diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 0dbf08969..218364666 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4876,11 +4876,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
+Flash messages to player
+Flash messages to player
+Flash messages to player
+The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-The Defender Default Settings over all Squadrons.
- - - -flash messages to players
-This table contains the targets detected during patrol.
- @@ -6512,9 +6509,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- @@ -7259,9 +7253,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- @@ -8894,9 +8885,6 @@ Note that this method is required, as triggers the next route when patrolling fo - -This table contains the targets detected during patrol.
- diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index fcca723c9..eb27133b7 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1956,9 +1956,6 @@ Therefore, this class is considered to be deprecated - -Then we register the new group in the database
- @@ -3291,9 +3288,6 @@ This works for ground only groups. - -Then we register the new group in the database
- diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 0e4193069..72c02aadb 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1845,17 +1845,6 @@ Therefore, this class is considered to be deprecatedSet cargo object.
- - - -Set cargo object.
- - - -the y coordinate in meters.
- - - -the y coordinate in meters.
- - - -the y coordinate in meters.
- - - -BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
By default, no InitLimit
- @@ -3872,7 +3897,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauSpawns a new static using a given template.
+The #DETECTION_AREAS object for AWACS
-Prefix for logging
+switch alarm state RED
-The #DETECTION_AREAS object for AWACS
-Prefix for logging
+switch alarm state RED
-Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +Type of terminal to be used when spawning at an airbase.
+RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set case of f
+Set case to that of lead.
@@ -40628,6 +40562,20 @@ When moose is loading dynamically (for moose class development), tracing is switDecrease stack/flag. Human player needs to take care himself.
+ +Set Stable Hover
+Set time stamp.
+ diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 01a234927..dd3b0fe6e 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -1746,21 +1746,21 @@ Create a late-activated single infantry unit as template in the mission editor a mycsar.PilotWeight = 80 -- Loaded pilots weigh 80kgs each - WARNING - Here\'ll be dragons!
- DANGER - For this to work you need to de-sanitize your mission environment (all three entries) in <DCS root>\Scripts\MissionScripting.lua
- Needs SRS => 1.9.6 to work (works on the **server** side of SRS)
- mycsar.useSRS = false -- Set true to use FF\'s SRS integration
+ mycsar.useSRS = false -- Set true to use FF\'s SRS integration
mycsar.SRSPath = "C:\\Progra~1\\DCS-SimpleRadio-Standalone\\" -- adjust your own path in your SRS installation -- server(!)
mycsar.SRSchannel = 300 -- radio channel
mycsar.SRSModulation = radio.modulation.AM -- modulation
mycsar.SRSport = 5002 -- and SRS Server port
mycsar.SRSCulture = "en-GB" -- SRS voice culture
- mycsar.SRSVoice = nil -- SRS voice, relevant for Google TTS
+ mycsar.SRSVoice = nil -- SRS voice for downed pilot, relevant for Google TTS
mycsar.SRSGPathToCredentials = nil -- Path to your Google credentials json file, set this if you want to use Google TTS
mycsar.SRSVolume = 1 -- Volume, between 0 and 1
mycsar.SRSGender = "male" -- male or female voice
+ mycsar.CSARVoice = MSRS.Voices.Google.Standard.en_US_Standard_A -- SRS voice for CSAR Controller, relevant for Google TTS
+ mycsar.CSARVoiceMS = MSRS.Voices.Microsoft.Hedda -- SRS voice for CSAR Controller, relevant for MS Desktop TTS
+ mycsar.coordinate -- Coordinate from which CSAR TTS is sending. Defaults to a random MASH object position
--
mycsar.csarUsePara = false -- If set to true, will use the LandingAfterEjection Event instead of Ejection. Requires mycsar.enableForAI to be set to true. --shagrat
mycsar.wetfeettemplate = "man in floating thingy" -- if you use a mod to have a pilot in a rescue float, put the template name in here for wet feet spawns. Note: in conjunction with csarUsePara this might create dual ejected pilots in edge cases.
