diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 7c3918c4d..2c129deef 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4762,17 +4762,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -Now we spawn the new group based on the template created.
+SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-By default, no InitLimit
+SPAWN.SpawnInitLivery + + + +Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
The AI is on by default when spawning a group.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-By default, no InitLimit
+SPAWN.SpawnInitLivery + + + +When the first Spawn executes, all the Groups need to be made visible before start.
Spawns a new static using a given template.
-Function to get the HQ object for further use
+The ME name of the HQ object
- - - -Prefix for logging
-switch alarm state RED
+self.SAMCheckRanges = {}
-The ME name of the HQ object
- - - -Prefix for logging
-switch alarm state RED
+self.SAMCheckRanges = {}
-Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Create the CSV file.
+Create the CSV file.
+Set Stable Hover
-Set time stamp.
+Band modulation.
-Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-Name of the class.
+ + + +use as counter
- -Beacons
+tables
+#1570
+Name of the class.
+use as counter
- -Beacons
+tables
+#1570
+Name of the class.
+use as counter
- -Beacons
+tables
+#1570
+Flag for direct loading.
-Flag for direct loading.
-template for a group of 10 paratroopers
+ + + +template for a group of 10 paratroopers
+ + + +