From ee3533af95c806dcc433eed7a36bd68c16f148ee Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Thu, 29 Feb 2024 18:03:59 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/AI.AI_A2A_Dispatcher.html | 20 +- Documentation/AI.AI_A2G_Dispatcher.html | 64 ++++++- Documentation/AI.AI_Air.html | 88 +++++++++ Documentation/AI.AI_Air_Dispatcher.html | 44 ----- Documentation/AI.AI_Cargo.html | 12 ++ Documentation/Cargo.CargoGroup.html | 28 +++ Documentation/Cargo.CargoUnit.html | 22 +++ Documentation/Core.Point.html | 2 +- Documentation/Core.Spawn.html | 124 +++++++++--- Documentation/Core.SpawnStatic.html | 84 --------- Documentation/Core.Spot.html | 99 ---------- Documentation/Functional.ATC_Ground.html | 10 +- Documentation/Functional.Designate.html | 110 +++++++++++ Documentation/Functional.Detection.html | 6 +- Documentation/Functional.Movement.html | 28 --- Documentation/Functional.RAT.html | 45 +---- Documentation/Ops.Airboss.html | 17 ++ Documentation/Ops.CSAR.html | 177 ++++++++++++------ Documentation/Ops.CTLD.html | 69 +++---- Documentation/Tasking.Task.html | 22 --- .../Tasking.Task_A2A_Dispatcher.html | 8 +- .../Tasking.Task_A2G_Dispatcher.html | 20 +- Documentation/Tasking.Task_CARGO.html | 17 +- .../Tasking.Task_Cargo_Dispatcher.html | 96 +++++++++- Documentation/Wrapper.Group.html | 140 ++++---------- Documentation/Wrapper.Marker.html | 132 ++++++------- Documentation/Wrapper.Positionable.html | 44 +++++ 27 files changed, 877 insertions(+), 651 deletions(-) diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index a6a473546..d803cc84d 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4882,11 +4882,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -11546,11 +11549,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12808,11 +12814,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14372,11 +14381,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index d674efdcd..7c3918c4d 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4762,6 +4762,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -4884,11 +4895,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -13284,6 +13298,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -13406,11 +13431,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -14612,6 +14640,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -14734,11 +14773,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -16242,6 +16284,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
@@ -16364,11 +16417,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 2145bc804..4c92d5507 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3183,6 +3183,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -5989,6 +6011,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -6714,6 +6758,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
@@ -8327,6 +8393,28 @@ A random value in this bracket is then applied in the waypoint routing generatio + + + +
+
+ + #number +AI_AIR.RTBSpeedMaxFactor + + + +
+ +
+
+
+ + #number +AI_AIR.RTBSpeedMinFactor + + +
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index de3222069..26ac26759 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4522,17 +4522,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -9830,17 +9819,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -11158,17 +11136,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
@@ -12788,17 +12755,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index b69962c68..67858e281 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2803,6 +2803,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -4833,6 +4836,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -5445,6 +5451,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -6945,6 +6954,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index e48c2e672..519d110cc 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1911,6 +1911,20 @@ Therefore, this class is considered to be deprecated

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ + +
+
+ + CARGO_GROUP.CargoGroup @@ -1929,6 +1943,20 @@ Therefore, this class is considered to be deprecated

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 0ea00b2ac..96c7fc07e 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1809,6 +1809,17 @@ Therefore, this class is considered to be deprecated

+CARGO_UNIT.CargoCarrier + + + +
+ + +
+
+ + CARGO_UNIT.CargoInAir @@ -2513,6 +2524,17 @@ Therefore, this class is considered to be deprecated

+ +
+
+
+ + CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 2ef72950b..8646cafb4 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -16905,7 +16905,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-POINT_VEC2.z +POINT_VEC2.x diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index f4e85a97e..6e0cd4eef 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3052,6 +3052,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.uncontrolled

+ + @@ -3617,14 +3623,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3705,9 +3708,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3810,6 +3810,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3890,6 +3901,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -3952,12 +3974,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -SPAWN.SpawnInitKeepUnitNames +SPAWN.SpawnInitLimit -

Overwrite unit names by default with group name.

+

By default, no InitLimit

@@ -3965,13 +3987,21 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModu + +
@@ -4319,6 +4349,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWN.uncontrolled + + +
@@ -9790,14 +9831,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -9878,9 +9916,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -9983,6 +10018,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10063,6 +10109,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10125,12 +10182,12 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

#boolean -SPAWN.SpawnInitKeepUnitNames +SPAWN.SpawnInitLimit -

Overwrite unit names by default with group name.

+

By default, no InitLimit

@@ -10138,13 +10195,21 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean -SPAWN.SpawnInitLimit + +SPAWN.SpawnInitLivery +
+ + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModu + +
@@ -10492,6 +10557,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index f6527bb61..cc3f2036d 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1996,24 +1996,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -2934,39 +2916,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
@@ -4320,39 +4269,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
- - -
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index bdc169cfb..b02b8cd0f 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2821,39 +2821,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -4137,39 +4104,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -5692,39 +5626,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index d5edb2162..773f23b93 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3888,7 +3888,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -3904,9 +3904,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4476,7 +4473,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases @@ -4492,9 +4489,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index aa9c5b954..b4b405610 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3553,6 +3553,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -3564,6 +3575,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -6717,6 +6739,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -6728,6 +6761,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -7516,6 +7560,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -7527,6 +7582,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -8285,6 +8351,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -8296,6 +8373,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
@@ -9942,6 +10030,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
@@ -9953,6 +10052,17 @@ Using the menu system, the player can "forget" a designation, so that gradually + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 88c1103ce..7ee4e35d9 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19569,7 +19569,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24316,7 +24316,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26058,7 +26058,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 3e057ad6a..91e54d800 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2274,20 +2274,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2518,20 +2504,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index b7d59b8ed..515372150 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3468,12 +3468,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4615,6 +4609,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.uncontrolled

+ + @@ -7018,17 +7018,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -14909,17 +14898,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -21587,17 +21565,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 9a82bfa60..6a83589b6 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -40610,6 +40610,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set current case.

+
@@ -40901,6 +40904,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set new time stamp.

+
@@ -41059,6 +41065,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+ + + +
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 8d6b83b81..5288399d3 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2605,12 +2605,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4011,7 +4005,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4435,14 +4429,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4468,6 +4459,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4591,17 +4593,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -4810,6 +4801,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -4835,6 +4840,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -10065,7 +10084,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -10489,14 +10508,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -10522,6 +10538,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -10645,17 +10672,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -10864,6 +10880,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -10889,6 +10919,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -12565,7 +12609,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -12989,14 +13033,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13022,6 +13063,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13145,17 +13197,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -13364,6 +13405,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -13389,6 +13444,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 4a830edf5..faccb3b72 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7767,7 +7767,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -7792,11 +7792,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -7828,7 +7831,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7855,6 +7858,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -18083,7 +18089,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -18108,11 +18114,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -18144,7 +18153,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -18171,6 +18180,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -20511,7 +20523,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -20536,11 +20548,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -20572,7 +20587,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -20599,6 +20614,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -25376,17 +25394,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
@@ -30386,17 +30393,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- @@ -31050,17 +31046,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 28ba18190..23435a0e7 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -2938,17 +2938,6 @@ but can separately be modified later in your mission using the -
- -
-
-
@@ -7585,17 +7574,6 @@ If the Unit is part of the Task, true is returned.

- - - -
-
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 6908ee789..31b76395a 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2945,7 +2945,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3670,7 +3670,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4846,7 +4846,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6324,7 +6324,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 8afe3e2e5..fc5b23a3a 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3215,11 +3215,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -3792,11 +3795,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -4979,11 +4985,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -6468,11 +6477,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index c057fbbec..0a061a3ff 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3235,17 +3235,6 @@ based on the tasking capabilities defined in - -
- @@ -3278,7 +3267,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -4700,7 +4689,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit @@ -9232,7 +9221,7 @@ If the Unit is part of the Task, true is returned.

- + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index e3ddc0586..3ea5836ec 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3222,11 +3222,33 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+ + @@ -4317,11 +4339,33 @@ This method can only be used once!

- #table + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+ + @@ -5164,11 +5208,33 @@ This method can only be used once!

- #table + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+ + @@ -6642,11 +6708,33 @@ This method can only be used once!

- #table + #number +TASK_CARGO_DISPATCHER.CountCSAR + + + +
+ +
+ + diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index e7281c92d..f8eb9fedd 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -1683,7 +1683,7 @@ If the DCS Group object does not exist or is nil, the GROUP methods will return

Tasking of groups

-

A GROUP is derived from the wrapper class CONTROLLABLE (Wrapper.Controllable#CONTROLLABLE). +

A GROUP is derived from the wrapper class CONTROLLABLE (Wrapper.Controllable#CONTROLLABLE). See the Wrapper.Controllable task methods section for a description of the task methods.

But here is an example how a group can be assigned a task.

@@ -1697,13 +1697,13 @@ Same for the "AttackGroup".

local AttackGroup = GROUP:FindByName( "AttackGroup" ) -

Now we retrieve the Wrapper.Unit#UNIT objects of the AttackGroup object, using the method :GetUnits().

+

Now we retrieve the Wrapper.Unit#UNIT objects of the AttackGroup object, using the method :GetUnits().

     local AttackUnits = AttackGroup:GetUnits()
 

Tasks are actually text strings that we build using methods of GROUP. -So first, we declare an list of Tasks.

+So first, we declare an list of Tasks.

     local Tasks = {}
 
@@ -1741,11 +1741,11 @@ The HeliGroup:PushTask method can receive a delay parameter in seco In the example, 30 is given as a delay.

-
     HeliGroup:PushTask( 
+
     HeliGroup:PushTask(
        HeliGroup:TaskCombo(
        Tasks
-       ), 30 
-     ) 
+       ), 30
+     )
 

That's it! @@ -5303,18 +5303,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -5488,7 +5477,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

self

+

self

@@ -5532,7 +5521,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

self

+

self

@@ -5791,7 +5780,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

self

+

self

@@ -5890,7 +5879,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
         -- Find all group with a partial group name
          local grptable = GROUP:FindAllByMatching( "Apple" )
          -- will return all groups with "Apple" in the name
-         
+
          -- using a pattern
          local grp = GROUP:FindAllByMatching( ".%d.%d$" )
          -- will return the all groups found ending in "-1-1" to "-9-9", but not e.g. "-10-1" or "-1-10"
@@ -5946,7 +5935,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
         -- Find a group with a partial group name
          local grp = GROUP:FindByMatching( "Apple" )
          -- will return e.g. a group named "Apple-1-1"
-         
+
          -- using a pattern
          local grp = GROUP:FindByMatching( ".%d.%d$" )
          -- will return the first group found ending in "-1-1" to "-9-9", but not e.g. "-10-1"
@@ -6024,7 +6013,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

Measure from the ground or from sea level (ASL). Provide true for measuring from the ground (AGL). false or nil if you measure from sea level.

+

Measure from the ground or from sea level (ASL). Provide true for measuring from the ground (AGL). false or nil if you measure from sea level.

@@ -6035,7 +6024,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

The altitude of the group or nil if is not existing or alive.

+

The altitude of the group or nil if is not existing or alive.

@@ -6097,7 +6086,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

Number of missiles left.

+

Number of missiles left.

@@ -6105,7 +6094,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

Number of artillery shells left (with explosive mass, included in shells; shells can also be machine gun ammo)

+

Number of artillery shells left (with explosive mass, included in shells; shells can also be machine gun ammo)

@@ -6484,7 +6473,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
-

The descriptor of the first unit of the group or #nil if the group does not exist any more.

+

The descriptor of the first unit of the group or #nil if the group does not exist any more.

@@ -6881,7 +6870,7 @@ amount of fuel in the group.

-

Measure from the ground or from sea level (ASL). Provide true for measuring from the ground (AGL). false or nil if you measure from sea level.

+

Measure from the ground or from sea level (ASL). Provide true for measuring from the ground (AGL). false or nil if you measure from sea level.

@@ -6892,7 +6881,7 @@ amount of fuel in the group.

-

The height of the group or nil if is not existing or alive.

+

The height of the group or nil if is not existing or alive.

@@ -7264,7 +7253,7 @@ Each unit within the group gets evaluated, and the maximum height (= the unit wh
-

The first UNIT is not existing or alive.

+

The first UNIT is not existing or alive.

@@ -7294,7 +7283,7 @@ Each unit within the group gets evaluated, and the maximum height (= the unit wh
-

The 3D position vectors of the POSITIONABLE or #nil if the groups not existing or alive.

+

The 3D position vectors of the POSITIONABLE or #nil if the groups not existing or alive.

@@ -7338,13 +7327,12 @@ Each unit within the group gets evaluated, and the maximum height (= the unit wh
-

The random 3D point vector around the first UNIT of the GROUP or #nil The GROUP is invalid or empty.

+

The random 3D point vector around the first UNIT of the GROUP or #nil The GROUP is invalid or empty.

Usage:

-

--- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP
+
-- If Radius is ignored, returns the DCS#Vec3 of first UNIT of the GROUP
@@ -7822,7 +7810,7 @@ If no underlying DCS Units exist, the method will return nil.

-

The velocity Vec3 vector or #nil if the GROUP is not existing or alive.

+

The velocity Vec3 vector or #nil if the GROUP is not existing or alive.

@@ -7977,7 +7965,7 @@ If no underlying DCS Units exist, the method will return nil.

-

true if in the first unit of the group is in the air or #nil if the GROUP is not existing or not alive.

+

true if in the first unit of the group is in the air or #nil if the GROUP is not existing or not alive.

@@ -8376,7 +8364,8 @@ Thus, a band is created around the respawn location where the units will be plac

Randomize the positions of the units of the respawned group within the Core.Zone.

-

When a Respawn happens, the units of the group will be placed at random positions within the Zone (selected).

+

When a Respawn happens, the units of the group will be placed at random positions within the Zone (selected). +NOTE: InitRandomizePositionZone will not ensure, that every unit is placed within the zone!

@@ -8512,7 +8501,7 @@ Thus, a band is created around the respawn location where the units will be plac
-

true if group is activated or #nil The group is not existing or alive.

+

true if group is activated or #nil The group is not existing or alive.

@@ -9309,7 +9298,7 @@ These settings can be provided by calling the relevant Init...() methods of the @@ -9485,7 +9474,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
-

(optional) The Speed, if no Speed is given, 80% of maximum Speed of the group is selected.

+

(optional) The Speed, if no Speed is given, 80% of maximum Speed of the group is selected.

@@ -9751,7 +9740,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
-

self

+

self

@@ -9795,7 +9784,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
-

self

+

self

@@ -10114,18 +10103,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu - - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -22630,18 +22608,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -26730,18 +26697,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -27366,18 +27322,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -27619,18 +27564,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 85566ffc4..e3481dd9c 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3028,6 +3028,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3105,28 +3127,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- -
-
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5167,6 +5167,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5244,28 +5266,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -6777,6 +6777,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -6854,28 +6876,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index f571d9b59..cdaad0488 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3744,6 +3744,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -7778,6 +7789,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
@@ -8348,6 +8370,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
@@ -8535,6 +8568,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+