From eaf1a20c1e772e2199185886c5eebb969572dba6 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Thu, 19 Oct 2023 14:33:37 +0000 Subject: [PATCH] MOOSE generated documentation [skip ci] --- Documentation/AI.AI_Air.html | 44 ---- Documentation/AI.AI_Air_Dispatcher.html | 44 ---- Documentation/AI.AI_Air_Squadron.html | 22 -- Documentation/AI.AI_Cargo.html | 8 +- Documentation/AI.AI_Cargo_Airplane.html | 36 ++++ Documentation/Cargo.CargoGroup.html | 34 +++ Documentation/Cargo.CargoUnit.html | 22 -- Documentation/Core.Fsm.html | 4 +- Documentation/Core.Point.html | 33 +++ Documentation/Core.Settings.html | 22 -- Documentation/Core.Spawn.html | 106 +++++----- Documentation/Core.Spot.html | 132 ++++++++++++ Documentation/Core.Zone.html | 11 - Documentation/Functional.Designate.html | 30 +-- Documentation/Functional.Detection.html | 33 +++ Documentation/Functional.Mantis.html | 164 ++------------ Documentation/Functional.RAT.html | 39 ++++ Documentation/Functional.Scoring.html | 4 +- Documentation/Ops.Airboss.html | 19 +- Documentation/Ops.CSAR.html | 15 +- Documentation/Ops.CTLD.html | 200 ++++++++++++++---- Documentation/Sound.SRS.html | 2 +- .../Tasking.Task_A2A_Dispatcher.html | 8 +- Documentation/Tasking.Task_CARGO.html | 8 +- .../Tasking.Task_Cargo_Dispatcher.html | 96 ++++++++- Documentation/Utilities.FiFo.html | 22 ++ Documentation/Wrapper.Group.html | 78 +------ 27 files changed, 718 insertions(+), 518 deletions(-) diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 9e90d584c..3c4436d9d 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3075,17 +3075,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -5892,17 +5881,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6628,17 +6606,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8252,17 +8219,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 3f0771ca9..2be908703 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4523,17 +4523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -9831,17 +9820,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -11159,17 +11137,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -12789,17 +12756,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index e8016c1a7..fc6163c37 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2560,17 +2560,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3642,17 +3631,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index c509741a5..89681155c 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2756,7 +2756,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -4786,7 +4786,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -5398,7 +5398,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -6898,7 +6898,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 77b67c12c..126015364 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2751,6 +2751,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Set destination airbase for next :Route() command.

+
@@ -2784,6 +2787,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+
@@ -2809,6 +2815,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+
@@ -4535,6 +4544,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Set destination airbase for next :Route() command.

+
@@ -4568,6 +4580,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -4593,6 +4608,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -5161,6 +5179,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Set destination airbase for next :Route() command.

+ @@ -5194,6 +5215,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -5219,6 +5243,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -6675,6 +6702,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Set destination airbase for next :Route() command.

+ @@ -6708,6 +6738,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a depoly mission.

+ @@ -6733,6 +6766,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index c87dcf129..5ac256b00 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1953,6 +1953,9 @@ Therefore, this class is considered to be deprecated

+ +

Then we register the new group in the database

+ @@ -1964,6 +1967,20 @@ Therefore, this class is considered to be deprecated

+ + + +
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
@@ -3271,6 +3288,9 @@ This works for ground only groups.

+ +

Then we register the new group in the database

+ @@ -3282,6 +3302,20 @@ This works for ground only groups.

+ + + +
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 9542e15a1..28d4b800d 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1831,17 +1831,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2546,17 +2535,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index d7f7395dd..6d139879a 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5793,7 +5793,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7392,7 +7392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 22f0c6e09..0619af89e 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -18145,6 +18145,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -18943,6 +18954,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -27766,6 +27788,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+ + + +
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 833c7c252..538754ad2 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2910,17 +2910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SETTINGS.PlayerMenu - - -
@@ -5078,17 +5067,6 @@ It is advised to use this method at the start of the mission.

- - - -
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index c3f28ee6a..fab61dfce 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3675,6 +3675,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3835,20 +3846,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

By default, no InitLimit

- - - - -
-
- - -SPAWN.SpawnInitModu - - -
@@ -3860,6 +3857,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -3891,7 +3899,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -3905,7 +3913,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4051,17 +4059,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4096,7 +4093,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -9478,6 +9475,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -9638,20 +9646,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

