diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 5ea69a550..02774bfe0 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4871,14 +4871,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11494,14 +11491,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -12759,14 +12753,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -14326,14 +14317,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 518c988fe..b28702d5f 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3075,17 +3075,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -3185,28 +3174,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -5914,17 +5881,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6024,28 +5980,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6672,17 +6606,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -6782,28 +6705,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8318,17 +8219,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.IdleCount - - -
@@ -8428,28 +8318,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index bac1eb62b..ce0c0920c 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2743,17 +2743,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -AI_CARGO_AIRPLANE.Airbase - - - -
- -
@@ -4530,17 +4519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -5159,17 +5137,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -6676,17 +6643,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 327975ac9..4076ab54d 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1935,13 +1935,24 @@ Controls a network of short range air/missile defense groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
@@ -3256,13 +3267,24 @@ This works for ground only groups.

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index a5100e836..606da7e1a 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -17584,6 +17584,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -18382,6 +18393,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
@@ -26723,6 +26745,17 @@ Creates a line on the F10 map from one point to another.

the y coordinate in meters.

+
+ +
+
+
+ + +POINT_VEC2.z + + +
diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index c8893568f..fce9d99de 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -9704,6 +9704,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_SCENERY:New(ZoneSet)

Creates a new SET_SCENERY object.

+ + + +

SET_SCENERY:NewFromZone(Zone)

+ +

Creates a new SET_SCENERY object.

@@ -57571,6 +57577,53 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+ +
+

SET_SCENERY:NewFromZone(Zone)

+
+ +

Creates a new SET_SCENERY object.

+ + +

Scenery is not auto-registered in the Moose database, there are too many objects on each map. Hence we need to find them first. For this we scan the zone.

+ +
+
+

Defined in:

+
+

SET_SCENERY

+
+

Parameter:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone to be scanned. Can be a ZONE_RADIUS (round) or a ZONE_POLYGON (e.g. Quad-Point)

+ +
+
+

Return value:

+
+ +
+ + + +
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 330cde935..cc01be10a 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2866,7 +2866,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -2910,11 +2910,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5021,7 +5032,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem @@ -5065,11 +5076,22 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 9b610ccc0..65138d6a5 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2850,12 +2850,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.uncontrolled

- - @@ -3553,6 +3547,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3575,17 +3583,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -3735,49 +3732,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - - -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - +

By default, no InitLimit

@@ -3810,7 +3766,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -3824,7 +3780,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -3970,6 +3926,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4034,17 +4001,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -8921,6 +8877,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -8943,17 +8913,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -9103,49 +9062,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - - -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - +

By default, no InitLimit

@@ -9178,7 +9096,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -9192,7 +9110,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -9338,6 +9256,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -9402,17 +9331,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.

-
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 22aff0e5b..864a3ae45 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2837,17 +2837,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4142,17 +4131,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5686,17 +5664,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 9d09ba1a5..022058507 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -3480,19 +3480,31 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

ZONE_POLYGON:GetScannedScenery()

-

Get scanned scenery table (currently not implemented in ZONE_POLYGON)

+

Get scanned scenery table

+ + + +

ZONE_POLYGON:GetScannedSceneryObjects()

+ +

Get scanned scenery table

ZONE_POLYGON:GetScannedSceneryType(SceneryType)

-

Get scanned scenery type (currently not implemented in ZONE_POLYGON)

+

Get scanned scenery types

ZONE_POLYGON:GetScannedSetGroup()

Get a set of scanned units.

+ + + +

ZONE_POLYGON:GetScannedSetScenery()

+ +

Get scanned set of scenery objects

@@ -3839,6 +3851,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

ZONE_RADIUS:GetScannedScenery()

Get scanned scenery table

+ + + +

ZONE_RADIUS:GetScannedSceneryObjects()

+ +

Get table of scanned scenery objects

@@ -3851,6 +3869,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

ZONE_RADIUS:GetScannedSetGroup()

Get a set of scanned units.

+ + + +

ZONE_RADIUS:GetScannedSetScenery()

+ +

Get set of scanned scenery objects

@@ -4174,6 +4198,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

ZONE_UNIT:GetScannedScenery()

Get scanned scenery table

+ + + +

ZONE_UNIT:GetScannedSceneryObjects()

+ +

Get table of scanned scenery objects

@@ -4186,6 +4216,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

ZONE_UNIT:GetScannedSetGroup()

Get a set of scanned units.

