diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 4d199c9eb..9569e9aae 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4789,6 +4789,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -4911,11 +4922,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -13267,6 +13281,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -13389,11 +13414,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -14595,6 +14623,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -14717,11 +14756,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -16225,6 +16267,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -16347,11 +16400,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 52781eb4d..be5fee0ff 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3070,17 +3070,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -5909,17 +5898,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6667,17 +6645,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8313,17 +8280,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index fb5db0c67..668b757dc 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4555,6 +4555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9852,6 +9863,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -11169,6 +11191,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -12788,6 +12821,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 41f136d6e..c4b6a0121 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2793,6 +2793,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -4566,6 +4569,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -5181,6 +5187,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ @@ -6684,6 +6693,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Aircraft is on a pickup mission.

+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 5a47fe293..5f96d86c3 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1930,20 +1930,6 @@
-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- - -
-
- - CARGO_GROUP.CargoGroup @@ -3265,20 +3251,6 @@ This works for ground only groups.

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index a3239ec7e..c6e1f424a 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1808,6 +1808,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles + +
+
+
+ + CARGO_UNIT.CargoInAir @@ -1826,17 +1837,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2523,6 +2523,17 @@ Note that ground forces behave in a group, and thus, act in formation, regardles + +
+
+
+ + CARGO_UNIT.CargoInAir @@ -2541,17 +2552,6 @@ Note that ground forces behave in a group, and thus, act in formation, regardles

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 9fa5fc626..a973560d4 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5793,7 +5793,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7392,7 +7392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 9456ab54f..779d8e3ad 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17880,17 +17880,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

-
- -
-
-
- - -POINT_VEC2.z - - -
@@ -18689,17 +18678,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

-
- -
-
-
- - -POINT_VEC2.z - - -
@@ -27306,17 +27284,6 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

-
- - -
-
- - -POINT_VEC2.z - - -
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 95b7f398a..e633af9a8 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2850,7 +2850,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2910,17 +2910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -5018,7 +5007,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5078,17 +5067,6 @@ It is advised to use this method at the start of the mission.

-
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 68e0ac7e9..5b52c7cd5 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2845,42 +2845,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.skill

- - - - - -

SPAWN.uncontrolled

- - @@ -3517,6 +3481,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -3572,6 +3539,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3630,17 +3611,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -3674,17 +3644,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -3740,6 +3699,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -3751,49 +3724,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - - -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - +

By default, no InitLimit

@@ -3826,7 +3758,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3840,7 +3772,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -3986,6 +3918,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -3998,7 +3941,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4050,72 +3993,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -8931,6 +8808,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -8986,6 +8866,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -9044,17 +8938,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -9088,17 +8971,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -9154,6 +9026,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnInitKeepUnitNames + + + + +

Overwrite unit names by default with group name.

+
@@ -9165,49 +9051,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - - -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - +

By default, no InitLimit

@@ -9240,7 +9085,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -9254,7 +9099,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -9400,6 +9245,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -9412,7 +9268,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -9464,72 +9320,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 499aef194..8e91d6c01 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1993,6 +1993,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -2907,6 +2925,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
@@ -4260,6 +4311,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index b9ab9aafe..3068d8bfb 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2812,39 +2812,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -4128,39 +4095,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -5683,39 +5617,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index d6db558e8..cf9a3cd66 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3562,17 +3562,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -6748,17 +6737,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -7569,17 +7547,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -8360,17 +8327,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -10039,17 +9995,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 552f2c6b4..aeecc613d 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -3732,6 +3732,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + + +
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -3765,6 +3787,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -3853,6 +3886,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -4266,50 +4310,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -4368,9 +4368,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

- @@ -4382,6 +4379,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+ @@ -8235,6 +8235,28 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + + +
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -8268,6 +8290,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -8356,6 +8389,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -8769,50 +8813,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -8871,9 +8871,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

- @@ -8885,6 +8882,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index e1b19036d..0fccde323 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2265,6 +2265,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2495,6 +2509,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 231356ffc..2e861ee78 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3468,6 +3468,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4435,42 +4441,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- - - - - -

RAT.livery_id

- - - - - -

RAT.modulation

- - - - - -

RAT.skill

- - - - - -

RAT.uncontrolled

- - @@ -6856,6 +6826,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -14736,6 +14717,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -20670,6 +20662,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 508152618..58ae15f22 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2926,11 +2926,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
@@ -3113,7 +3116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -5512,11 +5515,14 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.AutoSave + +

Create the CSV file.

