diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html
index 9e90d584c..3c4436d9d 100644
--- a/Documentation/AI.AI_Air.html
+++ b/Documentation/AI.AI_Air.html
@@ -3075,17 +3075,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5892,17 +5881,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -6628,17 +6606,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
@@ -8252,17 +8219,6 @@ A random value in this bracket is then applied in the waypoint routing generatio
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index 3f0771ca9..2be908703 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4523,17 +4523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -9831,17 +9820,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -11159,17 +11137,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12789,17 +12756,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index e8016c1a7..fc6163c37 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2560,17 +2560,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3642,17 +3631,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index c509741a5..89681155c 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2756,7 +2756,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -4786,7 +4786,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -5398,7 +5398,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
@@ -6898,7 +6898,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Wrapper.Group#GROUP
+
AI_CARGO.CargoCarrier
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 77b67c12c..126015364 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2751,6 +2751,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Set destination airbase for next :Route() command.
+
@@ -2784,6 +2787,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a depoly mission.
+
@@ -2809,6 +2815,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Aircraft is on a pickup mission.
+
@@ -4535,6 +4544,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Set destination airbase for next :Route() command.
+
@@ -4568,6 +4580,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -4593,6 +4608,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -5161,6 +5179,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Set destination airbase for next :Route() command.
+
@@ -5194,6 +5215,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -5219,6 +5243,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
@@ -6675,6 +6702,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Set destination airbase for next :Route() command.
+
@@ -6708,6 +6738,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -6733,6 +6766,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a pickup mission.
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index c87dcf129..5ac256b00 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1953,6 +1953,9 @@ Therefore, this class is considered to be deprecated
+
+ Then we register the new group in the database
+
@@ -1964,6 +1967,20 @@ Therefore, this class is considered to be deprecated
+
+
+
+
@@ -3271,6 +3288,9 @@ This works for ground only groups.
+
+ Then we register the new group in the database
+
@@ -3282,6 +3302,20 @@ This works for ground only groups.
+
+
+
+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html
index 9542e15a1..28d4b800d 100644
--- a/Documentation/Cargo.CargoUnit.html
+++ b/Documentation/Cargo.CargoUnit.html
@@ -1831,17 +1831,6 @@ Therefore, this class is considered to be deprecated
Set cargo object.
-
-
-
-
@@ -2546,17 +2535,6 @@ Therefore, this class is considered to be deprecated
Set cargo object.
-
-
-
-
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index d7f7395dd..6d139879a 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5793,7 +5793,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
@@ -7392,7 +7392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 22f0c6e09..0619af89e 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -18145,6 +18145,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
+
+
+
+
@@ -18943,6 +18954,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
the y coordinate in meters.
+
+
+
+
@@ -27766,6 +27788,17 @@ Creates a line on the F10 map from one point to another.
the y coordinate in meters.
+
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 833c7c252..538754ad2 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2910,17 +2910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5078,17 +5067,6 @@ It is advised to use this method at the start of the mission.
