Documentation/Actions.Assign.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Actions.Assist.html b/Documentation/Actions.Assist.html index 23a690f41..c2f36893a 100644 --- a/Documentation/Actions.Assist.html +++ b/Documentation/Actions.Assist.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Actions.Route.html b/Documentation/Actions.Route.html index bdbf89cd2..c77d05457 100644 --- a/Documentation/Actions.Route.html +++ b/Documentation/Actions.Route.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 463069a1f..1f0904891 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 6f49ac537..2e0ac09d3 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 06794851d..f28196628 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -1740,6 +1740,20 @@ Controls a network of short range AAA groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ + +
+
+ + CARGO_GROUP.CargoGroup @@ -1758,6 +1772,20 @@ Controls a network of short range AAA groups.

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
@@ -3047,6 +3075,20 @@ This works for ground only groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ + +
+
+ + CARGO_GROUP.CargoGroup @@ -3065,6 +3107,20 @@ This works for ground only groups.

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Cargo.CargoSlingload.html b/Documentation/Cargo.CargoSlingload.html index 3bcd2254d..d0c5fa894 100644 --- a/Documentation/Cargo.CargoSlingload.html +++ b/Documentation/Cargo.CargoSlingload.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 2e28404d6..b293dbaa0 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Base.html b/Documentation/Core.Base.html index 71b99e1e8..490e4050b 100644 --- a/Documentation/Core.Base.html +++ b/Documentation/Core.Base.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index 3cd8466d8..b8fa9ba86 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Event.html b/Documentation/Core.Event.html index abd1ffb23..673dd4822 100644 --- a/Documentation/Core.Event.html +++ b/Documentation/Core.Event.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index ecb4b0cd3..03d80fbbb 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -5456,7 +5456,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7060,7 +7060,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Goal.html b/Documentation/Core.Goal.html index f68ed02fe..81c4d6610 100644 --- a/Documentation/Core.Goal.html +++ b/Documentation/Core.Goal.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Menu.html b/Documentation/Core.Menu.html index 83771dea2..23c27e10b 100644 --- a/Documentation/Core.Menu.html +++ b/Documentation/Core.Menu.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Message.html b/Documentation/Core.Message.html index 729745916..dd4f50372 100644 --- a/Documentation/Core.Message.html +++ b/Documentation/Core.Message.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index b4e89d5d0..e5cf42b79 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Radio.html b/Documentation/Core.Radio.html index 1117ecb19..b61abe15d 100644 --- a/Documentation/Core.Radio.html +++ b/Documentation/Core.Radio.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.RadioQueue.html b/Documentation/Core.RadioQueue.html index 3084eed4c..1d3b0b6eb 100644 --- a/Documentation/Core.RadioQueue.html +++ b/Documentation/Core.RadioQueue.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.RadioSpeech.html b/Documentation/Core.RadioSpeech.html index 904476973..f88b64e85 100644 --- a/Documentation/Core.RadioSpeech.html +++ b/Documentation/Core.RadioSpeech.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Report.html b/Documentation/Core.Report.html index 9c8ede219..6f53d6fe7 100644 --- a/Documentation/Core.Report.html +++ b/Documentation/Core.Report.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.ScheduleDispatcher.html b/Documentation/Core.ScheduleDispatcher.html index 4db278d3c..1323f22bd 100644 --- a/Documentation/Core.ScheduleDispatcher.html +++ b/Documentation/Core.ScheduleDispatcher.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Scheduler.html b/Documentation/Core.Scheduler.html index 30ae6144b..207468f64 100644 --- a/Documentation/Core.Scheduler.html +++ b/Documentation/Core.Scheduler.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index cd0ceb5ee..ee0adf373 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 661a2bd10..07af62394 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -2605,7 +2605,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2616,7 +2616,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -2660,7 +2660,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -4707,7 +4707,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -4718,7 +4718,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem @@ -4762,7 +4762,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 3c0e85b81..5b4ff6cca 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -2650,12 +2650,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.uncontrolled

- - @@ -3258,6 +3252,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -3349,6 +3346,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3385,17 +3393,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -3506,9 +3503,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

By default, no InitLimit

-
@@ -3516,7 +3510,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitModu +SPAWN.SpawnInitLivery @@ -3526,8 +3520,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string -SPAWN.SpawnInitSkill + +SPAWN.SpawnInitModex @@ -3562,7 +3556,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -3576,7 +3570,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -3722,17 +3716,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -3797,17 +3780,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -8627,6 +8599,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -8718,6 +8693,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -8754,17 +8740,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
@@ -8875,9 +8850,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

-
@@ -8885,7 +8857,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitModu +SPAWN.SpawnInitLivery @@ -8895,8 +8867,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #string -SPAWN.SpawnInitSkill + +SPAWN.SpawnInitModex @@ -8931,7 +8903,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -8945,7 +8917,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -9091,17 +9063,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -9166,17 +9127,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index de52bb23e..2acee5aaf 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 75f9b1d4e..0559e7e66 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Timer.html b/Documentation/Core.Timer.html index 6beecde48..433bc50c5 100644 --- a/Documentation/Core.Timer.html +++ b/Documentation/Core.Timer.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.UserFlag.html b/Documentation/Core.UserFlag.html index 1d1d4e629..b765ce6fb 100644 --- a/Documentation/Core.UserFlag.html +++ b/Documentation/Core.UserFlag.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.UserSound.html b/Documentation/Core.UserSound.html index 330d58798..c59bd6050 100644 --- a/Documentation/Core.UserSound.html +++ b/Documentation/Core.UserSound.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Velocity.html b/Documentation/Core.Velocity.html index ce3d1506f..ad59d951f 100644 --- a/Documentation/Core.Velocity.html +++ b/Documentation/Core.Velocity.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 94eabdcff..9b704460a 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/DCS.html b/Documentation/DCS.html index 389f4a94e..30f44400c 100644 --- a/Documentation/DCS.html +++ b/Documentation/DCS.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/ENUMS.html b/Documentation/ENUMS.html index e101dff3a..dc12179d3 100644 --- a/Documentation/ENUMS.html +++ b/Documentation/ENUMS.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -1486,6 +1486,12 @@ values in your head or look them up in the docs.

ENUMS.FormationOld

+ + + +

ENUMS.ISOLang

+ + @@ -1498,6 +1504,12 @@ values in your head or look them up in the docs.

ENUMS.Morse

+ + + +

ENUMS.Phonetic

+ + @@ -1548,6 +1560,12 @@ values in your head or look them up in the docs.

ENUMS.FormationOld

+ + + +

ENUMS.ISOLang

+ + @@ -1560,6 +1578,12 @@ values in your head or look them up in the docs.

ENUMS.Morse

+ + + +

ENUMS.Phonetic

+ + @@ -1665,6 +1689,73 @@ values in your head or look them up in the docs.

ENUMS.FormationOld.RotaryWing

+ + + +
+ + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from ENUMS.ISOLangDescription

ENUMS.ISOLang.Arabic

+ +

ENUMS.ISOLang.Chinese

+ +

ENUMS.ISOLang.English

+ +

ENUMS.ISOLang.French

+ +

ENUMS.ISOLang.German

+ +

ENUMS.ISOLang.Italian

+ +

ENUMS.ISOLang.Japanese

+ +

ENUMS.ISOLang.Russian

+ +

ENUMS.ISOLang.Spanish

+
@@ -2009,6 +2100,175 @@ values in your head or look them up in the docs.

ENUMS.Morse.Z

+ + + +
+ + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from ENUMS.PhoneticDescription

ENUMS.Phonetic.A

+ +

ENUMS.Phonetic.B

+ +

ENUMS.Phonetic.C

+ +

ENUMS.Phonetic.D

+ +

ENUMS.Phonetic.E

+ +

ENUMS.Phonetic.F

+ +

ENUMS.Phonetic.G

+ +

ENUMS.Phonetic.H

+ +

ENUMS.Phonetic.I

+ +

ENUMS.Phonetic.J

+ +

ENUMS.Phonetic.K

+ +

ENUMS.Phonetic.L

+ +

ENUMS.Phonetic.M

+ +

ENUMS.Phonetic.N

+ +

ENUMS.Phonetic.O

+ +

ENUMS.Phonetic.P

+ +

ENUMS.Phonetic.Q

+ +

ENUMS.Phonetic.R

+ +

ENUMS.Phonetic.S

+ +

ENUMS.Phonetic.T

+ +

ENUMS.Phonetic.U

+ +

ENUMS.Phonetic.V

+ +

ENUMS.Phonetic.W

+ +

ENUMS.Phonetic.X

+ +

ENUMS.Phonetic.Y

+ +

ENUMS.Phonetic.Z

+
@@ -2448,6 +2708,17 @@ values in your head or look them up in the docs.

+
+ +
+
+
@@ -2470,6 +2741,17 @@ values in your head or look them up in the docs.

+
+ +
+
+
@@ -2643,6 +2925,124 @@ See the Formation +
+ + +
+

Function(s)

+
+ + + +

Type ENUMS.ISOLang

+
+
+ +

ISO (639-1) 2-letter Language Codes.

+ + +

See the Wikipedia.

+ + +
+

Field(s)

+
+
+
+ + #string +ENUMS.ISOLang.Arabic + + + +
+ +
+
+
+ + #string +ENUMS.ISOLang.Chinese + + + +
+ +
+
+
+ + #string +ENUMS.ISOLang.English + + + +
+ +
+
+
+ + #string +ENUMS.ISOLang.French + + + +
+ +
+
+
+ + #string +ENUMS.ISOLang.German + + + +
+ +
+
+
+ + #string +ENUMS.ISOLang.Italian + + + +
+ +
+
+
+ + #string +ENUMS.ISOLang.Japanese + + + +
+ +
+
+
+ + #string +ENUMS.ISOLang.Russian + + + +
+ +
+
+
+ + #string +ENUMS.ISOLang.Spanish + + +
@@ -3267,6 +3667,311 @@ See the Formation +
+ +
+
+

Function(s)

+
+ + + +

Type ENUMS.Phonetic

+
+
+ +

Phonetic Alphabet (NATO).

+ + +

See the Wikipedia.

+ + +
+

Field(s)

+
+
+
+ + #string +ENUMS.Phonetic.A + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.B + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.C + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.D + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.E + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.F + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.G + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.H + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.I + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.J + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.K + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.L + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.M + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.N + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.O + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.P + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.Q + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.R + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.S + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.T + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.U + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.V + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.W + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.X + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.Y + + + +
+ +
+
+
+ + #string +ENUMS.Phonetic.Z + + +
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 4999b3de2..6e46f3556 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.Arty.html b/Documentation/Functional.Arty.html index 1a2ad9919..2add37d5d 100644 --- a/Documentation/Functional.Arty.html +++ b/Documentation/Functional.Arty.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.CleanUp.html b/Documentation/Functional.CleanUp.html index 2daa66e62..927580862 100644 --- a/Documentation/Functional.CleanUp.html +++ b/Documentation/Functional.CleanUp.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 99448969b..806d73d23 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -3335,17 +3335,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -6514,17 +6503,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -7335,17 +7313,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -8126,17 +8093,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -9810,17 +9766,6 @@ Designate:SetFlashStatusMenu( false ) - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 6f30d68f0..949fd7cfc 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -18551,6 +18551,17 @@ BASE:TraceOnOff( false ) + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -23242,6 +23253,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24989,6 +25011,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.Escort.html b/Documentation/Functional.Escort.html index 6b495ca89..77a3a4282 100644 --- a/Documentation/Functional.Escort.html +++ b/Documentation/Functional.Escort.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.FOX.html b/Documentation/Functional.FOX.html index 44fcd54fe..24e9b9f57 100644 --- a/Documentation/Functional.FOX.html +++ b/Documentation/Functional.FOX.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index bea54b3ed..82fca1a2d 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -1602,6 +1602,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

Type MANTIS

MANTIS +, extends Core.Base#BASE
@@ -1610,15 +1611,15 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% - + @@ -1666,13 +1667,13 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% @@ -1690,7 +1691,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% @@ -1738,7 +1739,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% @@ -1772,7 +1773,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% - + @@ -1822,7 +1823,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% @@ -2015,6 +2016,505 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% + +
Description

MANTIS.@

MANTIS.#

-

Functional.Shorad#SHORAD} Shorad SHORAD Object, if available

+

ET_GROUP Adv_EWR_Group The EWR #SET_GROUP used for advanced mode

MANTIS.AWACS_Detection

- +

The #DETECTION_AREAS object for AWACS

MANTIS.Detection

- +

The #DETECTION_AREAS object for EWR

MANTIS.EWR_Group

- +

The EWR #SET_GROUP

MANTIS.HQ_CC

- +

The #GROUP object of the HQ

MANTIS.SAM_Group

- +

The SAM #SET_GROUP

MANTIS:SetCommandCenter(The, group)

MANTIS:SetCommandCenter(group)

Function to set the HQ object for further use

MANTIS.Shorad

- +

SHORAD Object, if available

MANTIS.version

+
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from BASEDescription

MANTIS.ClassID

+

The ID number of the class.