+
@@ -5699,7 +5705,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index d86242c99..42b908c61 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -39647,9 +39647,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set case to that of lead.

-
@@ -39865,9 +39862,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set section lead of player flight.

-
@@ -39923,6 +39917,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set time stamp.

+ diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 530d31567..31cfbf35f 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3964,7 +3964,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4749,6 +4749,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -4774,6 +4788,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -9943,7 +9971,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -10728,6 +10756,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -10753,6 +10795,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -12407,7 +12463,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13192,6 +13248,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -13217,6 +13287,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 577ac1b65..23845470b 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7377,17 +7377,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -7454,17 +7443,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -7496,7 +7474,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -7518,7 +7496,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -7543,28 +7521,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -7607,7 +7568,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -7618,7 +7579,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -7792,11 +7753,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -8035,17 +7999,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -8302,7 +8255,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -8379,7 +8332,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -16623,17 +16576,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -16700,17 +16642,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -16742,7 +16673,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -16764,7 +16695,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -16789,28 +16720,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -16853,7 +16767,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -16864,7 +16778,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -17038,11 +16952,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -17281,17 +17198,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -17548,7 +17454,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -17625,7 +17531,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -19136,17 +19042,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Field(s)

-
-
- - #number -CTLD.CargoCounter - - - -
- -
@@ -19213,17 +19108,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -19255,7 +19139,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -19277,7 +19161,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -19302,28 +19186,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -19366,7 +19233,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -19377,7 +19244,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -19551,11 +19418,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -19794,17 +19664,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -20061,7 +19920,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -20138,7 +19997,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -24316,17 +24175,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -24476,17 +24324,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -32307,6 +32144,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
@@ -33560,6 +33408,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 34d68aa4d..306d827fc 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2931,7 +2931,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3656,7 +3656,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -4832,7 +4832,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6310,7 +6310,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 96bcdbdac..3bb9f4a39 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3223,22 +3223,11 @@ based on the tasking capabilities defined in - -
-
-
@@ -3271,7 +3260,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4693,7 +4682,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9225,7 +9214,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 726626d73..7d9c81ade 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3219,11 +3219,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + @@ -4325,11 +4336,22 @@ This method can only be used once!

+ @@ -5183,11 +5205,22 @@ This method can only be used once!

+ @@ -6672,11 +6705,22 @@ This method can only be used once!

+ diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 49cc91fbd..7f675fba3 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -7606,6 +7606,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
@@ -8455,6 +8466,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 40d35db3a..42131c799 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3021,6 +3021,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3098,28 +3120,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- -
-
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5160,6 +5160,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5237,28 +5259,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- -
-
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -6770,6 +6770,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -6847,28 +6869,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- -
-
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
diff --git a/Documentation/Wrapper.Net.html b/Documentation/Wrapper.Net.html index 568d59454..1725e7422 100644 --- a/Documentation/Wrapper.Net.html +++ b/Documentation/Wrapper.Net.html @@ -1605,7 +1605,7 @@ -

Encapsules multiplayer environment scripting functions from net

+

Encapsules multiplayer server environment scripting functions from net


@@ -1676,6 +1676,12 @@ with some added FSM functions and options to block/unblock players in MP environ

NET.BlockedPilots

+ + + +

NET.BlockedUCIDs

+ + @@ -1709,15 +1715,15 @@ with some added FSM functions and options to block/unblock players in MP environ -

NET:GetPlayerIDFromClient(Client)

+

NET:GetPlayerIDByName(Name)

-

Find the PlayerID from a CLIENT object.