@@ -1897,6 +1897,18 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
+
+
+
+
+
+
+
+
+
+
+
+
@@ -2467,6 +2479,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
+
+
+
+
+
+
@@ -2587,12 +2605,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
-
-
-
-
-
-
@@ -3923,6 +3935,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+CSAR.CSARVoice
+
+
+
+
+
+
+
+
+
+
+CSAR.CSARVoiceMS
+
+
+
@@ -3965,7 +3999,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -4054,7 +4088,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ Sound.SRS#MSRSQUEUE
CSAR.SRSQueue
@@ -4294,6 +4328,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ Core.Point#COORDINATE
+CSAR.coordinate
+
+
+
@@ -4378,14 +4423,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.csarUnits
-
- table of CSAR unit names
-
@@ -4406,11 +4448,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.downedPilots
+
+ Replacement woundedGroups
+
+
+
+
+
+
+
+ #number
+CSAR.downedpilotcounter
+
+
+
@@ -4534,17 +4590,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
-
-
-
-CSAR.index
-
-
-
@@ -4704,7 +4749,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ Sound.SRS#MSRS
CSAR.msrs
@@ -4753,6 +4798,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+CSAR.rescuedpilots
+
+
+
+
+ counter for saved pilots
+
+
+
@@ -4778,6 +4837,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+CSAR.rescues
+
+
+
+
+ counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -9905,6 +9978,28 @@ callsigns from playername or group name.
+
+
+
+
+
+
+
+CSAR.CSARVoice
+
+
+
+
+
+
+
+
+
+
+CSAR.CSARVoiceMS
+
+
+
@@ -9947,7 +10042,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -10036,7 +10131,7 @@ callsigns from playername or group name.
-
+ Sound.SRS#MSRSQUEUE
CSAR.SRSQueue
@@ -10276,6 +10371,17 @@ callsigns from playername or group name.
+
+
+
+
+
+
+ Core.Point#COORDINATE
+CSAR.coordinate
+
+
+
@@ -10360,14 +10466,11 @@ callsigns from playername or group name.
- #table
+
CSAR.csarUnits
-
- table of CSAR unit names
-
@@ -10388,11 +10491,25 @@ callsigns from playername or group name.
-
+ #table
CSAR.downedPilots
+
+ Replacement woundedGroups
+
+
+
+
+
+
+
+ #number
+CSAR.downedpilotcounter
+
+
+
@@ -10516,17 +10633,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
-
-
-
-CSAR.index
-
-
-
@@ -10686,7 +10792,7 @@ callsigns from playername or group name.
-
+ Sound.SRS#MSRS
CSAR.msrs
@@ -10735,6 +10841,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+CSAR.rescuedpilots
+
+
+
+
+ counter for saved pilots
+
+
+
@@ -10760,6 +10880,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+CSAR.rescues
+
+
+
+
+ counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -12372,6 +12506,28 @@ callsigns from playername or group name.
+
+
+
+
+
+
+
+CSAR.CSARVoice
+
+
+
+
+
+
+
+
+
+
+CSAR.CSARVoiceMS
+
+
+
@@ -12414,7 +12570,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -12503,7 +12659,7 @@ callsigns from playername or group name.
-
+ Sound.SRS#MSRSQUEUE
CSAR.SRSQueue
@@ -12743,6 +12899,17 @@ callsigns from playername or group name.
+
+
+
+
+
+
+ Core.Point#COORDINATE
+CSAR.coordinate
+
+
+
@@ -12827,14 +12994,11 @@ callsigns from playername or group name.
- #table
+
CSAR.csarUnits
-
- table of CSAR unit names
-
@@ -12855,11 +13019,25 @@ callsigns from playername or group name.
-
+ #table
CSAR.downedPilots
+
+ Replacement woundedGroups
+
+
+
+
+
+
+
+ #number
+CSAR.downedpilotcounter
+
+
+
@@ -12983,17 +13161,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
-
-
-
-CSAR.index
-
-
-
@@ -13153,7 +13320,7 @@ callsigns from playername or group name.
-
+ Sound.SRS#MSRS
CSAR.msrs
@@ -13202,6 +13369,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+CSAR.rescuedpilots
+
+
+
+
+ counter for saved pilots
+
+
+
@@ -13227,6 +13408,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+CSAR.rescues
+
+
+
+
+ counter for successful rescue landings at FARP/AFB/MASH
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index ff3a25a3a..89e41e643 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7689,7 +7689,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -7714,11 +7714,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.EngineersInField
+
+holds #CTLD_ENGINEERING objects
+
@@ -7761,7 +7764,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeUHFFrequencies
@@ -7894,11 +7897,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
CTLD.RadioPath
+
+ Folderpath.