+

MANTIS.ClassName

+

The name of the class.

+

MANTIS.ClassNameAndID

+

The name of the class concatenated with the ID number of the class.

+

MANTIS:ClearState(Object, StateName)

+

Clear the state of an object.

+

MANTIS:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

+

Creation of a Birth Event.

+

MANTIS:CreateEventCrash(EventTime, Initiator)

+

Creation of a Crash Event.

+

MANTIS:CreateEventDead(EventTime, Initiator)

+

Creation of a Dead Event.

+

MANTIS:CreateEventPlayerEnterAircraft(PlayerUnit)

+

Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

+

MANTIS:CreateEventRemoveUnit(EventTime, Initiator)

+

Creation of a Remove Unit Event.

+

MANTIS:CreateEventTakeoff(EventTime, Initiator)

+

Creation of a Takeoff Event.

+

MANTIS:E(Arguments)

+

Log an exception which will be traced always.

+

MANTIS:EventDispatcher()

+

Returns the event dispatcher

+

MANTIS:EventRemoveAll()

+

Remove all subscribed events

+

MANTIS:F(Arguments)

+

Trace a function call.

+

MANTIS:F2(Arguments)

+

Trace a function call level 2.

+

MANTIS:F3(Arguments)

+

Trace a function call level 3.

+

MANTIS:GetClassID()

+

Get the ClassID of the class instance.

+

MANTIS:GetClassName()

+

Get the ClassName of the class instance.

+

MANTIS:GetClassNameAndID()

+

Get the ClassName + ClassID of the class instance.

+

MANTIS:GetEventPriority()

+

Get the Class Event processing Priority.

+

MANTIS:GetParent(Child, FromClass)

+

This is the worker method to retrieve the Parent class.

+

MANTIS:GetState(Object, Key)

+

Get a Value given a Key from the Object.

+

MANTIS:HandleEvent(EventID, EventFunction)

+

Subscribe to a DCS Event.

+

MANTIS:I(Arguments)

+

Log an information which will be traced always.

+

MANTIS:Inherit(Child, Parent)

+

This is the worker method to inherit from a parent class.

+

MANTIS:IsInstanceOf(ClassName)

+

This is the worker method to check if an object is an (sub)instance of a class.

+

MANTIS:IsTrace()

+

Enquires if tracing is on (for the class).

+

MANTIS:New()

+

BASE constructor.

+

MANTIS:OnEvent(EventData)

+

Occurs when an object is completely destroyed.

+

MANTIS:OnEventBaseCaptured(EventData)

+

Occurs when a ground unit captures either an airbase or a farp.

+

MANTIS:OnEventBirth(EventData)

+

Occurs when any object is spawned into the mission.

+

MANTIS:OnEventCrash(EventData)

+

Occurs when any aircraft crashes into the ground and is completely destroyed.

+

MANTIS:OnEventDead(EventData)

+

Occurs when an object is dead.

+

MANTIS:OnEventDetailedFailure(EventData)

+

Unknown precisely what creates this event, likely tied into newer damage model.

+

MANTIS:OnEventEjection(EventData)

+

Occurs when a pilot ejects from an aircraft +initiator : The unit that has ejected

+

MANTIS:OnEventEngineShutdown(EventData)

+

Occurs when any aircraft shuts down its engines.

+

MANTIS:OnEventEngineStartup(EventData)

+

Occurs when any aircraft starts its engines.

+

MANTIS:OnEventHit(EventData)

+

Occurs whenever an object is hit by a weapon.

+

MANTIS:OnEventHumanFailure(EventData)

+

Occurs when any system fails on a human controlled aircraft.

+

MANTIS:OnEventKill(EventData)

+

Occurs on the death of a unit.

+

MANTIS:OnEventLand(EventData)

+

Occurs when an aircraft lands at an airbase, farp or ship +initiator : The unit that has landed +place: Object that the unit landed on.

+

MANTIS:OnEventLandingAfterEjection(EventData)

+

Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

+

MANTIS:OnEventMarkAdded(EventData)

+

Occurs when a new mark was added.

+

MANTIS:OnEventMarkChange(EventData)

+

Occurs when a mark text was changed.

+

MANTIS:OnEventMarkRemoved(EventData)

+

Occurs when a mark was removed.

+

MANTIS:OnEventMissionEnd(EventData)

+

Occurs when a mission ends

+

MANTIS:OnEventMissionStart(EventData)

+

Occurs when a mission starts

+

MANTIS:OnEventPilotDead(EventData)

+

Occurs when the pilot of an aircraft is killed.

+

MANTIS:OnEventPlayerEnterAircraft(EventData)

+

Occurs when a player enters a slot and takes control of an aircraft.

+

MANTIS:OnEventPlayerEnterUnit(EventData)

+

Occurs when any player assumes direct control of a unit.

+

MANTIS:OnEventPlayerLeaveUnit(EventData)

+

Occurs when any player relieves control of a unit to the AI.

+

MANTIS:OnEventRefueling(EventData)

+

Occurs when an aircraft connects with a tanker and begins taking on fuel.

+

MANTIS:OnEventRefuelingStop(EventData)

+

Occurs when an aircraft is finished taking fuel.

+

MANTIS:OnEventScore(EventData)

+

Occurs when any modification to the "Score" as seen on the debrief menu would occur.

+

MANTIS:OnEventShootingEnd(EventData)

+

Occurs when any unit stops firing its weapon.

+

MANTIS:OnEventShootingStart(EventData)

+

Occurs when any unit begins firing a weapon that has a high rate of fire.

+

MANTIS:OnEventShot(EventData)

+

Occurs whenever any unit in a mission fires a weapon.

+

MANTIS:OnEventTakeoff(EventData)

+

Occurs when an aircraft takes off from an airbase, farp, or ship.

+

MANTIS:OnEventUnitLost(EventData)

+

Occurs when the game thinks an object is destroyed.

+

MANTIS:ScheduleOnce(Start, SchedulerFunction, ...)

+

Schedule a new time event.

+

MANTIS:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

+

Schedule a new time event.

+

MANTIS:ScheduleStop(SchedulerFunction)

+

Stops the Schedule.

+

MANTIS.Scheduler

+ +

MANTIS:SetEventPriority(EventPriority)

+

Set the Class Event processing Priority.

+

MANTIS:SetState(Object, Key, Value)

+

Set a state or property of the Object given a Key and a Value.

+

MANTIS:T(Arguments)

+

Trace a function logic level 1.

