diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 3fb8d6e8e..76760752f 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -3866,6 +3866,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-No loading happened, so we need to pickup something else.
-This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+This table contains the targets detected during patrol.
+self.CargoObject:Destroy()
- -Then we register the new group in the database
-self.CargoObject:Destroy()
- -Then we register the new group in the database
-Coordinates.
- @@ -9595,9 +9592,6 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t - -Coordinates.
- @@ -12281,6 +12275,17 @@ BASE:TraceOnOff( false )the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +the y coordinate in meters.
+ + + +SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Overwrite unit names by default with group name.
+By default, no InitLimit
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
@@ -3192,6 +3223,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauWhen working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
+ + + +Overwrite unit names by default with group name.
+When the first Spawn executes, all the Groups need to be made visible before start.
@@ -7771,6 +7838,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts. + + + +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)