+
@@ -17329,7 +17335,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -17354,11 +17360,14 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.EngineersInField
+
+holds #CTLD_ENGINEERING objects
+
@@ -17401,7 +17410,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeUHFFrequencies
@@ -17534,11 +17543,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string
+
CTLD.RadioPath
+
+ Folderpath.
+
@@ -19743,7 +19755,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -19768,11 +19780,14 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.EngineersInField
+
+holds #CTLD_ENGINEERING objects
+
@@ -19815,7 +19830,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeUHFFrequencies
@@ -19948,11 +19963,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string
+
CTLD.RadioPath
+
+ Folderpath.
+
@@ -24552,17 +24570,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
-
-
-
-
-
-
- #number
-CTLD.UnitCapabilities.length
-
-
-
@@ -24749,6 +24756,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
+
+
+
+
+
+
+
+CTLD_CARGO.Mark
+
+
+
@@ -25875,6 +25893,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
+
+
+
+
+
+
+
+CTLD_CARGO.Mark
+
+
+
@@ -33695,6 +33724,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
+
+
+
+
+
+
+ #number
+CTLD_HERCULES.j
+
+
+
@@ -35021,6 +35061,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
+
+
+
+
+
+
+ #number
+CTLD_HERCULES.j
+
+
+
diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html
index 67c3538f9..da285b3a9 100644
--- a/Documentation/Sound.SRS.html
+++ b/Documentation/Sound.SRS.html
@@ -1957,13 +1957,13 @@ atis:Start()
-
+
Play text message via STTS.
- MSRS:PlayTextExt(Text, Delay, Frequencies, Modulations, Gender, Culture, Voice, Volume, Label)
+
Play text message via STTS with explicitly specified options.
@@ -2089,7 +2089,7 @@ atis:Start()
- MSRS:_GetCommand(freqs, modus, coal, gender, voice, culture, volume, speed, port, label)
+ MSRS:_GetCommand(freqs, modus, coal, gender, voice, culture, volume, speed, port, label, coordinate)
Get SRS command to play sound using the DCS-SR-ExternalAudio.exe.
@@ -2948,7 +2948,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Create a new transmission and add it to the radio queue.
@@ -3584,6 +3584,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Mission time (abs) in seconds when the transmission started.
+
+
+
+
+
+Coordinate for this transmission
@@ -4703,7 +4709,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Play text message via STTS.
@@ -4739,6 +4745,19 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Delay in seconds, before the message is played.
+
+
+
+
+
+ Core.Point#COORDINATE
+ Coordinate
+
+
+
+
+Coordinate.
+
Return value:
@@ -4760,7 +4779,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-MSRS:PlayTextExt(Text, Delay, Frequencies, Modulations, Gender, Culture, Voice, Volume, Label)
+MSRS:PlayTextExt(Text, Delay, Frequencies, Modulations, Gender, Culture, Voice, Volume, Label, Coordinate)
Play text message via STTS with explicitly specified options.
@@ -4887,6 +4906,19 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Label.
+
+
+
+
+
+ Core.Point#COORDINATE
+ Coordinate
+
+
+
+
+Coordinate.
+
Return value:
@@ -5738,7 +5770,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-MSRS:_GetCommand(freqs, modus, coal, gender, voice, culture, volume, speed, port, label)
+MSRS:_GetCommand(freqs, modus, coal, gender, voice, culture, volume, speed, port, label, coordinate)
Get SRS command to play sound using the DCS-SR-ExternalAudio.exe.
@@ -5878,6 +5910,19 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Label, defaults to "ROBOT" (displayed sender name in the radio overlay of SRS) - No spaces allowed!
+
+
+
+
+
+ Core.Point#COORDINATE
+ coordinate
+
+
+
+
+Coordinate.