+

MANTIS:T2(Arguments)

+

Trace a function logic level 2.

+

MANTIS:T3(Arguments)

+

Trace a function logic level 3.

+

MANTIS:TraceAll(TraceAll)

+

Trace all methods in MOOSE

+

MANTIS:TraceClass(Class)

+

Set tracing for a class

+

MANTIS:TraceClassMethod(Class, Method)

+

Set tracing for a specific method of class

+

MANTIS:TraceLevel(Level)

+

Set trace level

+

MANTIS:TraceOff()

+

Set trace off.

+

MANTIS:TraceOn()

+

Set trace on.

+

MANTIS:TraceOnOff(TraceOnOff)

+

Set trace on or off +Note that when trace is off, no BASE.Debug statement is performed, increasing performance! +When Moose is loaded statically, (as one file), tracing is switched off by default.

+

MANTIS:UnHandleEvent(EventID)

+

UnSubscribe to a DCS event.

+

MANTIS._

+ +

MANTIS:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

+

Trace a function call.

+

MANTIS:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

+

Trace a function logic.

+

MANTIS.__

+ +

MANTIS:onEvent(event)

+
@@ -2031,7 +2531,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
@@ -2040,32 +2540,21 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
+ #Core.Set +MANTIS.# +

ET_GROUP Adv_EWR_Group The EWR #SET_GROUP used for advanced mode

+ +
+ +
+
+ - -
-
-
- - -MANTIS.AWACS_Prefix - - - -
- -
-
-
- - -MANTIS.Adv_EWR_Group - - +

The #DETECTION_AREAS object for AWACS

@@ -2084,10 +2573,10 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
- + Functional.Detection#DETECTION_AREAS MANTIS.Detection - +

The #DETECTION_AREAS object for EWR

@@ -2095,13 +2584,10 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
- + Core.Set#SET_GROUP MANTIS.EWR_Group - - - -

Set EWR SET_GROUP

+

The EWR #SET_GROUP

@@ -2120,10 +2606,10 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
- + Wrapper.Group#GROUP MANTIS.HQ_CC - +

The #GROUP object of the HQ

@@ -2186,13 +2672,10 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
- + Core.Set#SET_GROUP MANTIS.SAM_Group - - - -

Set SAM SET_GROUP

+

The SAM #SET_GROUP

@@ -2222,10 +2705,10 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
- #SHORAD + Functional.Shorad#SHORAD MANTIS.Shorad - +

SHORAD Object, if available

@@ -2919,7 +3402,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Function to set the HQ object for further use

@@ -2930,28 +3413,18 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

MANTIS

-

Parameters:

+

Parameter:

-
- -

HQ #GROUP object to be set as HQ

- -
-
-
-
-

group

-

+ +

The #GROUP object to be set as HQ

+
@@ -3531,6 +4004,3473 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+

Field(s)

+
+
+
+ + #Core.Set +MANTIS.# + +

ET_GROUP Adv_EWR_Group The EWR #SET_GROUP used for advanced mode

+ +
+ +
+
+
+ + Functional.Detection#DETECTION_AREAS +MANTIS.AWACS_Detection + +

The #DETECTION_AREAS object for AWACS

+ +
+ +
+
+
+ + #string +MANTIS.Classname + + + +
+ +
+
+
+ + Functional.Detection#DETECTION_AREAS +MANTIS.Detection + +

The #DETECTION_AREAS object for EWR

+ +
+ +
+
+
+ + Core.Set#SET_GROUP +MANTIS.EWR_Group + +

The EWR #SET_GROUP

+ +
+ +
+
+
+ + #string +MANTIS.EWR_Templates_Prefix + +

Prefix to build the #SET_GROUP for EWR group

+ +
+ +
+
+
+ + Wrapper.Group#GROUP +MANTIS.HQ_CC + +

The #GROUP object of the HQ

+ +
+ +
+
+
+ + #string +MANTIS.HQ_Template_CC + +

The ME name of the HQ object

+ +
+ +
+
+
+ + +MANTIS.MantisATimer + + + +
+ +
+
+
+ + +MANTIS.MantisAdvTimer + + + +
+ +
+
+ + +
+
+
+ + +MANTIS.MantisTimer + + + +
+ +
+
+
+ + Core.Set#SET_GROUP +MANTIS.SAM_Group + +

The SAM #SET_GROUP

+ +
+ +
+
+
+ + #table +MANTIS.SAM_Table + +

Table of SAM sites

+ +
+ +
+
+
+ + #string +MANTIS.SAM_Templates_Prefix + +

Prefix to build the #SET_GROUP for SAM sites

+ +
+ +
+
+
+ + Functional.Shorad#SHORAD +MANTIS.Shorad + +

SHORAD Object, if available

+ +
+ +
+
+
+ + #boolean +MANTIS.ShoradLink + +

If true, #MANTIS has #SHORAD enabled

+ +
+ +
+
+
+ + #number +MANTIS.ShoradTime + +

Timer in seconds, how long #SHORAD will be active after a detection inside of the defense range

+ +
+ +
+
+
+ + #number +MANTIS.acceptrange + +

Radius of the EWR detection

+ +
+ +
+
+
+ + #boolean +MANTIS.advAwacs + +

Boolean switch to use Awacs as a separate detection stream

+ +
+ +
+
+
+ + #number +MANTIS.adv_ratio + +

Percentage to use for advanced mode, defaults to 100%

+ +
+ +
+
+
+ + #number +MANTIS.adv_state + +

Advanced mode state tracker

+ +
+ +
+
+
+ + #boolean +MANTIS.advanced + +

Use advanced mode, will decrease reactivity of MANTIS, if HQ and/or EWR network dies. Set SAMs to RED state if both are dead. Requires usage of an HQ object

+ +
+ +
+
+
+ + #boolean +MANTIS.autorelocate + +

Relocate HQ and EWR groups in random intervals. Note: You need to select units for this which are actually mobile

+ +
+ +
+
+
+ + #table +MANTIS.autorelocateunits + + + +
+ +
+
+
+ + #number +MANTIS.awacsrange + +

Detection range of an optional Awacs unit

+ +
+ +
+
+
+ + #number +MANTIS.checkradius + +

Radius of the SAM sites

+ +
+ +
+
+
+ + #boolean +MANTIS.debug + +

Switch on extra messages

+ +
+ +
+
+
+ + #number +MANTIS.detectinterval + +

Interval in seconds for the target detection

+ +
+ +
+
+
+ + #number +MANTIS.engagerange + +

Firing engage range of the SAMs, see [https://wiki.hoggitworld.com/view/DCS_option_engagementRange]

+ +
+ +
+
+
+ + #number +MANTIS.grouping + +

Radius to group detected objects

+ +
+ +
+
+
+ + #string +MANTIS.lid + +

Prefix for logging

+ +
+ +
+
+
+ + +MANTIS.mysead + + + +
+ +
+
+
+ + #string +MANTIS.name + +

Name of this Mantis

+ +
+ +
+
+
+ + #boolean +MANTIS.verbose + +

Switch on extra logging

+ +
+ +
+
+
+ + #string +MANTIS.version + + + + +

@field #string version

+ +
+ +
+
+

Function(s)

+
+
+ + + +

Clear the state of an object.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Object +

+
+
+ +

The object that holds the Value set by the Key.