+

Find the PlayerID by name

-

NET:GetPlayerIdByName(Name)

+

NET:GetPlayerIDFromClient(Client)

-

Find the PlayerID by name

+

Find the PlayerID from a CLIENT object.

@@ -1736,6 +1742,12 @@ with some added FSM functions and options to block/unblock players in MP environ

NET:GetPlayerStatistic(Client, StatisticID)

Return a statistic for a given client.

+ + + +

NET:GetPlayerUCID(Client, Name)

+ +

Get player UCID from player CLIENT object or player name.

@@ -1849,19 +1861,19 @@ with some added FSM functions and options to block/unblock players in MP environ

NET:SetBlockMessage(Text)

- +

Set block chat message.

NET:SetBlockTime(Seconds)

- +

Set block time in seconds.

NET:SetUnblockMessage(Text)

- +

Set unblock chat message.

@@ -2756,6 +2768,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +NET.BlockedUCIDs + + +
@@ -3116,12 +3139,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Find the PlayerID from a CLIENT object.

+

Find the PlayerID by name

-
+

Defined in:

@@ -3131,13 +3154,13 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- Wrapper.Client#CLIENT - Client + #string + Name

-

The client

+

The player name whose ID to find

@@ -3160,12 +3183,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Find the PlayerID by name

+

Find the PlayerID from a CLIENT object.

-
+

Defined in:

@@ -3175,13 +3198,13 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- #string - Name + Wrapper.Client#CLIENT + Client

-

The player name whose ID to find

+

The client

@@ -3377,6 +3400,66 @@ net.PS_EJECT (7) - of ejects
+
+
+ +
+ + + +

Get player UCID from player CLIENT object or player name.

+ + +

Provide either one.

+ +
+
+

Defined in:

+
+

NET

+
+

Parameters:

+
+
+

+ Wrapper.Client#CLIENT + Client +

+
+
+ +

The client object to be used.

+ +
+
+
+
+

+ #string + Name +

+
+
+ +

Player name to be used.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

success

+ +
+
+
+
@@ -4489,7 +4572,7 @@ net.PS_EJECT (7) - of ejects

NET:SetBlockMessage(Text)

- +

Set block chat message.

@@ -4501,13 +4584,27 @@ net.PS_EJECT (7) - of ejects

+ #string Text

-

+ +

The message

+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
@@ -4519,7 +4616,7 @@ net.PS_EJECT (7) - of ejects

NET:SetBlockTime(Seconds)

- +

Set block time in seconds.

@@ -4531,13 +4628,27 @@ net.PS_EJECT (7) - of ejects

+ #number Seconds

-

+ +

Numnber of seconds this block will last. Defaults to 600.

+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
@@ -4549,7 +4660,7 @@ net.PS_EJECT (7) - of ejects

NET:SetUnblockMessage(Text)

- +

Set unblock chat message.

@@ -4561,13 +4672,27 @@ net.PS_EJECT (7) - of ejects

+ #string Text

-

+ +

The message

+
+

Return value:

+
+
+

#NET:

+
+
+ +

self

+ +
+
@@ -4718,6 +4843,17 @@ net.PS_EJECT (7) - of ejects +
+ +
+
+
+ + #table +NET.BlockedUCIDs + + +
@@ -6251,6 +6387,17 @@ net.PS_EJECT (7) - of ejects +
+ +
+
+
+ + #table +NET.BlockedUCIDs + + +
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 70f278ad8..d952305b8 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3683,17 +3683,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
- @@ -7576,17 +7565,6 @@ Coordinates are dependent on the position of the maps origin.

-
- -
- @@ -8135,17 +8113,6 @@ If the Identifiable is alive, true is returned.

-
- -
- @@ -8329,17 +8296,6 @@ If the Identifiable is alive, true is returned.

-
- -
-
-