diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 8042f10ba..62cfd00e9 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4645,6 +4645,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +meter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+self.CargoObject:Destroy()
+ +Then we register the new group in the database
+Now we spawn the new group based on the template created.
-self.CargoObject:Destroy()
+ +Then we register the new group in the database
+Now we spawn the new group based on the template created.
-Set cargo object.
+Set cargo object.
+SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-The internal counter of the amount of spawning the has happened since SpawnStart.
+By default, no InitLimit
+When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-The internal counter of the amount of spawning the has happened since SpawnStart.
+Spawns a new static using a given template.
+Contains the counter how many units are currently alive
- -Contains the counter how many units are currently alive
- -RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Set case of f
+Set case to that of lead.
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-Set section lead of player flight.
+table of CSAR unit names
-table of CSAR unit names
-table of CSAR unit names
-Beacons
-tables
-Beacons
-tables
-Beacons
-tables
-Alive.
+Alive2.
Alive.
+Alive2.
Alive.
+Alive2.
Alive.
+Alive2.
Alive.
+Alive2.
Alive.
+Alive2.
Alive.
+Alive2.
Coordinate of the mark.
+Coordinate of the mark.
+Coordinate of the mark.
+