+ +
+
+
+
+

+ StateName +

+
+
+ +

The key that is should be cleared.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Birth Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+
+

+ #string + IniUnitName +

+
+
+ +

The initiating unit name.

+ +
+
+
+
+

+ place +

+
+
+

+
+
+
+
+

+ subplace +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Creation of a Crash Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Dead Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.Unit#UNIT + PlayerUnit +

+
+
+ +

The aircraft unit the player entered.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Remove Unit Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Takeoff Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Log an exception which will be traced always.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Returns the event dispatcher

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ + + +
+
+
+ +
+
+ +
+ + + +

Remove all subscribed events

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Trace a function call.

+ + +

Must be at the beginning of the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function call level 2.

+ + +

Must be at the beginning of the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function call level 3.

+ + +

Must be at the beginning of the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Get the ClassID of the class instance.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ +

The ClassID of the class instance.

+ +
+
+
+ +
+
+ +
+ + + +

Get the ClassName of the class instance.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ +

The ClassName of the class instance.

+ +
+
+
+ +
+
+ +
+ + + +

Get the ClassName + ClassID of the class instance.

+ + +

The ClassName + ClassID is formatted as '%s#%09d'.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ +

The ClassName + ClassID of the class instance.

+ +
+
+
+ +
+
+ +
+ + + +

Get the Class Event processing Priority.

+ + +

The Event processing Priority is a number from 1 to 10, +reflecting the order of the classes subscribed to the Event to be processed.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#number:

+
+
+ +

The Event processing Priority.

+ +
+
+
+ +
+
+ +
+ + + +

This is the worker method to retrieve the Parent class.

+ + +

Note that the Parent class must be passed to call the parent class method.

+ +
self:GetParent(self):ParentMethod()
+
+
+
+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #BASE + Child +

+
+
+ +

This is the Child class from which the Parent class needs to be retrieved.

+ +
+
+
+
+

+ #BASE + FromClass +

+
+
+ +

(Optional) The class from which to get the parent.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Get a Value given a Key from the Object.

+ + +

Note that if the Object is destroyed, nillified or garbage collected, then the Values and Keys will also be gone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Object +

+
+
+ +

The object that holds the Value set by the Key.

+ +
+
+
+
+

+ Key +

+
+
+ +

The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!

+ +
+
+

Return value:

+
+
+
+
+ +

The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.

+ +
+
+
+ +
+
+ +
+ + + +

Subscribe to a DCS Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Event#EVENTS + EventID +

+
+
+ +

Event ID.

+ +
+
+
+
+

+ #function + EventFunction +

+
+
+ +

(optional) The function to be called when the event occurs for the unit.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Log an information which will be traced always.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

This is the worker method to inherit from a parent class.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Child +

+
+
+ +

is the Child class that inherits.

+ +
+
+
+
+

+ #BASE + Parent +

+
+
+ +

is the Parent class that the Child inherits from.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ +

Child

+ +
+
+
+ +
+
+ +
+ + + +

This is the worker method to check if an object is an (sub)instance of a class.

+ + + +

Examples:

+ +
    +
  • ZONE:New( 'some zone' ):IsInstanceOf( ZONE ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'ZONE' ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'zone' ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'BASE' ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'GROUP' ) will return false

  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ ClassName +

+
+
+ +

is the name of the class or the class itself to run the check against

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Enquires if tracing is on (for the class).

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

BASE constructor.

+ + + +

This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.

+ +
function EVENT:New()
+  local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
+  return self
+end
+  
+
+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Occurs when an object is completely destroyed.

+ + +

initiator : The unit that is was destroyed.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a ground unit captures either an airbase or a farp.

+ + +

initiator : The unit that captured the base +place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any object is spawned into the mission.

+ + +

initiator : The unit that was spawned

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any aircraft crashes into the ground and is completely destroyed.

+ + +

initiator : The unit that has crashed

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an object is dead.

+ + +

initiator : The unit that is dead.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Unknown precisely what creates this event, likely tied into newer damage model.

+ + +

Will update this page when new information become available.

+ +
    +
  • initiator: The unit that had the failure.
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a pilot ejects from an aircraft +initiator : The unit that has ejected

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any aircraft shuts down its engines.

+ + +

initiator : The unit that is stopping its engines.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any aircraft starts its engines.

+ + +

initiator : The unit that is starting its engines.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs whenever an object is hit by a weapon.

+ + +

initiator : The unit object the fired the weapon +weapon: Weapon object that hit the target +target: The Object that was hit.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any system fails on a human controlled aircraft.

+ + +

initiator : The unit that had the failure

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs on the death of a unit.

+ + +

Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs.

+ +
    +
  • initiator: The unit that killed the target
  • +
  • target: Target Object
  • +
  • weapon: Weapon Object
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft lands at an airbase, farp or ship +initiator : The unit that has landed +place: Object that the unit landed on.

+ + +

Can be an Airbase Object, FARP, or Ships

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

+ + +

Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker.

+ +
    +
  • initiator: Static object representing the ejected pilot. Place : Aircraft that the pilot ejected from.
  • +
  • place: may not return as a valid object if the aircraft has crashed into the ground and no longer exists.
  • +
  • subplace: is always 0 for unknown reasons.
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a new mark was added.

+ + +

MarkID: ID of the mark.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mark text was changed.

+ + +

MarkID: ID of the mark.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mark was removed.

+ + +

MarkID: ID of the mark.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mission ends

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mission starts

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when the pilot of an aircraft is killed.

+ + +

Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane. +initiator : The unit that the pilot has died in.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player enters a slot and takes control of an aircraft.

+ + +

NOTE: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event. +initiator : The unit that is being taken control of.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any player assumes direct control of a unit.

+ + +

initiator : The unit that is being taken control of.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any player relieves control of a unit to the AI.

