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@@ -2193,7 +2193,7 @@ Moose refers to <strong>_DATABASE</strong> within the framework extensively, but
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(DATABASE)._EventOnPlayerEnterUnit">DATABASE:_EventOnPlayerEnterUnit(Event)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Handles the OnPlayerEnterUnit event to fill the active players table (with the unit filter applied).</p>
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<p>Handles the OnPlayerEnterUnit event to fill the active players table for CA units (with the unit filter applied).</p>
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@@ -6145,7 +6145,7 @@ This method is used by the SPAWN class.</p>
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<h2><a id="#(DATABASE)._EventOnPlayerEnterUnit" ><strong>DATABASE:_EventOnPlayerEnterUnit(Event)</strong></a></h2>
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</div>
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<p>Handles the OnPlayerEnterUnit event to fill the active players table (with the unit filter applied).</p>
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<p>Handles the OnPlayerEnterUnit event to fill the active players table for CA units (with the unit filter applied).</p>
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<div id= "#Functions##_EventOnPlayerEnterUnit" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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