diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 242f5120e..a923796f6 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4964,11 +4964,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
+Flash messages to player
+Flash messages to player
+Flash messages to player
+flash messages to players
+flash messages to players
+flash messages to players
+flash messages to players
+No loading happened, so we need to pickup something else.
- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 8ad928417..2c7690d6d 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3000,28 +3000,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaumeter
-kph
-meter
-kph
-meter
-kph
-meter
-kph
-Then we register the new group in the database
- @@ -2026,20 +2023,6 @@ Therefore, this class is considered to be deprecated - - - -Now we spawn the new group based on the template created.
-Set cargo object.
- - - -Set cargo object.
- - - -
-- Send the 2 messages created with the @{New} method to the Client Group.
-- Note that the Message of MessageClient2 is overwriting the Message of MessageClient1.
- ClientGroup = Group.getByName( "ClientGroup" )
+ Client = CLIENT:FindByName("UnitNameOfMyClient")
- MessageClient1 = MESSAGE:New( "Congratulations, you've just hit a target", "Score", 25, "Score" ):ToClient( ClientGroup )
- MessageClient2 = MESSAGE:New( "Congratulations, you've just killed a target", "Score", 25, "Score" ):ToClient( ClientGroup )
+ MessageClient1 = MESSAGE:New( "Congratulations, you've just hit a target", "Score", 25, "Score" ):ToClient( Client )
+ MessageClient2 = MESSAGE:New( "Congratulations, you've just killed a target", "Score", 25, "Score" ):ToClient( Client )
or
- MESSAGE:New( "Congratulations, you've just hit a target", "Score", 25 ):ToClient( ClientGroup )
- MESSAGE:New( "Congratulations, you've just killed a target", "Score", 25 ):ToClient( ClientGroup )
+ MESSAGE:New( "Congratulations, you've just hit a target", "Score", 25 ):ToClient( Client )
+ MESSAGE:New( "Congratulations, you've just killed a target", "Score", 25 ):ToClient( Client )
or
MessageClient1 = MESSAGE:New( "Congratulations, you've just hit a target", "Score", 25 )
MessageClient2 = MESSAGE:New( "Congratulations, you've just killed a target", "Score", 25 )
- MessageClient1:ToClient( ClientGroup )
- MessageClient2:ToClient( ClientGroup )
+ MessageClient1:ToClient( Client )
+ MessageClient2:ToClient( Client )
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index 3ac4e273f..9076ca9cb 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -16984,28 +16984,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
By default, no InitLimit
- @@ -4225,6 +4204,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+Function to get the HQ object for further use
+The #DETECTION_AREAS object for AWACS
+ + + +Prefix for logging
-The #DETECTION_AREAS object for AWACS
+Prefix for logging
-Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Set case of f
- @@ -40900,6 +40897,17 @@ When moose is loading dynamically (for moose class development), tracing is switData table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+ + + +Band modulation.
+ + + +table of CSAR unit names
+Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
- - - -table of CSAR unit names
+Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
- - - -table of CSAR unit names
+Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
- - - -Name of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-Folderpath.
+#1570
-time to repairor build a unit/group
+noob catch
Name of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-Folderpath.
+#1570
-time to repairor build a unit/group
+noob catch
Name of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-Folderpath.
+#1570
-time to repairor build a unit/group
+noob catch
Stack by pointer.
-Stack by pointer.
-