+ + +

initiator : The unit that the player left.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft connects with a tanker and begins taking on fuel.

+ + +

initiator : The unit that is receiving fuel.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft is finished taking fuel.

+ + +

initiator : The unit that was receiving fuel.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any modification to the "Score" as seen on the debrief menu would occur.

+ + +

There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any unit stops firing its weapon.

+ + +

Event will always correspond with a shooting start event. +initiator : The unit that was doing the shooting.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any unit begins firing a weapon that has a high rate of fire.

+ + +

Most common with aircraft cannons (GAU-8), autocannons, and machine guns. +initiator : The unit that is doing the shooting. +target: The unit that is being targeted.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs whenever any unit in a mission fires a weapon.

+ + +

But not any machine gun or autocannon based weapon, those are handled by EVENT.ShootingStart.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft takes off from an airbase, farp, or ship.

+ + +

initiator : The unit that tookoff +place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when the game thinks an object is destroyed.

+ + + +
    +
  • initiator: The unit that is was destroyed.
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Schedule a new time event.

+ + +

Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #number + Start +

+
+
+ +

Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

+ +
+
+
+
+

+ #function + SchedulerFunction +

+
+
+ +

The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

+ +
+
+
+
+

+ #table + ... +

+
+
+ +

Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The ScheduleID of the planned schedule.

+ +
+
+
+ +
+
+ +
+ + + +

Schedule a new time event.

+ + +

Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #number + Start +

+
+
+ +

Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

+ +
+
+
+
+

+ #number + Repeat +

+
+
+ +

Specifies the interval in seconds when the scheduler will call the event function.

+ +
+
+
+
+

+ #number + RandomizeFactor +

+
+
+ +

Specifies a randomization factor between 0 and 1 to randomize the Repeat.

+ +
+
+
+
+

+ #number + Stop +

+
+
+ +

Specifies the amount of seconds when the scheduler will be stopped.

+ +
+
+
+
+

+ #function + SchedulerFunction +

+
+
+ +

The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

+ +
+
+
+
+

+ #table + ... +

+
+
+ +

Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

The ScheduleID of the planned schedule.

+ +
+
+
+ +
+
+ +
+ + + +

Stops the Schedule.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #function + SchedulerFunction +

+
+
+ +

The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

+ +
+
+
+ +
+
+ +
+ + + +

Set the Class Event processing Priority.

+ + +

The Event processing Priority is a number from 1 to 10, +reflecting the order of the classes subscribed to the Event to be processed.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + EventPriority +

+
+
+ +

The Event processing Priority.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Set a state or property of the Object given a Key and a Value.

+ + +

Note that if the Object is destroyed, nillified or garbage collected, then the Values and Keys will also be gone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Object +

+
+
+ +

The object that will hold the Value set by the Key.

+ +
+
+
+
+

+ Key +

+
+
+ +

The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

+ +
+
+
+
+

+ Value +

+
+
+ +

The value to is stored in the object.

+ +
+
+

Return value:

+
+
+
+
+ +

The Value set.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function logic level 1.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function logic level 2.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function logic level 3.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace all methods in MOOSE

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #boolean + TraceAll +

+
+
+ +

true = trace all methods in MOOSE.

+ +
+
+
+ +
+
+ +
+ + + +

Set tracing for a class

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + Class +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Set tracing for a specific method of class

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #string + Class +

+
+
+

+
+
+
+
+

+ #string + Method +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Set trace level

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Level +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Set trace off.

+ +
+
+

Defined in:

+ +

Usage:

+
-- Switch the tracing Off
+BASE:TraceOff()
+ +
+ +
+
+ +
+ + + +

Set trace on.

+ +
+
+

Defined in:

+ +

Usage:

+
-- Switch the tracing On
+BASE:TraceOn()
+ +
+ +
+
+ +
+ + + +

Set trace on or off +Note that when trace is off, no BASE.Debug statement is performed, increasing performance! +When Moose is loaded statically, (as one file), tracing is switched off by default.

+ + +

So tracing must be switched on manually in your mission if you are using Moose statically. +When moose is loading dynamically (for moose class development), tracing is switched on by default.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #boolean + TraceOnOff +

+
+
+ +

Switch the tracing on or off.

+ +
+
+

Usage:

+
-- Switch the tracing On
+BASE:TraceOnOff( true )
+
+-- Switch the tracing Off
+BASE:TraceOnOff( false )
+ +
+ +
+
+ +
+ + + +

UnSubscribe to a DCS event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTS + EventID +

+
+
+ +

Event ID.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Trace a function call.

+ + +

This function is private.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+
+

+ DebugInfoCurrentParam +

+
+
+

+
+
+
+
+

+ DebugInfoFromParam +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Trace a function logic.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+
+

+ DebugInfoCurrentParam +

+
+
+

+
+
+
+
+

+ DebugInfoFromParam +

+
+
+

+
+
+
+ +
+
+ +
+ + + + + + +

TODO: Complete DCS#Event structure.
+- The main event handling function... This function captures all events generated for the class. + @param #BASE self + @param DCS#Event event

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ event +

+
+
+

+
+
+
+ +
+
+
diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html index 7d4797ba3..cb5466cec 100644 --- a/Documentation/Functional.MissileTrainer.html +++ b/Documentation/Functional.MissileTrainer.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index f192c0535..f80139842 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.PseudoATC.html b/Documentation/Functional.PseudoATC.html index 04e353141..175c12737 100644 --- a/Documentation/Functional.PseudoATC.html +++ b/Documentation/Functional.PseudoATC.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html index 4193954bf..2afc20633 100644 --- a/Documentation/Functional.Range.html +++ b/Documentation/Functional.Range.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index a877f2a4a..a05787b02 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -3276,6 +3276,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4236,12 +4242,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.uncontrolled

- - @@ -6553,6 +6553,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -14433,6 +14444,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -20368,6 +20390,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+
+ + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 0ed2a244a..3bf44c1b4 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.Sead.html b/Documentation/Functional.Sead.html index 0ee069ccd..ba1069a5b 100644 --- a/Documentation/Functional.Sead.html +++ b/Documentation/Functional.Sead.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index f0cf30297..02250d1c9 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

@@ -957,7 +957,7 @@ Controls a network of SAM sites.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

@@ -1404,7 +1404,7 @@ Controls a network of short range AAA groups.

-Banner Image +Banner Image

Module Functional.Shorad

@@ -1416,16 +1416,15 @@ Controls a network of short range AAA groups.


SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

+Controls a network of short range air/missile defense groups.

