mirror of
https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
This commit is contained in:
@@ -1855,7 +1855,7 @@ So in principle, the group list will contain all parameters and configurations a
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</ul>
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<p>Note that <a href="##(SPAWN).Spawn">SPAWN.Spawn</a> and <a href="##(SPAWN).ReSpawn">SPAWN.ReSpawn</a> return a <a href="Wrapper.Group.html##(GROUP).New">Wrapper.Group#GROUP.New</a> object, that contains a reference to the DCSGroup object.
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You can use the <a href="GROUP.html">GROUP</a> object to do further actions with the DCSGroup.</p>
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You can use the <a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> object to do further actions with the DCSGroup.</p>
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<h3><strong>Scheduled</strong> spawning methods</h3>
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@@ -2849,6 +2849,30 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).frequency">SPAWN.frequency</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).modulation">SPAWN.modulation</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).skill">SPAWN.skill</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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</table>
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@@ -3408,14 +3432,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
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<p> The AI is on by default when spawning a group.</p>
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</div>
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</div>
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@@ -3543,20 +3564,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
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<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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</div>
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</div>
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@@ -3626,6 +3633,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
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</div>
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</div>
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@@ -3736,17 +3754,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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</div>
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</div>
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@@ -4002,6 +4009,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
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</div>
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</div>
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@@ -5829,7 +5880,7 @@ In other words, this method randomizes between a defined set of groups the templ
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</div>
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<div class="w3-half">
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<p>If true, SPAWN will perform the randomization of the <a href="UNIT.html">UNIT</a>s position within the group between a given outer and inner radius.</p>
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<p>If true, SPAWN will perform the randomization of the <a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>s position within the group between a given outer and inner radius.</p>
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</div>
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</div>
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@@ -6634,7 +6685,7 @@ You need to provide the <strong>exact name</strong> of the airbase as the parame
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<p>Will re-spawn a group based on a given index.</p>
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<p>Note: Uses <a href="DATABASE.html">DATABASE</a> module defined in MOOSE.</p>
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<p>Note: This method uses the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>), which contains ALL initial and new spawned objects in MOOSE.</p>
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<div id= "#Functions##ReSpawn" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -6729,7 +6780,7 @@ This will actually enable a respawn of groups from the specific index.</p>
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<p>Will spawn a group based on the internal index.</p>
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<p>Note: Uses <a href="DATABASE.html">DATABASE</a> module defined in MOOSE.</p>
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<p>Note: This method uses the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>), which contains ALL initial and new spawned objects in MOOSE.</p>
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<div id= "#Functions##Spawn" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -7881,7 +7932,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):SpawnScheduled( 600,
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<p>Will spawn a group with a specified index number.</p>
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<p>Uses <a href="DATABASE.html">DATABASE</a> global object defined in MOOSE.</p>
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<p>Note: This method uses the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>), which contains ALL initial and new spawned objects in MOOSE.</p>
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<div id= "#Functions##SpawnWithIndex" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -8189,7 +8240,7 @@ It will return nil of no prefix was found.</p>
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<p>Gets the Group Template from the ME environment definition.</p>
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<p>This method used the <a href="DATABASE.html">DATABASE</a> object, which contains ALL initial and new spawned object in MOOSE.</p>
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<p>Note: This method uses the global _DATABASE object (an instance of <a href="Core.Database.html##(DATABASE)">Core.Database#DATABASE</a>), which contains ALL initial and new spawned objects in MOOSE.</p>
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<div id= "#Functions##_GetTemplate" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -8740,14 +8791,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
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<p> The AI is on by default when spawning a group.</p>
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</div>
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</div>
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@@ -8875,20 +8923,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
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<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
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</div>
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</div>
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@@ -8958,6 +8992,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
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</div>
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</div>
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@@ -9068,17 +9113,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
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</div>
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</div>
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@@ -9334,6 +9368,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<p> When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
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</div>
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</div>
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Reference in New Issue
Block a user