+
Return value:
@@ -10182,7 +10227,7 @@ This can be used to submit multiple TTS messages and the class takes care that t
-MSRSQUEUE:NewTransmission(text, duration, msrs, tstart, interval, subgroups, subtitle, subduration, frequency, modulation, gender, culture, voice, volume, label)
+MSRSQUEUE:NewTransmission(text, duration, msrs, tstart, interval, subgroups, subtitle, subduration, frequency, modulation, gender, culture, voice, volume, label, coordinate)
Create a new transmission and add it to the radio queue.
@@ -10387,6 +10432,19 @@ This can be used to submit multiple TTS messages and the class takes care that t
Label to be used
+
+
+
+
+
+ Core.Point#COORDINATE
+ coordinate
+
+
+
+
+Coordinate to be used
+
Return value:
@@ -13978,6 +14036,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+ Core.Point#COORDINATE
+MSRSQUEUE.Transmission.coordinate
+
+Coordinate for this transmission
+
+
+
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 28ba18190..23435a0e7 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2938,17 +2938,6 @@ but can separately be modified later in your mission using the
-
-
-
-
-
-
-
-TASK.TaskControlMenu
-
-
-
@@ -7585,17 +7574,6 @@ If the Unit is part of the Task, true is returned.
-
-
-
-
-
-
-
-TASK.TaskControlMenu
-
-
-
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index 154b1f57f..81ab791f5 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3209,11 +3209,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2G_DISPATCHER.FlashNewTask
+
+ set to false to suppress flash messages
+
@@ -3786,11 +3789,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2G_DISPATCHER.FlashNewTask
+
+ set to false to suppress flash messages
+
@@ -4973,11 +4979,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2G_DISPATCHER.FlashNewTask
+
+ set to false to suppress flash messages
+
@@ -6462,11 +6471,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
TASK_A2G_DISPATCHER.FlashNewTask
+
+ set to false to suppress flash messages
+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index cece80bc5..6b31603b7 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3230,22 +3230,11 @@ based on the tasking capabilities defined in
-
-
-
-
-
-
-FSM_PROCESS.DeployZone
-
-
-
@@ -3278,7 +3267,7 @@ based on the tasking capabilities defined in
-
+ #number
TASK_CARGO.CargoLimit
@@ -4700,7 +4689,7 @@ based on the tasking capabilities defined in
-
+ #number
TASK_CARGO.CargoLimit
@@ -9232,7 +9221,7 @@ If the Unit is part of the Task, true is returned.
-
+ #number
TASK_CARGO.CargoLimit
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 293579529..37b5398a4 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3227,11 +3227,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
+
+
+
+
+
+
+
+TASK_CARGO_DISPATCHER.MaxCSAR
+
+
+
@@ -4333,11 +4344,22 @@ This method can only be used once!
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
+
+
+
+
+
+
+
+TASK_CARGO_DISPATCHER.MaxCSAR
+
+
+
@@ -5191,11 +5213,22 @@ This method can only be used once!
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
+
+
+
+
+
+
+
+TASK_CARGO_DISPATCHER.MaxCSAR
+
+
+
@@ -6680,11 +6713,22 @@ This method can only be used once!
- #table
+
TASK_CARGO_DISPATCHER.DefaultDeployZones
+
+
+
+
+
+
+
+TASK_CARGO_DISPATCHER.MaxCSAR
+
+
+
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 5bec7d6c2..1cfc181f2 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -3254,6 +3254,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
+
+
+ #number
+FIFO.uniquecounter
+
+
+
@@ -4103,6 +4114,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
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+ #number
+FIFO.uniquecounter
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@@ -7587,6 +7609,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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+ #number
+LIFO.uniquecounter
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@@ -8436,6 +8469,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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+ #number
+LIFO.uniquecounter
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diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 48f6a27f9..f05d870fb 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -5208,7 +5208,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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+GROUP.InitRespawnRandomizePositionOuter
@@ -9701,7 +9712,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
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+GROUP.InitRespawnRandomizePositionOuter
@@ -21857,7 +21879,18 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
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+GROUP.InitRespawnRandomizePositionOuter
@@ -25946,7 +25979,18 @@ Coordinates are dependent on the position of the maps origin.
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+GROUP.InitRespawnRandomizePositionOuter
@@ -26571,7 +26615,18 @@ If the Identifiable is alive, true is returned.
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+GROUP.InitRespawnRandomizePositionOuter
@@ -26831,7 +26886,18 @@ If the Identifiable is alive, true is returned.
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