-

Uses events to detect a missile attack


Missions:

-

SHORAD - Short Range Air Defense

+

SHORAD - Short Range Air Defense


@@ -1439,13 +1438,12 @@ Controls a network of short range AAA groups.

Global SHORAD

-

The worst thing that can happen to a good cause is, not to be skillfully attacked, but to be ineptly defended. - Frédéric Bastiat

+

Good friends are worth defending. Mr Tushman, Wonder (the Movie)

Simple Class for a more intelligent Short Range Air Defense System

SHORAD

-

Moose derived missile intercepting short range defense system -Protects a network of SAM sites.

+

Moose derived missile intercepting short range defense system.

@@ -1456,17 +1454,16 @@ Protects a network of SAM sites.

#SHORAD SHORAD -

The worst thing that can happen to a good cause is, not to be skillfully attacked, but to be ineptly defended. - Frédéric Bastiat

+

Good friends are worth defending. Mr Tushman, Wonder (the Movie)

Simple Class for a more intelligent Short Range Air Defense System

SHORAD

-

Moose derived missile intercepting short range defense system -Protects a network of SAM sites.

+

Moose derived missile intercepting short range defense system.

-

Uses events to switch on the defense groups closest to the enemy -Integrate with Functional.Mantis#MANTIS to complete the defensive system setup.

+

Protects a network of SAM sites. Uses events to switch on the defense groups closest to the enemy. +Easily integrated with Functional.Mantis#MANTIS to complete the defensive system setup.

Usage

@@ -1500,8 +1497,6 @@ When a missile is detected, SHORAD will activate defense groups in the given rad
  • SHORAD:SetDefenseLimits(low,high)
  • SHORAD:SetActiveTimer(seconds)
  • SHORAD:SetDefenseRadius(meters)
  • -
  • SHORAD:SetActiveTimer(seconds)
  • -
  • SHORAD:SetDefenseRadius(meters)
  • @@ -1520,12 +1515,6 @@ When a missile is detected, SHORAD will activate defense groups in the given rad Fields and Methods inherited from SHORAD Description - -

    SHORAD.@

    - -

    Core.Set#SET_GROUP} Samset The set of SAM groups to defend

    - -

    SHORAD.ActiveGroups

    @@ -1572,6 +1561,12 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

    SHORAD.DefenseLowProb

    Default 70, minimum detection limit

    + + + +

    SHORAD.Groupset

    + +

    The set of Shorad groups

    @@ -1608,6 +1603,12 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

    SHORAD.Radius

    Shorad defense radius in meters

    + + + +

    SHORAD.Samset

    + +

    The set of SAM groups to defend

    @@ -1667,7 +1668,7 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

    SHORAD:_CheckMavs(WeaponName)

    -

    Check if a Maverick was fired

    +

    Check if an AGM was fired

    @@ -2225,7 +2226,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
      -
    • SHORAD class, extends Core.Base
    • +
    • SHORAD class, extends Core.Base#BASE
    @@ -2318,6 +2319,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + Core.Set#SET_GROUP +SHORAD.Groupset + +

    The set of Shorad groups

    + +
    +
    @@ -2367,6 +2379,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + Core.Set#SET_GROUP +SHORAD.Samset + +

    The set of SAM groups to defend

    + +
    +
    @@ -2520,11 +2543,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    + Core.Event#EVENTDATA EventData

    -

    + +

    The event details table data set

    +
    @@ -2793,6 +2819,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +

    Usage:

    +
    Use this function to integrate with other systems.
    +
    @@ -2890,7 +2919,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    SHORAD:_CheckMavs(WeaponName)

    -

    Check if a Maverick was fired

    +

    Check if an AGM was fired

    @@ -3153,6 +3182,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + Core.Set#SET_GROUP +SHORAD.Groupset + +

    The set of Shorad groups

    + +
    +
    @@ -3202,6 +3242,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    +
    +
    +
    + + Core.Set#SET_GROUP +SHORAD.Samset + +

    The set of SAM groups to defend

    + +
    +
    @@ -6307,7 +6358,7 @@ BASE:TraceOnOff( false )
    diff --git a/Documentation/Functional.Suppression.html b/Documentation/Functional.Suppression.html index 54f50c79b..44f412d0b 100644 --- a/Documentation/Functional.Suppression.html +++ b/Documentation/Functional.Suppression.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html index cb6fa4912..13e74e688 100644 --- a/Documentation/Functional.Warehouse.html +++ b/Documentation/Functional.Warehouse.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index 07d654f66..277340d91 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index d9ec14f49..3cc452241 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index 124c49a3e..0e53b0462 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index daf5ba78a..f2137e166 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index fabab3a08..7b1930353 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    @@ -37868,20 +37868,6 @@ BASE:TraceOnOff( false )
    - -
    -
    - - -AIRBOSS.PlayerData.flag - - - - -

    Also decrease flag for section members of flight.

    - -
    -
    @@ -38060,7 +38046,7 @@ BASE:TraceOnOff( false ) -

    Set new time stamp.

    +

    Set time stamp.

    diff --git a/Documentation/Ops.Atis.html b/Documentation/Ops.Atis.html index 8bb9107b1..553428ca6 100644 --- a/Documentation/Ops.Atis.html +++ b/Documentation/Ops.Atis.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Ops.RecoveryTanker.html b/Documentation/Ops.RecoveryTanker.html index 3f8b1be25..854371769 100644 --- a/Documentation/Ops.RecoveryTanker.html +++ b/Documentation/Ops.RecoveryTanker.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Ops.RescueHelo.html b/Documentation/Ops.RescueHelo.html index f9880bde0..37a473d32 100644 --- a/Documentation/Ops.RescueHelo.html +++ b/Documentation/Ops.RescueHelo.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.CommandCenter.html b/Documentation/Tasking.CommandCenter.html index ef05e77bc..3f7ec809d 100644 --- a/Documentation/Tasking.CommandCenter.html +++ b/Documentation/Tasking.CommandCenter.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.DetectionManager.html b/Documentation/Tasking.DetectionManager.html index 8ef4c4ca1..cfefa3fb7 100644 --- a/Documentation/Tasking.DetectionManager.html +++ b/Documentation/Tasking.DetectionManager.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.Mission.html b/Documentation/Tasking.Mission.html index f8c7372a3..451d4e013 100644 --- a/Documentation/Tasking.Mission.html +++ b/Documentation/Tasking.Mission.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 97a60e11b..e416485d0 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.TaskInfo.html b/Documentation/Tasking.TaskInfo.html index 13ceabe54..ede1c685a 100644 --- a/Documentation/Tasking.TaskInfo.html +++ b/Documentation/Tasking.TaskInfo.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.TaskZoneCapture.html b/Documentation/Tasking.TaskZoneCapture.html index d6d686ce3..be62f40fc 100644 --- a/Documentation/Tasking.TaskZoneCapture.html +++ b/Documentation/Tasking.TaskZoneCapture.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.Task_A2A.html b/Documentation/Tasking.Task_A2A.html index 11c0305ce..542bb7330 100644 --- a/Documentation/Tasking.Task_A2A.html +++ b/Documentation/Tasking.Task_A2A.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 81732a0fb..a5892a946 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    @@ -2704,7 +2704,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3429,7 +3429,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4605,7 +4605,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6088,7 +6088,7 @@ If too large, any airborne cap may not be able to reach the detected target area
    - #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G.html b/Documentation/Tasking.Task_A2G.html index 39c9c3034..54e9dfd19 100644 --- a/Documentation/Tasking.Task_A2G.html +++ b/Documentation/Tasking.Task_A2G.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 9d10f0597..c351cf4e8 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    @@ -2974,14 +2974,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    @@ -3554,14 +3551,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    @@ -4744,14 +4738,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    @@ -6241,14 +6232,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

    set to false to suppress flash messages

    -
    diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index c124f3afd..d212c91dd 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    @@ -3070,7 +3070,7 @@ based on the tasking capabilities defined in
    - #number + TASK_CARGO.CargoLimit @@ -4492,7 +4492,7 @@ based on the tasking capabilities defined in
    - #number + TASK_CARGO.CargoLimit @@ -9024,7 +9024,7 @@ If the Unit is part of the Task, true is returned.

    - #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_CSAR.html b/Documentation/Tasking.Task_Cargo_CSAR.html index dfcaf01dc..c4930dc94 100644 --- a/Documentation/Tasking.Task_Cargo_CSAR.html +++ b/Documentation/Tasking.Task_Cargo_CSAR.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 574e7d0bc..cfa80db5f 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    @@ -3025,7 +3025,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    - #table + TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4148,7 +4148,7 @@ This method can only be used once!

    - #table + TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5050,7 +5050,7 @@ This method can only be used once!

    - #table + TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6588,7 +6588,7 @@ This method can only be used once!

    - #table + TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Tasking.Task_Cargo_Transport.html b/Documentation/Tasking.Task_Cargo_Transport.html index 623602819..b0f11ce2f 100644 --- a/Documentation/Tasking.Task_Cargo_Transport.html +++ b/Documentation/Tasking.Task_Cargo_Transport.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.Task_Manager.html b/Documentation/Tasking.Task_Manager.html index 400138269..dc02a27dc 100644 --- a/Documentation/Tasking.Task_Manager.html +++ b/Documentation/Tasking.Task_Manager.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html b/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html index 345c4ab32..f2976f347 100644 --- a/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html +++ b/Documentation/Tasking.Task_Zone_Capture_Dispatcher.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Utilities.PROFILER.html b/Documentation/Utilities.PROFILER.html index dea5293be..1d40bcee5 100644 --- a/Documentation/Utilities.PROFILER.html +++ b/Documentation/Utilities.PROFILER.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Utils.html b/Documentation/Utils.html index f9f752645..9b74a762c 100644 --- a/Documentation/Utils.html +++ b/Documentation/Utils.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index a6250346b..e97739083 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 66bffaf95..950e0be1b 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index dca836574..1f03120e2 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 0b4490691..8fe332351 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    @@ -4606,18 +4606,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -8591,18 +8580,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -17037,18 +17015,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -20512,18 +20479,7 @@ Coordinates are dependent on the position of the maps origin.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21177,18 +21133,7 @@ If the Identifiable is alive, true is returned.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21448,18 +21393,7 @@ If the Identifiable is alive, true is returned.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Identifiable.html b/Documentation/Wrapper.Identifiable.html index c0a5d50c2..ee28529fd 100644 --- a/Documentation/Wrapper.Identifiable.html +++ b/Documentation/Wrapper.Identifiable.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 8385e6fbd..7fac21090 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    @@ -2789,6 +2789,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Coordinate of the mark.

    +
    + +
    +
    +
    + + +MARKER.groupid + + + +
    + +
    +
    +
    + + +MARKER.groupname + + +
    @@ -2873,7 +2895,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    #boolean -MARKER.toall +MARKER.togroup @@ -4873,6 +4895,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Coordinate of the mark.

    +
    + +
    +
    +
    + + +MARKER.groupid + + + +
    + +
    +
    +
    + + +MARKER.groupname + + +
    @@ -4957,7 +5001,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    #boolean -MARKER.toall +MARKER.togroup @@ -6466,6 +6510,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    Coordinate of the mark.

    +
    + +
    +
    +
    + + +MARKER.groupid + + + +
    + +
    +
    +
    + + +MARKER.groupname + + +
    @@ -6550,7 +6616,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    #boolean -MARKER.toall +MARKER.togroup diff --git a/Documentation/Wrapper.Object.html b/Documentation/Wrapper.Object.html index c2e63c85b..c219ad261 100644 --- a/Documentation/Wrapper.Object.html +++ b/Documentation/Wrapper.Object.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 1cd57c8a1..9db074f75 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    @@ -3371,17 +3371,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    - @@ -6769,17 +6758,6 @@ Coordinates are dependent on the position of the maps origin.

    -
    - -
    - @@ -7357,17 +7335,6 @@ If the Identifiable is alive, true is returned.

    -
    - -
    - @@ -7551,17 +7518,6 @@ If the Identifiable is alive, true is returned.

    -
    - -
    - diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index 86b3179a7..1a2ea7031 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html index b9c65a1a3..5d8e541bd 100644 --- a/Documentation/Wrapper.Static.html +++ b/Documentation/Wrapper.Static.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index dae82c0a8..58b366a6e 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/index.html b/Documentation/index.html index cd41937a8..96e90d95e 100644 --- a/Documentation/index.html +++ b/Documentation/index.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    @@ -2409,7 +2409,7 @@ Controls a network of SAM sites.

    - Image + Image
    @@ -2419,7 +2419,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.

    diff --git a/Documentation/routines.html b/Documentation/routines.html index 1673c8512..494423f26 100644 --- a/Documentation/routines.html +++ b/Documentation/routines.html @@ -948,7 +948,7 @@ Controls a network of SAM sites.

    @@ -957,7 +957,7 @@ Controls a network of SAM sites.


    SHORAD - Short Range Air Defense System -Controls a network of short range AAA groups.

    +Controls a network of short range air/missile defense groups.