+ + + +

ZONE_UNIT:GetScannedSetScenery()

+ +

Get set of scanned scenery objects

@@ -12216,7 +12252,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio

ZONE_POLYGON:GetScannedScenery()

-

Get scanned scenery table (currently not implemented in ZONE_POLYGON)

+

Get scanned scenery table

@@ -12231,7 +12267,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
-

Table of DCS scenery objects.

+

Structured table of [type].[name].Wrapper.Scenery#SCENERY scenery objects.

+ +
+
+ + + + + +
+ +
+

ZONE_POLYGON:GetScannedSceneryObjects()

+
+ +

Get scanned scenery table

+ +
+
+

Defined in:

+
+

ZONE_POLYGON

+
+

Return value:

+
+
+

#table:

+
+
+ +

Table of Wrapper.Scenery#SCENERY scenery objects.

@@ -12246,7 +12312,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio

ZONE_POLYGON:GetScannedSceneryType(SceneryType)

-

Get scanned scenery type (currently not implemented in ZONE_POLYGON)

+

Get scanned scenery types

@@ -12308,6 +12374,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+
+ +
+ +
+

ZONE_POLYGON:GetScannedSetScenery()

+
+ +

Get scanned set of scenery objects

+ +
+
+

Defined in:

+
+

ZONE_POLYGON

+
+

Return value:

+
+
+

#table:

+
+
+ +

Table of Wrapper.Scenery#SCENERY scenery objects.

+ +
+
+
+
@@ -14895,7 +14991,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
-

Table of DCS scenery objects.

+

Structured object table: [type].[name].SCENERY

+ +
+ + + + + + +
+ +
+

ZONE_RADIUS:GetScannedSceneryObjects()

+
+ +

Get table of scanned scenery objects

+ +
+
+

Defined in:

+
+

ZONE_RADIUS

+
+

Return value:

+
+
+

#table:

+
+
+ +

Table of SCENERY objects.

@@ -14972,6 +15098,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+ + +
+ +
+

ZONE_RADIUS:GetScannedSetScenery()

+
+ +

Get set of scanned scenery objects

+ +
+
+

Defined in:

+
+

ZONE_RADIUS

+
+

Return value:

+
+
+

#table:

+
+
+ +

Table of Wrapper.Scenery#SCENERY scenery objects.

+ +
+
+
+
@@ -17075,7 +17231,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
-

Table of DCS scenery objects.

+

Structured object table: [type].[name].SCENERY

+ +
+ + + + + + +
+ +
+

ZONE_UNIT:GetScannedSceneryObjects()

+
+ +

Get table of scanned scenery objects

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

Table of SCENERY objects.

@@ -17152,6 +17338,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+ + +
+ +
+

ZONE_UNIT:GetScannedSetScenery()

+
+ +

Get set of scanned scenery objects

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

Table of Wrapper.Scenery#SCENERY scenery objects.

+ +
+
+
+
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 6866df0d0..76725e4e7 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3870,7 +3870,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -4455,7 +4455,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index f29592287..ac7a371ca 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3567,17 +3567,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -6753,17 +6742,6 @@ Using the menu system, the player can "forget" a designation, so that gradually -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -7574,17 +7552,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -8365,17 +8332,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
@@ -10044,17 +10000,6 @@ Using the menu system, the player can "forget" a designation, so that gradually - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index ef6d941fb..b07a6dbc1 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1997,6 +1997,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -3721,6 +3727,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix to build the #SET_GROUP for EWR group

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -3782,7 +3799,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -3793,7 +3810,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -3804,7 +3821,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4156,50 +4173,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -4258,6 +4231,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -8222,6 +8198,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix to build the #SET_GROUP for EWR group

+
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -8283,7 +8270,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -8294,7 +8281,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -8305,7 +8292,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -8657,50 +8644,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Prefix for logging

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -8759,6 +8702,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 8e56933e8..8d7699297 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2270,20 +2270,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive

- -
- -
@@ -2514,20 +2500,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive

- -
- -
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html index 12c57b7d8..1f55f1bdb 100644 --- a/Documentation/Functional.Rat.html +++ b/Documentation/Functional.Rat.html @@ -4446,12 +4446,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.uncontrolled

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 02e1cf7f3..1a24bec24 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3095,7 +3095,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -3106,7 +3106,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -5615,7 +5615,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange @@ -5626,7 +5626,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index b0eb64f56..2584948a5 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -2578,6 +2578,12 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec

ZONE_CAPTURE_COALITION:GetScannedScenery()

Get scanned scenery table

+ + + +

ZONE_CAPTURE_COALITION:GetScannedSceneryObjects()

+ +

Get table of scanned scenery objects

@@ -2590,6 +2596,12 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec

ZONE_CAPTURE_COALITION:GetScannedSetGroup()

Get a set of scanned units.

+ + + +

ZONE_CAPTURE_COALITION:GetScannedSetScenery()

+ +

Get set of scanned scenery objects

@@ -6169,7 +6181,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
-

Table of DCS scenery objects.

+

Structured object table: [type].[name].SCENERY

+ +
+
+
+ +
+
+ +
+ + + +

Get table of scanned scenery objects

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

Table of SCENERY objects.

@@ -6246,6 +6288,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+
+ +
+ + + +

Get set of scanned scenery objects

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

Table of Wrapper.Scenery#SCENERY scenery objects.

+ +
+
+
+
diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index dc14da976..0ea4cee37 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -1893,6 +1893,12 @@ Derived classes implement the ways how the achievements can be realized.

ZONE_GOAL:GetScannedScenery()

Get scanned scenery table

+ + + +

ZONE_GOAL:GetScannedSceneryObjects()

+ +

Get table of scanned scenery objects

@@ -1905,6 +1911,12 @@ Derived classes implement the ways how the achievements can be realized.

ZONE_GOAL:GetScannedSetGroup()

Get a set of scanned units.

+ + + +

ZONE_GOAL:GetScannedSetScenery()

+ +

Get set of scanned scenery objects

@@ -3494,7 +3506,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
-

Table of DCS scenery objects.

+

Structured object table: [type].[name].SCENERY

+ +
+
+
+ +
+
+ +
+ + + +

Get table of scanned scenery objects

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

Table of SCENERY objects.

@@ -3571,6 +3613,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+
+ +
+ + + +

Get set of scanned scenery objects

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

Table of Wrapper.Scenery#SCENERY scenery objects.

+ +
+
+
+
diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index fbfcc43f9..7469387c5 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -2131,6 +2131,12 @@ Derived classes implement the ways how the achievements can be realized.

ZONE_GOAL_CARGO:GetScannedScenery()

Get scanned scenery table

+ + + +

ZONE_GOAL_CARGO:GetScannedSceneryObjects()

+ +

Get table of scanned scenery objects

@@ -2143,6 +2149,12 @@ Derived classes implement the ways how the achievements can be realized.

ZONE_GOAL_CARGO:GetScannedSetGroup()

Get a set of scanned units.

+ + + +

ZONE_GOAL_CARGO:GetScannedSetScenery()

+ +

Get set of scanned scenery objects

@@ -4829,7 +4841,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
-

Table of DCS scenery objects.

+

Structured object table: [type].[name].SCENERY

+ +
+
+ + + + + +
+ +
+

ZONE_GOAL_CARGO:GetScannedSceneryObjects()

+
+ +

Get table of scanned scenery objects

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

Table of SCENERY objects.

@@ -4906,6 +4948,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+ + +
+ +
+

ZONE_GOAL_CARGO:GetScannedSetScenery()

+
+ +

Get set of scanned scenery objects

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

Table of Wrapper.Scenery#SCENERY scenery objects.

+ +
+
+
+
diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index 7f258320d..02323547e 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -1979,6 +1979,12 @@ Derived classes implement the ways how the achievements can be realized.

ZONE_GOAL_COALITION:GetScannedScenery()

Get scanned scenery table

+ + + +

ZONE_GOAL_COALITION:GetScannedSceneryObjects()

+ +

Get table of scanned scenery objects

@@ -1991,6 +1997,12 @@ Derived classes implement the ways how the achievements can be realized.

ZONE_GOAL_COALITION:GetScannedSetGroup()

Get a set of scanned units.

+ + + +

ZONE_GOAL_COALITION:GetScannedSetScenery()

+ +

Get set of scanned scenery objects

@@ -3977,7 +3989,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
-

Table of DCS scenery objects.

