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MOOSE generated documentation [skip ci]
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@@ -2115,7 +2115,7 @@ and the resulting state will be the <strong>To</strong> state.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_AIR).onafterStart">AI_AIR:onafterStart(Controllable, From, Event, To)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Defines a new patrol route using the <a href="Process_PatrolZone.html">Process_PatrolZone</a> parameters and settings.</p>
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<p>Defines a new patrol route using the <a href="AI.AI_Patrol.html##(AI_PATROL_ZONE)">AI.AI_Patrol#AI_PATROL_ZONE</a> parameters and settings.</p>
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@@ -3184,6 +3184,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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#number
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<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
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#number
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<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
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@@ -4778,7 +4800,7 @@ So, in a group of 4 airplanes, 2 lost and 2 with damage 0.2, the damage threshol
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<p>Therefore, with a parameter and a calculation of the distance to the home base, the fuel threshold is calculated.
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When the fuel threshold is reached, the AI will continue for a given time its patrol task in orbit, while a new AIControllable is targetted to the AI_AIR.
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When the fuel threshold is reached, the AI will continue for a given time its patrol task in orbit, while a new AIControllable is targeted to the AI_AIR.
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Once the time is finished, the old AI will return to the base.</p>
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<div id= "#Functions##SetFuelThreshold" class="w3-show w3-white">
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@@ -5732,7 +5754,7 @@ A random value in this bracket is then applied in the waypoint routing generatio
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<h2><a id="#(AI_AIR).onafterStart" ><strong>AI_AIR:onafterStart(Controllable, From, Event, To)</strong></a></h2>
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</div>
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<p>Defines a new patrol route using the <a href="Process_PatrolZone.html">Process_PatrolZone</a> parameters and settings.</p>
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<p>Defines a new patrol route using the <a href="AI.AI_Patrol.html##(AI_PATROL_ZONE)">AI.AI_Patrol#AI_PATROL_ZONE</a> parameters and settings.</p>
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<div id= "#Functions##onafterStart" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -6001,6 +6023,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
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</div>
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</div>
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#number
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<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
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@@ -6737,6 +6781,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
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</div>
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#number
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<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
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</div>
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@@ -8361,6 +8427,28 @@ A random value in this bracket is then applied in the waypoint routing generatio
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</div>
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</div>
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<div>
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#number
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<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>
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</div>
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#number
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<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>
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</div>
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</div>
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