- - - - -
-
- - -SPAWN.SpawnInitModu - - -
@@ -9663,6 +9657,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -9694,7 +9699,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -9708,7 +9713,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -9854,17 +9859,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -9899,7 +9893,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index aef152546..439610d9a 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2812,6 +2812,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -4095,6 +4139,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -5617,6 +5705,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index b20f6b10b..c77729943 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -11900,17 +11900,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 3d80c844a..840382432 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3547,7 +3547,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -3557,8 +3557,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -6722,7 +6722,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -6732,8 +6732,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -7532,7 +7532,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -7542,8 +7542,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -8312,7 +8312,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -8322,8 +8322,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart @@ -9980,7 +9980,7 @@ Using the menu system, the player can "forget" a designation, so that gradually
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -9990,8 +9990,8 @@ Using the menu system, the player can "forget" a designation, so that gradually
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 1454e094d..aa493365a 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19299,6 +19299,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24002,6 +24013,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -25766,6 +25788,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 2a2d89205..d05d27303 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -3909,8 +3909,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -3947,17 +3947,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -4057,17 +4046,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

-
- -
-
-
- - #table -MANTIS.RejectZones - - -
@@ -4096,7 +4074,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4107,7 +4085,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4118,7 +4096,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4492,50 +4470,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -4594,6 +4528,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -4605,9 +4542,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -8493,8 +8427,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -8531,17 +8465,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -8641,17 +8564,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

-
- -
-
-
- - #table -MANTIS.RejectZones - - -
@@ -8680,7 +8592,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -8691,7 +8603,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -8702,7 +8614,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -9076,50 +8988,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -9178,6 +9046,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
@@ -9189,9 +9060,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 9222bf17d..df9cbdb38 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3468,6 +3468,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -6904,6 +6910,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -14784,6 +14801,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -21106,6 +21134,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+
+ + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 192feb6e1..d8d243d80 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3064,7 +3064,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -5653,7 +5653,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 2f755a143..e47b3831c 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -40566,6 +40566,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set case to that of lead.

+
@@ -40634,7 +40637,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Decrease stack/flag. Human player needs to take care himself.

+

Also decrease flag for section members of flight.

@@ -40796,6 +40799,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -41015,6 +41021,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+ + + +
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 5938458f3..86ba523a8 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4379,11 +4379,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10358,11 +10361,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -12822,11 +12828,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 87962c7c0..25bbe6332 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7629,6 +7629,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -7649,7 +7660,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -7671,7 +7682,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -7696,11 +7707,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -7743,7 +7771,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -7759,6 +7787,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -7928,6 +7959,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -8364,7 +8406,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -8452,7 +8494,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -17202,6 +17244,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -17222,7 +17275,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -17244,7 +17297,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -17269,11 +17322,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -17316,7 +17386,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -17332,6 +17402,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -17501,6 +17574,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -17937,7 +18021,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -18025,7 +18109,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -19602,6 +19686,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -19622,7 +19717,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -19644,7 +19739,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -19669,11 +19764,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -19716,7 +19828,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -19732,6 +19844,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -19901,6 +20016,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -20337,7 +20463,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -20425,7 +20551,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -29361,17 +29487,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
@@ -30025,17 +30140,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
@@ -33571,6 +33675,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ + +
+
+ + #number +CTLD_HERCULES.j + + +
@@ -34897,6 +35012,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+ + + +
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html index 2d9095632..21b9bd81a 100644 --- a/Documentation/Sound.SRS.html +++ b/Documentation/Sound.SRS.html @@ -1704,7 +1704,7 @@ msrs:PlaySoundText(text, 2)

Set Google

Use Google's text-to-speech engine with the MSRS.SetGoogle function, e.g. ':SetGoogle()'. -By enabling this it also allows you to utilize SSML in your text for added flexibilty. +By enabling this it also allows you to utilize SSML in your text for added flexibility. For more information on setting up a cloud account, visit: https://cloud.google.com/text-to-speech Google's supported SSML reference: https://cloud.google.com/text-to-speech/docs/ssml

diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 3479ee28a..4849d0f3c 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2936,7 +2936,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3661,7 +3661,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -4837,7 +4837,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6315,7 +6315,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index d6d60f2d6..17de7438a 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3228,7 +3228,7 @@ based on the tasking capabilities defined in
- Cargo.Cargo#CARGO + FSM_PROCESS.Cargo @@ -3265,7 +3265,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -4687,7 +4687,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -9219,7 +9219,7 @@ If the Unit is part of the Task, true is returned.

- + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index c2b38f9c7..0703bbb37 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3257,11 +3257,33 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+ + @@ -4396,11 +4418,33 @@ This method can only be used once!

- #table + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+ + @@ -5287,11 +5331,33 @@ This method can only be used once!

- #table + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+ + @@ -6809,11 +6875,33 @@ This method can only be used once!

- #table + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+ + diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 18f8aceff..5fca05cd9 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -7606,6 +7606,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
@@ -8455,6 +8466,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 64bdcd044..efa639687 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5187,18 +5187,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -9691,18 +9680,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -21560,18 +21538,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -25660,18 +25627,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -26296,18 +26252,7 @@ If the Identifiable is alive, true is returned.

- -
-