+

Structured object table: [type].[name].SCENERY

+ +
+ + + + + + +
+ +
+

ZONE_GOAL_COALITION:GetScannedSceneryObjects()

+
+ +

Get table of scanned scenery objects

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

Table of SCENERY objects.

@@ -4054,6 +4096,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
+
+ + +
+ +
+

ZONE_GOAL_COALITION:GetScannedSetScenery()

+
+ +

Get set of scanned scenery objects

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

Table of Wrapper.Scenery#SCENERY scenery objects.

+ +
+
+
+
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 02983063e..e8f58ab74 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -39615,20 +39615,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Also decrease flag for section members of flight.

- -
- - -
-
- - AIRBOSS.PlayerData.grade @@ -39782,6 +39768,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -39804,9 +39793,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

- @@ -39840,6 +39826,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set new time stamp.

+ diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index f213fbb7d..b49f04303 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -7208,7 +7208,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -7233,28 +7233,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -7286,7 +7269,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -7540,17 +7523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -7923,7 +7895,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repair a unit/group

+

noob catch

@@ -7989,7 +7961,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -14866,7 +14838,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -14891,28 +14863,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -14944,7 +14899,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -15198,17 +15153,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -15581,7 +15525,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repair a unit/group

+

noob catch

@@ -15647,7 +15591,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -17277,7 +17221,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -17302,28 +17246,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -17355,7 +17282,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -17609,17 +17536,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -17992,7 +17908,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repair a unit/group

+

noob catch

@@ -18058,7 +17974,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -22002,17 +21918,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
- - #number -CTLD.UnitCapabilities.length - - -
@@ -22188,17 +22093,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -22348,17 +22242,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Flag for direct loading.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -25969,6 +25852,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
@@ -26622,6 +26516,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ + +
+
+ + Core.Point#COORDINATE +CTLD_ENGINEERING.currwpt + + +
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 9f3ee06c4..3fafac55b 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2936,7 +2936,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3661,7 +3661,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -4837,7 +4837,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -6315,7 +6315,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index c5b2da539..af2393265 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3206,14 +3206,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -3786,14 +3783,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -4976,14 +4970,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -6468,14 +6459,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html index bf33fb9d1..8dac351f2 100644 --- a/Documentation/Tasking.Task_Cargo.html +++ b/Documentation/Tasking.Task_Cargo.html @@ -3233,6 +3233,17 @@ based on the tasking capabilities defined in + +
+ diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 58c46ee0b..c944668a5 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3210,50 +3210,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -3268,7 +3224,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4371,50 +4327,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -4429,7 +4341,7 @@ This method can only be used once!

- #table + TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5284,50 +5196,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -5342,7 +5210,7 @@ This method can only be used once!

- #table + TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -6828,50 +6696,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -6886,7 +6710,7 @@ This method can only be used once!

- #table + TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index ceab35602..9dfedab31 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3256,6 +3256,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
@@ -4105,6 +4116,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+
+ +
+
+
+ + #number +FIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 8d35c8c92..e62881333 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3670,6 +3670,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -7439,6 +7450,17 @@ Coordinates are dependent on the position of the maps origin.

+
+ +
+ @@ -7987,6 +8009,17 @@ If the Identifiable is alive, true is returned.

+
+ +
+ @@ -8170,6 +8203,17 @@ If the Identifiable is alive, true is returned.

+
+ +
+ diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index f1763e4e8..1e037e1ff 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -1672,6 +1672,12 @@ Controls a network of short range air/missile defense groups.

SCENERY.ClassName

+ + + +

SCENERY:FindAllByZoneName(ZoneName)

+ +

Scan and find all SCENERY objects from a zone by zone-name.

@@ -3054,6 +3060,54 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ + +

Scan and find all SCENERY objects from a zone by zone-name.

+ + +

Since SCENERY isn't registered in the Moose database (just too many objects per map), we need to do a scan first + to find the correct object.

+ +
+
+

Defined in:

+
+

SCENERY

+
+

Parameter:

+
+
+

+ #string + ZoneName +

+
+
+ +

The name of the zone, can be handed as ZONE_RADIUS or ZONE_POLYGON object

+ +
+
+

Return value:

+
+
+

#table:

+
+
+ +

of SCENERY Objects, or nil if nothing found

+ +
+
+
+ +
+
+ +
+ @@ -3239,7 +3293,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Scenery Object or nil if it cannot be found

+

First found Scenery Object or nil if it cannot be found