-
-
-
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index c3f28ee6a..fab61dfce 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3675,6 +3675,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3835,20 +3846,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- By default, no InitLimit
-
-
-
-
-
@@ -3860,6 +3857,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3891,7 +3899,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxGroups
@@ -3905,7 +3913,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -4051,17 +4059,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4096,7 +4093,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -9478,6 +9475,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9638,20 +9646,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
-
-
-
-
-
@@ -9663,6 +9657,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9694,7 +9699,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxGroups
@@ -9708,7 +9713,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -9854,17 +9859,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9899,7 +9893,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index aef152546..439610d9a 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2812,6 +2812,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -4095,6 +4139,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -5617,6 +5705,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index b20f6b10b..c77729943 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -11900,17 +11900,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 3d80c844a..840382432 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3547,7 +3547,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -3557,8 +3557,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -6722,7 +6722,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -6732,8 +6732,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -7532,7 +7532,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -7542,8 +7542,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -8312,7 +8312,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -8322,8 +8322,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
@@ -9980,7 +9980,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -9990,8 +9990,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 1454e094d..aa493365a 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19299,6 +19299,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -24002,6 +24013,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
@@ -25766,6 +25788,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 2a2d89205..d05d27303 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -3909,8 +3909,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4057,17 +4046,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -4096,7 +4074,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -4107,7 +4085,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -4118,7 +4096,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -4492,50 +4470,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix for logging
-
-
-
-
-
-
-
@@ -4594,6 +4528,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
switch alarm state RED
+
@@ -4605,9 +4542,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
self.SAMCheckRanges = {}
-
@@ -8493,8 +8427,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
@@ -8641,17 +8564,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -8680,7 +8592,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Long
@@ -8691,7 +8603,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Medium
@@ -8702,7 +8614,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Short
@@ -9076,50 +8988,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix for logging
-
-
-
-
-
-
-
@@ -9178,6 +9046,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
switch alarm state RED
+
@@ -9189,9 +9060,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 9222bf17d..df9cbdb38 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3468,6 +3468,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -6904,6 +6910,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -14784,6 +14801,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -21106,6 +21134,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 192feb6e1..d8d243d80 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3064,7 +3064,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyonfratricide
@@ -5653,7 +5653,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 2f755a143..e47b3831c 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -40566,6 +40566,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set case to that of lead.
+
@@ -40634,7 +40637,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Decrease stack/flag. Human player needs to take care himself.
+
Also decrease flag for section members of flight.
@@ -40796,6 +40799,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set section lead of player flight.
+
@@ -41015,6 +41021,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 5938458f3..86ba523a8 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -4379,11 +4379,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -10358,11 +10361,14 @@ callsigns from playername or group name.
@@ -12822,11 +12828,14 @@ callsigns from playername or group name.
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 87962c7c0..25bbe6332 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7629,6 +7629,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -7649,7 +7660,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -7671,7 +7682,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -7696,11 +7707,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -7743,7 +7771,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeUHFFrequencies
@@ -7759,6 +7787,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Beacons
+
@@ -7928,6 +7959,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8364,7 +8406,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
noob catch
+
time to repairor build a unit/group
@@ -8452,7 +8494,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -17202,6 +17244,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -17222,7 +17275,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -17244,7 +17297,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -17269,11 +17322,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+
@@ -17316,7 +17386,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeUHFFrequencies
@@ -17332,6 +17402,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
Beacons
+
@@ -17501,6 +17574,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -17937,7 +18021,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -18025,7 +18109,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -19602,6 +19686,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -19622,7 +19717,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -19644,7 +19739,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -19669,11 +19764,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+
@@ -19716,7 +19828,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeUHFFrequencies
@@ -19732,6 +19844,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
Beacons
+
@@ -19901,6 +20016,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -20337,7 +20463,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -20425,7 +20551,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -29361,17 +29487,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -30025,17 +30140,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -33571,6 +33675,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
+
+
+
+
@@ -34897,6 +35012,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
+
+
+
+
diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html
index 2d9095632..21b9bd81a 100644
--- a/Documentation/Sound.SRS.html
+++ b/Documentation/Sound.SRS.html
@@ -1704,7 +1704,7 @@ msrs:PlaySoundText(text, 2)
Set Google
Use Google's text-to-speech engine with the MSRS.SetGoogle function, e.g. ':SetGoogle()'.
-By enabling this it also allows you to utilize SSML in your text for added flexibilty.
+By enabling this it also allows you to utilize SSML in your text for added flexibility.
For more information on setting up a cloud account, visit: https://cloud.google.com/text-to-speech
Google's supported SSML reference: https://cloud.google.com/text-to-speech/docs/ssml
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html
index 3479ee28a..4849d0f3c 100644
--- a/Documentation/Tasking.Task_A2A_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2A_Dispatcher.html
@@ -2936,7 +2936,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau